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[Mod]Fertile ditz pill


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Posted

I tried maxing out pregnancy chance with every bonus your mod gives, and it somehow resets back to a measly 10%. Not sure what's causing it, but I think it's one of the items you added.

Posted
12 hours ago, Dom17171 said:

This error is showing up again in the latest update. 

Screenshot 2026-01-29 231724.png

re update i messed with brackets and forgot to add some so latest one is fixed i posted in 10 min after that version

 

Posted
12 hours ago, Elaymidoray said:

I tried maxing out pregnancy chance with every bonus your mod gives, and it somehow resets back to a measly 10%. Not sure what's causing it, but I think it's one of the items you added.

ill have to take a look but currently i have yet to have that happen do you know what all you used and the pill you where on?

 

Posted
12 hours ago, Mooselager12 said:

So.....We got a update from B-1.7.0 to..... B-1.7.0?

just bug fixes i have yet to do a complete update i keep forgetting to change the version number

Posted

Hey I am having an issue where ill try to get the executive path take the pill and all that then the next day it still says find a job instead of go to work. Everything else with the mod seems to work I have all the other options but I cant seem to actually start the work path.

Posted
Just now, UApollo8 said:

Hey I am having an issue where ill try to get the executive path take the pill and all that then the next day it still says find a job instead of go to work. Everything else with the mod seems to work I have all the other options but I cant seem to actually start the work path.

I also try the job fix button in the mod options but that doesnt seem to work either

 

Posted (edited)
15 hours ago, UApollo8 said:

I also try the job fix button in the mod options but that doesnt seem to work either

i have done a code check and there are some minor errors in my code that i will work and get a fix out.

also the ajf mod compatibility file has been removed from the downloads due to the errors it has cause people till i can get a proper fix out

 

do you have the aft mod installed if you do my office path even with my patch has loads of issues it should be working with no aft mod as i have made new saves multiple times and it works fine on my end note i don't use aft and i don't use the comp that i made for it

Edited by Kyatinoa
Posted
On 1/30/2026 at 1:56 PM, silly-go-round said:

image.png.3bc2bf445edb1e3141fe63ad81ec6610.png

 

it seems like some of the pills side effects can't be found while active? I could be being a silly goose. 

k ill take a look and get those fixed

Posted

Please post any errors in the Discord server to make it easier for me to keep track of errors it is hard to go back and forth in a forum please and thank you.

Have your modlist attached so i can take a look cause just telling me does make it much harder to find the issue and fix and make sure to provide screen shots or a video of the issue.

Posted
1 hour ago, Kyatinoa said:

do you have the aft mod installed if you do my office path even with my patch has loads of issues it should be working with no aft mod as i have made new saves multiple times and it works fine on my end note i don't use aft and i don't use the comp that i made for it

No the only mods i have installed and loaded in the mod loader are the FertilDitzMod FertileDitzMedia and the compatibility tweak. I do get a error code after sleeping the night after trying to get on the executive track and this is what it says "You can't get any data values, let alone the string "length", from the number 0I tried to access a value in a string/array/datamap, but I couldn't find it." but yea i have tried loading the mods both extracted and still zipped in the mod Loader and i get the same issue every time. But yea i have tried re-downloading the mods and reloading them in the mod loader and the same issue happens every time. I might have done something wrong when loading them in the mod loader but idk.

 

Posted
2 hours ago, UApollo8 said:

No the only mods i have installed and loaded in the mod loader are the FertilDitzMod FertileDitzMedia and the compatibility tweak. I do get a error code after sleeping the night after trying to get on the executive track and this is what it says "You can't get any data values, let alone the string "length", from the number 0I tried to access a value in a string/array/datamap, but I couldn't find it." but yea i have tried loading the mods both extracted and still zipped in the mod Loader and i get the same issue every time. But yea i have tried re-downloading the mods and reloading them in the mod loader and the same issue happens every time. I might have done something wrong when loading them in the mod loader but idk.

 

can you post a screen shot in the discord server and your mod list just so i can make sure everything is in proper order

 

Posted
2 hours ago, UApollo8 said:

No the only mods i have installed and loaded in the mod loader are the FertilDitzMod FertileDitzMedia and the compatibility tweak. I do get a error code after sleeping the night after trying to get on the executive track and this is what it says "You can't get any data values, let alone the string "length", from the number 0I tried to access a value in a string/array/datamap, but I couldn't find it." but yea i have tried loading the mods both extracted and still zipped in the mod Loader and i get the same issue every time. But yea i have tried re-downloading the mods and reloading them in the mod loader and the same issue happens every time. I might have done something wrong when loading them in the mod loader but idk.

 

also just released a new update it might be fixed in that version 
load the media above the main mod 

Posted
6 hours ago, RAAMPEAK said:

is it fine that things like mod pack overrides pills

not to sure exactly what you mean mind sending a screen shot of the issue on the discord channel

Posted
3 hours ago, Kyatinoa said:

not to sure exactly what you mean mind sending a screen shot of the issue on the discord channel

basically, it says fertile ditz mods overrides fertile ditz and others same as fixes or integration 

Posted
11 minutes ago, RAAMPEAK said:

basically, it says fertile ditz mods overrides fertile ditz and others same as fixes or integration 

re download and get ride of all the other old files

 

  • 4 weeks later...
Posted

I think you do something like this to FertileDitzMedia meta file,

 

compatibleMods:
  - name: "Fertile Ditz Mods"
    loadMyMod: "BEFORE"

 

That will make it automatically load before the main mods file

Posted
9 hours ago, mijhy said:

I think you do something like this to FertileDitzMedia meta file,

 

compatibleMods:
  - name: "Fertile Ditz Mods"
    loadMyMod: "BEFORE"

 

That will make it automatically load before the main mods file

i know i forgot something ill fix that next update lol

Posted (edited)

You can also use that same system, to make the base mod, get loaded before or after all the third-party mods you want to be compatible with as you desire. Then someone using the mod loader, won't have to enter those manually. If your mod gets loaded before X, it means if there were two conflicting passages, then X would overwrite your mods passage. And vise versa. If your mod gets loaded after X, I believe (not 100% sure) that means your mod will get to see the passages that X mod created, and do alterations / additions to them.


I suspect you probably want your mod to be loaded after most 'integration mods' so that yours builds on top of theirs

I see there are many many places where you check if current pill taken was one that you created. I suggest you want to create a macro for that to do the check in one place, because I see the code some places where you check all 4 current types, and other places which look like you only check for the original fertile ditz pill and not the others, maybe because you hadn't added the other pills back then


Unfortunately I can't help on discord because I don't care to give my details away to them to verify that I'm well past 18

Edited by mijhy
Posted
12 hours ago, mijhy said:

You can also use that same system, to make the base mod, get loaded before or after all the third-party mods you want to be compatible with as you desire. Then someone using the mod loader, won't have to enter those manually. If your mod gets loaded before X, it means if there were two conflicting passages, then X would overwrite your mods passage. And vise versa. If your mod gets loaded after X, I believe (not 100% sure) that means your mod will get to see the passages that X mod created, and do alterations / additions to them.


I suspect you probably want your mod to be loaded after most 'integration mods' so that yours builds on top of theirs

I see there are many many places where you check if current pill taken was one that you created. I suggest you want to create a macro for that to do the check in one place, because I see the code some places where you check all 4 current types, and other places which look like you only check for the original fertile ditz pill and not the others, maybe because you hadn't added the other pills back then


Unfortunately I can't help on discord because I don't care to give my details away to them to verify that I'm well past 18

all good the main 4 are the ones i originally planned on making the other ones that are in the mods i have another plan for at some point ill be revitalizing parts of the code but that its self will take a while and it would be a big overhaul to the mod

  • 1 month later...
  • 2 weeks later...
Posted
On 4/24/2026 at 5:35 PM, RaveVenator said:

How do I get these achievements? i pretty much tried everything and can't get the "option" to take the pill at the interview.

imagen_2026-04-24_183519159.png

So to get those you need to go to the interview with low states so you can see the option for the base game harder interview it will then show up in there.
I don't pay much attention on LL comments so please send messages in the Discord channel

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