Dragul17 Posted April 5 Posted April 5 Does anyone have a working mod order? No matter what I do I CTD
ShalolaAuthor Posted April 6 Author Posted April 6 5 hours ago, tarashekia said: why are indians white 😭 sadly it will be like that for a while, until i can come up with better solutions for controlling skin color 6 hours ago, Vitae777 said: Frankly, I'm a little disappointed with the update, because I've once again encountered the problem of the BBC's rapid spread around the world. Perhaps a setting could be added that would prevent the BBC ruler's wife from being turned into a whore through intrigue unless the country borders another country already ruled by the BBC. And BBC uprisings could only be made in South Africa. fair. cum addiction is already restricted for AI, they can only target neighboring on in realm people, same with sneak bbc, what i can do is limiting the invite migrants decision, so the actual spread (teleportation from Africa -> to other continent) is less
ShalolaAuthor Posted April 6 Author Posted April 6 5 hours ago, tarashekia said: why are indians white 😭 this is fixed in the dev: GitGud 1
LustDemon69 Posted April 6 Posted April 6 Is this at all compatible with Regula Magistri 2? It would be interesting to mix the mechanics between both mods for a fun Africa based playthrough.
Vitae777 Posted April 6 Posted April 6 5 hours ago, ShalolaAuthor said: fair. cum addiction is already restricted for AI, they can only target neighboring on in realm people, same with sneak bbc, what i can do is limiting the invite migrants decision, so the actual spread (teleportation from Africa -> to other continent) is less Was this functionality added to the latest update on the site or is it only in the repository? (What is taken into account when searching for "cum addiction"? Maybe the rules should be tightened?) Are there any restrictions on where BBC uprisings can occur, because as soon as I started the game, they occurred in many North African countries (these countries did not have borders with BBC rulers), which is why most European countries were subjected to "cum addiction" intrigues in the next couple of years
ilan1984 Posted April 6 Posted April 6 MOD主你好,请问现在游戏应该如何设置才能玩到以前的内容,我测试过,有BNWO特质的黑人能顺利触发剧情过场,但非黑人的角色招募非洲人,那些非洲人其它特质正常,但没有BNWO,无法触发任何剧情过场,也无论非黑人的男女角色。这是游戏设置上的问题,还是已经限制只有BNWO角色才有剧情?
a17968298061 Posted April 6 Posted April 6 (edited) Still having problems with sex scenes — Character models are clipping badly in some scenes, and completely invisible in others. Edited April 6 by a17968298061
ShalolaAuthor Posted April 6 Author Posted April 6 2 hours ago, a17968298061 said: Still having problems with sex scenes — Character models are clipping badly in some scenes, and completely invisible in others. already fixed in the dev
ShalolaAuthor Posted April 6 Author Posted April 6 🙏Support the mod development at SubscribeStar or PayPal🙏 Hello 2.5.2 is out here is the change log Spoiler Interracial Takeover 3rd Edition — Changelog v2.5.1 → v2.5.2 Chastity Piercing Overhaul New Trait — Golden Labial Seal A new trait has been added for characters wearing the chastity piercing. The labia are pierced with a row of silver rings, threaded with a woven gold ribbon tied tight — locking the pussy as a permanent ornament of denial. The trait grants: Cannot have children while worn Improved child health Health bonus Attraction opinion bonus AI Chastity Behavior — Fully Automated AI characters now use the Chastity Interaction suite autonomously according to the following rules: BBC holders will apply chastity piercings to girls to make them suitable as tribute. Characters wearing a chastity device will attempt to escape once they reach adulthood. Characters will automatically apply or unlock their chastity device based on child count — applying when below 3 children, unlocking when above 3. Alkebulan — Decision Fully Implemented Form the Empire of Alkebulan The decision to form the Hegemony of Africa, Alkebulan, has been fully written and implemented. A dedicated scenario fires for the Empress or Paragon when they meet the conditions to form the Hegemony, giving the moment its proper narrative weight. Cum Addiction QoL Auto-Finish Scheme on Cum Slave Conversion The Cum Addiction scheme now automatically concludes the moment the target gains the Cum Slave trait. Previously the scheme could linger after its goal was already achieved. Apply Elixir Interaction — Tooltip Overhaul The Apply Elixir interaction has received a significant tooltip improvement pass. Conditions are now displayed in a more granular and readable format, split into individual custom tooltips per condition: Whether the actor holds the Tincture of Genesis Whether the recipient is castrated or a castrated futa (blocking use) Whether the recipient has already consumed the elixir Previously all conditions were bundled under a single tooltip, making it difficult to understand why the option was unavailable. Maintenance Story — Performance Early exit conditions have been added to the Maintenance Story cycle, improving performance by allowing the story to terminate cleanly when its conditions are no longer met rather than continuing to pulse unnecessarily. Bug Fixes Skin Color — Now Reflects Original Color + Blood Level Correctly Skin color calculation has been corrected to properly blend a character's original skin tone with their African blood level. Indian characters are brown again. Characters from non-African ethnic backgrounds now retain their baseline pigmentation as the starting point for blood level modification, rather than being overwritten entirely. Slut Religion Conversion — No Longer Instant Slut characters were being instantly converted to the Church of BBC regardless of their current trait level. Conversion now follows a graduated probability curve based on how far along the Blacked track the character is: BBC Curious (1–20% chance) Blacked (21–40%) Snowbunny (41–60%) Queen of Spades (61–80%) Mindless BBC Slut (100%) Tithe of Flesh — Effects and Vassal Join Chance Fixed Tithe of Flesh effects were not applying correctly. This has been fixed. The chance for vassals to join the Tithe of Flesh scenario has also been boosted and now calculates correctly. Nyx Marriage Mandate Spam — Fixed Nyx was repeatedly sending the Empress a marriage mandate while the Empress was already waiting for a suitable partner to arrive. The spam has been stopped. The bno_waiting_for_good_spouse_to_arrive flag is now correctly cleared from the Empress when appropriate. Sex Animations — Fixed Sex animations should now play correctly across scenes. Marked as needing further testing. BNWO Hybrid Culture Formation — Suppressed Notifications Forming a BNWO Hybrid culture no longer floods the player with notifications during the process. Minor Changes African Characters — Clothing Graphics African characters now exclusively use african_clothing_gfx. This corrects visual inconsistency where African characters could display non-African clothing sets. Localization All: Chastity piercing trait localized as Sello labial dorado with full description for both actor and no-actor scopes. All: Widespread replacement of GetFirstNameNoTooltip / GetFirstNamePossessiveNoTooltip with GetShortUINameNoTooltip / GetShortUINamePossessiveNoTooltip across African Blood, Race Traitor's Pride, BNWO Conqueror, and related trait descriptions. This ensures titles and dynastic names display correctly in trait text rather than just the character's first name. Translation pass applied across relevant files. 🙏Support the mod development at SubscribeStar or PayPal🙏
Dragul17 Posted April 6 Posted April 6 19 minutes ago, ShalolaAuthor said: 🙏Support the mod development at SubscribeStar or PayPal🙏 Hello 2.5.2 is out here is the change log Reveal hidden contents Interracial Takeover 3rd Edition — Changelog v2.5.1 → v2.5.2 Chastity Piercing Overhaul New Trait — Golden Labial Seal A new trait has been added for characters wearing the chastity piercing. The labia are pierced with a row of silver rings, threaded with a woven gold ribbon tied tight — locking the pussy as a permanent ornament of denial. The trait grants: Cannot have children while worn Improved child health Health bonus Attraction opinion bonus AI Chastity Behavior — Fully Automated AI characters now use the Chastity Interaction suite autonomously according to the following rules: BBC holders will apply chastity piercings to girls to make them suitable as tribute. Characters wearing a chastity device will attempt to escape once they reach adulthood. Characters will automatically apply or unlock their chastity device based on child count — applying when below 3 children, unlocking when above 3. Alkebulan — Decision Fully Implemented Form the Empire of Alkebulan The decision to form the Hegemony of Africa, Alkebulan, has been fully written and implemented. A dedicated scenario fires for the Empress or Paragon when they meet the conditions to form the Hegemony, giving the moment its proper narrative weight. Cum Addiction QoL Auto-Finish Scheme on Cum Slave Conversion The Cum Addiction scheme now automatically concludes the moment the target gains the Cum Slave trait. Previously the scheme could linger after its goal was already achieved. Apply Elixir Interaction — Tooltip Overhaul The Apply Elixir interaction has received a significant tooltip improvement pass. Conditions are now displayed in a more granular and readable format, split into individual custom tooltips per condition: Whether the actor holds the Tincture of Genesis Whether the recipient is castrated or a castrated futa (blocking use) Whether the recipient has already consumed the elixir Previously all conditions were bundled under a single tooltip, making it difficult to understand why the option was unavailable. Maintenance Story — Performance Early exit conditions have been added to the Maintenance Story cycle, improving performance by allowing the story to terminate cleanly when its conditions are no longer met rather than continuing to pulse unnecessarily. Bug Fixes Skin Color — Now Reflects Original Color + Blood Level Correctly Skin color calculation has been corrected to properly blend a character's original skin tone with their African blood level. Indian characters are brown again. Characters from non-African ethnic backgrounds now retain their baseline pigmentation as the starting point for blood level modification, rather than being overwritten entirely. Slut Religion Conversion — No Longer Instant Slut characters were being instantly converted to the Church of BBC regardless of their current trait level. Conversion now follows a graduated probability curve based on how far along the Blacked track the character is: BBC Curious (1–20% chance) Blacked (21–40%) Snowbunny (41–60%) Queen of Spades (61–80%) Mindless BBC Slut (100%) Tithe of Flesh — Effects and Vassal Join Chance Fixed Tithe of Flesh effects were not applying correctly. This has been fixed. The chance for vassals to join the Tithe of Flesh scenario has also been boosted and now calculates correctly. Nyx Marriage Mandate Spam — Fixed Nyx was repeatedly sending the Empress a marriage mandate while the Empress was already waiting for a suitable partner to arrive. The spam has been stopped. The bno_waiting_for_good_spouse_to_arrive flag is now correctly cleared from the Empress when appropriate. Sex Animations — Fixed Sex animations should now play correctly across scenes. Marked as needing further testing. BNWO Hybrid Culture Formation — Suppressed Notifications Forming a BNWO Hybrid culture no longer floods the player with notifications during the process. Minor Changes African Characters — Clothing Graphics African characters now exclusively use african_clothing_gfx. This corrects visual inconsistency where African characters could display non-African clothing sets. Localization All: Chastity piercing trait localized as Sello labial dorado with full description for both actor and no-actor scopes. All: Widespread replacement of GetFirstNameNoTooltip / GetFirstNamePossessiveNoTooltip with GetShortUINameNoTooltip / GetShortUINamePossessiveNoTooltip across African Blood, Race Traitor's Pride, BNWO Conqueror, and related trait descriptions. This ensures titles and dynastic names display correctly in trait text rather than just the character's first name. Translation pass applied across relevant files. 🙏Support the mod development at SubscribeStar or PayPal🙏 Hey I'm having difficulty playing at all I'm CTD even with updated files on all my required mods
ShalolaAuthor Posted April 6 Author Posted April 6 you need to delete interracial_takeover folder from "Paradox Interactive\Crusader Kings III\mod" then copy and paste the folder and .mod from the archive
rancorblood Posted April 7 Posted April 7 the Hegemony decision works with the event but doesn't actually gives me the title it just removes all my empire titles and frees my vassals 1
Dragul17 Posted April 7 Posted April 7 I finally got it working I just needed to delete everything and reinstall. i think overwriting the mods messed it all up
bybybyjjq Posted April 7 Posted April 7 The latest version is fantastic, but I hope you'll add more adventurer-related content. Honestly, I was hoping to encounter reclusive members of the BBC Order during my travels and interact with them to exchange artifacts or other treasures. Anyway, it's a really great mod, and I hope to continue receiving updates from you! (o゚v゚)ノ (Please forgive my poor word choice, as this was translated by AI.) 1
Ilske Posted April 7 Posted April 7 Have you seen the latest dev diary mod author? They're adding a lot of religion mechanics particularly with tenants and reforming religions. I think a lot of these changes could fit really well in your mod because it allows even to force certain religions to accept certain rites as part of the faith / start local heresies. I can imagine it would be a lot of work though with how your mod already uses a lot of existing religion mechanics that will be overhauled and replaced https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-195-salve-in-domino.1914929/
Vitae777 Posted April 7 Posted April 7 Was something like "locked in a cage" removed from the mod? Because I noticed that rulers have become celibate and castrated too often
ShalolaAuthor Posted April 7 Author Posted April 7 13 hours ago, rancorblood said: the Hegemony decision works with the event but doesn't actually gives me the title it just removes all my empire titles and frees my vassals it works fine, idk what you re talking about
rancorblood Posted April 7 Posted April 7 i am playing as a BBC Slut, and have refined the faith + made a hybrid culture this is what my game state looks like before and after i do the event: Then the i do the event then the realm just gets split the mods i am playing with are: Carnalitas + dei Interracial takeover Phaze body + futa 1
Dragul17 Posted April 7 Posted April 7 2 hours ago, Vitae777 said: Was something like "locked in a cage" removed from the mod? Because I noticed that rulers have become celibate and castrated too often That happens when they get hit with tincture of Genesis or Black Womb forget which one.
Dragul17 Posted April 7 Posted April 7 I think the black merchant caravan should have a longer cooldown time. like my entire male line got castrated and cage locked like immediately. even the non adult males got instantly caged. also can you make it so the cages and piercings are able to be destroyed you could add a huge stress debuff to counter it but once it gets put on you are perpetually locked in because once you take it off it immediately gets put on again 1
ShalolaAuthor Posted April 7 Author Posted April 7 (edited) 4 hours ago, rancorblood said: i am playing as a BBC Slut, and have refined the faith + made a hybrid culture this is what my game state looks like before and after i do the event: Then the i do the event then the realm just gets split the mods i am playing with are: Carnalitas + dei Interracial takeover Phaze body + futa whats the tooltip like? it seems like somehow h_alkebulan doesnt exists in your game :/ Edited April 7 by ShalolaAuthor
Dragul17 Posted April 8 Posted April 8 10 minutes ago, geryy13 said: i want to ask you if you could make a bleached/bwc variant would be great if there was a system like CK2's rival system. BWCs and BBCs would occasionally fight each other if there's a battle with a BBC and BWC they could fight if they are in the same barony or county they could do so if you conquer a castle you could do something similar to the tentacle dream razing castle thing where the winning army just kills every BWC/BBC in the defending castle regardless if they are in the battle or not. I think it could help keep populations down. with characters actively hunting each other it could help a lot 2
rancorblood Posted April 8 Posted April 8 3 hours ago, ShalolaAuthor said: whats the tooltip like? it seems like somehow h_alkebulan doesnt exists in your game :/ i turned debug mode on for these tool tip screenshots From the decisison: From the event: 1
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