Ricordi Posted March 15, 2025 Posted March 15, 2025 After installing a 3BA body mod and running it through BodySlide, I encountered an issue where small gaps appear around my character's neck. The neck gaps appear to show up on other bodies as well, such as the regular CBBE and UBE body. This happens regardless of the character's weight, the clothing they wear, the body preset i build in BodySlide etc. -- I disabled all possible mods related to makeup, body textures, skeletons etc., but that didn’t help. -- I also tried ENB and Community Shaders to solve it in post-processing —none of them resolved the issue. -- Sculpting in RaceMenu didn't help. If anyone has faced a similar problem, please share your solution. Here is my Load Order: Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccBGSSSE001-Fish.esm ccQDRSSE001-SurvivalMode.esl ccBGSSSE037-Curios.esl ccBGSSSE025-AdvDSGS.esm _ResourcePack.esl unofficial skyrim special edition patch.esp UOSC.esl DynamicCollisionAdjustment.esl SmoothCam.esl TrueHUD.esl RaceCompatibility.esm Expressive Facegen Morphs.esl ECE Sliders for Racemenu.esl Schlongs of Skyrim - Core.esm TheNewGentleman.esp High Poly Head.esm SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm Devious Devices - Contraptions.esm ZaZAnimationPack.esm Fertility Mode.esm CreatureFramework.esm iWant Widgets.esl OCF.esp Keytrace.esp Dynamic Activation Key.esp fixLOD.esp UIExtensions.esp McmRecorder.esp AddItemMenuSE.esp Soul Resurrection - Injury and Alternative Death System.esp SkyUI_SE.esp MCMHelper.esp SkyHUD.esp TrueDirectionalMovement.esp BetterThirdPersonSelection.esp I4IconAddon.esp BOOBIES_ImmersiveIcons.esp AIT.esp UntarnishedUI_Subtitle.esp RaceMenu.esp RaceMenuPlugin.esp RaceCompatibilityUSKPOverride.esp RaceMenuHH.esp HeelsFix.esp FNIS.esp HellbladeTimedBlock.esp Precision.esp Disable Turn Animation.esp Apocalypse - Magic of Skyrim.esp AlternatePerspective.esp iNeed.esp iNeed - Extended.esp Animated Interactions.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOSRaceMenu.esp XPMSE.esp CBBE.esp RaceMenuMorphsCBBE.esp 3BBB.esp SOSPhysicsManager.esp RaceMenuMorphsHIMBO.esp HIMBO.esp Racial Body Morphs.esp OBody.esp Sheps_Tattoo_Collection.esp ZhizhenTattoo.esp zhizheneyes.esp ZhizhenBrows.esp ZhizhenMakeup.esp (SDZ21) Beauty Marks.esp DiabetoxEyes.esp Even More Brows HPH.esp Even More Eyes.esp EvenMoreMakeup.esp FMS_FemaleMakeupSuite.esp Improved Eyes Skyrim.esp Kala_Eyes.esp Koralina's Eyebrows.esp koralinas_freckles_moles.esp Koralina's Makeup Tweaks.esp Lamenthia's Marks of Beauty.esp MikanEyes All in one SE.esp Tullius Eyes.esp VividEyes_Fissure.esp [ELLE] Eyes Of Ellxe.esp Koralina's COtR Makeup Female.esp Koralina's COTR Details.esp HirayaEyes.esp (SDZ21) Lovely Makeup.esp (SDZ21) Lovely Makeup 2.esp SFO_SkinFeatureOverlays.esp Beards for High Poly Head.esp SMIM-SE-Merged-All.esp Lit Road Signs.esp Skyland Watercolor - Slow Green-Vanilla.esp Nature of the Wild Lands.esp Groundcover.esp EnhancedLightsandFX.esp ELFX - Exteriors.esp evgmodularSMPhair.esp chooeymodularSMPhairedit.esp KSHairdosSMP.esp Vanilla hair remake NPCs.esp Random Faces of Skyrim - Bandits.esp Bijin NPCs.esp Bijin Warmaidens.esp Bijin Wives.esp New Hagravens.esp Vee's Serana Valerica.esp KuroneRimLydiaReplacer.esp KuroneFollowers.esp SexLab Inflation Framework.esp Devious Devices SE patch.esp OAroused.esp OSLAroused.esp SexLabDefeat.esp SexLabDefeat_LRG_Patch.esp Cumshot.esp CumshotSL.esp SlaveTats.esp SexLab Eager NPCs.esp YouDontNeedABreak.esp titkit.esp Fertility Mode 3 Fixes and Updates.esp FM+ - Immersive Effects.esp PregnancyNormalmapSwapper.esp DynamicArmorMenu.esp Common Clothing Expanded.esp CBBE 3BA Vanilla Outfits.esp CBBE 3BA Vanilla Outfits - HIMBO.esp DH SIB.esp MoreNastyCritters.esp BakaFactoryABC.esp MNC_ABC_Patch.esp AnubAnimObj.esp SLAL_AnimationByBakaFactory.esp MilkModNEW.esp MilkModNEW ZaZ.esp MilkModNEW HF.esp MilkMod_MilkPumpsFancy.esp MilkMod_BodyMorph_MCM.esp Milk Addict.esp BreastRopeBEnableWeightSlider.esp bac.esp CowLifeServices.esp CustomComments.esp BimboSkin.esp yps-ImmersivePiercing.esp Shas' Equipable Handnails_VersionYps.esp WetFunction.esp iWant Status Bars.esp SLWidgets.esp Azurite Weathers III.esp Azurite III - HDR.esp StandardLightingTemplatesUSSEP.esp FSMPM - The FSMP MCM.esp ParallaxGen.esp PG_1.esp
traison Posted March 15, 2025 Posted March 15, 2025 1 hour ago, Sawapine said: I disabled all possible mods related to makeup, body textures, skeletons etc. What about head mesh? Also how did you determine which mod is related, by name or by inspecting the files they provide? 1 hour ago, Sawapine said: I also tried ENB and Community Shaders to solve it in post-processing I would have done the opposite and disabled these.
Ricordi Posted March 15, 2025 Author Posted March 15, 2025 6 minutes ago, traison said: What about head mesh? I used both the default head mesh and the high poly one – the gap is visible in both cases. 9 minutes ago, traison said: Also how did you determine which mod is related, by name or by inspecting the files they provide? I assumed that these mods might be causing incorrect neck rendering. These mods were my primary suspects. 7 minutes ago, traison said: I would have done the opposite and disabled these. I've tried it. It became less visible, but it didn't disappear.
traison Posted March 15, 2025 Posted March 15, 2025 17 minutes ago, Sawapine said: I assumed that these mods might be causing incorrect neck rendering These are the files related to your problem. Inspect or test the mods providing them: meshes\actors\chracter\character assets\femalehead.nif textures\actors\character\female\femalehead.dds textures\actors\character\female\femalehead_msn.dds textures\actors\character\female\femalehead_n.dds textures\actors\character\female\femalehead_s.dds textures\actors\character\female\femalehead_sk.dds meshes\actors\chracter\character assets\femalebody_0.nif meshes\actors\chracter\character assets\femalebody_1.nif textures\actors\character\female\femalebody_1.dds textures\actors\character\female\femalebody_1_msn.dds textures\actors\character\female\femalebody_1_s.dds textures\actors\character\female\femalebody_1_sk.dds I only know that CBBE and 3BAv2 are compatible with the vanilla head mesh. Letting CBBE provide the head and body textures leaves no seams. For instance, if I wanted to use high poly head, I'd either make sure it is compatible with the vanilla body (i.e. the neck vertices are in the exact same location as the vanilla head) or that the body I'm using is made for high poly head. If this is not explicitly mentioned in the mod descriptions then you'd have to test compatibility yourself. My point being, just because you have a body and a head does not mean they go together. 21 minutes ago, Sawapine said: I've tried it. It became less visible, but it didn't disappear. Considering floating point errors and the fact that there is no fusing mechanism in the game i.e. the body and the head remain 2 separate meshes, I'd say that's already within the marging of error. Its difficult to tell with the colors in that image but it kinda looks like some of the head textures are more detailed than the body texture. If that's the case then fixing that could make it even less obvious. 1
Grey Cloud Posted March 15, 2025 Posted March 15, 2025 (edited) 1 hour ago, traison said: Its difficult to tell with the colors in that image but it kinda looks like some of the head textures are more detailed than the body texture. That's what I thought. @Sawapine which skin texture mod are you using and have you tried a different one? Have you looked at any of the Bijin NPCs as they should be using their own Bijin skin rather than your default. Edited March 15, 2025 by Grey Cloud
Ricordi Posted March 15, 2025 Author Posted March 15, 2025 6 hours ago, Grey Cloud said: @Sawapine which skin texture mod are you using and have you tried a different one? Have you looked at any of the Bijin NPCs as they should be using their own Bijin skin rather than your default. I used the default CBBE body skin, Fair skin and ZhiZhen skin. Bijin NPCs have the same problem - microscopic gap in the neck area.
Grey Cloud Posted March 15, 2025 Posted March 15, 2025 (edited) 1 hour ago, Sawapine said: I used the default CBBE body skin, Fair skin and ZhiZhen skin. Bijin NPCs have the same problem - microscopic gap in the neck area. I'm currently using the ZhiZhen skin and I've not got the problem with the vanilla head or the HPH. Are the Bijin gels using their Bijin skin or your default skin? I have had this problem a long time ago in LE but I can't remember what caused it or how I got rid of it. Have you looked in XEdit or nifskope to see where the head is getting the texture from? Straws being clutched here: Have you set up BS correctly with extra step required by MO2? Settings - Advanced - Output Path - MO2\mods\Bodyslide Output\ [You can call the 'Bodyslide Output' folder anything you want.] Edited March 15, 2025 by Grey Cloud
Dm0n Posted March 16, 2025 Posted March 16, 2025 There is a mod on nexus called "Neck seam fix" or something like that Found it : maybe try this (bottom of the load order)
Ricordi Posted March 16, 2025 Author Posted March 16, 2025 21 hours ago, Grey Cloud said: I'm currently using the ZhiZhen skin and I've not got the problem with the vanilla head or the HPH. Are the Bijin gels using their Bijin skin or your default skin? I have had this problem a long time ago in LE but I can't remember what caused it or how I got rid of it. Have you looked in XEdit or nifskope to see where the head is getting the texture from? Straws being clutched here: Have you set up BS correctly with extra step required by MO2? Settings - Advanced - Output Path - MO2\mods\Bodyslide Output\ [You can call the 'Bodyslide Output' folder anything you want.] Bijin NPCs use their own meshes and textures, and even then a micro gap is visible. 6 hours ago, Dm0n said: There is a mod on nexus called "Neck seam fix" or something like that Found it : maybe try this (bottom of the load order) Already tried – no changes.
Grey Cloud Posted March 16, 2025 Posted March 16, 2025 38 minutes ago, Sawapine said: Bijin NPCs use their own meshes and textures, and even then a micro gap is visible. Okay, if they are using their own meshes and textures then there should not be a gap. What about: On 3/15/2025 at 8:39 PM, Grey Cloud said: Have you looked in XEdit or nifskope to see where the head is getting the texture from? and On 3/15/2025 at 8:39 PM, Grey Cloud said: Have you set up BS correctly with extra step required by MO2? Settings - Advanced - Output Path - MO2\mods\Bodyslide Output\ [You can call the 'Bodyslide Output' folder anything you want.]
Grey Cloud Posted March 16, 2025 Posted March 16, 2025 I've jut realised you mentioned UBE in the thread title. I've never used it myself and looking at the description page I never will. My advice at this stage would be to uninstall anything UBE and uninstall anything to do with CotR. I would also uninstall 3BA and Whatever skin mod you have installed. Then I would uninstall and reinstall CBBE and BodySlide. I would then go into a new game and see how things look.
Ricordi Posted March 17, 2025 Author Posted March 17, 2025 10 hours ago, Grey Cloud said: I've jut realised you mentioned UBE in the thread title. I've never used it myself and looking at the description page I never will. My advice at this stage would be to uninstall anything UBE and uninstall anything to do with CotR. I would also uninstall 3BA and Whatever skin mod you have installed. Then I would uninstall and reinstall CBBE and BodySlide. I would then go into a new game and see how things look. I did that and now I can't seem to see those plaques around my neck. But as soon as I turn on the regular CBBE body, they show up, and the more I turn on body texture mods, makeup mods, etc, the better that gap shows up. 11 hours ago, Grey Cloud said: Okay, if they are using their own meshes and textures then there should not be a gap. But the gap persists anyway. On 3/15/2025 at 10:39 PM, Grey Cloud said: Have you looked in XEdit or nifskope to see where the head is getting the texture from? Spoiler Idk what should i see here. On 3/15/2025 at 10:39 PM, Grey Cloud said: Straws being clutched here: Have you set up BS correctly with extra step required by MO2? Settings - Advanced - Output Path - MO2\mods\Bodyslide Output\ [You can call the 'Bodyslide Output' folder anything you want.] Did as you said. Generated to another folder “Bodyslide Outputs” and activated as a mod in MO2.
Grey Cloud Posted March 17, 2025 Posted March 17, 2025 Sorry, I'm out of ideas. Either there are things you aren't mentioning or things you are doing badly wrong but some of what you are describing seems unlikely, e.g. the Bijin women using there own mesh and texture yet having the gap.
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