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Arknights Endfield Nude mods


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Posted
On 6/11/2026 at 1:17 PM, Engineer Abobus said:

1) Turn on Shader Hunting in the mod launcher
image.png.889178358702ed5b921d1bfb7325f2f2.png
2) In the game, find a texture that cannot be replaced by a mod.
3) Press 0 on the numpad (You should have green labels.)
4) By pressing 1 or 2, you need to find a hash at which the broken texture will turn black
5) 
By clicking on 3, you should write that the hash has been copied.
6) Open Init.ini and replace the old hash with a new one
7) 
In the game, update the mods (press f10), if you replaced everything correctly, the textures will become out of mod.
8) Repeat from step 4 to step 7 until you have replaced all the textures.

The problem is the character's potential image is invalid, when I press 1 and 2 will not make the texture or image turn black... Maybe you can teach with pictures and texts? This way we can compare ourselves.

Posted
On 6/11/2026 at 1:17 PM, Engineer Abobus said:

1) Turn on Shader Hunting in the mod launcher
image.png.889178358702ed5b921d1bfb7325f2f2.png
2) In the game, find a texture that cannot be replaced by a mod.
3) Press 0 on the numpad (You should have green labels.)
4) By pressing 1 or 2, you need to find a hash at which the broken texture will turn black
5) 
By clicking on 3, you should write that the hash has been copied.
6) Open Init.ini and replace the old hash with a new one
7) 
In the game, update the mods (press f10), if you replaced everything correctly, the textures will become out of mod.
8) Repeat from step 4 to step 7 until you have replaced all the textures.

pmliZbF.png

By the way, I don’t know why only Pelica’s potential image 1 can be displayed normally. Included on the projector on the Dijiang.

Posted
2 hours ago, HimuroKirie said:

pmliZbF.png

By the way, I don’t know why only Pelica’s potential image 1 can be displayed normally. Included on the projector on the Dijiang.

The problem may also be that after the update, some of the old image hashes have changed.
That is, in addition to the Pixel hash, it is necessary to replace non-working hashes for characters.

Posted
14 hours ago, Engineer Abobus said:

The problem may also be that after the update, some of the old image hashes have changed.
That is, in addition to the Pixel hash, it is necessary to replace non-working hashes for characters.

Alright, let the professionals do the professional things. We look forward to your updates much! If you have a donate way, I hope we can provide you with some support and a little motivation.

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