deff. Posted June 21, 2025 Posted June 21, 2025 Hello my little friends. English is not my native language so I'll try to do my best. My Skyrim modding experience is pretty weak and don't know/understand lot of things about Sexlab/LL mods. Will try to explain some moments where I don't know how to get the things to work. Game version: 1.6.1179 GOG At first - this is my LL mods which I'm using at the moment: Spoiler The New Gentleman","4.2.3.0" "Schlongs of Skyrim SE","1.1.4.0" "SchlongsOfSkyrim DLL","d2025.6.5.0" "Baka SOS SMP Patch","d2025.6.5.0" ,"SkySight Skins - Ultra HD Male Textures and Real Feet Meshes","2.0.0.0" "SkySight Skins – Schlongs of Skyrim","1.3.0.0" "Highly Improved Male Body Overhaul -HIMBO-","5.6.1.0" "HIMBO V5 - Physics Addon","5.5.0.0" "TNG_Himbo_SMP_XMLs","d2025.6.4.0" "Hoodies","11.6.1.0" "Bad Dog's Hoodies for TNG","1.1.0.0" GomaPeroPoses_SE","d2025.6.2.0" "GSPoses SE","d2025.6.2.0" BakaFactory's SLAL Pack","6.60.0.0" "Milky SLAL","d2025.6.5.0" "GS_SLAL SE Creatures","d2025.6.5.0" "Billyy's SLAL Animations 9.1","9.1.0.0" "Anubs Animation Pack 02.2023","2.2023.0.0" "Ayasato animations","d2025.6.5.0" "SE Billyy","d2025.6.5.0" "MYSLALPACK v12.0","12.0.0.0" "K4 animations SLAL","d2025.6.3.0" "NCK animations","d2025.6.3.0" "LL MODS_separator","" "Creature Framework","d2025.6.5.0" "MoreNastyCrittersSE","d2025.6.5.0" "SexLab Framework GOG","d2025.6.3.0" "SexLabArousedSSELoose","d2025.6.5.0" "SL Animation Loader","d2025.6.3.0" "SexLab MatchMaker","d2021.9.27.0" "Patched SE SL TOOLS Updated","d2025.6.3.0" "Sexlab - Cum Overlays","2.8.0.0" "FNIS Creature Pack SE 7.6","7.6.0.0" "BakaFactory Animated Beasts Cocks","3.20.0.0" "SOS Futa","d2025.6.5.0" "Assorted Futanari Texture Patches - BnP ERF","d2025.6.17.0" "Naked Defeat","d2025.6.5.0" "ZaZ Animation Pack 8+","d2025.6.5.0" "3BA ZAZ GSBDoggieBelt Fixed","d2025.6.5.0" "SLHH Expansion","3.82.0.0" "Baka Motion Data Pack","1.65.0.0" "Sexlab Sexlab Approach Redux","f3.00" "Dripping when aroused","3.0.0.0-03-2022" "Hydra_Slavegirls_SSE","d2025.6.5.0" "Hydra Slavegirls facegen","d2025.6.5.0" "SexLab Separate Orgasm","2023.0.0.0-01-16" "TEST_separator","" "HS Resources","5.1.1.0" "Immersive Wenches","2.0.1.0" "Shocky Pose Pack SE","d2025.6.20.0" "Sex Lab Sexual Fame framework","d2025.6.20.0" ,"SLSFFameComments","d2025.6.20.0" "SL smooth expressions plus","d2025.6.21.0" So far so good.....And? Where is problem? Yeah, there are some... I would like to now is there a way to check all stages of animations without starting a new scene. I mean I'm using Patched Sexlab Tools and everything is working fine - I'm choosing new animation with default key, but new animations always starting with same stage as previous stage. For example - Billyy_Dogystyle_ last_stage is going and I want to switch to new animation. Pressing default key, choosing animation (NCK, for example) and Sexlab tools picking NCK..........................._last_stage. Is there a way where I can pick next animation starting with the 1st stage not the last stage as was previous animation? Some of the animations are not working - both actors are clipping into each other and that's all. I can't remember which anims exactly, but yeah. Any advices to sort this out? I'm not sure if the SL Horrible harassment is working. I have SL Approach redux as well, but nothing happens. Maybe these mods are not for AE version? So, yeah, these mods are tricky for me and don't know where to dig... Naked defeat...this mod is a headache for me. Very, very slow transitions with blurry screen between defeat and scene. Sometimes it don't switch to scene. Tried to manipulate with some checboxes and values in mod menu, but without success. Tried to stick with this manual for LL mods, but that Defeat (BANE) mod is not working at all. Can someone point me which defeat mod for my game version is fine? As I understand almost all AE LL mods is for Steam 1.6.1170 version...And problem is that I actually don't know which mod will work for me, which not. In almost all most popular/interesting mod topics are hundreds of pages and it's very hard to check all comments, uploaded .dll's/fixes/etc...Is there some topic/post/manual where is to possible check which mod will work on AE/SE versions? Yeah, I understand that I should go through every page of mod which I want to install...but there are thousands of entries (/me sighed heavily)... Any advice/help/solution will be appreciated regarding my squeaking.
Miauzi Posted June 21, 2025 Posted June 21, 2025 9 minutes ago, Skylar Gray said: Hallo meine lieben Freunde. Englisch ist nicht meine Muttersprache, also gebe ich mein Bestes. Meine Erfahrung mit Skyrim-Mods ist eher dürftig, und ich kenne/verstehe vieles über Sexlab/LL-Mods nicht. Ich werde versuchen, ein paar Punkte zu erklären, bei denen ich nicht weiß, wie ich die Dinge zum Laufen bekomme. Spielversion: 1.6.1179 GOG Zunächst einmal – das sind meine LL-Mods, die ich derzeit verwende: Versteckte Inhalte anzeigen The New Gentleman","4.2.3.0" "Schlongs of Skyrim SE","1.1.4.0" "SchlongsOfSkyrim DLL","d2025.6.5.0" "Baka SOS SMP Patch","d2025.6.5.0" ,"SkySight Skins - Ultra HD Male Textures and Real Feet Meshes","2.0.0.0" "SkySight Skins – Schlongs of Skyrim","1.3.0.0" "Highly Improved Male Body Overhaul -HIMBO-","5.6.1.0" "HIMBO V5 - Physics Addon","5.5.0.0" "TNG_Himbo_SMP_XMLs","d2025.6.4.0" "Hoodies","11.6.1.0" "Bad Dog's Hoodies for TNG","1.1.0.0" GomaPeroPoses_SE","d2025.6.2.0" "GSPoses SE","d2025.6.2.0" BakaFactory's SLAL Pack","6.60.0.0" "Milky SLAL","d2025.6.5.0" "GS_SLAL SE Creatures","d2025.6.5.0" "Billyy's SLAL Animations 9.1","9.1.0.0" "Anubs Animation Pack 02.2023","2.2023.0.0" "Ayasato animations","d2025.6.5.0" "SE Billyy","d2025.6.5.0" "MYSLALPACK v12.0","12.0.0.0" "K4 animations SLAL","d2025.6.3.0" "NCK animations","d2025.6.3.0" "LL MODS_separator","" "Creature Framework","d2025.6.5.0" "MoreNastyCrittersSE","d2025.6.5.0" "SexLab Framework GOG","d2025.6.3.0" "SexLabArousedSSELoose","d2025.6.5.0" "SL Animation Loader","d2025.6.3.0" "SexLab MatchMaker","d2021.9.27.0" "Patched SE SL TOOLS Updated","d2025.6.3.0" "Sexlab - Cum Overlays","2.8.0.0" "FNIS Creature Pack SE 7.6","7.6.0.0" "BakaFactory Animated Beasts Cocks","3.20.0.0" "SOS Futa","d2025.6.5.0" "Assorted Futanari Texture Patches - BnP ERF","d2025.6.17.0" "Naked Defeat","d2025.6.5.0" "ZaZ Animation Pack 8+","d2025.6.5.0" "3BA ZAZ GSBDoggieBelt Fixed","d2025.6.5.0" "SLHH Expansion","3.82.0.0" "Baka Motion Data Pack","1.65.0.0" "Sexlab Sexlab Approach Redux","f3.00" "Dripping when aroused","3.0.0.0-03-2022" "Hydra_Slavegirls_SSE","d2025.6.5.0" "Hydra Slavegirls facegen","d2025.6.5.0" "SexLab Separate Orgasm","2023.0.0.0-01-16" "TEST_separator","" "HS Resources","5.1.1.0" "Immersive Wenches","2.0.1.0" "Shocky Pose Pack SE","d2025.6.20.0" "Sex Lab Sexual Fame framework","d2025.6.20.0" ,"SLSFFameComments","d2025.6.20.0" "SL smooth expressions plus","d2025.6.21.0" So weit, so gut.....Und? Wo liegt das Problem? Ja, da gibt es welche... Ich würde gerne wissen, ob es eine Möglichkeit gibt, alle Phasen einer Animation zu überprüfen, ohne eine neue Szene zu starten. Ich verwende die gepatchten Sexlab-Tools und alles funktioniert einwandfrei. Ich wähle eine neue Animation mit der Standardtaste aus, aber neue Animationen beginnen immer mit derselben Phase wie die vorherige. Beispiel: Billyy_Dogystyle_ letzte Phase läuft, und ich möchte zu einer neuen Animation wechseln. Ich drücke die Standardtaste, wähle eine Animation (z. B. NCK) und Sexlab-Tools wählen NCK........................... _letzte_Phase. Gibt es eine Möglichkeit, die nächste Animation beginnend mit der ersten Phase auszuwählen, nicht mit der letzten Phase wie die vorherige? Einige Animationen funktionieren nicht – die beiden Schauspieler überschneiden sich, das ist alles. Ich weiß nicht mehr genau, welche Animationen es waren, aber ja. Gibt es Tipps, wie man das beheben kann? Ich bin mir nicht sicher, ob die SL Horrible Harassment funktioniert. Ich habe auch SL Approach Redux, aber es passiert nichts. Vielleicht sind diese Mods nicht für die AE-Version? Also ja, diese Mods sind für mich schwierig und ich weiß nicht, wo ich suchen soll ... Naked Defeat... dieser Mod bereitet mir Kopfschmerzen. Sehr, sehr langsame Übergänge mit verschwommenem Bildschirm zwischen Niederlage und Szene. Manchmal wechselt er nicht zur Szene. Ich habe versucht, einige Kontrollkästchen und Werte im Mod-Menü zu manipulieren, aber ohne Erfolg. Ich habe versucht, mich an dieses Handbuch für LL-Mods zu halten, aber der Defeat (BANE)-Mod funktioniert überhaupt nicht. Kann mir jemand sagen, welcher Defeat-Mod für meine Spielversion geeignet ist? Soweit ich weiß, sind fast alle AE LL-Mods für Steam 1.6.1170 gedacht. Das Problem ist, dass ich nicht weiß, welche Mod bei mir funktioniert und welche nicht. Fast alle beliebten/interessantesten Mod-Themen haben Hunderte von Seiten, und es ist sehr schwierig, alle Kommentare, hochgeladenen DLLs, Fixes usw. zu überprüfen. Gibt es ein Thema/einen Beitrag/ein Handbuch, wo man überprüfen kann, welche Mod mit den AE/SE-Versionen funktioniert? Ja, ich verstehe, dass ich jede Seite der Mod, die ich installieren möchte, durchgehen sollte, aber es gibt Tausende von Einträgen (/me seufzte schwer). Ich bin für jeden Rat/jede Hilfe/jede Lösung bezüglich meines Quietschens dankbar. I'm currently upgrading my Skyrim from the SE version (1.5.97) to the AE version (1.6.1170) ... and the following page here on LL serves as a guide (without copying everything 1:1) My native language is NOT English either - but today there are online translation tools (AI-assisted!) for internet browsers. This translates entire pages in real time with excellent quality... for example, I wouldn't be able to read a single sentence here without such a tool.
deff. Posted June 21, 2025 Author Posted June 21, 2025 @Miauzi I sticked to that manal before year Now I wanted to try to make my modlist by yourself...That AE manual is really good, but I want to try something new...
Miauzi Posted June 21, 2025 Posted June 21, 2025 Vor 6 Minuten sagte Skylar Gray: @Miauzi, ich habe mich vor einem Jahr an dieses Handbuch gehalten Jetzt wollte ich versuchen, meine Modliste selbst zu erstellen ... Das AE-Handbuch ist wirklich gut, aber ich möchte etwas Neues ausprobieren ... That's what I do too - I don't follow this manual "literally." What I do keep in mind, however, is the "basic" installation of basic mods and auxiliary tools... without which many (complex) mods won't work on AE. Half of the mods I've already installed or am still planning to install aren't included in the list I linked. Regarding the Defeat mod - it was developed for AE... but SexLab's slow (outdated) method for selecting and loading the animation will exacerbate the script load problem. To get around this, "SexLab plus+" takes a different approach – i.e., without the SLAL (animation loader). However, this transition isn't entirely easy – since the previous animation packages can't be used without "editing" them... which means you have to download the edited animation packages from an external site (set up by the mod author)... or edit them yourself (with a "tool"). But the speed with which a SexLab scene now starts was worth all the effort! I also switched from "fnis" to "pandora." Since you describe at least four serious problems... did you install all these mods at the same time and then test them? I usually test extensively after installing a complex mod and try to resolve the issues... if I don't succeed (and there are currently a few cases), I uninstall the mod. 1
traison Posted June 21, 2025 Posted June 21, 2025 (edited) 8 hours ago, Skylar Gray said: Is there a way where I can pick next animation starting with the 1st stage not the last stage as was previous animation? sslThreadController has a GoToStage function. It takes a 1-indexed stage value. So technically yes. 8 hours ago, Skylar Gray said: Some of the animations are not working - both actors are clipping into each other and that's all. I can't remember which anims exactly, but yeah. Any advices to sort this out? That is the responsibility of your behaviour file generator. The only one that works reliably that I know of is FNIS. 8 hours ago, Skylar Gray said: I'm not sure if the SL Horrible harassment is working. Check the Papyrus log. If there's no errors related to this, I would assume its working as intended. 8 hours ago, Skylar Gray said: Naked defeat...this mod is a headache for me. Very, very slow transitions with blurry screen between defeat and scene. Sometimes it don't switch to scene. Tried to manipulate with some checboxes and values in mod menu, but without success. Tried to stick with this manual for LL mods, but that Defeat (BANE) mod is not working at all. Can someone point me which defeat mod for my game version is fine? Papyrus is 400 times slower in SE/AE than it was in LE. Go get Papyrus Tweaks and test it with default values first. If its not enough then increase the ops limit according to the values recommended in the config file. Just keep in mind that increasing it to make room for badly made mods will only cause you more trouble in the future. A rule of thumb could be to only increase the ops limit when everything is working fine; which I know sounds a bit ass-backwards. 8 hours ago, Skylar Gray said: As I understand almost all AE LL mods is for Steam 1.6.1170 version...And problem is that I actually don't know which mod will work for me, which not. That is why I haven't bought Skyrim on GOG. Luckily I found a way to get the same benefits with the Steam version recently. When it comes to mod compatibility though, the only thing that matters is whether or not the mod contains a dll, and whether that dll was made for and tested on 1179. The game either starts or it doesn't, that's probably the fastest way to check if you're allergic to long mod description pages. 8 hours ago, Skylar Gray said: Yeah, I understand that I should go through every page of mod which I want to install... That only applies until you get to a point where you can sort out problems yourself i.e. when you leave the Playstation Store, and start modding. Edited June 21, 2025 by traison 2
anjenthedog Posted June 21, 2025 Posted June 21, 2025 (edited) 9 hours ago, Skylar Gray said: Is there a way where I can pick next animation starting with the 1st stage not the last stage as was previous animation? Yes....ish. (qualifier, not sure if Naked Defeat uses the same hotkey assignments as regular Defeat or if it even has the same hotkey) In Baka Defeat the hotkey 0 (by default, assignable) opens a popup for selecting an animation sequence. And Shift-0 opens another for setting the current stage Use the 0 key from Defeat to select a new sequence, then immediately use shift-0 to set the stage to 1 Edited June 21, 2025 by anjenthedog
deff. Posted June 21, 2025 Author Posted June 21, 2025 1 hour ago, anjenthedog said: Yes....ish. (qualifier, not sure if Naked Defeat uses the same hotkey assignments as regular Defeat or if it even has the same hotkey) In Baka Defeat the hotkey 0 (by default, assignable) opens a popup for selecting an animation sequence. And Shift-0 opens another for setting the current stage Use the 0 key from Defeat to select a new sequence, then immediately use shift-0 to set the stage to 1 Ummm...Thanks. I forgot to mention that I'm using Matchmaker to check animations and align them. So I meant if there is a way to simple switch to next animation starting with stage one when previous animation is on last stage...SL Tools switching animations but next animation is jumping to same stage as was previous...
deff. Posted June 21, 2025 Author Posted June 21, 2025 9 hours ago, Miauzi said: That's what I do too - I don't follow this manual "literally." What I do keep in mind, however, is the "basic" installation of basic mods and auxiliary tools... without which many (complex) mods won't work on AE. Half of the mods I've already installed or am still planning to install aren't included in the list I linked. Regarding the Defeat mod - it was developed for AE... but SexLab's slow (outdated) method for selecting and loading the animation will exacerbate the script load problem. To get around this, "SexLab plus+" takes a different approach – i.e., without the SLAL (animation loader). However, this transition isn't entirely easy – since the previous animation packages can't be used without "editing" them... which means you have to download the edited animation packages from an external site (set up by the mod author)... or edit them yourself (with a "tool"). But the speed with which a SexLab scene now starts was worth all the effort! I also switched from "fnis" to "pandora." Since you describe at least four serious problems... did you install all these mods at the same time and then test them? I usually test extensively after installing a complex mod and try to resolve the issues... if I don't succeed (and there are currently a few cases), I uninstall the mod. Year ago I installed almost all mods from that AE manual. Problematic were two sections - LOD generation (I wrote it down to my hook fingers ) and LL section because I can't get to work Defeat (bane) and Sexlab P+. And there is a problem with SL Advanced Cum stages as well with my game version from GOG. At this stage I tried to set up LL mods by myself. So now I'm a little bit confused which mod is compatible with GOG AE version... I'm using Pandora as well... I usually install one mod with all requirements and then testing it. Especially LL mods.
deff. Posted June 21, 2025 Author Posted June 21, 2025 8 hours ago, traison said: sslThreadController has a GoToStage function. It takes a 1-indexed stage value. So technically yes. Thanks for this, I will check if I can do something with this... Quote That is the responsibility of your behaviour file generator. The only one that works reliably that I know of is FNIS. I'm using Pandora. At the moment tool counts about 30k anims. Is it ok for engine so many animations? Quote Check the Papyrus log. If there's no errors related to this, I would assume its working as intended. Will do, thanks. Quote That is why I haven't bought Skyrim on GOG. Luckily I found a way to get the same benefits with the Steam version recently. When it comes to mod compatibility though, the only thing that matters is whether or not the mod contains a dll, and whether that dll was made for and tested on 1179. The game either starts or it doesn't, that's probably the fastest way to check if you're allergic to long mod description pages. Yep, I'm thinking about to buy Steam version. At least no headaches with 1.6.1170 version.
Miauzi Posted June 21, 2025 Posted June 21, 2025 Vor 2 Minuten sagte Skylar Gray: Vor einem Jahr habe ich fast alle Mods aus dem AE-Handbuch installiert. Problematisch waren zwei Abschnitte - LOD-Generierung (ich habe es mir in die Finger geschrieben) ) und LL-Bereich, weil ich Defeat (Bane) und Sexlab P+ nicht zum Laufen bekomme. Außerdem gibt es ein Problem mit den SL Advanced Cum-Levels in meiner GOG-Version. Zu diesem Zeitpunkt habe ich versucht, LL-Mods selbst einzurichten. Jetzt bin ich etwas verwirrt, welcher Mod mit der GOG AE-Version kompatibel ist ... Ich benutze auch Pandora ... Normalerweise installiere ich einen Mod mit allen Anforderungen und teste ihn dann. Insbesondere LL-Mods. "SexLab plus+" took me several days of work until I figured out what I had done wrong during the installation. I then wrote a short forum post about it: It was actually quite simple – the installation package is missing a small "dummy" file that contains at least one converted animation... so you have to download such a package from the Patreon page and install it as well... otherwise, the game won't even start! And that wasn't really communicated well by the mod author! After 2 days of work, I finally have a Vampire Lord - who doesn't transform into a "potato" ... but remains "human" the "Steam" versions and the "GoG" versions are different - but ultimately the focus of the mod authors is on "Steam" ... which then represents an additional verification hurdle for a "GoG" user 1
Miauzi Posted June 21, 2025 Posted June 21, 2025 (edited) Vor 15 Minuten sagte Skylar Gray: Danke dafür, ich werde prüfen, ob ich damit etwas anfangen kann ... Ich benutze Pandora. Das Tool unterstützt derzeit etwa 30.000 Animationen. Ist das für die Engine in Ordnung, so viele Animationen zu verwenden? Werde ich machen, danke. Ja, ich denke darüber nach, die Steam-Version zu kaufen. Zumindest keine Kopfschmerzen mit der Version 1.6.1170. Pandora contains both "cores" - "fnis" AND "nemesis" ... so far I also had no problems with animations --- I bought my Skyrim as an LE version practically when it first came out and upgraded to the SE version when it first came out. Since the AE version came out on Steam, I've had to prevent an automatic upgrade from destroying my SE installation. I didn't have to pay anything extra for the AE version - I don't care at all about all the additional (paid) AE "content." - And there are now mods for some of this additional content - which implement it much better... like the excursion to the "Shivering Isles." Edited June 21, 2025 by Miauzi
deff. Posted June 21, 2025 Author Posted June 21, 2025 (edited) @Miauzi thanks for Sexlab P+ tip! I will definitely check this when I will have good internet connection I believe that your experience in modding is much much higher than mine and I really appreciate help in this! I checked Steam AE version...geez...Will wait for some discount I think! And I checked papyrus0.log file - gosh...Lot of errors...Mostly looks like from SL Approach Redux and SL Horrible Harasment...Might be that these two mods are not compatible with GOG AE version...Will check the game without these two, will see... Quote the "Steam" versions and the "GoG" versions are different - but ultimately the focus of the mod authors is on "Steam" ... which then represents an additional verification hurdle for a "GoG" user Yep, that's what I'm talking about. Mod compatibility with 1.6.1179 is tricky. Even Racemenu is only for Steam AE/SE. I had to replace .dll manually to get to work racmenu with my GOG version... Edited June 21, 2025 by Skylar Gray 1
Miauzi Posted June 21, 2025 Posted June 21, 2025 1 hour ago, Skylar Gray said: @Miauzi, danke für den Sexlab P+ Tipp! Ich werde das auf jeden Fall überprüfen, sobald ich eine gute Internetverbindung habe Ich glaube, dass Ihre Erfahrung im Modding viel, viel größer ist als meine, und ich bin wirklich dankbar für Ihre Hilfe dabei! Ich habe die Steam AE-Version überprüft ... meine Güte ... ich werde wohl auf einen Rabatt warten! Und ich habe die Datei papyrus0.log überprüft – meine Güte … jede Menge Fehler … Sieht größtenteils aus wie von SL Approach Redux und SL Horrible Harasment … Könnte sein, dass diese beiden Mods nicht mit der GOG AE-Version kompatibel sind … Werde das Spiel ohne diese beiden überprüfen, mal sehen … Ja, genau das meine ich. Die Mod-Kompatibilität mit 1.6.1179 ist knifflig. Sogar Racemenu ist nur für Steam AE/SE verfügbar. Ich musste die DLL manuell ersetzen, damit Racemenu mit meiner GOG-Version funktionierte ... Thanks, I learned 90% of my knowledge about mods (for Skyrim and Fallout) from this forum... by reading posts and asking questions. Only 10% is actually based on what I've learned through trial and error. There are quite a few users here who are significantly more experienced - especially when it comes to interpreting error messages. @traison has helped me with more than one problem when I didn't know what to do 1
deff. Posted June 22, 2025 Author Posted June 22, 2025 21 hours ago, Miauzi said: Thanks, I learned 90% of my knowledge about mods (for Skyrim and Fallout) from this forum... by reading posts and asking questions. Only 10% is actually based on what I've learned through trial and error. There are quite a few users here who are significantly more experienced - especially when it comes to interpreting error messages. @traison has helped me with more than one problem when I didn't know what to do Thank you for suggestions and advices
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now