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Procedural Penis Animations/Collision [Beta]


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Posted (edited)
1 hour ago, asdt123123 said:

UBE is fine, but some mods may be randomly changing morphs. To notice that lag, you'd need to be consuming like ~10ms a tick if not more. That'd require some serious computation or just IO. 

 

Maybe check your papyrus logs for errors. And make sure you don't have 'DebugLogging' enabled on this mod. It will literally print to the logs every frame if you do. 

 

Edit: Maybe try to disable SMP on the body? Maybe SMP is freaking the fuck out. I personally use UBE SMP-CBPC Best of Both Worlds from the UBE discord. It's largely CBPC. 

ah yea, i think disabling SMP fixed it

Nope, it didn't. I installed the CBPC physics you mentioned and still the same.  Switching to another race like vanilla and COTR removes the issues completely.  I'm not sure what i should be looking for in the papyrus log, doesn't seem to output anything related to this

Edited by billypnats
Posted

Absolutely must! Looking amazing in with my VR setup. Just want to ask (if it possible of course) to add wheel spell menu for VR users to be able fast reload physics or disable it. Or just to add any possible settings that will come to this mod in future, because use a hotkeys or console for us is a pain in ass. Thank you anyway for this gem, I dunno how this was not showed to word earlier))

Posted (edited)

Congrats for your mod, you are a very inteligent perv modder. This looks like a little mod, but it helps a lot the sex animations to align better. The key to disable the mod is very cool because in some situations it may be helpful. For example if you want to use SOS keys pgup and pgdn to bend penis or if certain animation align better without it. Thank you.

I use CBPC Separate Anal Collision 2.2 (CBPC 1.5.6+) and Skyrim 1.5.97 with SL 1.63. I noticed the anus was all the time opened even if the animation was vaginal. I read some pages earlier that you can set "HandleOpeningPhysics": false to make this mod compatible with CBPC Separate Anal. Will this fix the opened anus? Anyway, i will test XD

EDIT.: It fixed the opened anus.

I noticed some animations make the penis totally in L format. In those cases it looks weird, for example in animations where both characters are standing and the man carry the woman. Is this normal because the bones? Or it's something that can be adjusted?

It would be nice if this could recognize Ostim Standalone.

Edited by GusCrow
Posted

ts is insanely good ngl, works with SOS Light, this was very much needed. the only problem being anus doesnt stretch/spread wrt penis size.
i loved it regardless and maybe will try using with the cbpc anus mod.

Posted
10 hours ago, asdt123123 said:

Like I said, you need to enable debug logging. It's senseless to waste time guessing when the logs can tell us everything 

I enabled debug logging but where can I find the logging file.

Posted
34 minutes ago, MortiferusX said:

Someone already tested with BHUNP?

 

I use BHUNP and tested. Only issue is the slightly bad offset, as the author is saying.

For me it needs to go 1 or 2 steps back to allign properly.

Penetration happens too high in the vagina. But the bending is working like a treat.


Will test the new version with mouth support. Better blowjobs sounds great.

Posted (edited)

This opens up whole new angles for us animators.

No longer do we have to be totally precise with the penis allignment.

Whole new motions are possible now.


SHIT - Blowjobs looks so good now.

Edited by NCK30
Posted

Is it compatible with High Poly SMP Mouth?  Schlongs dont bend down the throat correctly
Also, anal doesnt seem to be working
Schlongs always pick the vaginal canal during anal scenes. Im using 3ba btw

Posted
4 hours ago, GusCrow said:

I noticed some animations make the penis totally in L format. In those cases it looks weird, for example in animations where both characters are standing and the man carry the woman. Is this normal because the bones? Or it's something that can be adjusted?

Ur gonna get weird results here and there. If the animation is actually somewhat aligned, and you're getting that L - just adjust your offsets a bit. I made the orifice position offsets all stick out slightly because I find that it gives it more of a "tight hole" bent effect with most animations. If you place it right on the vagina or whatever, it shouldn't have that bend issue anymore. 

 

Might make some of the solver algorithm configurable so you can adjust the max target bends in the spline. I believe the max is like ~80 degrees for most segments? Which is high af, but I haven't had much time to actually test. I just get free time, code some shit, drop it on here and pray. In 1-2 weeks I'll have much more time. 

 

1 hour ago, NCK30 said:

 

I use BHUNP and tested. Only issue is the slightly bad offset, as the author is saying.

For me it needs to go 1 or 2 steps back to allign properly.

Penetration happens too high in the vagina. But the bending is working like a treat.


Will test the new version with mouth support. Better blowjobs sounds great.

If you could provide a config with proper BHUNP alignment I'd (and everyone else) would greatly appreciate it. Like I said before, you can create different bend animations based on how far in or out that "offset" node is. DepthOffset specifies the mostly linear tunnel going FROM your offset. 

 

3 hours ago, tudorbest said:

I enabled debug logging but where can I find the logging file.

%USERPROFILE%\Documents\My Games\Skyrim Special Edition\SKSE\AccuratePenetration.log

Press F2 before you get it too in Console so it'll disable the mod and print the skeleton hierarchy to that log.

 

4 hours ago, ash99614 said:

ts is insanely good ngl, works with SOS Light, this was very much needed. the only problem being anus doesnt stretch/spread wrt penis size.
i loved it regardless and maybe will try using with the cbpc anus mod.

 

If the size is done fully on the skeleton alone, logically I can compute some more accurate (in terms of size) collision cylinders for the penis which could be used for sizing the hole better. So a big MAYBE. Might try with the scale param on the bone later since the rest of the system already uses it. 

 

4 hours ago, SIKguy said:

Absolutely must! Looking amazing in with my VR setup. Just want to ask (if it possible of course) to add wheel spell menu for VR users to be able fast reload physics or disable it. Or just to add any possible settings that will come to this mod in future, because use a hotkeys or console for us is a pain in ass. Thank you anyway for this gem, I dunno how this was not showed to word earlier))

I can expose some functions to papyrus, so you guys can build a mod that does that. I don't have VR, so coding anything for it would be tedious since I obviously can't test. Glad it works for VR though, you have only the CommonLib SSE VR devs to thank for that lol

 

 

Posted

Finally, we've got the sex-specific mod for UBE! Do you have any plans to make it compatible with Ostim? After all, this is the latest generation of sex mods.

Posted
13 minutes ago, Umbranoct666 said:

Is it compatible with High Poly SMP Mouth?  Schlongs dont bend down the throat correctly
Also, anal doesnt seem to be working
Schlongs always pick the vaginal canal during anal scenes. Im using 3ba btw

2 of you guys now seem to be having problems with anal. I'm assuming your body doesn't have proper anus bones, or you're using legacy Sexlab and my mod is using their tags wrong,  or your animation isn't properly tagged.

Go enable debug in the .json file (It's in the skse folder). Then Console (~) + F5 to reload it. Play an anal animation, then press F2 in console (pauses mod), and send me the log file at %USERPROFILE%\Documents\My Games\Skyrim Special Edition\SKSE\AccuratePenetration.log 

Unfortunately it is "compatible" with High Poly SMP Mouth buuut it doesn't correct the schlong in time for SMP to see the changes...  So in other words, SMP thinks the cock is still offset. I'm going to hook FSMP later though and wrap their update functions to see if I can improve it. This mod + SMP Mouth would be an insane combo

 

 

Posted
1 minute ago, fish2333 said:

Finally, we've got the sex-specific mod for UBE! Do you have any plans to make it compatible with Ostim? After all, this is the latest generation of sex mods.

OStim compatibility will come. I've been working to abstract/refactor the code to make it easier to dynamically support multiple different animation mods. Only downside is I'm SURE I'll have to reverse engineer some of their code to find points to hook in, these modders never give API to SKSE modders :(. Also hope they have functions to get ALL active scenes so I don't have to poll every loaded NPC.. 

Posted
21 minutes ago, xODDxx said:

f2 doesnt seem to work, any way for you to make it easier for us to rebind the hotkey to whatever we want?

You're on the LATEST right? I may of forgotten to push that commit to main. So try F1 as-well. 

 

Yes re-binding will come. I forgot is all. 

Posted

I don't know why it's aiming at the top of the character's vagina instead of the vaginal opening. I'm using 3BA body . I'm not sure if you can understand my description. I'm using a translator. sorry and Thank you.

屏幕截图 2026-01-01 212843.png

Posted (edited)
36 minutes ago, asdt123123 said:

If you could provide a config with proper BHUNP alignment I'd (and everyone else) would greatly appreciate it. Like I said before, you can create different bend animations based on how far in or out that "offset" node is. DepthOffset specifies the mostly linear tunnel going FROM your offset. 

 


Working really well now. Only "issue" is that it makes the schlong somewhat shorter.

But I guess with the bends it has to make the longer it is the weirder it will look.


This is my BHUNP vagina settings for now. Very good for my taste. 80 % of the animations gets improved with this.

"VaginaPosition": {
    "Anchor": "NPC Pelvis [Pelv]",
    "Offset": [0.0, -1.5, -4.32],
    "DepthOffset": [0.0, -1.0, 8.0],
    "CollisionCylinderRadius": 1.0,
    "CollisionCylinderHeightModifier": 0.7
  },


Need to adjust the mouth offset as well. Animations that alligned horrible before are now usuable thanks to You.

This is really Next Level modding. Wizardry I would call it.

Edited by NCK30
Posted (edited)
17 minutes ago, ldl551 said:

I don't know why it's aiming at the top of the character's vagina instead of the vaginal opening. I'm using 3BA body . I'm not sure if you can understand my description. I'm using a translator. sorry and Thank you.

屏幕截图 2026-01-01 212843.png


When You made your bodyslide preset did You move vagina from it's default placement.

Could be why it is so wrong.

Also is the penis bending at all. Hard to tell from this pic.


I have found when the penis goes to far from the vagina it will stop bending towards it.

Edited by NCK30

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