einnarr Posted February 2 Posted February 2 2 hours ago, goofyahhcats said: F4de only replace mesh if you mean convert ranko love assetbundle to original asset then you need edit mesh like mix vertex weight & rename group ranko love mod are broken on wet & dirt texture, i don't recommend adding object Thank you. I'm currently learning how to edit models, are there any tutorials or guides available...?
GottRimmu Posted February 2 Posted February 2 7 hours ago, Ilovetraptix said: how do i install mods? UM:PD Mod Loader Modding Tool for Umamusume Pretty Derby (Global) | UMPD GLOB Modding Tools You need to get the mod files individually from various locations. Theres some on that same site, but most are paywalled on F4de's Patreon, though he also has been AWOL for 75+ days since he said he had a surgery ☹️
GottRimmu Posted February 2 Posted February 2 On 2/1/2026 at 12:50 PM, imadeanaccountformodsxD said: All good, I figured it out. Everything is working now you absolute rat bastard you cant just say this what did you do???? 1
GottRimmu Posted February 3 Posted February 3 25 minutes ago, GottRimmu said: you absolute rat bastard you cant just say this what did you do???? ok lol i figured it out too nvm For others: really do just follow what the original post says, yes the post from august, ignore the "Skin 1" part, you download the file attached its a mod, if you havent done mods before, in the unzipped ModLoader file you make a folder "Mods" and then unzip file from that post, put that bitch in the mods folder, then launch modloader, make sure you have the backwards compatible shit if it prompts to install it, then in the ModLoader make sure the check box for backwards compatible is checked, then do the settings shit from the post, then click the browse by the empty bar and click the unzipped file inside the mods folder, and lastly in the ModLoader hit the "Load Assets". bam, everyone is naked gold ship in trainings 😇 1
einnarr Posted February 3 Posted February 3 20 hours ago, goofyahhcats said: F4de only replace mesh if you mean convert ranko love assetbundle to original asset then you need edit mesh like mix vertex weight & rename group ranko love mod are broken on wet & dirt texture, i don't recommend adding object I tried using F4de_Body as a base, but it gradually took shape. I'll try editing it a little more...! 7
imadeanaccountformodsxD Posted February 3 Posted February 3 8 hours ago, GottRimmu said: ok lol i figured it out too nvm For others: really do just follow what the original post says, yes the post from august, ignore the "Skin 1" part, you download the file attached its a mod, if you havent done mods before, in the unzipped ModLoader file you make a folder "Mods" and then unzip file from that post, put that bitch in the mods folder, then launch modloader, make sure you have the backwards compatible shit if it prompts to install it, then in the ModLoader make sure the check box for backwards compatible is checked, then do the settings shit from the post, then click the browse by the empty bar and click the unzipped file inside the mods folder, and lastly in the ModLoader hit the "Load Assets". bam, everyone is naked gold ship in trainings 😇 I apologize for not getting back to you earlier, I do not have notifications on. I'm glad you figured it out.
goofyahhcats Posted February 3 Author Posted February 3 19 hours ago, einnarr said: Thank you. I'm currently learning how to edit models, are there any tutorials or guides available...? easy but take a lot time you need rename modified bone as parent original bone name example: cf_spine2 is in parent "Chest" original bone name, rename cf_spine2 to Chest same thing i did on Cafe Cat Keyhole Bra
einnarr Posted February 3 Posted February 3 3 hours ago, goofyahhcats said: easy but take a lot time you need rename modified bone as parent original bone name example: cf_spine2 is in parent "Chest" original bone name, rename cf_spine2 to Chest same thing i did on Cafe Cat Keyhole Bra thank you. I looked at the data, and there are a lot of cf_~. It was too difficult for me... F4de_Body is beautiful, but the drawback is that you can't edit it into a ridiculous body shape. 3
goofyahhcats Posted February 3 Author Posted February 3 (edited) @einnarrcan't you rig nud model with same proportion body? (i don't remember i did ask this before) i ran out peanut looking uma nud mod somewhere only F4de i know i want try RanKaeder mod in them QQ group but i can't use QQ cuz sign up thingo Edited February 3 by goofyahhcats
einnarr Posted February 5 Posted February 5 (edited) On 2/4/2026 at 2:10 AM, goofyahhcats said: @einnarrcan't you rig nud model with same proportion body? (i don't remember i did ask this before) i ran out peanut looking uma nud mod somewhere only F4de i know i want try RanKaeder mod in them QQ group but i can't use QQ cuz sign up thingo I like modified uniforms, and since they directly edited the original TEX and mesh, they are difficult to reuse. It’d be able to enjoy it more if I could introduce Knot_of_Ecstasy mesh into the MOD... Edited February 5 by einnarr 1
einnarr Posted February 5 Posted February 5 DMM version, conversion is required to use it on Steam. Please use it until the half-naked MOD comes out. wait a little longer for dirt WET Manhattan_Cafe.rar 4
goofyahhcats Posted February 6 Author Posted February 6 12 hours ago, einnarr said: DMM version, conversion is required to use it on Steam. Please use it until the half-naked MOD comes out. wait a little longer for dirt WET Manhattan_Cafe.rar 4.36 MB · 1 download Actually, you don't need to convert assets to steam i replaced with RAW file in "assets" and use "Region & Backward Compatibility" in modloader
MysteriousDysruption Posted February 6 Posted February 6 (edited) 14 hours ago, einnarr said: DMM version, conversion is required to use it on Steam. Please use it until the half-naked MOD comes out. wait a little longer for dirt WET Manhattan_Cafe.rar 4.36 MB · 1 download Is there someone that can convert this to steam version? it's very good Edited February 6 by TheEvilShogun
einnarr Posted February 6 Posted February 6 3 hours ago, goofyahhcats said: Actually, you don't need to convert assets to steam i replaced with RAW file in "assets" and use "Region & Backward Compatibility" in modloader Is it true? It would be amazing if it could be introduced without having to think about file decryption, encryption, and regions ! "KISEKI"file path as a reference, but from now on, is it okay if I write it regardless of DMM or steam ?
goofyahhcats Posted February 6 Author Posted February 6 49 minutes ago, einnarr said: Is it true? It would be amazing if it could be introduced without having to think about file decryption, encryption, and regions ! "KISEKI"file path as a reference, but from now on, is it okay if I write it regardless of DMM or steam ? i use AssetBundle Base m_name (without extension) as file path reference
MysteriousDysruption Posted February 6 Posted February 6 It looks like all of FADE's mods work with the compatability setting except for Seiun Sky. 1
einnarr Posted February 8 Posted February 8 Thank you. I made some adjustments based on the file path for “KISEKI”. I didn’t use Modloader myself, so please let me know whether it worked for you. Manhattan_Cafe.rar 1
goofyahhcats Posted February 9 Author Posted February 9 (edited) @einnarr this is what happens when adding material & mesh i don't recommend do that i use Mejiro Mcqueen mod from ranko love archive Edited February 9 by goofyahhcats
einnarr Posted February 9 Posted February 9 (edited) 3 hours ago, goofyahhcats said: @einnarr this is what happens when adding material & mesh i don't recommend do that i use Mejiro Mcqueen mod from ranko love archive Thank you... If you could just take out the body mesh and edit it, you could increase the range of the body types... I can't re-edit the bones and vertex groups because I don't know the corresponding parts... What steps did you follow to edit that MOD ? There are so many bones and vertex groups that I’d like to know how you figured out which ones needed to be edited. Edited February 9 by einnarr
goofyahhcats Posted February 10 Author Posted February 10 17 hours ago, einnarr said: Thank you... If you could just take out the body mesh and edit it, you could increase the range of the body types... I can't re-edit the bones and vertex groups because I don't know the corresponding parts... What steps did you follow to edit that MOD ? There are so many bones and vertex groups that I’d like to know how you figured out which ones needed to be edited. try this this is blender code physics_conv.txt
goofyahhcats Posted February 12 Author Posted February 12 i added DMM support for Mod Loader can someone make Rudolf half nude / full nude? F4de is gone/ inactive long time ago
goofyahhcats Posted February 12 Author Posted February 12 here swimsuit base & towel pulled from Steam JPN if anyone make proper nud base exported.7z
goofyahhcats Posted February 14 Author Posted February 14 Roll Royce.zip made this in 1 nano second after character release 3
einnarr Posted February 14 Posted February 14 (edited) I created this for a break from editing vertex groups. Provides files for MOD_loader operation. This is the model with dirt_WET also edited. Symboli Rudolf...? Satono_Crown.rar Edited February 14 by einnarr 4
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