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Posted

Question, How Petit is Petit Scale wise?
I'm under the assumption that it will be .8 for ladies
Then for men the size would be 1.5
However some of the animation states that for Men it's 1.15 Max

 

 

  • 2 weeks later...
  • 3 weeks later...
  • 2 weeks later...
Posted

mod is crazy good, though, i got lots of ctd's when trying to animate recently, so i'd accuse this, sadly bc it inserts itself on SL stuff that majority of the time, gets to be a mess, but it does work, though i'm not sure its that worthy of using the scaler, 

Posted

This mod is it! What a jewel! 💎 For those crashing... you have bad mod list/LO issues or any other thing you can think off in a game as complex as this.

 

I actually modified it to work with UBE on a 2000+ Mod list (my own list). Works flawlessly for hours.

Posted

For those who just want this to auto scale those (1.15) bigguy tagged animations:

  1. Go to Scaling settings
  2. Set the rescale mode to "Fixed Scale"
  3. Leave the "Fixed Scale" at 1.00

The initial default values work well enough.

  • 2 weeks later...
Posted

So i have an issue with the default json file. I cant load it. The console says it cant parse that file at line 1:0 a bracket is missing near the end.
I did take a look at the the file with notepad++ but i dont see were a bracket is missing.
Does anyone have clue were that bracket is missing or if my file is just broken?

Posted
On 6/6/2025 at 2:42 AM, PoroKing2 said:

Installed and I cannot see this in mcm as well


I'm trying to work this out too but seems like an either an overwrite issue or load order, MCM shows up on SE with just Sexlab, Scaler and SkyUI
I can't get it to show up in VR but if I had to guess its built for Anniversary not that you can tell much from the ESM since it has no requirements listed

Anyone who did get this mod working what Game version are you running SE, SA, VR ?
And have you noticed any mod conflicts?

Posted

Sooo. With VR version, i had no problems for MCM to appear (new game is your friend when adding mods). But problem arose

I did reset to default but important section of mcm is greyed out for next stage of doing setup:

image.thumb.jpeg.56254323a9c08de70e014a55530e413b.jpeg

 

I'll be trying workaround. Noticed that you can load cfg from json on same page, so make gonna exactly same list on animations on Flatrim - copy json, load it in vr.

Posted
On 6/13/2025 at 2:44 AM, unwashed biomass said:

Sooo. With VR version, i had no problems for MCM to appear (new game is your friend when adding mods). But problem arose

I did reset to default but important section of mcm is greyed out for next stage of doing setup:

image.thumb.jpeg.56254323a9c08de70e014a55530e413b.jpeg

 

I'll be trying workaround. Noticed that you can load cfg from json on same page, so make gonna exactly same list on animations on Flatrim - copy json, load it in vr.

 

I still don't get why its not showing for me literally started new game fresh install nothing but Sexlab (and requirements) and the scaler still no MCM

Definetly there cause it has Sexlab.esm as a requirement

Posted
2 hours ago, GenericsSkyrimEnjoyer said:

 

I still don't get why its not showing for me literally started new game fresh install nothing but Sexlab (and requirements) and the scaler still no MCM

Definetly there cause it has Sexlab.esm as a requirement

Well scaler don't work unfortunatelly, other stuff do, like hearts or hot breath. Some1 would need to investigate scripts and make a patch which probably won't happen. Ehhh sad life.

Posted
On 6/15/2025 at 7:40 PM, unwashed biomass said:

Well scaler don't work unfortunatelly, other stuff do, like hearts or hot breath. Some1 would need to investigate scripts and make a patch which probably won't happen. Ehhh sad life.

SL Scaler Fix1.zip Quick and dirty but should work

Posted (edited)
5 hours ago, Metalized said:

SL Scaler Fix1.zip Quick and dirty but should work

Now everything seems to work, except scalling itself, filters work, i disabled mini filter, petite animation played but both player character and creature were unscaled (1.0 and 1.0)

Edited by unwashed biomass
Posted (edited)
3 hours ago, unwashed biomass said:

Now everything seems to work, except scalling itself, filters work, i disabled mini filter, petite animation played but both player character and creature were unscaled (1.0 and 1.0)

3BA? Check if you have script Mus3BPhysicsManager.pex in CBBE 3BA mod directory. If it's not there you can reinstall physics using this tool https://www.nexusmods.com/skyrimspecialedition/mods/30174?tab=files&file_id=344057

 

Does scaling work with human animations? 

Edited by Metalized
Posted
8 hours ago, Metalized said:

3BA? Check if you have script Mus3BPhysicsManager.pex in CBBE 3BA mod directory. If it's not there you can reinstall physics using this tool https://www.nexusmods.com/skyrimspecialedition/mods/30174?tab=files&file_id=344057

 

Does scaling work with human animations? 

It doesn't. Then I xEdited in Vicar Amelia follower to have 0.8 scale (shes custom race but i doubt it matters). And sche scalled to 1.0 in animations.... even with scaller feature unticked in Sexlab Scaller (disable ctd fix is enabled and even actor heights greyed out). That made me wonder. I removed Sexlab Scaller from MO2 list, made a new game, disable ctd fix checked, went for Amelia 0.8 scale, initiated sex and she scales to 1.0 for some reason. So problem may lie not in current Sexlab Scaller scripts, but in VR patch.Source.7z- If you have time, will, energy, wink.

Posted (edited)
On 6/19/2025 at 6:28 PM, unwashed biomass said:

It doesn't. Then I xEdited in Vicar Amelia follower to have 0.8 scale (shes custom race but i doubt it matters). And sche scalled to 1.0 in animations.... even with scaller feature unticked in Sexlab Scaller (disable ctd fix is enabled and even actor heights greyed out). That made me wonder. I removed Sexlab Scaller from MO2 list, made a new game, disable ctd fix checked, went for Amelia 0.8 scale, initiated sex and she scales to 1.0 for some reason. So problem may lie not in current Sexlab Scaller scripts, but in VR patch.Source.7z- If you have time, will, energy, wink.

Got it reproduced. I'll try to find why disabling slvr scaling doesn't work, at the first sight the script logic is ok. No promises that I can fix it but I'll give you know in a few days.


UPD: I didn't find anything wrong with SLVR scripts, so I made a SKSE hook that disabled the SetScale function. And no luck, the scale change still happens without the setScale function. I don't have enough knowledge/time to fix it properly, so I eventually came up with a small workaround. Changing the animation/transition will call the scale change function from the scaler. If someone knows how to hook actor scaling from animation (havok?) give me some advice.Scaler fix for VR (2).zip

Edited by Metalized
Posted

i was able to make this work with slp+ but then i fuckin decided to update, it stopped working and now when i reverted back it still doesnt work, even on new saves, no scalling, no hearths, no breath, someone help lolllllll

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