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[Mod]BG3 Combat Sex


St8cy

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Posted (edited)

Now that this mod is updated to 2.0+, I've added it to the Sex and Violence run I've been running with my Wifey, and I have a suggestion/request.

 

Ask For Consent is a great spell. Truly. But it fails with a denial when one player asks another player in multiplayer for consent. I think this probably shouldn't be the case. It should probably ask the other player if they, in fact, consent. In fact, any time an Avatar character (the ones with the crowns) is asked for consent, be it from another player or from a controlled companion, it should ask (presumably, in that case, the controlled companion NPC "ask themselves" if they have a high enough approval rating).

 

I know multiplayer isn't really the target audience, split-screen multiplayer even less so, and I know that one could just go into the BG3SX framework and force the issue... but I just figured I'd ask and give that suggestion.

Edited by Jeoshua
Posted
On 1/28/2026 at 12:26 AM, St8cy said:

Whitelisting is a BG3SX thing, they disable a lot of races because most animations are built for specific bodytypes and can look weird on others, but they can be reenabled using a whitelist. There should be guides somewhere for making your own whitelist but we did include a whitelist on the CombatSex download page called 'St8cy Whitelist', that enables goblins and the short playable races, which you can extract with the BG3 modding multitool to see how it works and build your own on top of. Gnolls and imps are not whitelisted by default so you'd have to whitelist them yourselves.

I guess idealy somewhere down the road, we need modders to create animations for humanoid with Gnolls or imps or demons or the various exotic and weird creatures. That way they wont look broken as the game will detect the right skeleton, animation to pair with a humanoid . then those would i imagine be selected by any sex mods scripts.

Posted

Hi, 

 

I tested again the mod and, until now, the only problem I can see is that IF the HP drop to 1, the sex scene stop abruptly and the character is detached from the rest of the group.

I've a question for the whitelist, I haven't undestood which creatures are included but for what I could see, cambion are out (the three on the beginning), it's correct?

 

Bye

 

P.S. anyway good work.

Posted
3 hours ago, Regcod said:

Hi, 

 

I tested again the mod and, until now, the only problem I can see is that IF the HP drop to 1, the sex scene stop abruptly and the character is detached from the rest of the group.

I've a question for the whitelist, I haven't undestood which creatures are included but for what I could see, cambion are out (the three on the beginning), it's correct?

 

Bye

 

P.S. anyway good work.

I'm not sure what you mean here, is the hp dropping to 1 before, during or after the scene? Because there's different logic running in all 3 cases:
Before - If a downed player is assaulted, they are brought back up with 1hp so the scene will play.
During - Attacking someone engaged in a scene should end the scene immediately (though this might not work if the victim is attacked).

After - If a victim fails their resist rolls, the scene ends and their hp is set to 1 - if you want the scenes to last longer you can change it in the MCM config.

 

BG3SX detaches the characters engaged in sex from the rest of the group, it's not caused by this mod.

The whitelist only enables short races and Goblins for now, but you can make your own whitelist to enable Cambions if you want.

Posted

Hello, I installed the mod and two options appeared, both normal and assault, the assault option works, but the normal one doesn't, it returns the message "Target Declined". Does anyone know why?

Posted
3 hours ago, Bruna Fontes said:

Hello, I installed the mod and two options appeared, both normal and assault, the assault option works, but the normal one doesn't, it returns the message "Target Declined". Does anyone know why?

The 'target declined' message is happening because the relationship between the controlled character and the target NPC doesn't meet the criteria outlined on the mod page:

Quote
  • Players will also get an 'Ask for consent' spell that will only trigger a BG3SX scene when used on an NPC with 75+ attitude towards the player (attitude can be increased through the vanilla bartering mechanic and some quests), or when used on a companion the player has previously slept with in a dialog scene.

If you just want to trigger BG3SX scenes without this requirement, use the BG3SX MCM UI. If the criteria is met and the popup still happens, let us know so we can look into it.

Posted
On 2/1/2026 at 7:37 PM, St8cy said:

I'm not sure what you mean here, is the hp dropping to 1 before, during or after the scene? Because there's different logic running in all 3 cases:
Before - If a downed player is assaulted, they are brought back up with 1hp so the scene will play.
During - Attacking someone engaged in a scene should end the scene immediately (though this might not work if the victim is attacked).

After - If a victim fails their resist rolls, the scene ends and their hp is set to 1 - if you want the scenes to last longer you can change it in the MCM config.

 

BG3SX detaches the characters engaged in sex from the rest of the group, it's not caused by this mod.

The whitelist only enables short races and Goblins for now, but you can make your own whitelist to enable Cambions if you want.

 

It happen After, and sadly the silence bug happen again, now I must reload and old save to unlock dialogue with the character (was the main) that could not speak anymore with anybody.

 

Could be some other mod that interfere with this one? I use also All-in one phb 2024 and many other mods.

Posted
6 hours ago, Regcod said:

Hi,

 

how could be made a custom whitelist? What should be the file name to get it work?

 

Thank you.

Assuming it's up to date, this guide should have all the info you need on whitelisting. Keep in mind whitelisting is a BG3SX thing so it's probably best to look on their pages if you have any questions.

Posted
On 2/8/2026 at 4:07 AM, Regcod said:

Hi,

 

how could be made a custom whitelist? What should be the file name to get it work?

 

Thank you.

Quick tip, when looking for a custom race UUID, make sure you enable debug console. Use !tagsandraces as console command. Then look for the race(s) that you added.

Posted

Could I make a few requests?

Firstly, is it possible to have Sex in Combat heal or drain the target? For HealSlut runs or Succubus runs?
Secondly, is it possible to edit in the pak the ability to break free from Sex in Combat? If I wanted to have it run for the full duration of the turns set in the MCM instead of breaking free early from Strength Saves?

Posted
2 hours ago, DremoraDreams said:

Could I make a few requests?

Firstly, is it possible to have Sex in Combat heal or drain the target? For HealSlut runs or Succubus runs?
Secondly, is it possible to edit in the pak the ability to break free from Sex in Combat? If I wanted to have it run for the full duration of the turns set in the MCM instead of breaking free early from Strength Saves?

I think the healslut/succubus ideas would be better implemented as their own custom class mods built on top of this one, rather than built directly into it tbh, I like the ideas tho, would definitely give more incentive to use the features.

 

If you want to manually disable the resist roll in the pak, once you've extracted it with the multitool, around line 110 in the Listeners.lua file should be

if result == 1 then

replace it with

if false then

and repackage the mod, it should have everything function as if the roll always fails, even when it succeeds. If people want we can just put in an MCM toggle to disable rolls altogether in a future update, but tbh we're taking a bit of a break from modding BG3 at the moment, might get back into it in like a month or two.

Posted
6 hours ago, St8cy said:

I think the healslut/succubus ideas would be better implemented as their own custom class mods built on top of this one, rather than built directly into it tbh, I like the ideas tho, would definitely give more incentive to use the features.

 

If you want to manually disable the resist roll in the pak, once you've extracted it with the multitool, around line 110 in the Listeners.lua file should be

if result == 1 then

replace it with

if false then

and repackage the mod, it should have everything function as if the roll always fails, even when it succeeds. If people want we can just put in an MCM toggle to disable rolls altogether in a future update, but tbh we're taking a bit of a break from modding BG3 at the moment, might get back into it in like a month or two.



Awesome, thanks. This helped a lot.

Are scenes supposed to end automatically if either actor takes damage?
Is there a way that I can have an actor take lethal damage and die if in a scene?
And if an actor dies mid scene, does the scene stop?

Posted
10 hours ago, DremoraDreams said:



Awesome, thanks. This helped a lot.

Are scenes supposed to end automatically if either actor takes damage?
Is there a way that I can have an actor take lethal damage and die if in a scene?
And if an actor dies mid scene, does the scene stop?

Yes, the scene ends if either member is attacked, this is because when a member gets attacked the base game overrides any playing animation with a hurt animation and this pulls them out of the sex animation leaving their partner to continue the animation solo which looked kinda weird (We thought about making the characters untargetable while in sex, but this didn't prevent AoE attacks affecting them). Afaik actors shouldn't be able to die in a scene because the BG3SX framework prevents dead or downed conditions being applied while in sex (this is why we have trouble downing the actor after an assault, as the downed prevention seems to persist for quite a while after a scene has ended).

Posted

I think I have a bug.

 

Assault is not triggering on crit for me. When enemies crit my characters, nothing happens and they still have their clothes on. The other methods such as damage threshhold and random assault chance still work properly, but not crits.

Posted
3 hours ago, KingofMemes69 said:

I think I have a bug.

 

Assault is not triggering on crit for me. When enemies crit my characters, nothing happens and they still have their clothes on. The other methods such as damage threshhold and random assault chance still work properly, but not crits.

Keep in mind the attacker also needs to be within 3 meters of the target (we wanted it to be melee only but at the time I couldn't find any explicit checks for it). I'll make a note for us to look into it and test it properly, but there's nothing I can see in the code at a glance that might cause crits to behave any differently from the other triggers.

Posted

ok so i have done lots of general play with this mod, before and after the update. The most common issue i have noticed is the mod not automatically ending the scene after the last failed roll. seems persistant and random, it will always happen between a pairing once it has happened but i never know when it will happen. When this happens manually ending the scene doesnt reduce the health like it does otherwise, and is the only way to end it other than running over and smacking sense into the 2 actors. can be comedic but it doesnt feel intended. 

 

Reading up, a toggle for struggling in the MCM would be nice for "camp play". i have also noticed that crit fails seem to not register properly, and in another mod, crit successes do not automatically succeed, in that mod the crit is handled like a normal roll for outcome, but will still register as "succeeded" in other gameplay reports like the overhead and combat log. not saying that mod is causing it, but it might be the same root cause with the games engine. As for another response i saw, a Post success condition that can deal damage might be an ideal way to handle downing the victim. the game handles Status effects pretty cleanly and can be setup to automatically be removed on downed and not deal damage to a downed player so it might work. also gives an opportunity for some visual flair post. might even be worth having the condition occur even on successful resistance, purely for flair.

 

anyways i have been enjoying this playthrough, which has had this mod active since the start (i increase the chances of assault based on character level). Its been a intresting playthrough with the highlight being Dame Aylin REALLY taking out her frustrations on Ketheric and leaving him without clothing all the way into the Apostle fight. THAT was priceless.

Posted (edited)
1 hour ago, yepperz20 said:

How do I use the whitelist you have given? 

I am newer to modding bg3 and I am sorry for the trouble! 

If you have bg3 mod manager, place the whitelist mod under bg3sx mod in the active mod list/ or make sure it loads after. Once in game, check in MCM under bg3sx the setting tab (there should be a whitelist tab/ check box) after that look in said tab and, it should list races that were added.

{6C6FFA2C-E856-419C-8345-5A9218822D79}.png

{A521FA64-05F4-4EA3-8A9B-5909A2923D5C}.png

Edited by OnceBefore
Posted (edited)
11 hours ago, OnceBefore said:

If you have bg3 mod manager, place the whitelist mod under bg3sx mod in the active mod list/ or make sure it loads after. Once in game, check in MCM under bg3sx the setting tab (there should be a whitelist tab/ check box) after that look in said tab and, it should list races that were added.

{6C6FFA2C-E856-419C-8345-5A9218822D79}.png

{A521FA64-05F4-4EA3-8A9B-5909A2923D5C}.png

 

 

This was helpful, THANK YOU. I have them all checked, so all is good then??  

 

Thank you sooo much.

 

 

Edited by yepperz20
Posted
On 10/25/2025 at 3:17 PM, St8cy said:

There are plans to interact with this succubus mod, specifically the BG3SX extension, however it's not implemented yet. If you have any suggestions around how they should interact, or any other mods you think this mod should interact with, please let us know.

 

Browsing BG3 mod packs the other day, i noticed this mod Potent Sluts  which sounds like it already does half the job of calling a BG3SX animation and so might be even easier than the Succubus mod(s) to integrate with combat sex?

  • 1 month later...

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