razar51 Posted July 26, 2025 Posted July 26, 2025 (edited) A LogicMod built on top of SCake that generates Pal Eggs with random stats/traits in the Player's Inventory when the Player breeds with a Pal.  This is my first ever Unreal Engine mod, so it is probably a good idea to backup your save before using this.  I consider this mod as experimental.  The Logic to determine when an egg is generated is rough. It only checks if the participants have the correct 'parts' to make an egg. It completely ignores what type of animation it is (Anal, Handjob, etc).  Older Version: V0.1.2 For Use With SCake Version: V0.6.1 DEV  Latest Version: V0.1.3 For Use With SCake Version: V0.6.18    Installation: Unzip the file and Drag the .pak into your LogicMods folder. On Startup you should get a message indicating it was installed.  Downloads: PlayerBreeder_0_1_1.zip PlayerBreeder_0_1_2.zip PlayerBreeder_0_1_3.zip  And the source if anyone wants to look at my spaghetti blueprint: PlayerBreeder_SourceCode_0_1_1.zip PlayerBreeder_SourceCode_0_1_2.zip PlayerBreeder_SourcecCode_0_1_3.7z  Changelog: V0.1.0: Initial Release V0.1.1: Fix guards that prevent trying to generate an egg for NPC Humans as this will usually fail and may have destructive consequences. V0.1.2: Fixes a crash that could occur when trying to generate an egg while the player inventory was full (or nearly full) V0.1.3: Update to work with SCake V0.6.18  Edited April 4 by razar51 V0.1.3 fix for SCake 0.6.18 13
Kyyyon Posted July 26, 2025 Posted July 26, 2025 (edited) Thanks for the attempt. can't wait to try and give feedback. Â Â Â Â Â (Edit) Definitely works Pal M X Player F. Actively watched the mod drop the egg into my inventory when the animation ended, however still got an egg with Direhowl M X Player F oral. Edited July 26, 2025 by Kyyyon
razar51 Posted July 26, 2025 Author Posted July 26, 2025 (edited) yep. it doesn't try to figure out if an animation is appropriate. The tags on the various animation mods didn't seem consistent enough for me to use reliably. Just checks MxFÂ Edited July 26, 2025 by razar51 1
Kyyyon Posted July 26, 2025 Posted July 26, 2025 It was funny to get an egg from a Free Pall Alliance goon and get a free human without having to capture them. I am about to try male Player on Zoe at the desolated church to see if i can get another.
razar51 Posted July 26, 2025 Author Posted July 26, 2025 There *should* be an 'isMonster' check to prevent NPC humans from making eggs that I put in... Did it actually generate an egg that hatched properly?
Kyyyon Posted July 26, 2025 Posted July 26, 2025 it did. it had spawned a verdant egg that made another free pall goon
razar51 Posted July 26, 2025 Author Posted July 26, 2025 Aha. I see why that went through. I only guarded 1 of 2 paths in my code. I thought that NPCs wouldn't actually work in eggs but if they do then maybe i'll just remove the guard...
Kyyyon Posted July 26, 2025 Posted July 26, 2025 (edited) Through my testing so far, the only human npc that it has worked on was the FP Goon. has not worked on the zoe npc or the dealer at the desolate church. Will continue to test. (Edit) normal villagers and syndicate npcs are not affected. Edited July 26, 2025 by Kyyyon
razar51 Posted July 26, 2025 Author Posted July 26, 2025 so far I've not had any npc work (not tested the free pal goon yet). You don't happen to have a mod that lets you breed humans in the breeding pen do you?
razar51 Posted July 26, 2025 Author Posted July 26, 2025 (edited) Upon further testing I found that attempting to make the eggs for the NPCs can sometimes result in odd and potentially destructive consequences so I am going to fix up the guards against it like I originally intended. If you are using V0.1.0 I highly recommend switching to V0.1.1 Edited July 26, 2025 by razar51
Kyyyon Posted July 26, 2025 Posted July 26, 2025 I had encountered said consequences for 2 of my test profiles. i have just updated and will see what I can break next.
razar51 Posted July 28, 2025 Author Posted July 28, 2025 Released V0.1.2 This should fix a crash that could occur when trying to generate an egg when the player's inventory was full (or nearly full)
Anonymous Mouse Posted August 29, 2025 Posted August 29, 2025 Does this still work? I play as a female character, got bred by a male pal, did not receive an egg back.
razar51 Posted August 29, 2025 Author Posted August 29, 2025 Make sure your player tags have you set to have a vagina. Also I have not tested this past SCAKE 6.1 DEV (so if you are using 6.10 or something I've not tested that)
Tentacles1 Posted October 1, 2025 Posted October 1, 2025 Hi, I stumbled across this before finding the SCake thing mentioned. Can I get a link to it since i cant seem to find it via search?
FurDraco Posted October 1, 2025 Posted October 1, 2025 Hello, would it be possible to have a version ignoring the need for participants to have the correct "parts" ?
TheRealFraZ Posted October 3, 2025 Posted October 3, 2025 Hi, would it be possible to have pal x pal pairs lay eggs too? (maybe without the m/f limit)
razar51 Posted October 3, 2025 Author Posted October 3, 2025 10 hours ago, TheRealFraZ said: Hi, would it be possible to have pal x pal pairs lay eggs too? (maybe without the m/f limit) Â I'm leaving that to be implemented in SCake itself. I don't think anyone has figured out how to spawn correct eggs in the world to be picked up yet. Â The only reason this mod works is the player is involved in the act so I can access that player's inventory to add an egg to it. 1
StarlightDancer Posted October 4, 2025 Posted October 4, 2025 Interesting mod!, Do you plan to do further like the pregnant body morphing too. Not sure if there's anyone done the pregnant body mod, But it's gonna be great if it and this mod existed.
Grawiorum Posted October 5, 2025 Posted October 5, 2025 your mod completely reworks the game, now there's no need to catch pals, just invite them ))
TheDarkJediKnight Posted October 18, 2025 Posted October 18, 2025 Mod works as intended; kudos for this nifty gem of a mod.
razar51 Posted October 22, 2025 Author Posted October 22, 2025 On 10/18/2025 at 4:33 PM, Heroist said: how exactly do i do the deed with the pals   Have to trigger it via SCake. Might have to turn on the dev/debug mode to manually start things if you don't have a defeat or 'random sexy times' mod installed.
razar51 Posted October 27, 2025 Author Posted October 27, 2025 On 10/1/2025 at 6:59 PM, FurDraco said: Hello, would it be possible to have a version ignoring the need for participants to have the correct "parts" ? you can just set your player tags in the SCake settings in-game to consider the 'player' as having both sets of "parts". That way an egg should be generated no matter which 'gender' pal you breed with. That is what I'm doing in my own game at least. 1
Cooleo Posted October 29, 2025 Posted October 29, 2025 Any plan to expand on this? Like pregnant pals or player characters. Egg-laying scenes. etc...
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