nosaywaymate Posted February 13 Posted February 13 After some testing i've determined that any vagina with the Menstruation.HediffComp tag cannot be cumflated for some reason. meaning any pawn with the mensturation/womb menu cannot be cumflated. is this intended behavior? if so, I'd rather be able to disable that. 1
BabyDragonV2 Posted February 15 Posted February 15 <StatDef ParentName="RJWA_Compatiblity"> <defName>RJWA_MechCompatiblity</defName> <label>inter-specie compatibility(Mechanoid)</label> <parts> </parts> </StatDef> why is this empty? the other two in the file are not.
ScifiRai Posted February 16 Posted February 16 I could not find any real installation instructions for RJW additions and the folder is a bit of a mess to understand how to really install. Simply putting it into the mod folder does not work like other mods.
BabyDragonV2 Posted February 17 Posted February 17 On 2/16/2026 at 2:24 PM, ScifiRai said: I could not find any real installation instructions for RJW additions and the folder is a bit of a mess to understand how to really install. Simply putting it into the mod folder does not work like other mods. is it nested?
ScifiRai Posted February 21 Posted February 21 On 2/17/2026 at 3:16 PM, BabyDragonV2 said: is it nested? I have no idea what that means 😅
ScifiRai Posted February 22 Posted February 22 RJW Additions is interfering with the debug menu for some reason. Debug menu will not open with this mod installed.
Alphaps Posted March 9 Posted March 9 2.5.7 and 2.5.8 aren't playing well with the newest version of RJW - Animals can no longer conceive at all and I get the following error only on the main menu. Config error in RJWA_HumanlikeCompatiblity: description has leading whitespace Config error in RJWA_AnimalCompatiblity: description has leading whitespace Config error in RJWA_MechCompatiblity: description has leading whitespace Found them in the misc file but I'm completely unfamiliar with modding.
TwinkleWisp Posted March 30 Posted March 30 (edited) I made a fixed ideology using some of the precepts from the Family Overhaul mod. After loading this fixed ideology, pawns are prevented from spawning and I can't get past the pawn selection screen. I didn't run into the issue after running several quick test worlds, so I'm assuming that the error is caused by something super specific. My game has been failing to upload hublogs so I brought a text file of the error the moment it occurs. I hope this helps (if the issue is being caused by Family Overhaul in the first place). Edit: After some testing, I realized the bug occurs because my fixed ideology wants to make pawns into my custom xenotype. This custom xenotype is causing the pawn generation to fail when I try to generate pawns with Family Overhaul. FO Exception thrown after loading custom ideology with modded precepts .txt Edited March 30 by FrenchCream To provide additional information
BabyDragonV2 Posted May 24 Posted May 24 On 2/20/2026 at 9:49 PM, ScifiRai said: I have no idea what that means 😅 several months later i shall finally explain what nested means in terms of your system files. ill make an example here folder1 we will say is on your desktop folder2 will be in folder1 and folder3 will go in folder2 and so on like a matryoshka doll thats what nested means in this context at the very least thats how i understand the term pretty much just make sure the files are 2 levels deep instead of 1
HazMatsen Posted June 8 Posted June 8 For some reason, with the family overhaul mod, consistently only two tribes are being generated upon world generation. 1
des Posted June 29 Posted June 29 In my case, the family overhaul mod somehow keeps saying I'm missing the VRE Android mod. I don't plan on using it though.
ESeeker Posted June 30 Author Posted June 30 On 6/29/2026 at 5:45 PM, des said: In my case, the family overhaul mod somehow keeps saying I'm missing the VRE Android mod. I don't plan on using it though. Fixed now in 1.12.0
terrorofmorrowind Posted Wednesday at 03:21 PM Posted Wednesday at 03:21 PM Must i have every mod installed this mod makes patches for? I'm seeing a lot of exceptions upon loading the game or should I ignore these?
ESeeker Posted Wednesday at 07:49 PM Author Posted Wednesday at 07:49 PM 3 hours ago, terrorofmorrowind said: Must i have every mod installed this mod makes patches for? I'm seeing a lot of exceptions upon loading the game or should I ignore these? only harmony is required plus mods with RJW in their name needs RJW Found bug: 'RJW_Additions\1.6\Patches\RJWA_VerPatches.xml', line 347 missing variables '<points>': old: <curve>List</curve> Fix: <curve><points>List</points></curve> 1
Ears Posted Thursday at 05:54 PM Posted Thursday at 05:54 PM I once had to deal with the following problem: There was an ideology that made the pawn feel positive about his own enslavement (in that particular case, this was provided by the "[AP] Enslavement Precept" mod). A mother and daughter were enslaved. They were both happy with their own situation. But at the same time, the mother was unhappy with her daughter's situation. This situation seemed illogical. By no means am I asking you to make patches for other people's mods. But I still want to ask a question: Is it possible to introduce a general rule so that pawns are guided by the principle: "What is good for me is good for other members of my family"?
terrorofmorrowind Posted Friday at 09:05 AM Posted Friday at 09:05 AM On 7/22/2026 at 9:49 PM, ESeeker said: only harmony is required plus mods with RJW in their name needs RJW Found bug: 'RJW_Additions\1.6\Patches\RJWA_VerPatches.xml', line 347 missing variables '<points>': old: <curve>List</curve> Fix: <curve><points>List</points></curve> Ok turns out something else was the culprit. something with seeki_kukkolo. I thought that was your mod for some reason.
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