ESeeker Posted August 6, 2025 Posted August 6, 2025 (edited) Page obsolete! use instead: [mod] ESeeker RJW Forks & Additions RJW Additions Git: https://gitgud.io/ESeeker/RJW_Additions Versions: 1.5, 1.6 Features: Change fluid amount based on part type instead of 20 50/55 for breast/udder 3 for anus 10/12 for vagina/female ovipositor 20/18 for penis(default)/male ovipositor 1.5 post-sex random part selector Incest trait(needs gene or quirk, def: Incestuous) 1.5 looks for any quirk named incest/incestious (plus capitalised) or any gene that has forcedTraits with the incest trait disables negative thoughts (privacy please, sexperience ideology) compatibility patch for privacy please faithful ignore cheating (Way Better Romance) Philanderer ignore being caught cheating (Way Better Romance) greater inter-specie compatibility calculations Na Addon for Equal milking to making it affected by breast size(unless it's already added with RJW or Equal Milking) Na Addon for Equal milking to alter starting condition Family Overhaul Git: https://gitgud.io/ESeeker/family-overhaul Versions: 1.6 Features: Remember bio-parents & bastard status mother-daughter relation for AI(only awakened androids) planning adding AI from SOS2 Na overhaul slave status(personal vs colony) Na overhaul animal mating(partner selector) Na parental instincts for animal depending on specie Na alter tameness decay when near parent RJW Menstruation Hybrids Git: N/A (haven't uploaded to git yet) Versions: 1.5 Features: Makes defining hybrids easier using HybridDef Defines hybrids for Vanilla Genetics Expanded mod Defines hybrids for HAR races: Kiiro, Kurin, Ratkin, Moosian Slime girl (fork) Git: https://gitgud.io/ESeeker/slime-girls Original: https://gitgud.io/Akiya82/slime-girls 1.5 fork(Nil): https://www.loverslab.com/topic/233209-mod-nil-updated-mod-part-1-to-15 Versions: 1.5, 1.6(WIP) Features: Slime girl HAR race(with xenotype) 2 starting scenario(crash & tribal but with slimes) 3 tribal slime factions(gentle, fierce & Savage) 2 outlander slime factions(civil & rough) Apparel Tweaks For RJW (Fork) Git: https://gitgud.io/ESeeker/abscon-apparel-settings-for-rjw Original: https://gitgud.io/AbstractConcept/abscon-apparel-settings-for-rjw integrated(Same dev): https://gitgud.io/AbstractConcept/abscon-dynamically-cropped-apparel Versions: 1.5, 1.6 Features: certain jobs will strip pawn stripping(quickie & jobs) only remove(visibility) necessary apparels non-quickie sex strips everything never strips sex-wear(default all bondage gear) generate clothes pile for stripped clothes 1.6+ dynamically cropped apparel IMPORTANT! this fork won't be updated to 1.6, use Eltoro's stretching instead for 1.6 Dyspareunia (Fork, Haven't spoken directly but they did reference a fork) (Dev lost interest in modding, although their last comment implied the slim possibility of them returning) Git: https://gitlab.com/alf.king123/Dyspareunia Original: [mod][RJW5.5] Dyspareunia - wear & tear for RJW (I left comment awhile ago with link) Versions: 1.3 & 1.4(old haven't updated and won't), 1.5 Warning if switch from original mod any stretched pawn will become permanently stretched stretch damage may need some adjustments Features: Randomly selects part (uses RJW Additons if present) Orifice stretching/damage from tight penetrations & birth Resizable parts don't get stretched Uses part tags to determine stretch amount and contraction rate (like Hydraulic never contracts) 4 StatsDefs Mood based on tightness unconscious/raped(non-masochist) won't get mood(doesn't account for penetrator being raped, only positive) IMPORTANT! I wasn't aware how extensive 'Equal Milking' is when making this topic as such this fork won't be updated to 1.6 Milkable Colonist (Fork, Haven't spoken directly) (Latest version was 9 month old) Git: https://gitgud.io/ESeeker/rjw-milkable-colonists-biotech (Broken: data isn't saved) LL Topic(Updated 1.1): Milkable Colonists updated for 1.1 (I left comment awhile ago with link) Versions: 1.4(old haven't updated and won't), 1.5 no longer needs HugsLib Features: Milk humanlike breastfeed adults uses a RJW fluid dictionary each breast added separately thought/nutrition based on fluid unless fluid is milk then use item bellow Human makes human milk Dragonian makes Dragonian milk (Har races) Vivi makes Filtered honey (Har races) all other humanlike makes Humanoid milk human/humanoid milk are part of this mod different pawn starts lactating under different conditions (editable with gene modExtention) Early is 8h ((8/24)/Period) Teen/PregnancyEarly/Pregnancy Adult/AdultOrPregnancyEarly/AdultOrPregnancy/AdultAndPregnancyEarly/AdultAndPregnancy permanent lactation if certain conditions are met (number of births & starting condition, depends on pawn type & gene modExtension above) Births (null means never, uses RJW humanlike & animal birth record) having PregnancyEarly/Pregnancy/AdultOrPregnancyEarly/AdultOrPregnancy starting condition being adult and having AdultAndPregnancyEarly/AdultAndPregnancy starting condition being adult and having Adult/AdultOrPregnancyEarly/AdultOrPregnancy starting condition being teen and having Teen starting condition Edited September 30, 2025 by ESeeker
lyxfyx Posted August 6, 2025 Posted August 6, 2025 I found another mod for milking https://steamcommunity.com/sharedfiles/filedetails/?id=3266052474
Skömer Posted August 7, 2025 Posted August 7, 2025 (edited) Thank you for your work keeping these mods alive! Now there are 3 mods for stretching mechanics (licentia Labs, eltoro stretching and dyspareunia) and a few for Milking (rjw milkable, steam milkable and equal milking) for the sake of the user I would love to have a single mod for each of those to minimise the amount of redundant work and compatibility issues and currently things seem to be moving to equal Milking and eltoror stretching as the main mods catering to their specific fetishes. Ideally we could merge the best features they still lack into them and use those as the primary mods. More info about preferred addons are on the rjw wiki. But if you prefer to keep rjw Milking and dyspareunia alive regardless I will of course include them on the wiki anyway Edited August 7, 2025 by Skömer
ESeeker Posted September 6, 2025 Author Posted September 6, 2025 (edited) added family overhaul mod added 2(3) forks slime girl shorter lived flammable (fire terror makes no sense otherwise) added more genes to slime xenotype(will change) 2 vaginas(rjw genes) 40% extra boobs(spawn those genes & rjw genes) anus has fluid(girlcum) & produceFluidOnOrgasm apperal tweak(abscon's apperal settings for rjw) name change reflect that I integrated dynamically cropped apparel(same dev) 1.6 update added compatibility with VFE Classic & equal milking Edited September 6, 2025 by ESeeker
Skömer Posted September 6, 2025 Posted September 6, 2025 2 hours ago, ESeeker said: added family overhaul mod added 2(3) forks slime girl shorter lived flammable (fire terror makes no sense otherwise) added more genes to slime xenotype(will change) 2 vaginas(rjw genes) 40% extra boobs(spawn those genes & rjw genes) anus has fluid(girlcum) & produceFluidOnOrgasm apperal tweak(abscon's apperal settings for rjw) name change reflect that I integrated dynamically cropped apparel(same dev) 1.6 update added compatibility with VFE Classic & equal milking another post of me nagging about your great work sorry: please use the file pages on this website to upload your mods, that way everyone who follows it will be notified when you update the mod(s), i had no idea you posted 3 more mods here until you commented in this topic (this also notifies people)
uekl Posted September 6, 2025 Posted September 6, 2025 On 8/6/2025 at 4:01 PM, ESeeker said: Family Overhaul Git: https://gitgud.io/ESeeker/family-overhaul Versions: 1.6 Features: Remember bio-parents & bastard status mother-daughter relation for AI(only awakened androids) planning adding AI from SOS2 Na overhaul slave status(personal vs colony) Na overhaul animal mating(partner selector) Na parental instincts for animal depending on specie Na alter tameness decay when near parent First of all thank you for your mods! After installing and enabling them I stumbled upon the fact that the "Operation" tab in the "Health" tab of my pawns does not contain any operations anymore (i. e. clicking on "Add Bill" does not show the normally available operations). I double checked but always after disabling "Family Overhaul" the operations are eligible again... Does anyone else have these problems?!
SecretAgentClank Posted September 23, 2025 Posted September 23, 2025 For Family Overhaul, seeing a lot of patch errors come up failing under \family-overhaul\1.6\patches\Misc Patch x.ml for WorkSpeedGlobal, Medical TendSpeed, SmoothingSpeed, ConstructionSpeed, AnimalGatherSpeed, De-generalize Work and so on.... not sure if ignorable or not.
ESeeker Posted September 23, 2025 Author Posted September 23, 2025 1 hour ago, SecretAgentClank said: For Family Overhaul, seeing a lot of patch errors come up failing under \family-overhaul\1.6\patches\Misc Patch x.ml for WorkSpeedGlobal, Medical TendSpeed, SmoothingSpeed, ConstructionSpeed, AnimalGatherSpeed, De-generalize Work and so on.... not sure if ignorable or not. I forgot to add Class="PatchOperationAdd" after nomatch and patch to WorkSpeedGlobal shoud've been Remove instead of Add, won't break but stat debuff for slaves won't apply will be fixed in next update with the patch to WorkSpeedGlobal replaced with a buff/debuff(opinion based) for concubines currently working on pregnancy/lifespan settings and a way to get concubines through reward 1
SecretAgentClank Posted September 24, 2025 Posted September 24, 2025 21 hours ago, ESeeker said: I forgot to add Class="PatchOperationAdd" after nomatch and patch to WorkSpeedGlobal shoud've been Remove instead of Add, won't break but stat debuff for slaves won't apply will be fixed in next update with the patch to WorkSpeedGlobal replaced with a buff/debuff(opinion based) for concubines currently working on pregnancy/lifespan settings and a way to get concubines through reward Alright thanks. Currently trying to make a new modlist to play Rimworld again and trying my best to minimize the amount of errors I'm getting... was worried about the 10-15 errors Family Overhaul was throwing
SecretAgentClank Posted October 4, 2025 Posted October 4, 2025 (edited) Spoiler Exception filling window for RimWorld.Dialog_Trade: System.NullReferenceException: Object reference not set to an instance of an object [Ref 9FD38D43] at FamilyOverhaul.Comp_FamilyData.get_HasMaster () [0x000e8] in <83262e82e3d243429c488831dcc2bbe0>:0 at FamilyOverhaul.Family.PreventSellingPesonal_Patch (System.Boolean& __result, Verse.Pawn __instance, System.String& reason) [0x00015] in <83262e82e3d243429c488831dcc2bbe0>:0 at Verse.Pawn.PreventPlayerSellingThingsNearby (System.String& reason) [0x00016] in <24d25868955f4df08b02c73b55f389fe>:0 - PREFIX ESeeker.FO: Boolean FamilyOverhaul.Family:PreventSellingPesonal_Patch(Boolean& __result, Pawn __instance, String& reason) at RimWorld.TradeDeal.InSellablePosition (Verse.Thing t, System.String& reason) [0x00136] in <24d25868955f4df08b02c73b55f389fe>:0 - PREFIX com.spdskatr.projectrimfactory: Boolean ProjectRimFactory.Common.HarmonyPatches.Patch_TradeDeal_InSellablePosition:Prefix(Thing t, String& reason, Boolean& __result) - POSTFIX SmashPhil.VehicleFramework: Void Vehicles.Patch_CaravanHandling:NegotiatorInVehicle(Boolean& __result) at RimWorld.TradeDeal.AddAllTradeables () [0x00037] in <24d25868955f4df08b02c73b55f389fe>:0 at RimWorld.TradeDeal.Reset () [0x00016] in <24d25868955f4df08b02c73b55f389fe>:0 at RimWorld.TradeDeal.TryExecute (System.Boolean& actuallyTraded) [0x0024c] in <24d25868955f4df08b02c73b55f389fe>:0 - PREFIX OskarPotocki.VEF: Void VEF.Factions.TradeDeal_TryExecute_Patch:Prefix(List`1 ___tradeables, List`1& __state) - POSTFIX OskarPotocki.VEF: Void VEF.Factions.TradeDeal_TryExecute_Patch:Postfix(List`1 __state, Boolean __result) - POSTFIX com.vanillamemesexpanded: Void VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch:NotifySuccessfulTrade(Boolean __result) at RimWorld.Dialog_Trade.<DoWindowContents>b__65_2 () [0x00000] in <24d25868955f4df08b02c73b55f389fe>:0 at RimWorld.Dialog_Trade.DoWindowContents (UnityEngine.Rect inRect) [0x00530] in <24d25868955f4df08b02c73b55f389fe>:0 - PREFIX TimmyLiang.TradeHelper: Boolean TradeHelper.Main+TradePatch:Prefix(Dialog_Trade __instance, Rect& inRect) - POSTFIX TimmyLiang.TradeHelper: Void TradeHelper.Main+TradePatch:Postfix(Dialog_Trade __instance, Rect& inRect, Vector2& ___scrollPosition, List`1& ___cachedTradeables) at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <24d25868955f4df08b02c73b55f389fe>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) Getting this error when trying to buy from a trader. Was trying to sell some items and buy a couple of animals, clicked accept, and got this exception. I believe Family Overhaul is the one popping the error, but not sure if it's a bug or an incompatibility with Project Rim Factory, Vehicle Network, VEF Factions, Vanilla Memes Expanded, or Trade Helper. Also, Rimhud seems to not be happy with Family Overhaul either. Spoiler [[RimHUD v1.17.5 Auto-deactivation report]] (This error appears to have been triggered by 'Family Overhaul [eseeker.fo]') Object reference not set to an instance of an object Stacktrace: [NullReferenceException] Object reference not set to an instance of an object at FamilyOverhaul.StatPart_SlaveAdv.ValueFor (Verse.Pawn pawn) at FamilyOverhaul.StatPart_SlaveAdv.TransformValue (RimWorld.StatRequest req, System.Single& val) at RimWorld.StatWorker.FinalizeValue (RimWorld.StatRequest req, System.Single& val, System.Boolean applyPostProcess) at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) - TRANSPILER Krkr.RocketMan: IEnumerable`1 RocketMan.Optimizations.StatWorker_Patch:Transpiler(IEnumerable`1 instructions, MethodBase original) at RimWorld.StatWorker.GetValue (Verse.Thing thing, System.Boolean applyPostProcess, System.Int32 cacheStaleAfterTicks) at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, System.Boolean applyPostProcess, System.Int32 cacheStaleAfterTicks) at RimHUD.Extensions.TextExtensions.AppendStatLine (System.Text.StringBuilder self, RimWorld.StatDef def) at RimHUD.Interface.Hud.Models.Values.SkillMiningValue.GetTooltip () at RimHUD.Interface.Hud.Tooltips.TooltipsPlus.Draw (UnityEngine.Rect rect, System.Func`1[TResult] getter, RimHUD.Interface.Hud.Tooltips.TooltipsPlus+TooltipId id) at RimHUD.Interface.Hud.Tooltips.TooltipsPlus.DrawCompact (UnityEngine.Rect rect, System.Func`1[TResult] getter) at RimHUD.Interface.Hud.Widgets.ValueWidget.Draw (UnityEngine.Rect rect) at RimHUD.Interface.Hud.Layers.WidgetLayer.Draw (UnityEngine.Rect rect) at RimHUD.Interface.Hud.Layers.RowLayer+<>c__DisplayClass12_0.<Draw>b__1 (RimHUD.Interface.Hud.Layers.WidgetLayer child) at System.Linq.Utilities+<>c__DisplayClass1_0`1[TSource].<CombinePredicates>b__0 (TSource x) at System.Linq.Enumerable+WhereArrayIterator`1[TSource].MoveNext () at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) at RimHUD.Interface.Hud.Layers.RowLayer.Draw (UnityEngine.Rect rect) at RimHUD.Interface.Hud.Layers.PanelLayer.Draw (UnityEngine.Rect rect) at RimHUD.Interface.Hud.Layers.HStackLayer.Draw (UnityEngine.Rect rect) at RimHUD.Interface.Hud.Layers.VStackLayer.Draw (UnityEngine.Rect rect) at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect) at RimHUD.Interface.Hud.HudLayout.Draw (UnityEngine.Rect rect, System.Boolean floating) Edited October 4, 2025 by SecretAgentClank
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