ralfetas Posted January 15, 2014 Posted January 15, 2014 Hi all, I am having a problem for some time now, i search nexus, lb, google, found some people with this problem but no solution. I have ECE and XPMS, the character have a huge leg, i try the last version were they said this is fixed and both are compatible, but nothing still huge leg and changing the scale with ECE still is not vanilla proportion that i love, i think is XPMS scale the problem. So, how can i get vanilla scale proportions? I don´t care about ECE body sliders, i can live without it. I use TBBP so i think i need XPMS, but that all, no special place for weapons etc. Any advices tips anything i will be glad. Thanks a lot
Groovtama Posted January 15, 2014 Posted January 15, 2014 Are you meaning the leg slider bug? You are using my stuff from here: http://www.loverslab.com/topic/22284-xpms-192-with-sexlab-rough-animations-support-ece-support-for-male-characters-also-on-this-thread/?p=550759 Where the slider is working again? You are using the slider update where it is disabled in all races (also avaiable above and posted sometime ago in the Nexus comments)? You are using the one included in the Nexus release where it is only disabled in the human races? You are using the included one in the Nexus release and you are playing an elf for example or a custom race? Or are you meaning the custom ning scales that are included in the skeleton?
ralfetas Posted January 15, 2014 Author Posted January 15, 2014 Groovtama, i was away for some time and never saw your files. Amazing, you fix all and make it better. The problem was (or is...) i make a body in bodyslide (now bodyslide2 is a dream) them i go to skyrim and the body is complete different because the skeleton. Now with your files i think i will manage to make the proportions to match my bodyslide preview. Thanks a lot for the reply and the help
Groovtama Posted January 15, 2014 Posted January 15, 2014 Bodyslide 2 uses the xpms to preview the body. If you use ECE with XPMS without the fixes, scales will be resetet to 1 as default value, if you have nodes that have scales under 1 you will get messed up scales.
ralfetas Posted January 15, 2014 Author Posted January 15, 2014 I tested it now and i think it works very well! I think the body in bodyslide looks a little more wide them the body in game, but i think it could be a FOV problem or resolution, have to try.
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