jonsm6169 Posted September 3, 2025 Posted September 3, 2025 Is there a way via XML modding/patching to force the color of a clothing item to be same as pawn skin color? Aware that this can be done with gene-based graphic/similar, but don't know how to make this work if apparel that can be taken on/off at will. Have a little bit of previous experience with XML modding (but no C#). Thanks!
AKawaiiTent Posted September 19, 2025 Posted September 19, 2025 <colorGenerator Class="ColorGenerator_Options"> <options> <li> <weight>100</weight> <only>(0.4,0.3,0.15)</only> </li> </options> </colorGenerator> That's the only way I can see in XML to overright a color for apparel, since apparel generates its colors different than skin/hair. The actual color picking seems to be from either CompProperties_Styleable in the ApparelBase parent, or <compClass>CompColorable</compClass> in the ApparelNoQualityBase. both of which are C# Your best bet without learning C# is to just use Character editor and manually change the color the clothing and skin to match.
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