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[mod] Interracial Takeover 3rd Edition?


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Posted
12 hours ago, Dragul17 said:

is the MOD file not in the main download? I can't find it

https://ko-fi.com/post/Update-for-2-4-0-Beta-3-A0A01K6NUF

download it here @Dragul17 it is still in beta right now. im currently implementing some court task for all 3 of court positions and their icon.
sneak peak:

soothingtouch.webp.2248c6fb51a5fc180c7727bc641b58d0.webpgoldenhour.webp.bd1791091f07e9ba9e3844904e79c210.webp

15 hours ago, QSIS said:

Screenshot(1555).png.551d446c440daaaa82da1f61e475c6dd.png

 

Ritual of Purification event is still firing even with the body mod rule off. Probably where the random pure white trait havers I keep running into are coming from.

thanks for reporting :D i will fix it in beta 4

Posted
16 hours ago, skullgirls_ said:

wait for the update 4 for the new MAA, it is currently not in game. only the holy order are. to make the holy order: the barony needs Church of the Black Cock: Cathedral building. then you can take the decision to establish the Holy Order. 

Thank you so much. mod looks awesome.  btw i think you can consider to add some kind of events for change religion.

Posted
47 minutes ago, Ischaf said:

Thank you so much. mod looks awesome.  btw i think you can consider to add some kind of events for change religion.

for the girls? there is a decision you can take to change your religion :) it was a random event before, people said the religion spread way too fast if that is the case.

Posted (edited)
On 8/26/2025 at 10:10 AM, XZIZ said:

Suggestion:

 

Can we have an option for all black kids from white women to be fully black?

Like a dominant genome, so the kids would get maybe 95% of their genes from their father, and maybe have their mother's eye or hair color?

love this idea, idk about sharing the mothers hair color, since you will see red haird black guys, which is strange, but yea, support the idea of having a gamerule where all children with bbc father become fully black, and even gauranteed to have a bbc (this will definitely help with end game lag, due to large amounts of characters being spawned in due to inviting bbc's, with this, you can turn that off, and let them naturally populate themselves, and overtake other races, since every son born will be fully black, and gauranteed to have a bbc)

Edited by DiabloSamaKun
Posted
12 hours ago, skullgirls_ said:

https://ko-fi.com/post/Update-for-2-4-0-Beta-3-A0A01K6NUF

download it here @Dragul17 it is still in beta right now. im currently implementing some court task for all 3 of court positions and their icon.
sneak peak:

soothingtouch.webp.2248c6fb51a5fc180c7727bc641b58d0.webpgoldenhour.webp.bd1791091f07e9ba9e3844904e79c210.webp

thanks for reporting :D i will fix it in beta 4

I downloaded it from there but the usual MOD file you put in is not there or does it not need it? I'm not talking about the descriptor MOD File

Posted (edited)

just letting you know you need to add age limit to your event i have this firing for children that havent reached of age.

 

Spoiler

#4 obtaining gold
bno_embrace_african_1.0004 = {#female courtier got targeted by migrants
    type = character_event
    title = bno_embrace_african_1.0004.title
    desc = bno_embrace_african_1.0004.desc
    theme = realm

    override_background = {
        reference = throne_room
    }

    left_portrait = {
        character = scope:bbc
        animation = personality_content
    }

    right_portrait = {
        character = scope:whore
        animation = stunned
    }

    cooldown = { months = { 12 18 } }

    trigger = {
        is_ruler = yes
        dynasty ?= {
            has_dynasty_perk = bno_embrace_african_1
        }
        bno_is_county_not_fully_controlled = yes
        any_courtier_or_guest = {
            NOT = { has_trait = bno_blood }
            is_a_girl = yes
            NOT = { has_trait = bno_whitegirl }
        }
    }
    
    immediate = {
        bno_get_local_bbc = yes
        bno_dismiss_local_bbc = yes
        bno_get_random_non_bbc_african_county = yes
        random_courtier_or_guest = {
            limit = {
                NOT = { has_trait = bno_blood }
                is_a_girl = yes
                NOT = { has_trait = bno_whitegirl }
            }
            save_scope_as = whore
        }
    }

    option = {# accept the proposal let the girl be fucked by him, get more county control, get gold for appeasement
        name = bno_embrace_african_1.0004.a
        scope:whore = {
            bno_fuck_a_bbc_5_times = yes
        }
        bno_increase_county_control = yes
        scope:bbc = {
            pay_short_term_gold = {
                target = root
                gold = minor_gold_value
            }
        }
    }
    option = {# reject the proposal, lower county control, give gold for appeasement
        name = bno_embrace_african_1.0004.b
        bno_apply_bno_local_bbc_unsatisfied_to_random_target_title = yes
        bno_decrease_county_control = yes
        
        pay_short_term_gold = {
            target = scope:bbc
            gold = minor_gold_value
        }
    }
}

 

Edited by A_guy_with_the_plan
Posted
On 8/27/2025 at 1:55 PM, skullgirls_ said:

for the girls? there is a decision you can take to change your religion :) it was a random event before, people said the religion spread way too fast if that is the case.

Yeah for the girls and husbands maybe. It can be special to player event. i dont know. I like to play this game with elf mod. I dont know how to change religion for example

Posted
5 hours ago, murat13 said:

Hey, it keeps crashing on the loading screen. Do you have any idea why it happens😟

suggestions remove all mods and load the base requirements for IT3 this will find out if you have the wrong version for based requirement. than load it with IT3 if you load into game you have another mod acting up.

Posted (edited)
9 hours ago, link221 said:

I assume that the cuck events are not triggering yet?

sorry, i made a typo, then this happen xD it is supposed to check for is white guy but beta 3 has is ai whiteguy for all the cuck events. :( 

Edited by skullgirls_
Posted
On 8/28/2025 at 7:08 AM, A_guy_with_the_plan said:

just letting you know you need to add age limit to your event i have this firing for children that havent reached of age.

 

  Reveal hidden contents

#4 obtaining gold
bno_embrace_african_1.0004 = {#female courtier got targeted by migrants
    type = character_event
    title = bno_embrace_african_1.0004.title
    desc = bno_embrace_african_1.0004.desc
    theme = realm

    override_background = {
        reference = throne_room
    }

    left_portrait = {
        character = scope:bbc
        animation = personality_content
    }

    right_portrait = {
        character = scope:whore
        animation = stunned
    }

    cooldown = { months = { 12 18 } }

    trigger = {
        is_ruler = yes
        dynasty ?= {
            has_dynasty_perk = bno_embrace_african_1
        }
        bno_is_county_not_fully_controlled = yes
        any_courtier_or_guest = {
            NOT = { has_trait = bno_blood }
            is_a_girl = yes
            NOT = { has_trait = bno_whitegirl }
        }
    }
    
    immediate = {
        bno_get_local_bbc = yes
        bno_dismiss_local_bbc = yes
        bno_get_random_non_bbc_african_county = yes
        random_courtier_or_guest = {
            limit = {
                NOT = { has_trait = bno_blood }
                is_a_girl = yes
                NOT = { has_trait = bno_whitegirl }
            }
            save_scope_as = whore
        }
    }

    option = {# accept the proposal let the girl be fucked by him, get more county control, get gold for appeasement
        name = bno_embrace_african_1.0004.a
        scope:whore = {
            bno_fuck_a_bbc_5_times = yes
        }
        bno_increase_county_control = yes
        scope:bbc = {
            pay_short_term_gold = {
                target = root
                gold = minor_gold_value
            }
        }
    }
    option = {# reject the proposal, lower county control, give gold for appeasement
        name = bno_embrace_african_1.0004.b
        bno_apply_bno_local_bbc_unsatisfied_to_random_target_title = yes
        bno_decrease_county_control = yes
        
        pay_short_term_gold = {
            target = scope:bbc
            gold = minor_gold_value
        }
    }
}

 

thanks for reporting!

Posted
6 hours ago, skullgirls_ said:

sorry, i made a typo, then this happen xD it is supposed to check for is white guy but beta 3 has is ai whiteguy for all the cuck events. :( 

 是的,在我手动将本地事件文件中的“is_ai_whiteguy”替换为“is_ai_white_guy”后cuck事件似乎能够正常发生,但是cuck特质经验的获得似乎比之前版本难得多,另外如果我不幸之前碰到了bno_random_0041事件(只有一个选项bno_random_0041.a)就不得不被清空所有的cuck经验甚至失去cuck特质本身,我不确定这是数值设置出了问题,还是这单纯的只是一个有待开发的未完成事件。

最后祝你搬完家后有一个愉快的周末~

Posted
7 hours ago, doxa said:

 是的,在我手动将本地事件文件中的“is_ai_whiteguy”替换为“is_ai_white_guy”后cuck事件似乎能够正常发生,但是cuck特质经验的获得似乎比之前版本难得多,另外如果我不幸之前碰到了bno_random_0041事件(只有一个选项bno_random_0041.a)就不得不被清空所有的cuck经验甚至失去cuck特质本身,我不确定这是数值设置出了问题,还是这单纯的只是一个有待开发的未完成事件。

最后祝你搬完家后有一个愉快的周末~

thanks :) i will look into it. i made a few tweaks for cuck way to gain and loss xp a few days ago it is still not finished

Posted
11 hours ago, skullgirls_ said:

thanks :) i will look into it. i made a few tweaks for cuck way to gain and loss xp a few days ago it is still not finished

I can't play the beta it doesn't have a mod file (the descriptor isn't what I'm talking about)

Posted
16 hours ago, skullgirls_ said:

idk why you want to remove carn dei detenetized. please explain to me why.. is it not a good mod? it gives extra doctrines for prostitution and stuffs.
https://www.loverslab.com/files/file/38236-carnalitas-dei-de-tenet-ized/

It's not necessary for it to be a dependency, dependencies in CK3 (and Paradox modding in general) only serve to allow for compatibility between mods. What Carn Dei adds is unnecessary for the purposes of this mod and it would likely be better (and easier for future maintainability) if the necessary features were integrated into this mod. It's a perfectly fine mod, just broadly unneeded and could cause maintenance headaches in the future.

Posted
7 hours ago, grove27 said:

It's not necessary for it to be a dependency, dependencies in CK3 (and Paradox modding in general) only serve to allow for compatibility between mods. What Carn Dei adds is unnecessary for the purposes of this mod and it would likely be better (and easier for future maintainability) if the necessary features were integrated into this mod. It's a perfectly fine mod, just broadly unneeded and could cause maintenance headaches in the future.

ok you convinced me

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