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[mod] Raid to Target & Kidnap Characters + Force Sex (For CD3)


not_a_box

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Posted

Raid to Target & Kidnap Characters + Force Sex (For CD3)


About this mod:

 

NOTE: I made this as a submod for Crusader Dongs 3 (CD3) but I decided to split it and added a separate file which does not require CD3 if you only want the Targeted Raid for Captives CB. Read below for details.

 

 

This is another mod I made for myself and thought I'd share. This mod gives you a version of the Raid for Captives CB that religions with the Human Sacrifices tenant have. This new CB gets rid of the sacrifice requirement and also does not require any religious tenant. This lets you kidnap any princes/princess that you want to add to your harem/make your concubine after winning your war. 

 

***NEW!***

You can now also target people to capture via raiding! If a character is marked for capture and located in a holding which you raid (and your raid intent is set to 'Capture'), you will be able to take them hostage without needing the CB!

 

In addition, since CD3 does not have a non-con sex option, I added a "Forced Sex" character interaction that you can use with your prisoners. This lets you forcefully lay with your prisoner, which gives them a few negative effects and gives you stress relief and dread.

 

***NEW!***

The CD3 version also now allows you to capture randomly generated men while raiding! If enabled in the settings decision, you will get an event every time you raid a county allowing you to capture men who have the culture and faith of the place you raid.

 

I plan on adding a few more flavor options for CD3 and expanding the interaction a bit.

 

Features:

  • Non-CD3 Required Features:
    • New Raid for Captives CB which is unlocked for all religions and does not require sacrificing hostages
      • You get 3 hostages for Counties, 4 for Duchies, and 5 for Kingdoms/Empires
    • Must be enabled and also controlled through a settings event accessible by a character decision
    • Settings event allows you to choose to capture only men or women if you have a gender preference
    • Younger, beautiful and fit hostages are more likely to be captured after winning the war
    • You can manually mark individuals who you want to take hostage instead of them being randomly selected
      • This is done by the character interaction "Mark for Capture" under hostile interactions
      • If you mark more characters then you can capture (see limits above) then the game will randomly pick your marked characters to take hostage until you hit your limit
    • You can only take non-landed courtiers or guests as hostages. You can mark landed characters, but it will do nothing.
      • In addition, you can only take hostages of the person you are directly waging war against (You can't capture hostages from their vassals)
    • You can now also take people hostage via raiding!
      • If a character is marked for capture and is located in a county which you have raided, you can now capture them that way instead
      • You must have your army set to the 'Capture' raid intent
      • This will allow you to capture landed characters or court members of their vassals!
  • CD3 Required Features:
    • New non-con "Forced Sex" character interaction which you can use with your prisoners
      • Found under the "Prison" character interaction tab
    • Gives your victim stress, negative effects and opinion loss while giving you stress relief and dread
    • Uses CD3 sex interactions, so will play sex cutscene and tops/bottoms will also gain sex experience and stress accordingly.
    • Can enable feature which allows you to capture randomly generated men while raiding
      • Is enabled via the settings decision
      • Every time you raid a county with it enabled, you will capture two men which you can choose to keep
      • This feature will disable sacking the county and instead add it's own debuff

 

Requirements & Installation:

  • Non-CD3 Version Requirements:
    • No other mods required. Simply unzip the non-CD3 mod in the mods folder and play.
  • CD3 Version Requirements: 
    • Crusader Dongs 3 (CD3) is needed in order to run this mod and play it's animations
    • Unzip this mod in the mods folder, then make sure that this mod is below all CD3 files in the load order

 

Compatibility:

  • Non-CD3 Version Compatibility:
    • This mod should be compatible with most other mods, including Carnalitas and CBO. However, I have not tested it extensively. 
  • CD3 Version Compatibility: 
    • Only mods compatible with CD3 are compatible with this mod. Meaning, both Carnalitas and CBO are incompatible.
    • Otherwise, this mod should be compatible with most other mods

 

 

Credit:

 

Full credit for all Crusader Dongs 3 (CD3) functions, models and animations goes to Lord Bohemond. Penis models seen in the screenshots belong to him and CD3.


 

Posted
11 hours ago, TheWatermelon said:

Can landless characters use these interactions and the CB? If not would it be possible to allow them to, even if they can only capture 1 hostage?

This will work for landless characters as well. Just make sure to enable the CB via the decision menu first.

 

Also, the hostage limit does not use your rank but the defender's rank. So if you are a landless adventurer and win a war against a kingdom, you get 5 hostages. 

Posted
18 hours ago, Rensome said:

Will the AI use this? If not, could it please be added? Maybe as a gamerule toggle, with how often they will or not. 

Which feature? Currently the AI won’t use anything from this mod.

 

Very new to modding and I don’t really know how to make the AI use the raid CB well. For the Forced Sex interaction, I could potentially make the AI use it on players.

Posted
On 2/22/2025 at 9:17 PM, not_a_box said:

Which feature? Currently the AI won’t use anything from this mod.

 

Very new to modding and I don’t really know how to make the AI use the raid CB well. For the Forced Sex interaction, I could potentially make the AI use it on players.

I mainly meant the CB. But the interaction is good too. Good luck with your modding, hopefully you can figure out a way out to do so.

Posted

Thanks for making this, I've been wishing for a new raiding/force prisoners mod in addition to DWtoska's mod.

The modder is inactive, but they did implement randomly generated courtier prisoners from raids in their mod, if you want to see how it works.

 

Posted
On 3/5/2025 at 10:16 PM, Grimmdal said:

Does this override the vanilla capturing or is it on top of it ?

It is on top of it, so you can use both if your religion uses it.

On 3/3/2025 at 4:14 PM, Hakkapeliitta34 said:

Thanks for making this, I've been wishing for a new raiding/force prisoners mod in addition to DWtoska's mod.

The modder is inactive, but they did implement randomly generated courtier prisoners from raids in their mod, if you want to see how it works.

 

I can probably import and update most of this mod's functionality if there is demand for it.

  • 2 weeks later...
Posted
On 3/9/2025 at 2:13 AM, not_a_box said:

I can probably import and update most of this mod's functionality if there is demand for it.

I would like that. By the way, the biggest problem from the mod was how easy it was to imprison enemy knights and commanders from the capture events that launch during a battle. You could capture all the enemy characters in the army from a single battle even while the battle was ongoing, including the enemy ruler. It made wars a cakewalk. A game rule to significantly lower/remove the event firing chance would be good, or maybe adding a skill check on it could balance it.

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Posted
On 6/9/2025 at 8:14 AM, Dwjliel said:

With this being a CB seems it's not actually raid to capture, but declare war to capture...

This has now changed. If you have characters marked for capture who are located in the county you are raiding, and are using the 'Capture' raid intent, it will now almost always capture those characters for you. 

Posted (edited)
6 hours ago, not_a_box said:

This has now changed. If you have characters marked for capture who are located in the county you are raiding, and are using the 'Capture' raid intent, it will now almost always capture those characters for you. 

oh fuck yeah!

Nice thank you.

Edited by Dwjliel
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Posted

Game version updated. Should all be working from when I tested it.

Also, I added a new 'Mind Break' interaction that can also be used in the CD3 version of the mod.

Posted

Andd I just realized I forgot to update the Non-CD3 version. Whoops. Should still work the same, I'll reupload it in a bit.

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