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It don't mean a thing if it ain't got that swing


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Posted (edited)
23 minutes ago, EnergyKrolik said:

I think that its not him buiseness cause its all futa primary mods and this patch is not a exclusion. Thats why we should search somewhere else or ask in vivi comments, but if the audhol will make a patch it will be great

unfortunately you didn't read the previous comment, He ask me about it to work on it^^

Edited by Barbituric
Posted
27 minutes ago, Ryudo35 said:

How do you get the fairy drop ?

 

 

18 minutes ago, EnergyKrolik said:

wait a some time it should appear

 

is the correct answer, I've applied some float modifiers to the texture so it should appear slowly over the course of 5 minutes.

 

Not all cages have the fairy drop, thoose that are sealed off do not have it.

 

I had posted before but with the site being soooo slow (not complaining just stating a fact) my reply got lost.

 

There is some progress for male models,

 

the cage and balls bounce nicely but there is a gap between the cock mesh and the body, I need to investigate further but its not after apperitives and rosé that I'm gonna do it.

 

Here's an early version for y'all to try.

 

 

Vivi'sSMPPatch - Copy.7z

Posted (edited)
15 minutes ago, audhol said:

 

 

 

is the correct answer, I've applied some float modifiers to the texture so it should appear slowly over the course of 5 minutes.

 

Not all cages have the fairy drop, thoose that are sealed off do not have it.

 

I had posted before but with the site being soooo slow (not complaining just stating a fact) my reply got lost.

 

There is some progress for male models,

 

the cage and balls bounce nicely but there is a gap between the cock mesh and the body, I need to investigate further but its not after apperitives and rosé that I'm gonna do it.

 

Here's an early version for y'all to try.

 

 

Vivi'sSMPPatch - Copy.7z 337.68 kB · 0 downloads

Thanks and as we say here in France Santé,

(may I open a bottle of Rosé too ,to cheers with you)

 

Regarding the fairy drop I didn't know about this, thanks for theses informations, all of yours.

 

I will try it, and can you tell me witch model did you test? that  can be helpfull

 

And thanks anyway for the intention to help us^^

 

 

 

Edited by Barbituric
Posted
42 minutes ago, Barbituric said:

Thanks and as we say here in France Santé,

 

MDR il-y-a que des parigots qui'ls en dit santè, ici on ce dit yec'hed mat!

 

Posted
2 hours ago, audhol said:

 

 

 

is the correct answer, I've applied some float modifiers to the texture so it should appear slowly over the course of 5 minutes.

 

Not all cages have the fairy drop, thoose that are sealed off do not have it.

 

 

 

 

 

I must be completly missing something, i dont even have the physics, just the regular Vivi's Cockcage SE fuctionality.

 

I installed the prerequisites ( for both is and Vivi's SE mod), to be fair i already had em on my installation to begin with, i built the em on Body slide etc., so no idea wth i'm missing .

 

I'll try reinstalling stuff tomorrow, time for bed.

 

Thank to everyone replying to me :D

 

Posted
2 hours ago, audhol said:

 

 

 

is the correct answer, I've applied some float modifiers to the texture so it should appear slowly over the course of 5 minutes.

 

Not all cages have the fairy drop, thoose that are sealed off do not have it.

 

I had posted before but with the site being soooo slow (not complaining just stating a fact) my reply got lost.

 

There is some progress for male models,

 

the cage and balls bounce nicely but there is a gap between the cock mesh and the body, I need to investigate further but its not after apperitives and rosé that I'm gonna do it.

 

Here's an early version for y'all to try.

 

 

Vivi'sSMPPatch - Copy.7z 337.68 kB · 1 download

вельме дякую! yep, my theory accepted. I didint brake anything and this works perfect except gap as you said. In theory i could try to make it work normally without gaps and with other meshes but honestly i have no time for that. So all hope on you guys!

  • 1 month later...
Posted
6 hours ago, zax said:

The fairy drop is misaligned for micro and flat models. They probably need their own fairy drop variant.

 

 

Are you sure you built them correctly in bodyslide?

 

 

Screenshot2025-11-19064622.thumb.png.8ce5ba0c8542048c44002e4809d47a43.png

Posted (edited)

Yeah, I built them in Bodyslide. They all look correct in Nifskope but in game most of them are misaligned:

 

 

ScreenShot15.png

 

 

The ones that are correctly aligned are: Mini Steel.
Edit: actually Mini Steel is the only one that is correctly aligned. Curious what's different about this one?

Edited by zax
Posted
22 hours ago, zax said:

Yeah, I built them in Bodyslide. They all look correct in Nifskope but in game most of them are misaligned:

 

  Reveal hidden contents

ScreenShot15.png

 

 

The ones that are correctly aligned are: Mini Steel.
Edit: actually Mini Steel is the only one that is correctly aligned. Curious what's different about this one?

 

 

Maybe its because I didnt move the smp root bone correctly for those meshes. I'll have a look at it this weekend and get back to you.

 

Thanks for pointing it out.

  • 8 months later...
Posted

Do you know if this is compatible with the devious devices patch? I've been playing with it for a little while trying to see if I see the drip and I am getting ball physics so that makes me think that it's from your mod but I'm not noticing the drip.

 

Posted
1 hour ago, fightingbear said:

Do you know if this is compatible with the devious devices patch? I've been playing with it for a little while trying to see if I see the drip and I am getting ball physics so that makes me think that it's from your mod but I'm not noticing the drip.

 

Your right, I just tried it. The patch uses the same AA record as the base version so I don't know why.

 

I'll investigate further.

Posted (edited)
10 hours ago, audhol said:

 

Your right, I just tried it. The patch uses the same AA record as the base version so I don't know why.

 

I'll investigate further.

Hi so I tried a bunch of different things and so far no luck I was thinking that maybe it had something to do with devious devices hiding Nodes So I tried putting the SOS revealing keyword onto the ethereal cockcage no luck. I thought maybe it had something to do with FSMP not being picked up properly because the way devious devices equips things it equips it through a script rather than you just manually clicking it and putting it on in the inventory So I tried SMP reset and that didn't work either. Then I thought maybe I can brute force it by putting the aaaFairydropaa into the armo in xedit Along with slot 61 no dice. I noticed the original also didn't have that on there but I thought maybe this could be a work around but my guess is that isn't used. I'm kind of at a loss of what to try next but I thought I'd share I know my methods are probably more rudimentary than what you're doing but I wanted to give it a shot.

 

Edit: I was thinking could it have something to do with the illusion/"animation" You made? Maybe because the normal equip method and the way DD equips items is a little different could it just be kind of stuck at the beginning of the loop so no matter if I wait 5 minutes or not it doesn't show up? I have no idea how I could test that but that's a theory I was thinking about just based on other mods that I've tinkered with or asked for help with.

Edited by fightingbear
Posted
14 hours ago, fightingbear said:

Hi so I tried a bunch of different things and so far no luck

 

Some serious detective work there!

 

I got it, I've remade all the models with the correct partition and also grouped them all into one slider group to make batch building easier.

 

I also fixed the SMP bone location for the drop mentioned by @zax that I absolutely 100% certanly didn't completely forget about.

 

I'll upload the new version after lunch.

Posted (edited)

Thx! I like to try, I know mod authors are really busy but funny that you mentioned the correct partition because I actually ended up downloading Nifscope and doing the exact same thing (Along with a bunch of other things and I had no idea which what made it work lol) and it works for me cheers can't wait for the upload.

 

edit: Tried the new download and when I go to do the bodyslide (Not sure if necessary but I thought I'll do it anyway) I select your grouping and then I select your newly named smp cages and some reason none of my presets load in the drop down? It's not a problem with other clothing mods or prior to the new update but it makes it so I can't make sure that it uses the appropriate body for the adjustments. Not a big deal but I thought I'd mention it.

Edited by fightingbear
Posted
8 hours ago, fightingbear said:

and some reason none of my presets load in the drop down

Yeah I forgot to add CBBE as a group in the .xml

 

I'll update it again soon.

 

 

 

Posted

Hi,

 

first of all, Thank you for the mod. I am experiencing a bug and I am not sure which mod is causing it, but maybe somone can give me a pointer what I can do to fix it.

I am Using:
- TNG
- Himbo
- cbbe
- bbba
- fairskinn
- This equipable slong mod (The TRX Futanari Addon requires joining a discord server and i could not find out how to add it to my inventory):

- and the devious patch pointed out above, although I dont think i know the relevant terminology to grasp what the conversation above was about

The issue:
- I have physics but when equiping the cage the equipable dick turns solid purple. I think that means I have the mesh and physics but the texture gets lost
- The Equipable slong clips through my clothes. I am fairlysure that is not caused by your mod

I am running Nemisis, Loot, Synthesis and Bodyslide and I did clear my override folder once i encountered issues and build everything from scratch

 
 

Posted
39 minutes ago, Spacehaven said:

I have physics but when equiping the cage the equipable dick turns solid purple. I think that means I have the mesh and physics but the texture gets lost

 

 

So you've not installed the TRX - Futanari addon thats listed as a requirment for the ERF Hybrid?

Posted
3 minutes ago, audhol said:

 

 

So you've not installed the TRX - Futanari addon thats listed as a requirment for the ERF Hybrid?

No but this is this is also not the hybrid version of the schlong

 

Posted (edited)

Ah, i see where in the dependency chain I ave broken things. This mod uses TRX: 


Edit: If i install it corectly, where would i get the TRX Schlong from (in game) so I can test if the install worked?
edit2: also is needing this specific version still a requirement: TRX Futanari Addon version 1.2.4

 

Edited by Spacehaven
Posted

The ERF mod that you linked in your origional post says on the second line of the description that it requires the origional TRX mod and there is a link there for it.

 

SOS is a dependancy for Himbo right? so you get an SOS MCM that you can use to equip the schlong.

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