Barbituric Posted October 12, 2025 Posted October 12, 2025 (edited) 23 minutes ago, EnergyKrolik said: I think that its not him buiseness cause its all futa primary mods and this patch is not a exclusion. Thats why we should search somewhere else or ask in vivi comments, but if the audhol will make a patch it will be great unfortunately you didn't read the previous comment, He ask me about it to work on it^^ Edited October 12, 2025 by Barbituric
audhol Posted October 12, 2025 Author Posted October 12, 2025 27 minutes ago, Ryudo35 said: How do you get the fairy drop ? 18 minutes ago, EnergyKrolik said: wait a some time it should appear is the correct answer, I've applied some float modifiers to the texture so it should appear slowly over the course of 5 minutes. Not all cages have the fairy drop, thoose that are sealed off do not have it. I had posted before but with the site being soooo slow (not complaining just stating a fact) my reply got lost. There is some progress for male models, the cage and balls bounce nicely but there is a gap between the cock mesh and the body, I need to investigate further but its not after apperitives and rosé that I'm gonna do it. Here's an early version for y'all to try. Vivi'sSMPPatch - Copy.7z 1
Barbituric Posted October 12, 2025 Posted October 12, 2025 (edited) 15 minutes ago, audhol said: is the correct answer, I've applied some float modifiers to the texture so it should appear slowly over the course of 5 minutes. Not all cages have the fairy drop, thoose that are sealed off do not have it. I had posted before but with the site being soooo slow (not complaining just stating a fact) my reply got lost. There is some progress for male models, the cage and balls bounce nicely but there is a gap between the cock mesh and the body, I need to investigate further but its not after apperitives and rosé that I'm gonna do it. Here's an early version for y'all to try. Vivi'sSMPPatch - Copy.7z 337.68 kB · 0 downloads Thanks and as we say here in France Santé, (may I open a bottle of Rosé too ,to cheers with you) Regarding the fairy drop I didn't know about this, thanks for theses informations, all of yours. I will try it, and can you tell me witch model did you test? that can be helpfull And thanks anyway for the intention to help us^^ Edited October 12, 2025 by Barbituric
audhol Posted October 12, 2025 Author Posted October 12, 2025 42 minutes ago, Barbituric said: Thanks and as we say here in France Santé, MDR il-y-a que des parigots qui'ls en dit santè, ici on ce dit yec'hed mat! 1
Barbituric Posted October 12, 2025 Posted October 12, 2025 7 minutes ago, audhol said: MDR il-y-a que des parigots qui'ls en dit santè, ici on ce dit yec'hed mat! Trop fort t'es d'ou?
Barbituric Posted October 12, 2025 Posted October 12, 2025 (edited) 1 minute ago, Barbituric said: Trop fort t'es d'ou? question stupide t'es d'ou en bretagne Edited October 12, 2025 by Barbituric
Barbituric Posted October 12, 2025 Posted October 12, 2025 enfin si tu veux on passe en mp... ce sera plus simple
Ryudo35 Posted October 12, 2025 Posted October 12, 2025 2 hours ago, audhol said: is the correct answer, I've applied some float modifiers to the texture so it should appear slowly over the course of 5 minutes. Not all cages have the fairy drop, thoose that are sealed off do not have it. I must be completly missing something, i dont even have the physics, just the regular Vivi's Cockcage SE fuctionality. I installed the prerequisites ( for both is and Vivi's SE mod), to be fair i already had em on my installation to begin with, i built the em on Body slide etc., so no idea wth i'm missing . I'll try reinstalling stuff tomorrow, time for bed. Thank to everyone replying to me 1
EnergyKrolik Posted October 12, 2025 Posted October 12, 2025 2 hours ago, Barbituric said: unfortunately you didn't read the previous comment, He ask me about it to work on it^^ really? okay, i didint read yet. in any case good luck! 1
EnergyKrolik Posted October 12, 2025 Posted October 12, 2025 2 hours ago, audhol said: is the correct answer, I've applied some float modifiers to the texture so it should appear slowly over the course of 5 minutes. Not all cages have the fairy drop, thoose that are sealed off do not have it. I had posted before but with the site being soooo slow (not complaining just stating a fact) my reply got lost. There is some progress for male models, the cage and balls bounce nicely but there is a gap between the cock mesh and the body, I need to investigate further but its not after apperitives and rosé that I'm gonna do it. Here's an early version for y'all to try. Vivi'sSMPPatch - Copy.7z 337.68 kB · 1 download вельме дякую! yep, my theory accepted. I didint brake anything and this works perfect except gap as you said. In theory i could try to make it work normally without gaps and with other meshes but honestly i have no time for that. So all hope on you guys! 1
zax Posted November 18, 2025 Posted November 18, 2025 The fairy drop is misaligned for micro and flat models. They probably need their own fairy drop variant.
audhol Posted November 19, 2025 Author Posted November 19, 2025 6 hours ago, zax said: The fairy drop is misaligned for micro and flat models. They probably need their own fairy drop variant. Are you sure you built them correctly in bodyslide? 1
zax Posted November 19, 2025 Posted November 19, 2025 (edited) Yeah, I built them in Bodyslide. They all look correct in Nifskope but in game most of them are misaligned: The ones that are correctly aligned are: Mini Steel. Edit: actually Mini Steel is the only one that is correctly aligned. Curious what's different about this one? Edited November 19, 2025 by zax 1
audhol Posted November 20, 2025 Author Posted November 20, 2025 22 hours ago, zax said: Yeah, I built them in Bodyslide. They all look correct in Nifskope but in game most of them are misaligned: Reveal hidden contents The ones that are correctly aligned are: Mini Steel. Edit: actually Mini Steel is the only one that is correctly aligned. Curious what's different about this one? Maybe its because I didnt move the smp root bone correctly for those meshes. I'll have a look at it this weekend and get back to you. Thanks for pointing it out. 1
fightingbear Posted August 15 Posted August 15 Do you know if this is compatible with the devious devices patch? I've been playing with it for a little while trying to see if I see the drip and I am getting ball physics so that makes me think that it's from your mod but I'm not noticing the drip.
audhol Posted August 15 Author Posted August 15 1 hour ago, fightingbear said: Do you know if this is compatible with the devious devices patch? I've been playing with it for a little while trying to see if I see the drip and I am getting ball physics so that makes me think that it's from your mod but I'm not noticing the drip. Your right, I just tried it. The patch uses the same AA record as the base version so I don't know why. I'll investigate further. 1
fightingbear Posted August 15 Posted August 15 (edited) 10 hours ago, audhol said: Your right, I just tried it. The patch uses the same AA record as the base version so I don't know why. I'll investigate further. Hi so I tried a bunch of different things and so far no luck I was thinking that maybe it had something to do with devious devices hiding Nodes So I tried putting the SOS revealing keyword onto the ethereal cockcage no luck. I thought maybe it had something to do with FSMP not being picked up properly because the way devious devices equips things it equips it through a script rather than you just manually clicking it and putting it on in the inventory So I tried SMP reset and that didn't work either. Then I thought maybe I can brute force it by putting the aaaFairydropaa into the armo in xedit Along with slot 61 no dice. I noticed the original also didn't have that on there but I thought maybe this could be a work around but my guess is that isn't used. I'm kind of at a loss of what to try next but I thought I'd share I know my methods are probably more rudimentary than what you're doing but I wanted to give it a shot. Edit: I was thinking could it have something to do with the illusion/"animation" You made? Maybe because the normal equip method and the way DD equips items is a little different could it just be kind of stuck at the beginning of the loop so no matter if I wait 5 minutes or not it doesn't show up? I have no idea how I could test that but that's a theory I was thinking about just based on other mods that I've tinkered with or asked for help with. Edited August 15 by fightingbear
audhol Posted Sunday at 10:06 AM Author Posted Sunday at 10:06 AM 14 hours ago, fightingbear said: Hi so I tried a bunch of different things and so far no luck Some serious detective work there! I got it, I've remade all the models with the correct partition and also grouped them all into one slider group to make batch building easier. I also fixed the SMP bone location for the drop mentioned by @zax that I absolutely 100% certanly didn't completely forget about. I'll upload the new version after lunch. 2
fightingbear Posted Sunday at 08:37 PM Posted Sunday at 08:37 PM (edited) Thx! I like to try, I know mod authors are really busy but funny that you mentioned the correct partition because I actually ended up downloading Nifscope and doing the exact same thing (Along with a bunch of other things and I had no idea which what made it work lol) and it works for me cheers can't wait for the upload. edit: Tried the new download and when I go to do the bodyslide (Not sure if necessary but I thought I'll do it anyway) I select your grouping and then I select your newly named smp cages and some reason none of my presets load in the drop down? It's not a problem with other clothing mods or prior to the new update but it makes it so I can't make sure that it uses the appropriate body for the adjustments. Not a big deal but I thought I'd mention it. Edited Sunday at 09:48 PM by fightingbear
audhol Posted Monday at 05:22 AM Author Posted Monday at 05:22 AM 8 hours ago, fightingbear said: and some reason none of my presets load in the drop down Yeah I forgot to add CBBE as a group in the .xml I'll update it again soon.
Spacehaven Posted Tuesday at 10:27 AM Posted Tuesday at 10:27 AM Hi, first of all, Thank you for the mod. I am experiencing a bug and I am not sure which mod is causing it, but maybe somone can give me a pointer what I can do to fix it. I am Using: - TNG - Himbo - cbbe - bbba - fairskinn - This equipable slong mod (The TRX Futanari Addon requires joining a discord server and i could not find out how to add it to my inventory): - and the devious patch pointed out above, although I dont think i know the relevant terminology to grasp what the conversation above was about The issue: - I have physics but when equiping the cage the equipable dick turns solid purple. I think that means I have the mesh and physics but the texture gets lost - The Equipable slong clips through my clothes. I am fairlysure that is not caused by your mod I am running Nemisis, Loot, Synthesis and Bodyslide and I did clear my override folder once i encountered issues and build everything from scratch
audhol Posted Tuesday at 11:23 AM Author Posted Tuesday at 11:23 AM 39 minutes ago, Spacehaven said: I have physics but when equiping the cage the equipable dick turns solid purple. I think that means I have the mesh and physics but the texture gets lost So you've not installed the TRX - Futanari addon thats listed as a requirment for the ERF Hybrid?
Spacehaven Posted Tuesday at 11:28 AM Posted Tuesday at 11:28 AM 3 minutes ago, audhol said: So you've not installed the TRX - Futanari addon thats listed as a requirment for the ERF Hybrid? No but this is this is also not the hybrid version of the schlong
Spacehaven Posted Tuesday at 11:30 AM Posted Tuesday at 11:30 AM (edited) Ah, i see where in the dependency chain I ave broken things. This mod uses TRX: Edit: If i install it corectly, where would i get the TRX Schlong from (in game) so I can test if the install worked? edit2: also is needing this specific version still a requirement: TRX Futanari Addon version 1.2.4 Edited Tuesday at 11:33 AM by Spacehaven
audhol Posted Tuesday at 11:55 AM Author Posted Tuesday at 11:55 AM The ERF mod that you linked in your origional post says on the second line of the description that it requires the origional TRX mod and there is a link there for it. SOS is a dependancy for Himbo right? so you get an SOS MCM that you can use to equip the schlong.
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