El_Duderino Posted April 10, 2025 Posted April 10, 2025 Devious Whiterun Brothel View File Earn money by selling your body or getting tied up in devious furniture. You can of course also visit as a customer and enjoy the cozy atmosphere. Welcome to Whiterun's House of Pleasure! Oh dear, yet another brothel or player prositution mod on LL? Well, yes! This mod does nothing new, but I hope it adds a consistent and enjoyable experience without feature creep or compatibility woes. This mod is feature-complete and has been through a fair amount of testing. Judging by the feedback so far, it appears to be stable and without major issues. Please leave a comment about what you like or dislike and especially if you encounter any bugs! Key Features A brothel in the city of Whiterun, frequently visited by some of Whiterun's citizens and travelers. You can visit it as a customer and buy sex, food and drink. You can work there yourself either as a prostitute or as "living decoration" and get tied up in devious furniture. Installation Install the file "Devious Brothels - Main.zip" with the mod manager of your choice. (Fully optional!) xVASynth voices can be installed alongside the main mod. (Fully optional!) Open Animation Replacer (OAR) hobble dress animations for the brothel maid can be installed. Please see the installations instructions in the .zip file for details. This obviously requires OAR to work. Requirements Devious Devices SE (ideally NG) Ebonitium -- only needed for meshes and textures of the decorative objects in this mod. You don't need to activate its Devious Arena.esp if you don't plan on playing the Ebonitium mod. Compatibility This mod should be compatible with almost every other mod, even comprehensive city overhauls of Whiterun except for Open Cities, which is 100% incompatible. This mod should be fully compatible with all other prostitution mods. Player gender does not matter. This mod is intentionally unaware of mods that add licenses or other prerequisities for the player to prostitute themselves. This mod is intentionally unaware of any other NPCs (incl. followers) which might accompany you to the brothel. This mod does not alter any vanilla NavMesh, object records, or even NPC records. The Whiterun NPCs which you can meet in the brothel are clones of the base game ones. Brothel Location The brothel is located in a cellar under the inner city wall between the Plains and the Wind District. The brothel is small and cozy. The entrance just by the arch above The Drunken Huntsman. An Orc guard is nearby during opening hours. Speak to him to enter. Do not fast-travel in or out of the brothel and do not use console "coc" commands to enter/leave the brothel cell. Doing so will cause the brothel's NPC scheduling to either not start, or won't shut it down when you leave and thus cause unnecessary strain on your game. Brothel NPCs In the brothel, you'll find the owner, a waitress/maid, and a full-time prostitute. Speak to the owner if you want to work at the brothel. He is also the one to speak to if you want to leave. Speak to the waitress if you want to buy some refreshments. Speak to the prostitute if you want to have sex. Various citizens of Skyrim and some random travelers frequent the brothel from time to time. Some days are busier than others. Working at the Brothel You can work as a part-time prostitute. The brothel charges fixed fees for certain sex acts. The owner's cut is 50%. You can work as long and often as you wish. Make sure you can actually pay your owner's share before you quit work. Customers may reward you with tips for good work. This heavily depends on your skills (speech), looks (outfit), and SexLab player skills. You can work as "living decoration" and allow yourself to get tied up in devious furniture. Your payment depends on how long you are willing to endure. The furniture is time locked and can't be struggled out of before the agreed-upon time is up. Bonus payments are available. All work at the brothel is voluntary. The brothel's owner will explain all the details when you speak to him. The brothel owner also has "immersive debug" dialogue. You can use that when the brothel NPCs might get stuck in a scene, or when the brothel's NPC scheduling has stalled (this should restart the mod if you got teleported or "coc" out of the cell). Recommended Other Mods Skooma Whore -- that mod adds brothels to the walled cities which were the main inspiration for this mod! Mods that make the game's economy harsher as an incentive to work in a brothel. Submitter El_Duderino Submitted 04/10/2025 Category Adult Mods 9
johntrine Posted April 10, 2025 Posted April 10, 2025 is there an example of what the oar animation looks like? like a gif or video?
El_Duderino Posted April 10, 2025 Author Posted April 10, 2025 36 minutes ago, johntrine said: is there an example of what the oar animation looks like? like a gif or video? It's the same that ships with Devious Devices, that's why it requires manual file copying (the DD hkx files can't be distributed outside of DD). I split it into a separate OAR set so that I the NPC hobble dress didn't need to be an actual DD (with DD NPC polling). 1
Fauvette Posted April 10, 2025 Posted April 10, 2025 Hey! Seems to be incompatible with the "Dawn of Skyrim" city overhaul mod; the guard is standing outside where the door should be, but the door is nowhere to be found :(. The only mod i have affecting whiterun is the Dos
johntrine Posted April 11, 2025 Posted April 11, 2025 9 hours ago, El_Duderino said: It's the same that ships with Devious Devices, that's why it requires manual file copying (the DD hkx files can't be distributed outside of DD). I split it into a separate OAR set so that I the NPC hobble dress didn't need to be an actual DD (with DD NPC polling). yeah, my dumb ass realised that after i re read the instructions. i thought i was supposed to move files from this mod to dd to oar. ot is the other way around
El_Duderino Posted April 11, 2025 Author Posted April 11, 2025 8 hours ago, Fauvette said: Hey! Seems to be incompatible with the "Dawn of Skyrim" city overhaul mod Ah, I realize how that could be confusing. But there is no door to enter the brothel. Adding a physical door would have required NavMesh changes, which would have caused compatibility issues with all city overhaul mods. Speak to the Orc hangs around the black and yellow banners during opening hours of the brothel (around 11 a.m. to midnight). He will let you in during that time. I am using Dawn of Skyrim myself; it works well alongside this mod.
El_Duderino Posted April 11, 2025 Author Posted April 11, 2025 3 hours ago, johntrine said: yeah, my dumb ass realised that after i re read the instructions. i thought i was supposed to move files from this mod to dd to oar. ot is the other way around No, it's the other way around: copy the files from DD to OAR into this mod. Do not let it overwrite the json files in the process.
bigbasi Posted April 11, 2025 Posted April 11, 2025 This place needs a bard 😉 I usually turn the music of while playing, so I just found out, that there is actually Background Music. So maybe set this Music as "ambient Music/Sounds" ? Anyway. I'd like to suggest something. would it be possible to include a third option? A combination of being bound and prostitution, there are so many SL animations with xcross, wheels, pillorys and so one which could be used?
johntrine Posted April 11, 2025 Posted April 11, 2025 10 hours ago, El_Duderino said: No, it's the other way around: copy the files from DD to OAR into this mod. Do not let it overwrite the json files in the process. yeah, that's what i said.
DoroLL Posted April 11, 2025 Posted April 11, 2025 (edited) Hello. I think “living decoration” is a unique idea. But can you create a version that does not Requirements Devious Devices and Ebonitium? Because I do not want to install these mods and Zaz. As an alternative to these, my suggestion how about “cage” ? The Player character, Follower, NPC performs a sex show inside cage with animals, creatures, customers. p.s. I don't dislike the “Devices“, dislike the fact that SLAL animation registrations drop greatly when the DD is installed. That is, if you extract only the necessary objects from the DD and incorporate them into your mod as “decorations” then no problem. However, to the extent that it does not affect the SLAL. I have one more wish. Dialogue and text should be minimal. Your mod is already translated into russian, Me too, also considering translation into japanese. Please keep in mind, the LL has many non english speaking players. The simple and minimum will make the mod, more loved by different language players. Edited April 13, 2025 by DoroLL 2
El_Duderino Posted April 13, 2025 Author Posted April 13, 2025 On 4/12/2025 at 12:49 AM, DoroLL said: But can you create a version that does not Requirements Devious Devices and Ebonitium? Because I do not want to install these mods and Zaz. Only the meshes and textures from the Ebonitium mod are needed, You don't have to activate its .esp and also won't need to install its dependencies (like Zaz). I'll try to create an asset pack for this mod to make installation easier (if I can figure out which files from Ebo I actually used...) Devious Devices on the other hand is non-negotiable. The whole mod was built around it; removing it would be like starting from scratch. Have you played the latest version of DD NG (0.4) yet? It comes with a completely rewritten animation filter, which allows almost all of your installed SLAL animations to be played with bound arms, etc. Only the petsuit still uses filtering if I understood it correctly. On 4/12/2025 at 12:49 AM, DoroLL said: Dialogue and text should be minimal. That's just my style, I guess. I like to add flavor and give the NPCs at least a little bit of character through dialogue and I don't think I'll ever want to change that.
El_Duderino Posted April 13, 2025 Author Posted April 13, 2025 On 4/11/2025 at 1:55 PM, Rapilo said: Interessant mod! Ostim compatible? I don't know. I've never used Ostim myself. The mod used the standard SexLab calls. Can Ostim run off them?
albyznts Posted April 13, 2025 Posted April 13, 2025 Tried out the mod, works perfect with no issues. Being a display model/decoration is really appreciated and actually not a very common feature in similar mods, despite the fact the tools for it have been available for a long time. Here just to be a voice appreciating the dialogue. There are many mods adding brothels, prostitution frameworks and ways to involve youself in sex content. Your dialogue and implementation is what makes it different from others, so don't hesitate in adding your own spin to it. Someone (me) will surely appreciate it, even if they don't add a comment around here. I also enjoyed Ebonitium so no surprises there. Thanks for your work.
Guest Posted April 13, 2025 Posted April 13, 2025 2 hours ago, El_Duderino said: Eu não sei. Eu nunca usei o Ostim. O mod usou as chamadas padrão do SexLab. Ostim pode fugir deles? I believe it is just a matter of changing the calls from SL to Ostim. Someone who understands better may be able to help you do this.
DoroLL Posted April 13, 2025 Posted April 13, 2025 (edited) 5 hours ago, El_Duderino said: Only the meshes and textures from the Ebonitium mod are needed, You don't have to activate its .esp and also won't need to install its dependencies (like Zaz). I'll try to create an asset pack for this mod to make installation easier (if I can figure out which files from Ebo I actually used...) Devious Devices on the other hand is non-negotiable. The whole mod was built around it; removing it would be like starting from scratch. Have you played the latest version of DD NG (0.4) yet? It comes with a completely rewritten animation filter, which allows almost all of your installed SLAL animations to be played with bound arms, etc. Only the petsuit still uses filtering if I understood it correctly. That's just my style, I guess. I like to add flavor and give the NPCs at least a little bit of character through dialogue and I don't think I'll ever want to change that. I have FNIS tested it. Billyy, FlufyFox, SH Furniture, Sailing Rebel, Nibbles, Psyche, K4. Of these, only Psyche could not be finished. This would be fine to install DDNG. I'll keep testing with New Game and wait for the Ebo asset pack to be ready p.s. How about setting up a “cage” in Helgen? Devastated town become prostitution town would be realistic, and I think inside the fort was empty. Edited April 13, 2025 by DoroLL
marcus5839001 Posted April 13, 2025 Posted April 13, 2025 Simple but nice and stable mod, hope the "living decoration" have more interactions in the future, also integrate contraptions from other mods like DM 3
DoroLL Posted April 17, 2025 Posted April 17, 2025 (edited) Hi. My impressions and suggestions. 1. I think the dialog could be simplified a little more. Dialog is something to be skipped after one or two plays. 2. It would be better to change the faces of NPC prostitute and maid. For example, make use of Bijin mod, replace with the Ysolda, Carlotta Valentia clones. 3. I want to change NPC full body ebonite costume. I love to regular type Devices more. 4. PC tied to wall is do not displayed in free camera mode. This maybe fun for NPCs, but for me... 5. Non paying customers. This was frustrated elements in Radiant Prostitution RMCW. Edited April 17, 2025 by DoroLL
Vyru Posted April 19, 2025 Posted April 19, 2025 (edited) Great mod, everything works perfect. Thanks a lot! 😊 Edited April 20, 2025 by Vyru
El_Duderino Posted April 19, 2025 Author Posted April 19, 2025 Thank you all for the kind feedback! It's nice to hear that the mod seems to be working well so far. 1
Dendriah Posted April 19, 2025 Posted April 19, 2025 will you add more to this mod? like any quests or anything
DoroLL Posted April 20, 2025 Posted April 20, 2025 (edited) 4 hours ago, El_Duderino said: Thank you all for the kind feedback! It's nice to hear that the mod seems to be working well so far. Hi. Replacement NPC candidates. Susanna the Wicked and Mirabelle Ervine. I always regretted that their would die. Do you know about くっころ = KUKKORO? Elisif the Fair and Elenwen it would be fun to bind up Edited April 20, 2025 by DoroLL
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