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Posted (edited)

Are there any mods that interject a list of limits for inflation? I have some mod that continues to increase the size of my players breasts without bounds. (whatever it is, it just keep[s adding, never reverting to "normal"). I don't mind mods fiddling with various body values, but it can get too much. Have seen much the same with bellies in the past as well.

 

I've checked all the MCMs, disabled or set to unity any associated controls, etc, but with little luck. I'm stumped. Figured maybe just maybe there's a mod out there than adds settable "traverse" limits for the morphing values, or alternately, there's some other method or an obvious solution I'm just missing.

 

thanks, and a belated Happy New Year

Edited by anjenthedog
Posted

Isn't there per-mod min/max values in SLIF or am I misremembering? Also SLIF used to have an option where you could see which values each mod is setting. That would show where the infinite values are coming from.

Posted
2 minutes ago, traison said:

Isn't there per-mod min/max values in SLIF or am I misremembering? Also SLIF used to have an option where you could see which values each mod is setting. That would show where the infinite values are coming from.

I'll take another look, but I think I already went back and forth in SLIF trying to find some without success.

Posted (edited)

There used to be 2 modes, one that showed the current inflation for an actor, and another that showed this inflation per-mod. I recall the per-mod one had min/max limits.

Edited by traison
Posted

I checked again and didn't see any limits settings. SLIF is pretty confusing. There are two submenus, one for morphs, one for modulus (although I have no idea what modulus is or does). There are also two pages of settings for defaults and morphed content. That's what you *might be referring to, but I see no evidence of "upper" and "lower" limits menus. that can stop inflation or deflation past a certain point

 

oh well...

 

thanks for the reply anyway.

Posted

If you know which mod is doing it, it wouldn't be difficult to limit in the scripts. Probably a 1-line edit.

Posted (edited)
7 hours ago, traison said:

If you know which mod is doing it, it wouldn't be difficult to limit in the scripts. Probably a 1-line edit.

I have my suspicions but it'll take a bit more digging on my part. Now going through the various ini and json files to see if there are "hidden" settings involved, that I can use to mute, or failing that, disable it. It's all well and dandy when some arousal status or behavior leads to minor figure changes (breast butt, belly, and all the minor contributors that some mods alter), but there are apparently no brakes coded in. (note understandable to some degree because it must be tedious for mod authors to add all the necessary elements towards such an end to an MCM... and abide by them in whatever scripts they write for the mod. ie, ballooning code)

 

PS> at a guess, at least based on the dozens of sliders now used in various mods that dynamically morph the player and/or NPCs, probably not one line, but multiple lines

Edited by anjenthedog
Posted
59 minutes ago, anjenthedog said:

probably not one line, but multiple lines

 

That is if you want to add fancy MCM sliders and such yes. I was thinking more long the lines of the Papyrus equivalent to this C++:

 value = fmin(value, 10.0f);

 

English: Whatever value the mod was going to send to SLIF, make it no higher than 10.

Posted

Sorry to jump into the thread. I'm not familiar with the forum rules and I don't know if I should create a new thread or use an existing one. But I'm also having a problem related to inflation. So if anjenthedog thinks I'm being disruptive, I'll delete my post and create a new one.

 

I'm using a set of mods for training and increasing strength. The mods are Sandow Plus Plus + Sandow Ripped Bodies + Burdens of Skyrim + Significance of Strength. With Sandow Plus Plus I increase my body weight, with Burdens of Skyrim applies a feature that increases the number of weapons and equipment I can use, and with that, Significance of Strength increases the damage I deal. Sandow Ripped Bodies is just for body texture, to make it muscular. I have tried CBEE Muscle Solution instead and them both, but the results are the same.

 

The problem is, for some reason I haven't been able to figure out yet, every time I increase my body weight using this system, instead of the character getting stronger, it gets fatter, only increasing the belly size without increasing muscle mass. What's driving me crazy is that if I change the body weight values using the racemenu, I see the body becoming more muscular or more normal (if the value is low or close to 0).

 

Before using Sandow, I was using Pumping Iron + Stay in Shape, but my belly was inflating faster than it does with Sandow now, which led me to change mods. And I still have OInflation on my list, and I don't know if it's causing all this. But since I also use Fill Her Up, I believe a similar mod is necessary.

 

Does anyone have any advice on how to solve this problem? Blocking belly growth will directly impact FHU and OInflation, so I don't know what to do.

 

Spoiler

My character started with body weight 20. I trained and it was increased.
image.thumb.png.319c7501e38849c460d0b6d15ab3c559.png

This is how she is now after gain almost 9 points:

image.thumb.png.70ce758071194c742031fcc1fdc199bb.png


As I said, if I change the values directly in racemenu, this is the result:
0
image.thumb.png.f66c6586952c834c7cfb2f768c50fba4.png

And 1
image.thumb.png.16323b8cb7eda86230a2969ca1e0f77d.png

 

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