rfgggg Posted May 22, 2025 Posted May 22, 2025 View File Not Another Outfit Manager NAOM - Not Another Outfit Manager - A simple SKSE plugin A lightweight, ImGui-powered outfit manager for Skyrim. Easily save your currently equipped clothing and jewelry sets, name them, and re-equip them later with a single click. Supports hotkey and font size customization, keyword-based filtering, and persistent storage of your outfits and jewelry sets between sessions. Designed for fast, in-game management of your character's appearance without opening the menu and clicking multiple pieces of armor every time you want to change what you're wearing! Should be compatible with any version, tested on: latest steam update (1170), GOG (1179), and Nolvus modlist (1597) Features: •Save and name multiple outfits and jewelry sets. •Instantly re-equip any saved set. •Rename, resave, or delete sets at any time. •Customizable hotkey and UI font size. •Keyword filtering to exclude specific items. •All settings and sets are saved between game sessions. Note: Outfits are save specific and will work with modded items, however! If the load order is changed there is a high chance the modded items will need to be resaved! This is due to a limitation in how I chose to save items. For those that play with some NSFW mods that add equippable items: Some keywords are already defined within the included .ini file along with the default hotkey and font size. Keywords that are included in this filter will NOT be managed by this plugin. Credit where its due: alandtse for CommonLibVR ArranzCNL for the plugin template used which provides the needed engine hooks in order to display the menu (something much more advanced than I could manage) Submitter rfgggg Submitted 05/22/2025 Category Regular Mods Requirements Regular Edition Compatible Install Instructions 2
slonez1 Posted May 22, 2025 Posted May 22, 2025 (edited) This is something I would enjoy as well. The SLS feature requires the gear to be in your inventory. Is that true for this as well? I just tried this for the GoG Skyrim version (1.6.1179) and it gives a big warning that it failed to load correctly. Edited May 22, 2025 by slonez1
NativeEngoyer Posted May 23, 2025 Posted May 23, 2025 9 hours ago, rfgggg said: Beyond the normal Address Library requirement and SSE Engine Fixes this also requires SKSE Menu Framework Wrong link)
rfgggg Posted May 23, 2025 Author Posted May 23, 2025 4 minutes ago, NativeEngoyer said: Wrong link) Thanks, fixed it
rfgggg Posted May 23, 2025 Author Posted May 23, 2025 11 hours ago, slonez1 said: This is something I would enjoy as well. The SLS feature requires the gear to be in your inventory. Is that true for this as well? I just tried this for the GoG Skyrim version (1.6.1179) and it gives a big warning that it failed to load correctly. 1. Yup, requires the items to be in the inventory and worn when hitting the save button. 2. Thanks for the heads up! Turns out I was building against the wrong version of CommonLib, fixed tested against GOG 1179, and reuploaded so it should work for you now. 1
Reekum Posted May 23, 2025 Posted May 23, 2025 im still waiting for the day we can get an outfit manager that works with SL that combines modular armors like TAWOBA into one click equips (I think armor basket got close but was pretty buggy/didnt play well with SL)
Talesien Posted May 24, 2025 Posted May 24, 2025 (edited) For some reason the dll refuses to load for me (1.6.1170): Spoiler The skse log isn't particularly helpful, the only entries connected to this mod are: checking plugin Not-Another-Outfit-Manager.dll loading plugin "Not-Another-Outfit-Manager" plugin Not-Another-Outfit-Manager.dll (00000001 Not-Another-Outfit-Manager 00000030) couldn't load plugin 126 (handle 82) Edited May 24, 2025 by Talesien
bloodrequest Posted May 25, 2025 Posted May 25, 2025 On MO2 it tells me "Couldn't load Not-Another-Outfit-Manager.dll ([NoDelete] Not-Another-Outfit-Manager). A dependency DLL could not be found (code 126)." and In game SKSE Menu Framework is empty. I'm on 1.5.97.
shrtjsrtj Posted May 25, 2025 Posted May 25, 2025 Also getting dll issues but I'm using GOG version 1.6.659.
rfgggg Posted May 27, 2025 Author Posted May 27, 2025 On 5/24/2025 at 6:57 PM, Talesien said: For some reason the dll refuses to load for me (1.6.1170): Reveal hidden contents The skse log isn't particularly helpful, the only entries connected to this mod are: checking plugin Not-Another-Outfit-Manager.dll loading plugin "Not-Another-Outfit-Manager" plugin Not-Another-Outfit-Manager.dll (00000001 Not-Another-Outfit-Manager 00000030) couldn't load plugin 126 (handle 82) On 5/24/2025 at 11:38 PM, bloodrequest said: On MO2 it tells me "Couldn't load Not-Another-Outfit-Manager.dll ([NoDelete] Not-Another-Outfit-Manager). A dependency DLL could not be found (code 126)." and In game SKSE Menu Framework is empty. I'm on 1.5.97. Gotta check, do you have the latest C++ Redistributable installed on your system(Don't forget to reboot after installing)? From what I can tell 126 (0000007E) points to that being a potential issue, also check to make sure your Address Library is correct and that Engine Fixes(both parts) is installed and working. On 5/25/2025 at 12:56 AM, shrtjsrtj said: Also getting dll issues but I'm using GOG version 1.6.659. Are you getting an error window like the above folks?
Talesien Posted May 27, 2025 Posted May 27, 2025 (edited) 7 hours ago, rfgggg said: Gotta check, do you have the latest C++ Redistributable installed on your system(Don't forget to reboot after installing)? From what I can tell 126 (0000007E) points to that being a potential issue, also check to make sure your Address Library is correct and that Engine Fixes(both parts) is installed and working. Are you getting an error window like the above folks? Check on all of those, I've got about 2.5k mods, with dozens of SKSE mods, all working fine. What version of commonlibsse did you use? The NG variant I assume? Edit: 3.01 shows the same behaviour. I don't understand it. I'm going to try in my development setup with just the requirements tomorrow and see if that makes a difference. Edited May 27, 2025 by Talesien
Umbranoct666 Posted May 27, 2025 Posted May 27, 2025 Nice mod mate! One thing i dislike tho: Enchantments are not being applied when equipping outfit with your skse plugin
shrtjsrtj Posted May 28, 2025 Posted May 28, 2025 9 hours ago, rfgggg said: Are you getting an error window like the above folks? Yeah, same error window with 0000007E error.
Talesien Posted May 28, 2025 Posted May 28, 2025 Tried in a minimal setup of around 36 mods, mostly just bug fix stuff with some helpers like more informative console and enbhelper. No joy, still stuck with the same error message.
bloodrequest Posted June 13, 2025 Posted June 13, 2025 On 5/27/2025 at 10:46 AM, rfgggg said: Gotta check, do you have the latest C++ Redistributable installed on your system(Don't forget to reboot after installing)? From what I can tell 126 (0000007E) points to that being a potential issue, also check to make sure your Address Library is correct and that Engine Fixes(both parts) is installed and working. Are you getting an error window like the above folks? Still doesn't work
darkangel2041 Posted July 31, 2025 Posted July 31, 2025 Hello, Thanks for your mod. I am still looking for a better mod to handle outfits. I have 2 questions. If an item is enchanted, do I need to resave the armor set ? How your mod will handle devious devices (what happen is the PC is wearing a device and you try to apply your armor set) ?
NoppaiKohai Posted August 4, 2025 Posted August 4, 2025 What is the hot key to open the GUI to save / load your outfit?
minguskingus Posted August 5, 2025 Posted August 5, 2025 On 8/4/2025 at 12:12 AM, NoppaiKohai said: What is the hot key to open the GUI to save / load your outfit? The default key is F1. There's an option to change the hotkey inside of the imGUI menu.
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