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Skyblivion animations?


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Posted

Is anyone planning on going through the creatures for Skyblivion and making a nsfw pack?

 

It has a fair few that arn't shared with skyrim. With perhaps the exception of trolls i think that they would all need some work to actualy 'work'.

(Imps, Scamps, Dreughs, Clannfears, Daedroths, Ogres, Minotaur, trolls, the whole chain of undead of various sorts)

 

I figure its a fairly massive project and i have nowhere near the skill to do it (yet) but was wondering who was looking into it?

Posted

depends on how far they have gone, eg: if they are doing full on custom behavior files then we likely can't do anything, any truly new creatures will not have FNIS template files to work with (and even if there was both SLAL & MNC would need to be worked on & updated simultaneously before anything else can happen), also Skyblivion is likely only going to be released in SE/AE, most of us create our animations in LE due to the fact that 3dsmax 2010/2012 plugins only work with LE files.

 

but however if they are just "MihailMods"-ing it (making "new" creatures while still using the stock behavior files) then things should be somewhat compatible with what already exists (depending on how badly they fuck with the skeleton to make it look like something else), in this case MNC will just need to be updated to register the new races and a patch will need to be made to add dicks to them.

Posted
20 hours ago, Grimmhelm said:

Is anyone planning on going through the creatures for Skyblivion and making a nsfw pack?

 

It has a fair few that arn't shared with skyrim. With perhaps the exception of trolls i think that they would all need some work to actualy 'work'.

(Imps, Scamps, Dreughs, Clannfears, Daedroths, Ogres, Minotaur, trolls, the whole chain of undead of various sorts)

 

I figure its a fairly massive project and i have nowhere near the skill to do it (yet) but was wondering who was looking into it?

I heard from Rebelzize video about Skyblivion might support loverslab mods, but if some of these creatures are using custom skeleton, it might need some patches. because im still hyping for this than the official TES4 Oblivion remaster, by using UE5 is a nope nope....

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