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SexoutNG '98 BETA 9


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Posted
On 8/4/2026 at 2:52 PM, Tattman said:

Hey everyone, I have a rather baffling occurrence happening. I am using the newest NG Beta,(2.11.6 beta 3) and have found that in Big Town, if I try to have sex with Bittercup, everyone in the cell around me including Bittercup disappears

 

On 8/5/2026 at 11:19 PM, Torchwood said:

 

On 7/5/2026 at 12:18 AM, Machiavelique said:

So my opinion is that you must have a mod that changes Bittercup’s adult/child status, you should try to find that mod in order to disable it.


I'm only using TTW Redesigned (since NVR3 isn't TTW compatible), and it's an all in one. Is there a way to fix this just editing it with GECK Extender?

 

 

Regarding the Bittercup issue can you try this esp with NG 2.11.6b4 so that I can figured out when the problem occurs ?

TestDebugNG_2.esp 

 

 

 

 

 

3 hours ago, RAAMPEAK said:

so i don't need to install the orginal?

If you meant SexoutNG 2.10.97: no, you shouldn't install it to install 2.10.98 beta 9 or 2.11.6 beta 4.

These new versions of SexoutNG are not patches but full versions 

Posted

hmm i don't know if it's the willow addon mod or if it this but when I have sex with her (more like she rapes me) her lower body disappears and she still has clothes on

 

i don't know if it happens with other NPCS

Posted (edited)
On 8/20/2026 at 2:06 PM, Machiavelique said:

 

 

 

Regarding the Bittercup issue can you try this esp with NG 2.11.6b4 so that I can figured out when the problem occurs ?

TestDebugNG_2.esp 44.57 kB · 0 downloads  

 

 

 

 

 

If you meant SexoutNG 2.10.97: no, you shouldn't install it to install 2.10.98 beta 9 or 2.11.6 beta 4.

These new versions of SexoutNG are not patches but full versions 


Damn, I've swapped back to 2.10.97 and this issue doesn't seem to occur at all. Animations play on her just fine. 

Edited by Torchwood
Posted

The purpose of TestDebugNG_2.esp was to confirm that the problem lay with the new NG and, if so, to gain a clearer understanding of the cause.

Testing with NG 2.10.97 shows that the problem lays with NG 2.11.6, but provides no clues as to what toggles the ‘child’ flag for bittercup. NG does not do this intentionally, so it must be a side effect of a feature in the new NG that is not present in NG 2.10.97.


I don’t have FO3 or TTW, so I have no other way of investigating this apart from using these log files.

You can also just keep using 2.10.97 if that suits you.

Posted
On 8/21/2026 at 8:41 PM, RAAMPEAK said:

hmm i don't know if it's the willow addon mod or if it this but when I have sex with her (more like she rapes me) her lower body disappears and she still has clothes on

 

i don't know if it happens with other NPCS

 

I don’t know much about mesh/texture issues

On the nexusmod page we can read that willow use type3 Cali Body. You can change her body by replacing femaleupperbody.nif in meshes\Characters\Willow race

 

 

Quote

CUSTOMIZING WILLOW'S BODY MESHES AND TEXTURES:
Willow has a custom race, it's what keeps her looking unique in anyone's game, and she uses the Type3 Cali Body. If you want to overwrite that with something other than the optional files I provide you need to set up a file structure to do that in order to put her into the new body. It will take you only a couple of minutes to do.

You need to create folders for her meshes and/or textures depending on what you want to do:
1) If you want to overwrite her body meshes use this path and create the following folders (willow and willow race):

meshes > Characters > willow race

Inside the willow race folder put the new femaleupperbody nif

2) If you want to overwrite her textures use this path and create the following folders (willow and willow race):

textures > Characters > willow race

You can dump body, hand and face textures into that folder

 

If you only experience this issue with Willow and sex with others NPCs works fine, I think you should try to replace meshes\Characters\Willow\Willow race\femaleupperbody.nif with the one used in Meshes\characters\_male\femaleupperbody.nif

 

 

(I also checked the Willow .bsa file and didn't found any specific skeleton)

 

Posted (edited)
On 8/23/2026 at 5:34 AM, Machiavelique said:

 

I don’t know much about mesh/texture issues

On the nexusmod page we can read that willow use type3 Cali Body. You can change her body by replacing femaleupperbody.nif in meshes\Characters\Willow race

 

 

 

If you only experience this issue with Willow and sex with others NPCs works fine, I think you should try to replace meshes\Characters\Willow\Willow race\femaleupperbody.nif with the one used in Meshes\characters\_male\femaleupperbody.nif

 

 

(I also checked the Willow .bsa file and didn't found any specific skeleton)

 

On 8/23/2026 at 5:34 AM, Machiavelique said:

 

apparently now it any women cause i made it so they get naked when having sex which didn't before so now there missing everything but the head, i have just the version 9 and not the original. could be because i have all bnb files installed with type 3? NEVER MIND turns out i didn't install all of the file's need in SCR

 

also, which beta is better? and should bnb be loaded before or after this and scr

Edited by RAAMPEAK
Posted (edited)
On 8/20/2026 at 8:06 PM, Machiavelique said:

 

 

 

Regarding the Bittercup issue can you try this esp with NG 2.11.6b4 so that I can figured out when the problem occurs ?

TestDebugNG_2.esp 44.57 kB · 0 downloads  

 

 

 

 

 

If you meant SexoutNG 2.10.97: no, you shouldn't install it to install 2.10.98 beta 9 or 2.11.6 beta 4.

These new versions of SexoutNG are not patches but full versions 

Thank you for replying. I replaced the ng 2.11.6 b3 with b4, and used the testdebugng 2.esp  you offered. I went to big town, started sex with Bittercup, Things went almost perfectly this time using b4. However, neither Bittercup nor my character moved into any kind of sex animations. No matter how many times I tried to change positions using L Alt key, nothing changed. When I hit the tilde key, a very long list of stuff came up, How do I collect the debug list for you? What folder should it be in etc and do I message it directly to you or paste it here some how? I checked the MO2 logs folder and found some, but the info there didn't look like anything you would need.

Edited by Tattman
Posted
On 8/31/2026 at 9:09 AM, Tattman said:

Thank you for replying. I replaced the ng 2.11.6 b3 with b4, and used the testdebugng 2.esp  you offered. I went to big town, started sex with Bittercup, Things went almost perfectly this time using b4. However, neither Bittercup nor my character moved into any kind of sex animations. No matter how many times I tried to change positions using L Alt key, nothing changed. When I hit the tilde key, a very long list of stuff came up, How do I collect the debug list for you? What folder should it be in etc and do I message it directly to you or paste it here some how? I checked the MO2 logs folder and found some, but the info there didn't look like anything you would need.


Thank you for picking up the torch to test this stuff, I felt bad I just jumped ship and went to the stable version as a quick solution. 

Though on both versions I'm also encountering a weird issue where the MCM options for several mods descriptions are replaced with the same text you'd see in the Sexout MCM menus. Not sure what the hell that's about or how to fix. Using MO2 and there is stuff in my Overwrite folder of course but a fix isn't clear to me. 

Posted
On 8/18/2026 at 2:00 PM, Machiavelique said:

In the end, I only added one extra log entry in fnSexoutInitAnim, as I didn’t want to unnecessarily overload the number of debug messages returned.

 

Please try sending me your logs again. All of them if possible. Otherwise, at least from the start of the animation call by the calling mod up to the point where it goes wrong.

00 FalloutNV.esm
01 DeadMoney.esm
02 HonestHearts.esm
03 OldWorldBlues.esm
04 LonesomeRoad.esm
05 GunRunnersArsenal.esm
06 ClassicPack.esm
07 MercenaryPack.esm
08 TribalPack.esm
09 CaravanPack.esm
0A Unofficial Patch NVSE Plus.esp
0B SomeguySeries.esm
0C Sexout.esm
0D SexoutSlavery.esm
0E SexoutStruggle.esm
0F A-Lust.esm
10 Niner.esm
11 A_NaughtyDeeds.esm
12 Tammer's NIF-Bashed Armor Mega-Pack.esm
13 Tammer's NIF-Bashed Weapons Mega-Pack.esm
14 FNV Vlad's Weapon Depot.esm
15 FNV Existential Thread.esm
16 FNV Dr. Quarton's Laboratory.esm
17 AllnartaSexoutAnimations.esp
18 Robert S Body Replacer.esp
19 SexoutAnimManagement.esp
1A AllnartaSexoutAnimations-testsngfix.esp
1B Russell.esp
1C NewVegasBounties.esp
1D NewVegasBountiesII.esp
1E TheInheritance.esp
1F NewVegasBountiesIII.esp
20 MoreNiner.esp
21 Mossberg590.esp
22 Ultimatum.esp
23 SmallerTalk.esp
24 The Mod Configuration Menu.esp
25 AF2011.esp
26 SoledadUniqueLAS.esp
27 M37Ithaca.esp
28 M1897.esp
29 DEagle.esp
2A SW38S.esp
2B CAWS.esp
2C BHPM1935.esp
2D DakAutomagIINV.esp
2E SexoutSexAssault.esp
2F SexoutSpunk.esp
____________________________________________________________________________________________________

____________________________________________________________________________________________________
SexoutNG Logs:

fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Lying with B legs crossed, idx 1 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Tender Missionary, idx 2 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's doggy with A grabs B hair, idx 3 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's standing with B leg up, idx 4 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's rough spoon, idx 5 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's rough missionary, idx 6 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's rough reverse cowboy, idx 7 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's aggresive bottom cowboy, idx 8 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's missionary, A and B hold hands, idx 9 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's sitting, A anb B hug, idx 10 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Missionary, B hold his legs, idx 11 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's bit aggresive Missionary, idx 12 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's doggy on kneels, idx 13 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's doggy on kneels 2, idx 14 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's doggy on kneels 3, idx 15 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's missionary, B lies half-side, idx 16 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Cowboy, idx 17 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's standing with B leg up 2, idx 18 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's standing with B leg up 2 bit more rough, idx 19 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's sitting from behind, idx 20 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's standing from behind, idx 21 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's standing from behind 2, idx 22 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Powerfuck 01, idx 23 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Laying from back 01, idx 24 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Oral Joy 01, idx 25 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Oral Joy 02, idx 26 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Oral Joy 03, idx 27 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Oral Joy 02 R, idx 28 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Oral Joy 04, idx 29 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's aggresive cowgirl, idx 30 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Standing Doggy 3, idx 31 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Rough Doggy 4, idx 32 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Rough Missionary, idx 33 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's eating out 01, idx 901 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's eating out 02, idx 902 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Self-Please Sitting, idx 1000 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Self-Please Kneel, idx 1001 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Self-Please Sitting, idx 1002 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas SausageParty 01, idx 1100 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas SausageParty 02, idx 1101 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas SausageParty 03, idx 1102 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas SausageParty 04, idx 1103 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas SausageParty 05, idx 1104 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Ghoul 01, idx 2000 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Ghoul 02, idx 2001 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Ghoul Oral 01, idx 2002 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Ghoul Standing Doggy 01, idx 2003 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Ghoul 3P 01, idx 2300 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas Mutie 01, idx 2500 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas Mutie 02, idx 2501 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas Mutie 03, idx 2502 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas Mutie 04, idx 2503 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas Mutie 05, idx 2504 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Muties threesome 01, idx 2800 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Muties threesome 02, idx 2801 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Mutie jerk off 01, idx 2990 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas DeathClaw 01, idx 3000 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas DeathClaw 02, idx 3001 to storage.
fnSAL: AllnartaSexoutAnimations.esp/AnimDef.ini Section[3002] does not have vaginal, anal, oral, masturbation or nongenital flag. Adding nongenital flag to [AllnartaSexoutAnimations.esp][3002]
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas DeathClaw 03, idx 3002 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnartas DeathClaw 04, idx 3003 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Centaur 01, idx 3500 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Centaur 02, idx 3501 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Centaur 03, idx 3502 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Gecko 01, idx 4000 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Gecko 02, idx 4001 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Mister HANDY 01, idx 4500 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Mister HANDY 02, idx 4501 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Mirelurk King 01, idx 5000 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Mirelurk King 02, idx 5001 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Mirelurk King 03, idx 5002 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Molerat 01, idx 5500 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's Molerat 02, idx 5501 to storage.
fnSAL: Added AllnartaSexoutAnimations.esp - Allnarta's BlowFly 01, idx 6000 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Couch 01, idx 1 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Couch 02, idx 2 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Couch 03, idx 3 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Couch 04, idx 4 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Dumpster Doggy 01, idx 100 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's NavalChair Deepthroat 01, idx 150 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's NavalChair Deepthroat 02, idx 151 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's NavalChair Standing Doggy 01, idx 152 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Wall Standing Doggy 01, idx 200 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Wall Standing 02, idx 201 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Wall Standing Doggy Leg Up 03, idx 202 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Desk 01, idx 300 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Desk 02, idx 301 to storage.
fnSAL: Added AllnartaSexoutAnimationsFurn.esp - Allnarta's Desk 03, idx 302 to storage.
fnSAL: Added Pregnancy - Birthing By Beck, idx 1 to storage.
fnSAL: Added Sexout-Amra.esp - I found you, with my scissor!, idx 1 to storage.
fnSAL: Added Sexout-Amra.esp - Right angled scissor, idx 2 to storage.
fnSAL: Added Sexout-Amra.esp - Footjob, reciever lies, giver stands, idx 21 to storage.
fnSAL: Added Sexout-Amra.esp - Double footjob, idx 22 to storage.
fnSAL: Added Sexout-Amra.esp - Kissing, B fingers A, idx 41 to storage.
fnSAL: Added Sexout-Amra.esp - AJ's loving kissing and cuddling, idx 42 to storage.
fnSAL: Added Sexout-Amra.esp - Kissing with handjob, idx 61 to storage.
fnSAL: Added Sexout-Amra.esp - Handjob facial, idx 62 to storage.
fnSAL: Added Sexout-Amra.esp - Titjob, female kneels, male lies, idx 81 to storage.
fnSAL: Added Sexout-Amra.esp - Standing thighjob, idx 82 to storage.
fnSAL: Added Sexout-Amra.esp - Male standing whacking off, idx 101 to storage.
fnSAL: Added Sexout-Amra.esp - Female standing masturbation with finger in mouth, idx 111 to storage.
fnSAL: Added Sexout-Amra.esp - Female sitting masturbation, flicks head back, idx 112 to storage.
fnSAL: Added Sexout-Amra.esp - Female lying masturbation, legs in air, idx 114 to storage.
fnSAL: Added Sexout-Amra.esp - Female lying masturbation, gesticulating pelvis, idx 115 to storage.
fnSAL: Added Sexout-Amra.esp - Female doggy style masturbation, idx 116 to storage.
fnSAL: Added Sexout-Amra.esp - Relaxed male lies down for fellatio, idx 201 to storage.
fnSAL: Added Sexout-Amra.esp - Fellatio on knees, both spread legs, idx 202 to storage.
fnSAL: Added Sexout-Amra.esp - Irrumatio, standing and kneeling, idx 203 to storage.
fnSAL: Added Sexout-Amra.esp - Fellatio with male flipping off, idx 204 to storage.
fnSAL: Added Sexout-Amra.esp - Submissive fellatio, female fingers herself, idx 205 to storage.
fnSAL: Added Sexout-Amra.esp - Awkward looking cunnilingus, idx 234 to storage.
fnSAL: Added Sexout-Amra.esp - Lying cunnilingus, A on back, B on front, idx 236 to storage.
fnSAL: Added Sexout-Amra.esp - Excited fellatio on knees, idx 401 to storage.
fnSAL: Added Sexout-Amra.esp - Titjob facial on knees, idx 402 to storage.
fnSAL: Added Sexout-Amra.esp - Rapid submissive fellatio on knees, idx 403 to storage.
fnSAL: Added Sexout-Amra.esp - Irrumatio aka skull fucking, idx 404 to storage.
fnSAL: Added Sexout-Amra.esp - Standing rear entry, idx 601 to storage.
fnSAL: Added Sexout-Amra.esp - Kneeling doggy style, idx 602 to storage.
fnSAL: Added Sexout-Amra.esp - Face down, ass up, hands held back, idx 603 to storage.
fnSAL: Added Sexout-Amra.esp - Belly down dog or prone bone, idx 604 to storage.
fnSAL: Added Sexout-Amra.esp - Doggy style with one arm back, idx 606 to storage.
fnSAL: Added Sexout-Amra.esp - Clutching my love handles from behind, idx 607 to storage.
fnSAL: Added Sexout-Amra.esp - Let's both push, doggy style, idx 609 to storage.
fnSAL: Added Sexout-Amra.esp - Pull back my arms and pound me, idx 631 to storage.
fnSAL: Added Sexout-Amra.esp - Gotta find me a wall. Standing from behind, idx 632 to storage.
fnSAL: Added Sexout-Amra.esp - Leap frog!, idx 633 to storage.
fnSAL: Added Sexout-Amra.esp - Pull back my arms and rearrange my insides, idx 634 to storage.
fnSAL: Added Sexout-Amra.esp - Classical missionary, idx 701 to storage.
fnSAL: Added Sexout-Amra.esp - Cuddly missionary, idx 702 to storage.
fnSAL: Added Sexout-Amra.esp - Reciever's hips lifted off ground, idx 703 to storage.
fnSAL: Added Sexout-Amra.esp - Recievers legs spread and bent, idx 704 to storage.
fnSAL: Added Sexout-Amra.esp - Screw me sideways, idx 705 to storage.
fnSAL: Added Sexout-Amra.esp - Suspended Congress, idx 706 to storage.
fnSAL: Added Sexout-Amra.esp - Aberrational Missionary, idx 707 to storage.
fnSAL: Added Sexout-Amra.esp - A Spoon full of entanglement, idx 721 to storage.
fnSAL: Added Sexout-Amra.esp - Spooned looking back, idx 723 to storage.
fnSAL: Added Sexout-Amra.esp - Tired lookin' male gets ridden, idx 901 to storage.
fnSAL: Added Sexout-Amra.esp - Cow girl, but we both make an effort, idx 902 to storage.
fnSAL: Added Sexout-Amra.esp - X-shaped cow girl, idx 903 to storage.
fnSAL: Added Sexout-Amra.esp - Cow girl, hands on chest and hips, idx 904 to storage.
fnSAL: Added Sexout-Amra.esp - Relaxed cow girl, idx 906 to storage.
fnSAL: Added Sexout-Amra.esp - Splayed out and ridden by the cowgirl, idx 931 to storage.
fnSAL: Added Sexout-Amra.esp - Strange angled cow girl, idx 932 to storage.
fnSAL: Added Sexout-Amra.esp - The deranged cow girl, idx 933 to storage.
fnSAL: Added Sexout-Amra.esp - Supermutant fellatio/irrumatio, idx 1430 to storage.
fnSAL: Added Sexout-Amra.esp - Legs in the air, boned and licked by gecko, idx 1801 to storage.
fnSAL: Added Sexout-Amra.esp - Facing down and sandwiched, idx 5301 to storage.
fnSAL: Added Sexout-Amra.esp - Two ladies cuddling while one guy screws them, idx 5302 to storage.
fnSAL: Added Sexout-Amra.esp - Man takes both a cowgirl and a queen, idx 5303 to storage.
fnSAL: Added Sexout-Amra.esp - Two ladies kneel and take turns fellating man, idx 5304 to storage.
fnSAL: Added Sexout-Amra.esp - Kneel and give two hand jobs at once, idx 5305 to storage.
fnSAL: Added Sexout.esm - Male standing, idx 101 to storage.
fnSAL: Added Sexout.esm - Female laying on back fingering, idx 111 to storage.
fnSAL: Added Sexout.esm - Female laying on back toying, idx 112 to storage.
fnSAL: Added Sexout.esm - Female arching back, idx 113 to storage.
fnSAL: Added Sexout.esm - Female fingering while kneeling, idx 114 to storage.
fnSAL: Added Sexout.esm - Female fingering while squatting, idx 115 to storage.
fnSAL: Added Sexout.esm - Female fingering doggystyle, idx 116 to storage.
fnSAL: Added Sexout.esm - Lie down blow job, idx 201 to storage.
fnSAL: Added Sexout.esm - Sixty Nine, idx 202 to storage.
fnSAL: Added Sexout.esm - Irrumatio pushups, idx 203 to storage.
fnSAL: Added Sexout.esm - B eats A's pussy, idx 231 to storage.
fnSAL: Added Sexout.esm - B eats A's pussy, idx 232 to storage.
fnSAL: Added Sexout.esm - B eats A's pussy, idx 233 to storage.
fnSAL: Added Sexout.esm - B eats A's pussy, idx 234 to storage.
fnSAL: Added Sexout.esm - B eats A's pussy, idx 235 to storage.
fnSAL: Added Sexout.esm - B eats A's pussy, idx 236 to storage.
fnSAL: Added Sexout.esm - B eats A while A holds her breast, idx 237 to storage.
fnSAL: Added Sexout.esm - B eats A quickly, idx 238 to storage.
fnSAL: Added Sexout.esm - B eats A's pussy, idx 239 to storage.
fnSAL: Added Sexout.esm - The Queen, idx 241 to storage.
fnSAL: Added Sexout.esm - The other Queen, idx 242 to storage.
fnSAL: Added Sexout.esm - B eats A while A holds her breasts, idx 243 to storage.
fnSAL: Added Sexout.esm - Standing A pees or cums on B, idx 301 to storage.
fnSAL: Added Sexout.esm - Calm fellatio, idx 401 to storage.
fnSAL: Added Sexout.esm - Moderate irrumatio, hand on head, idx 402 to storage.
fnSAL: Added Sexout.esm - Standing rear entry, idx 601 to storage.
fnSAL: Added Sexout.esm - Kneeling doggystyle, head down, idx 602 to storage.
fnSAL: Added Sexout.esm - Violent kneeling missionary, idx 603 to storage.
fnSAL: Added Sexout.esm - Violent doggystyle, hands bound, idx 604 to storage.
fnSAL: Added Sexout.esm - A arched over laying B doggystyle, idx 605 to storage.
fnSAL: Added Sexout.esm - Fast doggy with Bs arm around A, idx 606 to storage.
fnSAL: Added Sexout.esm - Fast doggy with As arms around B, idx 607 to storage.
fnSAL: Added Sexout.esm - Fast doggy with prone B, idx 608 to storage.
fnSAL: Added Sexout.esm - Fast doggy with B spreading ass, idx 609 to storage.
fnSAL: Added Sexout.esm - Doggy with B pushing back into it, idx 610 to storage.
fnSAL: Added Sexout.esm - Giddy up, doggy!, idx 612 to storage.
fnSAL: Added Sexout.esm - Devious deep doggy, clutching love handles, idx 613 to storage.
fnSAL: Added Sexout.esm - DMan's dramatic doggy, idx 614 to storage.
fnSAL: Added Sexout.esm - Rough looking prone bone, idx 615 to storage.
fnSAL: Added Sexout.esm - Expressive Doggy, idx 616 to storage.
fnSAL: Added Sexout.esm - Doggy Experimental Speed, idx 617 to storage.
fnSAL: Added Sexout.esm - Submissive prone bone, idx 618 to storage.
fnSAL: Added Sexout.esm - Twerky Doggy, idx 619 to storage.
fnSAL: Added Sexout.esm - Submissive Doggy Pounding, idx 620 to storage.
fnSAL: Added Sexout.esm - Prone bone starting slow, idx 621 to storage.
fnSAL: Added Sexout.esm - Dynamic doggy with head roll, idx 622 to storage.
fnSAL: Added Sexout.esm - Cranky Dog, idx 623 to storage.
fnSAL: Added Sexout.esm - Doggy 1 knee forward, idx 624 to storage.
fnSAL: Added Sexout.esm - Prone bone hands held back 2, idx 625 to storage.
fnSAL: Added Sexout.esm - Prone bone hands held back 1, idx 626 to storage.
fnSAL: Added Sexout.esm - New style doggy style clutch, idx 627 to storage.
fnSAL: Added Sexout.esm - Face down doggy style, idx 628 to storage.
fnSAL: Added Sexout.esm - Stand Lean Doggy Style, idx 629 to storage.
fnSAL: Added Sexout.esm - Stand Lean Doggy Style 2, idx 630 to storage.
fnSAL: Added Sexout.esm - Slow doggy with A holding Bs arms, idx 631 to storage.
fnSAL: Added Sexout.esm - Doggy with A holding Bs arms, idx 632 to storage.
fnSAL: Added Sexout.esm - Faster doggy with A holding Bs arms, idx 633 to storage.
fnSAL: Added Sexout.esm - Fastest doggy with A holding Bs arms, idx 634 to storage.
fnSAL: Added Sexout.esm - Fast doggy with Bs arms behind back, idx 635 to storage.
fnSAL: Added Sexout.esm - Fastest doggy with Bs arms behind back, idx 636 to storage.
fnSAL: Added Sexout.esm - Energetic Doggy, idx 637 to storage.
fnSAL: Added Sexout.esm - Vigorous Prone Bone, idx 638 to storage.
fnSAL: Added Sexout.esm - Dman's Deep Doggy Pound, idx 639 to storage.
fnSAL: Added Sexout.esm - Bend over balancing act, idx 640 to storage.
fnSAL: Added Sexout.esm - Bend over for the up thrust, idx 641 to storage.
fnSAL: Added Sexout.esm - Gentle doggy, legs spread wide, idx 642 to storage.
fnSAL: Added Sexout.esm - Bouncy Bend over balanced(!?) boning, idx 643 to storage.
fnSAL: Added Sexout.esm - Je voudrais les marionettes regarde, idx 644 to storage.
fnSAL: Added Sexout.esm - Bend over, a little casual, idx 645 to storage.
fnSAL: Added Sexout.esm - Stretchy doggy style, idx 646 to storage.
fnSAL: Added Sexout.esm - Baby's got the bends, idx 647 to storage.
fnSAL: Added Sexout.esm - Profound prone bone, idx 648 to storage.
fnSAL: Added Sexout.esm - You should try stand up, idx 649 to storage.
fnSAL: Added Sexout.esm - Acrobatic hop fuck, idx 650 to storage.
fnSAL: Added Sexout.esm - Kept By Bees doggy style, idx 651 to storage.
fnSAL: Added Sexout.esm - Fossil doggy style, idx 652 to storage.
fnSAL: Added Sexout.esm - Hand on head doggy, idx 653 to storage.
fnSAL: Added Sexout.esm - Missionary, idx 701 to storage.
fnSAL: Added Sexout.esm - Fast missionary with B's hips up and arms splayed, idx 702 to storage.
fnSAL: Added Sexout.esm - Fast missionary with B's hips up, idx 703 to storage.
fnSAL: Added Sexout.esm - Missionary with B's hips up and legs crossed, idx 704 to storage.
fnSAL: Added Sexout.esm - Missionary with A holding B off ground, idx 705 to storage.
fnSAL: Added Sexout.esm - Missionary with B's legs to one side, idx 706 to storage.
fnSAL: Added Sexout.esm - Missionary with B holding hips up, idx 707 to storage.
fnSAL: Added Sexout.esm - Missionary with B's hips up and legs crossed, idx 708 to storage.
fnSAL: Added Sexout.esm - Missionary with B legs around A's waist, idx 709 to storage.
fnSAL: Added Sexout.esm - Missionary with B's arms around A, idx 710 to storage.
fnSAL: Added Sexout.esm - Oyster, idx 711 to storage.
fnSAL: Added Sexout.esm - Slow lotus B does the work, idx 712 to storage.
fnSAL: Added Sexout.esm - A foot-fucks B, idx 713 to storage.
fnSAL: Added Sexout.esm - Fast lotus, idx 714 to storage.
fnSAL: Added Sexout.esm - Standing rear entry 2, idx 715 to storage.
fnSAL: Added Sexout.esm - A wheelbarrows B, idx 716 to storage.
fnSAL: Added Sexout.esm - Standing rear entry 3, idx 717 to storage.
fnSAL: Added Sexout.esm - DMan Missionary 4, idx 718 to storage.
fnSAL: Added Sexout.esm - DMan Missionary 3 Legs in air, idx 719 to storage.
fnSAL: Added Sexout.esm - A spoons B, idx 721 to storage.
fnSAL: Added Sexout.esm - A spoons B quickly, idx 722 to storage.
fnSAL: Added Sexout.esm - A spoons B 2, idx 723 to storage.
fnSAL: Added Sexout.esm - Missionary Trance, idx 740 to storage.
fnSAL: Added Sexout.esm - The Acrobatic, idx 741 to storage.
fnSAL: Added Sexout.esm - Fast Fuck, Missionary hold up, idx 742 to storage.
fnSAL: Added Sexout.esm - Missionary arching lift up, idx 743 to storage.
fnSAL: Added Sexout.esm - Missionary aerial legs, idx 744 to storage.
fnSAL: Added Sexout.esm - Missionary intimate 3-speed, idx 745 to storage.
fnSAL: Added Sexout.esm - Missionary with footie foreplay, idx 746 to storage.
fnSAL: Added Sexout.esm - legs-up fuck, idx 748 to storage.
fnSAL: Added Sexout.esm - DMan missionary hand on tit, idx 749 to storage.
fnSAL: Added Sexout.esm - Splayed up missionary, idx 750 to storage.
fnSAL: Added Sexout.esm - Splayed up missionary 2, idx 751 to storage.
fnSAL: Added Sexout.esm - The Leg Juggler, idx 752 to storage.
fnSAL: Added Sexout.esm - Leg Juggler 2, idx 753 to storage.
fnSAL: Added Sexout.esm - Acrobatic dislocation, idx 754 to storage.
fnSAL: Added Sexout.esm - Legs up high missionary, idx 755 to storage.
fnSAL: Added Sexout.esm - A toys B with a baton, idx 801 to storage.
fnSAL: Added Sexout.esm - A toys B with a pipe, idx 802 to storage.
fnSAL: Added Sexout.esm - A toys B with a wrench, idx 803 to storage.
fnSAL: Added Sexout.esm - A toys B with a bottle, idx 804 to storage.
fnSAL: Added Sexout.esm - A fists B on back, idx 811 to storage.
fnSAL: Added Sexout.esm - A fists B doggystyle, idx 812 to storage.
fnSAL: Added Sexout.esm - A fucks B suspended by arms, idx 821 to storage.
fnSAL: Added Sexout.esm - Footy Fuck, idx 822 to storage.
fnSAL: Added Sexout.esm - B cowgirls A hands on chest, idx 901 to storage.
fnSAL: Added Sexout.esm - B cowgirls A hands doing CPR, idx 902 to storage.
fnSAL: Added Sexout.esm - B violently cowgirls A hands on chest, idx 903 to storage.
fnSAL: Added Sexout.esm - B cowgirls A quickly, idx 904 to storage.
fnSAL: Added Sexout.esm - B cowgirls A quickly, hands on neck, idx 905 to storage.
fnSAL: Added Sexout.esm - B reverse cowgirls A, hands on chest, idx 906 to storage.
fnSAL: Added Sexout.esm - Twiddly Cowgirl, idx 907 to storage.
fnSAL: Added Sexout.esm - Another Cowgirl, idx 908 to storage.
fnSAL: Added Sexout.esm - Angry Cowgirl, idx 909 to storage.
fnSAL: Added Sexout.esm - The return of the Cowgirl, idx 910 to storage.
fnSAL: Added Sexout.esm - Kama Sutra Cowgirl, idx 911 to storage.
fnSAL: Added Sexout.esm - Return of the son of the Cowgirl, idx 912 to storage.
fnSAL: Added Sexout.esm - Grindy Cowgirl, idx 913 to storage.
fnSAL: Added Sexout.esm - Westworld Cowgirl, idx 914 to storage.
fnSAL: Added Sexout.esm - B reverse cowgirls A, hands on legs, idx 931 to storage.
fnSAL: Added Sexout.esm - B reverse cowgirls A, hands on legs 2, idx 932 to storage.
fnSAL: Added Sexout.esm - B reverse cowgirls A, A plays with tits, idx 933 to storage.
fnSAL: Added Sexout.esm - LyingFuckSex (Reverse squat cowgirl), idx 934 to storage.
fnSAL: Added Sexout.esm - Sitting Cowgirl, idx 936 to storage.
fnSAL: Added Sexout.esm - DMan Cowgirl 4, idx 937 to storage.
fnSAL: Added Sexout.esm - Doggystyle hands bound behind, idx 1001 to storage.
fnSAL: Added Sexout.esm - Missionary legs around waist, idx 1002 to storage.
fnSAL: Added Sexout.esm - Doggystyle hands and knees, idx 1003 to storage.
fnSAL: Added Sexout.esm - Doggystyle hand around shoulders, idx 1004 to storage.
fnSAL: Added Sexout.esm - Doggystyle chest on knees, idx 1005 to storage.
fnSAL: Added Sexout.esm - Dog licks pussy, idx 1006 to storage.
fnSAL: Added Sexout.esm - Centaur 1, idx 1101 to storage.
fnSAL: Added Sexout.esm - Centaur 2, idx 1102 to storage.
fnSAL: Added Sexout.esm - Violent ghoul on top 1, idx 1201 to storage.
fnSAL: Added Sexout.esm - Ghoul doggystyle 1, idx 1202 to storage.
fnSAL: Added Sexout.esm - Violent ghoul on top 2, idx 1203 to storage.
fnSAL: Added Sexout.esm - Ghoul doggystyle 2, idx 1204 to storage.
fnSAL: Added Sexout.esm - Ghoul on top 1, idx 1205 to storage.
fnSAL: Added Sexout.esm - Ghoul doggystyle 3, idx 1206 to storage.
fnSAL: Added Sexout.esm - Ghoul on top 2, idx 1207 to storage.
fnSAL: Added Sexout.esm - Ghoul missionary 1, idx 1208 to storage.
fnSAL: Added Sexout.esm - Ghoul missionary 2, idx 1209 to storage.
fnSAL: Added Sexout.esm - Ghoulish Cunnilingus, idx 1210 to storage.
fnSAL: Added Sexout.esm - Ghoul doggystyle 4, idx 1211 to storage.
fnSAL: Added Sexout.esm - Ghoul missionary 4, idx 1212 to storage.
fnSAL: Added Sexout.esm - Hands held behind back, doggy, idx 1301 to storage.
fnSAL: Added Sexout.esm - Hands held behind back, faster, idx 1302 to storage.
fnSAL: Added Sexout.esm - Standing, hands held out to sides, idx 1303 to storage.
fnSAL: Added Sexout.esm - Missionary held off ground, idx 1304 to storage.
fnSAL: Added Sexout.esm - Cowgirl, idx 1305 to storage.
fnSAL: Added Sexout.esm - Cowgirl, fondling self, idx 1306 to storage.
fnSAL: Added Sexout.esm - Forced blowjob, idx 1311 to storage.
fnSAL: Added Sexout.esm - Forced doggy, idx 1312 to storage.
fnSAL: Added Sexout.esm - Standing rear entry, idx 1313 to storage.
fnSAL: Added Sexout.esm - Missionary held off ground 2, idx 1314 to storage.
fnSAL: Added Sexout.esm - Missionary held off ground 1, idx 1401 to storage.
fnSAL: Added Sexout.esm - Face to face, held off ground by throat, idx 1402 to storage.
fnSAL: Added Sexout.esm - Doggystyle 1, idx 1403 to storage.
fnSAL: Added Sexout.esm - Doggystyle 2, idx 1404 to storage.
fnSAL: Added Sexout.esm - Cowgirl while fondling self, idx 1405 to storage.
fnSAL: Added Sexout.esm - Cowgirl hands on chest, idx 1406 to storage.
fnSAL: Added Sexout.esm - Doggystyle fondling breast, idx 1407 to storage.
fnSAL: Added Sexout.esm - Missionary held off ground, idx 1408 to storage.
fnSAL: Added Sexout.esm - Doggy style, hands on knees, idx 1409 to storage.
fnSAL: Added Sexout.esm - Doggy style, head down, idx 1410 to storage.
fnSAL: Added Sexout.esm - Missionary, hands and leg held, idx 1411 to storage.
fnSAL: Added Sexout.esm - Pronebone, hands restrained, idx 1412 to storage.
fnSAL: Added Sexout.esm - Standing doggystyle, hands around waist, idx 1413 to storage.
fnSAL: Added Sexout.esm - Face to face, held off ground, idx 1414 to storage.
fnSAL: Added Sexout.esm - Standing blowjob, idx 1430 to storage.
fnSAL: Added Sexout.esm - Doggystyle hands bound behind 1, idx 1501 to storage.
fnSAL: Added Sexout.esm - Doggystyle hands bound behind 2, idx 1502 to storage.
fnSAL: Added Sexout.esm - Doggystyle hands bound behind 3, idx 1503 to storage.
fnSAL: Added Sexout.esm - Standing doggystyle, fondling tits, idx 1504 to storage.
fnSAL: Added Sexout.esm - Standing doggystyle, pushing back, idx 1505 to storage.
fnSAL: Added Sexout.esm - Suspended in air 1, idx 1506 to storage.
fnSAL: Added Sexout.esm - Suspended in air 2, idx 1507 to storage.
fnSAL: Added Sexout.esm - Suspended in air, idx 1601 to storage.
fnSAL: Added Sexout.esm - Robotic irrumatio, idx 1701 to storage.
fnSAL: Added Sexout.esm - Robotic suspended congress, idx 1702 to storage.
fnSAL: Added Sexout.esm - Robotic missionary, idx 1703 to storage.
fnSAL: Added Sexout.esm - Robotic missionary, spread wide, idx 1704 to storage.
fnSAL: Added Sexout.esm - Secure Suspended Congress, idx 1721 to storage.
fnSAL: Added Sexout.esm - Face down from behind, idx 1801 to storage.
fnSAL: Added Sexout.esm - Face down, idx 1901 to storage.
fnSAL: Added Sexout.esm - Face up, idx 1902 to storage.
fnSAL: Added Sexout.esm - Bloatfly irrumatio, hands bound behind back, idx 1906 to storage.
fnSAL: Added Sexout.esm - Sheepystyle, idx 1911 to storage.
fnSAL: Added Sexout.esm - Lakelurkish suspended congress, idx 1921 to storage.
fnSAL: Added Sexout.esm - Lakelurkish suspend congress again, idx 1922 to storage.
fnSAL: Added Sexout.esm - Doggystyle, idx 1931 to storage.
fnSAL: Added Sexout.esm - Doggystyle, arm around, idx 1932 to storage.
fnSAL: Added Sexout.esm - Giant Ant placeholder, idx 1941 to storage.
fnSAL: Added Sexout.esm - Flying spitroast!, idx 5001 to storage.
fnSAL: Added Sexout.esm - Kneeling spitroast, idx 5101 to storage.
fnSAL: Added Sexout.esm - Doggy spitroast, idx 5102 to storage.
fnSAL: Added Sexout.esm - Face down double penetration, idx 5301 to storage.
fnSAL: Added Sexout.esm - Face up double penetration, idx 5302 to storage.
fnSAL: Added Sexout.esm - Face up double penetration 2, idx 5303 to storage.
fnSAL: Added Sexout.esm - Face up double penetration 3, idx 5304 to storage.
fnSAL: Added Sexout.esm - Sandwich, B is sitting up, idx 5305 to storage.
fnSAL: Added Sexout.esm - Double penetration penetration 5, idx 5401 to storage.
fnSAL: Added Sexout.esm - C lays holding B while A licks, idx 5601 to storage.
fnSAL: Added Sexout.esm - B blows A while C fingers, idx 5602 to storage.
fnSAL: Added Sexout.esm - B blows A while C watches, idx 5603 to storage.
fnSAL: Added Sexout.esm - DMans DP lay fuckfest 1, idx 5604 to storage.
fnSAL: Added Sexout.esm - DMans DP lay fuckfest 2, idx 5605 to storage.
fnSAL: Added Sexout.esm - DMans DP lay fuckfest 3, idx 5606 to storage.
fnSAL: Added Sexout.esm - Placeholder, A: No animation, B: Prone, idx 9998 to storage.
fnSAL: Added Sexout.esm - Placeholder, A: Stand, B: No animation, idx 9999 to storage.
fnSAL: Added Sexout.esm - No animation, idx 99999 to storage.
fnSAL: Added ZAZ - Table fuck, idx 1 to storage.
fnSAL: Added ZAZ - Pillory slow basic, idx 150 to storage.
fnSAL: Added ZAZ - Pillory slow basic and light spank, idx 151 to storage.
fnSAL: Added ZAZ - Pillory fast basic, idx 152 to storage.
fnSAL: Added ZAZ - Pillory fast bent, idx 153 to storage.
fnSAL: Added ZAZ - Pillory fast + Spank + Thumb Hold (I dunno the technical term), idx 154 to storage.
fnSAL: Added ZAZ - Pillory fast + ass dildo, idx 155 to storage.
fnSAL: Added ZAZ - Dman's Pillory, idx 158 to storage.
fnSAL: Added ZAZ - Pillory Ride 'exactly what it means' (I dunno what I was smoking when I did this), idx 201 to storage.
fnSAL: Added ZAZ - Pillory ActorB Restrained ActorA Kneeling Lickky Behind, idx 202 to storage.
fnSAL: Added ZAZ - Pillory ActorB Restrained ActorA Lickky Fwd, idx 203 to storage.
fnSAL: Added ZAZ - Pillory Dildo Slow, idx 204 to storage.
fnSAL: Added ZAZ - Pillory Dildo Fast + Spank, idx 205 to storage.
fnSAL: Added ZAZ - Pillory Facial Butt Plug ActorA Kneeling Plugging Behind, idx 206 to storage.
fnSAL: Added ZAZ - Pillory Bj Basic Slow, idx 210 to storage.
fnSAL: Added ZAZ - Pillory Bj Basic fast, idx 211 to storage.
fnSAL: Added ZAZ - Pillory Bj Forced Fast, idx 212 to storage.
fnSAL: Added ZAZ - Boxed bitch of wasteland 1 hand Grab Slow, idx 221 to storage.
fnSAL: Added ZAZ - Boxed bitch of wasteland 2 hand Grab Slow, idx 222 to storage.
fnSAL: Added ZAZ - Boxed bitch of wasteland 2 hand Grab fast, idx 223 to storage.
fnSAL: Added ZAZ - Boxed bitch of wasteland 1 hand Grab fast, idx 224 to storage.
fnSAL: Added ZAZ - Boxed bitch of wasteland Head Bars 1 hand, idx 225 to storage.
fnSAL: Added ZAZ - Boxed bitch of wasteland Head Bars 2 hand choke, idx 226 to storage.
fnSAL: Added ZAZ - Boxed bitch of wasteland Head Bars 2 hand fast, idx 227 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah 1 hand grab slow, idx 228 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah 2 hand grab slow, idx 229 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah 2 hand grab fast, idx 230 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah 1 hand grab fast, idx 231 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah head bars 1 hand, idx 232 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah head bars 2 hand choke, idx 233 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah head bars 2 hand fast, idx 234 to storage.
fnSAL: Added ZAZ - Boxed bitch of the wasteland Special Lick, idx 235 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah Special Lick, idx 236 to storage.
fnSAL: Added ZAZ - Pillory Slow basic Hump ActA / Bj Basic Slow ActC, idx 301 to storage.
fnSAL: Added ZAZ - Pillory Slow basic + Light Spank Hump ActA / Bj Basic Slow ActC, idx 302 to storage.
fnSAL: Added ZAZ - Pillory fast Basic Hump ActA / Bj Basic fast ActC, idx 303 to storage.
fnSAL: Added ZAZ - Pillory fast Bent Hump ActA / Bj Basic fast ActC, idx 304 to storage.
fnSAL: Added ZAZ - Pillory fast + Spank + Thumb Hold Hump ActA / Bj Forced Fast ActC, idx 305 to storage.
fnSAL: Added ZAZ - Pillory fast + ass dildo Hump ActA / Bj Forced Fast ActC, idx 306 to storage.
fnSAL: Added ZAZ - Pillory fast + Spank + Thumb Hold Hump ActA / Lickky Fwd ActC, idx 307 to storage.
fnSAL: Added ZAZ - Pillory Restrained Kneeling Lickky Behind ActA / Bj Basic Slow ActC, idx 401 to storage.
fnSAL: Added ZAZ - Pillory Restrained Kneeling Lickky Behind ActA / Lickky Fwd ActC, idx 402 to storage.
fnSAL: Added ZAZ - Pillory Facial Butt Plug  ActorA Kneeling Plugging Behind / Lickky Fwd ActC, idx 403 to storage.
fnSAL: Added ZAZ - Pillory Facial Butt Plug  ActorA Kneeling Plugging Behind / Bj Forced Fast ActC, idx 404 to storage.
fnSAL: Added ZAZ - Pillory Dildo Slow ActA / Bj Basic  Slow ActC, idx 405 to storage.
fnSAL: Added ZAZ - Pillory Dildo Fast + Spank ActA / Bj Forced Fast ActC, idx 406 to storage.
fnSAL: Added ZAZ - Supermutant pillory, idx 601 to storage.
fnSAL: Added ZAZ - Mantis pillory!?, idx 611 to storage.
fnSAL: Added ZAZ - Spore Plant pillory 1, idx 621 to storage.
fnSAL: Added ZAZ - Spore Plant pillory 2, idx 622 to storage.
fnSAL: Added ZAZ - Deathclaw pillory!, idx 631 to storage.
fnSAL: Added ZAZ - Crucified on round cross, restrained, idx 1001 to storage.
fnSAL: Added ZAZ - Crucified on triangle cross, restrained, idx 1002 to storage.
fnSAL: Added ZAZ - Crucified on impale cross, restrained, idx 1003 to storage.
fnSAL: Added ZAZ - Crucified on round cross, struggling, idx 1004 to storage.
fnSAL: Added ZAZ - Crucified on triangle cross, struggling, idx 1005 to storage.
fnSAL: Added ZAZ - Crucified on pneumatic impaling cross, struggling, idx 1006 to storage.
fnSAL: Added ZAZ - Crucified on round cross, given up, idx 1007 to storage.
fnSAL: Added ZAZ - Crucified on triangle cross, given up, idx 1008 to storage.
fnSAL: Added ZAZ - Crucified on pneumatic impaling cross, given up, idx 1009 to storage.
fnSAL: Added ZAZ - Crucified on pneumatic impaling cross, restrained, idx 1010 to storage.
fnSAL: Added ZAZ - Single generic pillory, idx 1011 to storage.
fnSAL: Added ZAZ - Single pillory spank, idx 1012 to storage.
fnSAL: Added ZAZ - Single pillory fuck, idx 1013 to storage.
fnSAL: Added ZAZ - Single pillory spank and fuck, idx 1014 to storage.
fnSAL: Added ZAZ - Single pillory legion style, idx 1015 to storage.
fnSAL: Added ZAZ - Punishment post hands above head, idx 1016 to storage.
fnSAL: Added ZAZ - Punishment post upside down struggle, idx 1017 to storage.
fnSAL: Added ZAZ - Punishment post dildo, idx 1018 to storage.
fnSAL: Added ZAZ - Punishment post kneel, idx 1019 to storage.
fnSAL: Added ZAZ - Boxed bitch of the wasteland, single, idx 1021 to storage.
fnSAL: Added ZAZ - Boxed bitch of Gomorrah, single, idx 1022 to storage.
fnSAL: Added ZAZ - Generic pillory idle, single, idx 1101 to storage.
fnSAL: Added ZAZ - Kneel hit with crop on front, idx 2001 to storage.
fnSAL: Added ZAZ - Kneel hit with crop on back, idx 2002 to storage.
fnSAL: Added ZAZ - Tied to a post and hit with crop on back, idx 2003 to storage.
fnSAL: Added ZAZ - Tied to a post, upside down and hit with a crop on front, idx 2004 to storage.
fnSAL: List of animations loaded:
fnSAL: 73 anim(s) for AllnartaSexoutAnimations.esp
fnSAL: 14 anim(s) for AllnartaSexoutAnimationsFurn.esp
fnSAL: 1 anim(s) for Pregnancy
fnSAL: 62 anim(s) for Sexout-Amra.esp
fnSAL: 228 anim(s) for Sexout.esm
fnSAL: 77 anim(s) for ZAZ
SexoutNGMAIN: Version 2.11.6b4
SexoutNGMAIN: Sexout Quest:      0C000DC0
SexoutNGMAIN: SexoutNG Quest:    0C019333
SexoutNGMAIN: SexoutBegin:       CIOS 0C0027A8
SexoutNGMain: SexoutNGFinishNow: CIOS 0C06E548
SexoutNGMain: SexoutNGPause     is 0C06E54C
SexoutNGMain: SexoutNGResume    is 0C06E550
SexoutNGMain: SexoutDPV          CIOS 0C064770
SexoutNGMain: SexoutNGDPMe       CIOS 0C0B16CA
SexoutNGMain: Dump NX Vars:      AddItem 0C0BB4ED 1
SpunkQuInit: stage 0
SpunkQuInit: NG not ready
Dak Automag Start
Dak Automag Succesful
SpunkQuInit: stage 0
SpunkQuInit: NG not ready
Sexual Assault: Version 2.0.4 - Loaded at index 46 (0x2E)
SpunkQuInit: stage 0
SpunkQuInit: NG not ready
SpunkQuInit: stage 0
SpunkQuInit: NG not ready
AllnartaSexoutAnimations.esp Initialized. Version: 1
Faction is Powder Ganger Armor Faction
Greeting is aNDGApproachPOWDER
Faction is Caesars Legion Armor Faction
Greeting is aNDGApproachLEGION
Faction is Fiends Faction
Greeting is aNDGApprFIENDS
Faction is Great Khans
Greeting is aNDGApproachKHANS
Faction is Goodsprings Faction
Greeting is aNDGApprGS
Faction is Powder Ganger Armor Faction
Greeting is aNDWGApprGreetingPOWDER
Faction is Caesars Legion Armor Faction
Greeting is aNDWGApprGreetingLEGION
SpunkQuInit: stage 0
Dak Automag Distribution Start
Dak Automag Distributed
SpunkQuInit: stage 50
SpunkQuInit: stage 51
SpunkQuInit: stage 52
SpunkQuInit: stage 53
SpunkQuInit: stage 54
SpunkQuInit: stage 55
SpunkQuInit: stage 56
SpunkQuInit: stage 57
SpunkQuInit: stage 58
SpunkQuInit: stage 59
Current plugin is Sexout.esm
ArrayKeysSize is 6
Anim count is 228
SubMenu count is 7
AnimBanMCM.Animations exists
ArrayDimensionCount is 0
ArrayDimensionCount is 1
ArrayDimensionCount is 2
ArrayDimensionCount is 3
ArrayDimensionCount is 4
ArrayDimensionCount is 5
ArrayDimensionCount is 6
DUMPING ARRAYS
** Dumping Array #615 **
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** Dumping Array #722 **
Refs: 1 Owner 19: SexoutAnimManagement.esp
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** Dumping Array #760 **
Refs: 1 Owner 19: SexoutAnimManagement.esp
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1
Calling AnimBanFunctionMCMRESET for submenu 1
iSubMenu is 1
1
Calling AnimBanFunctionMCMRESET for submenu 1
SexoutActRunFull (v2025-09-29) Called by: 1100222C
** Dumping Array #737 **
Refs: 1 Owner 11: A_NaughtyDeeds.esm
[ actora ] : Jackson Ellis (00000014)
[ actorb ] : Goodsprings Settler (00104F0A)
[ CBDialogB ] : aNDNTSexAfterAnalActive (11006B05)
[ Flags ] : ["Anal"]
fnSAL: 00000014 (Jackson Ellis) initial lock state: 0
fnSAL: 00000014 (Jackson Ellis) final lock state: 1 (iResult: 1)
fnSAL: 00104F0A (Goodsprings Settler) initial lock state: 0
fnSAL: 00104F0A (Goodsprings Settler) final lock state: 1 (iResult: 1)
fnSARF: Invoking CallSort CIOS on Jackson Ellis (00000014)
SexoutNGCS: (v 2026-05-05) Starting for: Jackson Ellis(00000014)
Sexout Version is: '2.11.6(b4)
SexoutNGCS: Normalize finished, checking sanitizer.
NGSAN: Validating animation choices
Sexout SAN: Ignoring invalid animation choice (0) and defaulting to random picker
fnSoRandAct: In randomizer
fnSoRandAct (1): 2 actors, skeletons: MM
SexoutGAI (1): 246 animations possible for these actors
SexoutGAI (1): 244 anims left after black list
SexoutGAIRPAS: 0 anims available with plugin: *Any*, Surface: <NULL>
SexoutGAIRPAS: 0 anims available with plugin: *Any* and all valid beds around
SexoutGAIRPAS: 229 anims available with plugin: *Any*, Surface: SexoutFloor
SexoutGAIRPAS: Selected [SexoutFloor], surface is: Sexout Floor Surface (0C0EB363)
fnSoNXClr Sexout:Start:1::refSurface Jackson Ellis (00000014)
fnSoRandAct (1): 229 animations received. Sorting all anims by sex type:
fnSexoutResolveSexType: No sextype possible after filtering on sextypes chance and sextypes available
fnSoRandAct (1): Failed - No sex type possible, aborting...
fnSoRandAct (1): List of available anims:
NGSAN (1): Returning fnSexoutRandomizeAct Jackson Ellis, Sexout:Start:1::: failed, no valid anim (v 2015-11-21)
SexoutNGCS (1): Initializing actors
fnSoNXClr Sexout:Started:: Jackson Ellis (00000014)
fnSoCSv: Jackson Ellis (00000014) 'Sexout:Start:1::' -> Jackson Ellis (00000014) 'Sexout:Started::'
fnSoNXClr Sexout:Started:: Goodsprings Settler (00104F0A)
fnSoCSv: Jackson Ellis (00000014) 'Sexout:Start:1::' -> Goodsprings Settler (00104F0A) 'Sexout:Started::'
fnSoNXClr Sexout:Start:1:: Goodsprings Settler (00104F0A)
SexoutNGCS (1): Clearing selfkey
fnSoNXClr Sexout:Start:1:: Jackson Ellis (00000014)
SexoutNGCS (1): kickoff
fnSoCUUID: Cleaning 6_8.3103_421A3A4A
[6_8.3103_421A3A4A]
uuid1[6_8.3103_421A3A4A][0] = Anal
[6_8.3103_421A3A4A]
uuidkeys:[sexout:started::arargs:flags] = 6_8.3103_421A3A4A
SexoutNGAMI (1): Scaling A from 1 to 1
SexoutNGAMI (1): Scaling B from 1 to 1
SexoutNGAMI Init. v 2026-08-18
SexoutNGAMI (1): ActorA=Jackson Ellis (00000014) CBD=<NULL> (00000000)
SexoutNGAMI (1): ActorB=Goodsprings Settler (00104F0A) CBD=aNDNTSexAfterAnalActive (11006B05)
SexoutNGAMI (1): ActorC=<NULL> (00000000) CBD=<NULL> (00000000)
SexoutNGAMI (1): ActorX=<NULL> (00000000) CBD=<NULL> (00000000)
======================================== fn5exoutNGInitAnim Dumping Anim[1] ========================================
** Dumping Array #3293 **
Refs: 5 Owner 0C: Sexout.esm
[ Actors ] : ["A": [id: 14, edid: "PlayerRef", name: "Jackson Ellis"], "B": [id: 104F0A, edid: "GoodspringsSettler03Ref", name: "Goodsprings Settler"]]
[ Anim ] : 0.000000
[ IsBugged ] : 0.000000
[ ModInfo ] : ["rCallingScript": [id: 1100222C, edid: "aNDeedsNTFuncSexPose", name: "<no name>"], "sCallingMod": "A_NaughtyDeeds.esm"]
[ Params ] : ["1stPerson": 0, "A": ["iDontUndress": 0, "rCBDialogue": null, "rCBDispel": null, "rCBItem": null, "rCBMoveTo": null, "rCBPack": null, "rCBSpell": null], "B": ["iDontUndress": 0, "rCBDialogue": [id: 11006B05, edid: "aNDNTSexAfterAnalActive", name: "aNDNTSexAfterAnalActive"], "rCBDispel": null, "rCBItem": null, "rCBMoveTo": null, "rCBPack": null, "rCBSpell": null], "C": ["iDontUndress": 0, "rCBDialogue": null, "rCBDispel": null, "rCBItem": null, "rCBMoveTo": null, "rCBPack": null, "r ...
CBSpell": null], "fDuration": 30, "fSurfaceAngle": 0, "fSurfaceX": 0, "fSurfaceY": 0, "fSurfaceZ": 0, "iNoAnim": 0, "iNoSlop": 0, "iPlayerInvolved": 1, "IsAnal": 0, "IsMasturbation": 0, "IsNonGenital": 0, "IsOral": 0, "IsVaginal": 0, "iTFC": 0, "iUndressPlayer": 1, "iUseTFC": 1, "rRaper": null, "rRefSurface": null, "X": ["iDontUndress": 0, "rCBDialogue": null, "rCBDispel": null, "rCBItem": null, "rCBMoveTo": null, "rCBPack": null, "rCBSpell": null]]
[ Plugin ] : 
[ RefToString ] : ["Actors": ["A": "FalloutNV.esm:14", "B": "FalloutNV.esm:104F0A"], "ModInfo": ["rCallingScript": "A_NaughtyDeeds.esm:222C"], "Params": ["B": ["rCBDialogue": "A_NaughtyDeeds.esm:6B05"]], "rSpellTarget": "FalloutNV.esm:14", "Vars": ["rPipBoy": "FalloutNV.esm:15038"]]
[ rSpellTarget ] : Jackson Ellis (00000014)
[ Vars ] : ["Actors": ["A": [], "B": [], "C": [], "X": []], "fElapsed": 0, "fLifeTime": 5, "fLoopDelay": 0, "fMaxKODelay": 2, "fsoundTimer": 0, "fTimeLeft": 30, "fTimerErrorMess": 0, "iLastStage": -1, "iPipBoyAdded": 0, "iStage": 0, "rPipBoy": [id: 15038, edid: "PipBoy", name: "Pip-Boy 3000"]]
======================================== fn5exoutNGInitAnim Dumping Anim[1] ========================================
SexoutNGAMR[1]: SEU: Stage -1 -> 0 (tElapsed 0.01)
SexoutNGAMR[1]: SEU: Stage 0 -> 1 (tElapsed 0.02)
SexoutNGAMR[1]: SEU: Stage 1 -> 2 (tElapsed 0.01)
SexoutNGAMR[1]: SEU: Stage 2 -> 5 (tElapsed 0.52)
SexoutNGPCQ: PCFd1: 0 0 0 0 0 0 0
SexoutNGAMR[1]: SEU: Stage 5 -> 10 (tElapsed 0.03)
pass 4 x -71277.13281|-71299.75781  y 3612.33105|3589.70361  z 8356.97852|8352.00000 (slope 2.7 -> 0.5)
Sexout: Begin legacy hooks event: 
** Dumping Array #857 **
Refs: 1 Owner 0C: Sexout.esm
[ ActorA ] : Jackson Ellis (00000014)
[ ActorB ] : Goodsprings Settler (00104F0A)
[ ActorC ] : <?NAME?> (00000000)
[ Anim ] : 0.000000
[ CallingMod ] : A_NaughtyDeeds.esm
[ CallingScript ] : <no name> (1100222C)
[ Duration ] : 30.000000
[ eventName ] : Sexout-Started
[ eventSender ] : Sexout.esm
[ IsAnal ] : 0.000000
[ IsMasturbation ] : 0.000000
[ IsNonGenital ] : 0.000000
[ IsOral ] : 0.000000
[ IsVaginal ] : 0.000000
[ nActID ] : 1.000000
[ Plugin ] : 
[ Raper ] : <?NAME?> (00000000)
Sexout Legacy hooks: Casting spunk spell start hook (2F004727) on Goodsprings Settler (00104F0A)
soAPS: Start. v 2025-04-14
soAPS: Start. v 2025-04-14
AnimManagement: Anim and/or plugin are Null. Operation Aborted.
SexoutNGAMR[1]: SEU: Stage 10 -> 11 (tElapsed 0.01)
talking effect starting
fnSexoutGetAnimDef- Bad call made by 'SexoutSpunk.esp'. Unknown animation: :0
SexoutNGAMR[1]: SEU: Stage 11 -> 12 (tElapsed 0.02)
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]## := ar_Construct "stringmap" (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0
    File: Sexout.esm Offset: 0x031D Command: Let
Pos: starting  0 Goodsprings Settler
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: ar_HasKey ##SexoutNGTASQ.arFull[plugin][anim]## (error wrapped in ##'s)
    Where SexoutNGTASQ.arFull=array keys ["AllnartaSexoutAnimations.esp", "AllnartaSexoutAnimationsFurn.esp", "Pregnancy", "Sexout-Amra.esp", "Sexout.esm", "ZAZ"], plugin="", anim=0
    File: Sexout.esm Offset: 0x038C Command: ar_HasKey
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNGTASQ.arFull[plugin][anim]##["adj"] := ar_Construct "stringmap" (error wrapped in ##'s)
    Where SexoutNGTASQ.arFull=array keys ["AllnartaSexoutAnimations.esp", "AllnartaSexoutAnimationsFurn.esp", "Pregnancy", "Sexout-Amra.esp", "Sexout.esm", "ZAZ"], plugin="", anim=0
    File: Sexout.esm Offset: 0x03B0 Command: Let
Pos: stringmap created.
Pos: valid form Jackson Ellis pos A 0.00
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Pos: valid form Goodsprings Settler pos B 0.00
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
** Dumping Array #778 **
Refs: 1 Owner 0C: Sexout.esm
[ A ] : Jackson Ellis (00000014)
[ B ] : Goodsprings Settler (00104F0A)
Error in script 2F004725 (SpunkSpStartHookScpt) in mod SexoutSpunk.esp
Array does not contain key
Operator := failed to evaluate to a valid result
Script line approximation: Let ##ar_flags := ar_animdef["flags"]## (error wrapped in ##'s)
    Where ar_flags=uninitialized array, ar_animdef=array keys []
    File: SexoutSpunk.esp Offset: 0x0B7C Command: Let
Error in script 2F004447 (SpunkFuActDetailsDetect) in mod SexoutSpunk.esp
Array does not contain key
Operator := failed to evaluate to a valid result
Script line approximation: Let ##ar_flags := ar_animdef["flags"]## (error wrapped in ##'s)
    Where ar_flags=uninitialized array, ar_animdef=array keys []
    File: SexoutSpunk.esp Offset: 0x0128 Command: Let
Error in script 00000000 in mod Unknown or deleted script
Could not extract function script.
Error in script 2F004447 (SpunkFuActDetailsDetect) in mod SexoutSpunk.esp
Call failed! Script is NULL: 'Call SpunkVarz.ar_rolesforADD[($sv_flag)] iAnim iCnt rTarget ar_animdef'
    File: SexoutSpunk.esp Offset: 0x0227 Command: Call
SexoutNGAMR[1]: SEU: Stage 12 -> 13 (tElapsed 0.21)
SexoutNGAMR[1]: SEU: Stage 13 -> 14 (tElapsed 0.02)
SNGUndress (1): Found Vault 21 Jumpsuit (00104184) on Jackson Ellis (00000014)
SNGUndress (1): Added Vault 21 Jumpsuit (00104184) on Jackson Ellis (00000014)
SNGUndress (1): Found Pip-Boy Glove (00025B83) on Jackson Ellis (00000014)
SNGUndress (1): Added Pip-Boy Glove (00025B83) on Jackson Ellis (00000014)
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 0 -> 10
SNGUndress (1): Removing 'Vault 21 Jumpsuit' from Jackson Ellis (00000014)
SNGUndress (1): Removing 'Pip-Boy Glove' from Jackson Ellis (00000014)
SNGUndress (1): Found Field Hand Outfit (000EF1CC) on Goodsprings Settler (00104F0A)
SNGUndress (1): Added Field Hand Outfit (000EF1CC) on Goodsprings Settler (00104F0A)
SNGUndress (1): Found Varmint Rifle (0007EA24) on Goodsprings Settler (00104F0A)
SNGUndress (1): Added Varmint Rifle (0007EA24) on Goodsprings Settler (00104F0A)
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 0 -> 10
SNGUndress (1): Removing 'Field Hand Outfit' from Goodsprings Settler (00104F0A)
SNGUndress (1): Removing 'Varmint Rifle' from Goodsprings Settler (00104F0A)
SexoutNGAMR[1]: SEU: Stage 14 -> 15 (tElapsed 0.02)
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 10 -> 20
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 10 -> 20
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 20 -> 100
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 20 -> 100
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 100 -> 110
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 100 -> 110
SexoutNGAMR[1]: SEU: Stage 15 -> 16 (tElapsed 0.42)
SexoutNGAMR[1]: SEU: Stage 16 -> 17 (tElapsed 0.01)
SexoutNGAMR[1]: SEU: Stage 17 -> 18 (tElapsed 1.02)
SexoutNGAMR[1]: SEU: Stage 18 -> 19 (tElapsed 0.27)
SexoutNGAMR[1]: SEU: Stage 19 -> 100 (tElapsed 0.01)
SexoutNGAMR[1]: SEU: Stage 100 -> 101 (tElapsed 0.27)
SexoutNGAMR[1]: Finish now triggered on Jackson Ellis (00000014).
SexoutNGAMR[1]: SEU: Stage 101 -> 200 (tElapsed 28.30)
SexoutNGAMR[1]: Finish now triggered for this anim.
Sexout: Begin legacy hooks event: 
** Dumping Array #873 **
Refs: 1 Owner 0C: Sexout.esm
[ ActorA ] : Jackson Ellis (00000014)
[ ActorB ] : Goodsprings Settler (00104F0A)
[ ActorC ] : <?NAME?> (00000000)
[ Anim ] : 0.000000
[ CallingMod ] : A_NaughtyDeeds.esm
[ CallingScript ] : <no name> (1100222C)
[ Duration ] : 30.000000
[ eventName ] : Sexout-End
[ eventSender ] : Sexout.esm
[ IsAnal ] : 0.000000
[ IsMasturbation ] : 0.000000
[ IsNonGenital ] : 0.000000
[ IsOral ] : 0.000000
[ IsVaginal ] : 0.000000
[ nActID ] : 1.000000
[ Plugin ] : 
[ Raper ] : <?NAME?> (00000000)
Sexout Legacy hooks: Casting spunk spell end hook (2F005E16) on Goodsprings Settler (00104F0A)
SexoutNGAMR[1]: SEU: Stage 200 -> 201 (tElapsed 0.03)
Pos: Clean up
SexoutNGPCQ: PCFe1: 0 0 0 0 0 0 0
SexoutNGPCQ: PCFe2: 0 0 0 0 0 0 0
SexoutNGAMR[1]: SEU: Stage 201 -> 300 (tElapsed 0.23)
SexoutNGAMR[1]: Rescaling ActorA to 1.00
SexoutNGAMR[1]: Rescaling ActorB to 1.00
SexoutNGAMR[1]: SEU: Stage 300 -> 301 (tElapsed 0.32)
SexoutNGAMR[1]: SEU: Stage 301 -> 302 (tElapsed 0.12)
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 110 -> 200
SNGUndress (1): Equipping 'Vault 21 Jumpsuit' on Jackson Ellis (00000014)
SNGUndress (1): Equipping 'Pip-Boy Glove' on Jackson Ellis (00000014)
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 110 -> 200
SNGUndress (1): Equipping 'Field Hand Outfit' on Goodsprings Settler (00104F0A)
SNGUndress (1): Equipping 'Varmint Rifle' on Goodsprings Settler (00104F0A)
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 200 -> 1000
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 1000 -> 2000
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 200 -> 1000
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 1000 -> 2000
NGCCBQ: ActID 1 --- Actor: Goodsprings Settler (00104F0A) --- Topic: aNDNTSexAfterAnalActive (11006B05)
fnSAU: 00104F0A (Goodsprings Settler) initial lock flag state: 1
fnSAU: 00104F0A (Goodsprings Settler) final lock flag state: 0   returning: 0
fnSAU: 00000014 (Jackson Ellis) initial lock flag state: 1
fnSAU: 00000014 (Jackson Ellis) final lock flag state: 0   returning: 0
SexoutNGAMR[1]: SEU: Stage 302 -> 303 (tElapsed 1.70)
fnSoNXClr Sexout:Start: Jackson Ellis (00000014)
fnSoNXClr Sexout:Conditions: Jackson Ellis (00000014)
fnSoNXClr Sexout:Started:: Jackson Ellis (00000014)
fnSoNXClr Sexout:TFlags: Jackson Ellis (00000014)
fnSoNXClr Sexout:Flags: Jackson Ellis (00000014)
fnSoNXClr Sexout:LockTime Jackson Ellis (00000014)
fnSoNXClr Sexout:Start: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:Conditions: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:Started:: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:TFlags: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:Flags: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:LockTime Goodsprings Settler (00104F0A)
SexoutNGAMR[1]: SEU: Stage 303 -> 304 (tElapsed 0.02)
NGCCBQ: ActID 1 --- Actor: Goodsprings Settler (00104F0A) --- Topic: aNDNTSexAfterAnalActive (11006B05)
NGCCBQ: Act 1, Starting conversation aNDNTSexAfterAnalActive (11006B05) on Goodsprings Settler (00104F0A). Attempt: 1
NGCCBQ: Success- Act 1, StartedConversation: aNDNTSexAfterAnalActive (11006B05) with Goodsprings Settler (00104F0A) on attempt 1
 

Here's the most recent logs

Posted (edited)
On 8/29/2026 at 10:41 PM, RAAMPEAK said:

also, which beta is better? and should bnb be loaded before or after this and scr

 

To be honest, I don’t know whether it’s better to load BNB before or after SCR. If your problem has been sorted, I think it’s best to stick with your current loading order.

 

 

Regarding your question about the best version, It depends on what you mean by ‘better':
-2.10.98 beta 9 is essentially the same as 2.10.97. It contains only minor fixes that won’t affect how it works with older mods. However, it also retains some big issues inherent in 2.10.97.
-2.11.6 beta 4 brings numerous fixes but a major overhaul of the scripts, so it resolves the issues inherent in 2.10.97 (in particular: stuck tokens issue and CBdialog issues when victim KO is higher than rapist KO) but also comes with its own set of problems (bugs,  issues not yet identified, issues with older mods overwritting sexout scripts).
  

 

 

 

 

On 8/31/2026 at 5:09 PM, Tattman said:

Thank you for replying. I replaced the ng 2.11.6 b3 with b4, and used the testdebugng 2.esp  you offered. I went to big town, started sex with Bittercup, Things went almost perfectly this time using b4. However, neither Bittercup nor my character moved into any kind of sex animations. No matter how many times I tried to change positions using L Alt key, nothing changed. When I hit the tilde key, a very long list of stuff came up, How do I collect the debug list for you? What folder should it be in etc and do I message it directly to you or paste it here some how? I checked the MO2 logs folder and found some, but the info there didn't look like anything you would need.

 

The fact that the animation isn’t working is intentional. I’ve disabled the animation to avoid any consequences and focus on the cause. Once the cause has been clearly identified, I’ll apply the appropriate fix (if possible). As this is a sensitive issue, I can’t afford to apply a fix without careful consideration.

The file (SexoutNG_Log.txt) is located in the game’s root directory (in the same place as the FalloutNV.exe executable, where you must have manually installed NVSE)

You need to enable SexoutNG logs from the MCM menu (SexoutNG/Misc/Debug Message). Then start a Sexout animation with Bittercup and send me this file here so I can see what’s going on.

 

 

 

 

On 9/2/2026 at 4:47 AM, Torchwood said:

Thank you for picking up the torch to test this stuff, I felt bad I just jumped ship and went to the stable version as a quick solution. 

Though on both versions I'm also encountering a weird issue where the MCM options for several mods descriptions are replaced with the same text you'd see in the Sexout MCM menus. Not sure what the hell that's about or how to fix. Using MO2 and there is stuff in my Overwrite folder of course but a fix isn't clear to me. 

 

I was hoping that the fix suggested by Kerbouchard94 would help resolve this issue, but it seems that wasn’t the case after all. Apparently, this problem is also linked to Plugins Plus. So, do you use Plugins Plus or JIP PP LN (the JIP version of PistolPayback)?

I’ve tried installing Plugins Plus and JIP PP LN myself, but I haven’t encountered this problem (though others have experienced it after installing Plugins Plus). You could also try disabling all mods and plugins, and using only SexoutNG and its requirements, plus one other mod that has an MCM menu.

 

 

 

 

On 9/4/2026 at 7:50 AM, TNasty00 said:

SexoutActRunFull (v2025-09-29) Called by: 1100222C
** Dumping Array #737 **
Refs: 1 Owner 11: A_NaughtyDeeds.esm
[ actora ] : Jackson Ellis (00000014)
[ actorb ] : Goodsprings Settler (00104F0A)
[ CBDialogB ] : aNDNTSexAfterAnalActive (11006B05)
[ Flags ] : ["Anal"]
fnSAL: 00000014 (Jackson Ellis) initial lock state: 0
fnSAL: 00000014 (Jackson Ellis) final lock state: 1 (iResult: 1)
fnSAL: 00104F0A (Goodsprings Settler) initial lock state: 0
fnSAL: 00104F0A (Goodsprings Settler) final lock state: 1 (iResult: 1)
fnSARF: Invoking CallSort CIOS on Jackson Ellis (00000014)
SexoutNGCS: (v 2026-05-05) Starting for: Jackson Ellis(00000014)
Sexout Version is: '2.11.6(b4)
SexoutNGCS: Normalize finished, checking sanitizer.
NGSAN: Validating animation choices
Sexout SAN: Ignoring invalid animation choice (0) and defaulting to random picker

fnSoRandAct: In randomizer
fnSoRandAct (1): 2 actors, skeletons: MM
SexoutGAI (1): 246 animations possible for these actors
SexoutGAI (1): 244 anims left after black list
SexoutGAIRPAS: 0 anims available with plugin: *Any*, Surface: <NULL>
SexoutGAIRPAS: 0 anims available with plugin: *Any* and all valid beds around
SexoutGAIRPAS: 229 anims available with plugin: *Any*, Surface: SexoutFloor
SexoutGAIRPAS: Selected [SexoutFloor], surface is: Sexout Floor Surface (0C0EB363)
fnSoNXClr Sexout:Start:1::refSurface Jackson Ellis (00000014)
fnSoRandAct (1): 229 animations received. Sorting all anims by sex type:
fnSexoutResolveSexType: No sextype possible after filtering on sextypes chance and sextypes available
fnSoRandAct (1): Failed - No sex type possible, aborting...
fnSoRandAct (1): List of available anims:
NGSAN (1): Returning fnSexoutRandomizeAct Jackson Ellis, Sexout:Start:1::: failed, no valid anim (v 2015-11-21)
SexoutNGCS (1): Initializing actors
fnSoNXClr Sexout:Started:: Jackson Ellis (00000014)
fnSoCSv: Jackson Ellis (00000014) 'Sexout:Start:1::' -> Jackson Ellis (00000014) 'Sexout:Started::'
fnSoNXClr Sexout:Started:: Goodsprings Settler (00104F0A)
fnSoCSv: Jackson Ellis (00000014) 'Sexout:Start:1::' -> Goodsprings Settler (00104F0A) 'Sexout:Started::'
fnSoNXClr Sexout:Start:1:: Goodsprings Settler (00104F0A)
SexoutNGCS (1): Clearing selfkey
fnSoNXClr Sexout:Start:1:: Jackson Ellis (00000014)
SexoutNGCS (1): kickoff
fnSoCUUID: Cleaning 6_8.3103_421A3A4A
[6_8.3103_421A3A4A]
uuid1[6_8.3103_421A3A4A][0] = Anal
[6_8.3103_421A3A4A]
uuidkeys:[sexout:started::arargs:flags] = 6_8.3103_421A3A4A
SexoutNGAMI (1): Scaling A from 1 to 1
SexoutNGAMI (1): Scaling B from 1 to 1
SexoutNGAMI Init. v 2026-08-18
SexoutNGAMI (1): ActorA=Jackson Ellis (00000014) CBD=<NULL> (00000000)
SexoutNGAMI (1): ActorB=Goodsprings Settler (00104F0A) CBD=aNDNTSexAfterAnalActive (11006B05)
SexoutNGAMI (1): ActorC=<NULL> (00000000) CBD=<NULL> (00000000)
SexoutNGAMI (1): ActorX=<NULL> (00000000) CBD=<NULL> (00000000)
======================================== fn5exoutNGInitAnim Dumping Anim[1] ========================================
** Dumping Array #3293 **
Refs: 5 Owner 0C: Sexout.esm
[ Actors ] : ["A": [id: 14, edid: "PlayerRef", name: "Jackson Ellis"], "B": [id: 104F0A, edid: "GoodspringsSettler03Ref", name: "Goodsprings Settler"]]
[ Anim ] : 0.000000
[ IsBugged ] : 0.000000
[ ModInfo ] : ["rCallingScript": [id: 1100222C, edid: "aNDeedsNTFuncSexPose", name: "<no name>"], "sCallingMod": "A_NaughtyDeeds.esm"]
[ Params ] : ["1stPerson": 0, "A": ["iDontUndress": 0, "rCBDialogue": null, "rCBDispel": null, "rCBItem": null, "rCBMoveTo": null, "rCBPack": null, "rCBSpell": null], "B": ["iDontUndress": 0, "rCBDialogue": [id: 11006B05, edid: "aNDNTSexAfterAnalActive", name: "aNDNTSexAfterAnalActive"], "rCBDispel": null, "rCBItem": null, "rCBMoveTo": null, "rCBPack": null, "rCBSpell": null], "C": ["iDontUndress": 0, "rCBDialogue": null, "rCBDispel": null, "rCBItem": null, "rCBMoveTo": null, "rCBPack": null, "r ...
CBSpell": null], "fDuration": 30, "fSurfaceAngle": 0, "fSurfaceX": 0, "fSurfaceY": 0, "fSurfaceZ": 0, "iNoAnim": 0, "iNoSlop": 0, "iPlayerInvolved": 1, "IsAnal": 0, "IsMasturbation": 0, "IsNonGenital": 0, "IsOral": 0, "IsVaginal": 0, "iTFC": 0, "iUndressPlayer": 1, "iUseTFC": 1, "rRaper": null, "rRefSurface": null, "X": ["iDontUndress": 0, "rCBDialogue": null, "rCBDispel": null, "rCBItem": null, "rCBMoveTo": null, "rCBPack": null, "rCBSpell": null]]
[ Plugin ] : 
[ RefToString ] : ["Actors": ["A": "FalloutNV.esm:14", "B": "FalloutNV.esm:104F0A"], "ModInfo": ["rCallingScript": "A_NaughtyDeeds.esm:222C"], "Params": ["B": ["rCBDialogue": "A_NaughtyDeeds.esm:6B05"]], "rSpellTarget": "FalloutNV.esm:14", "Vars": ["rPipBoy": "FalloutNV.esm:15038"]]
[ rSpellTarget ] : Jackson Ellis (00000014)
[ Vars ] : ["Actors": ["A": [], "B": [], "C": [], "X": []], "fElapsed": 0, "fLifeTime": 5, "fLoopDelay": 0, "fMaxKODelay": 2, "fsoundTimer": 0, "fTimeLeft": 30, "fTimerErrorMess": 0, "iLastStage": -1, "iPipBoyAdded": 0, "iStage": 0, "rPipBoy": [id: 15038, edid: "PipBoy", name: "Pip-Boy 3000"]]
======================================== fn5exoutNGInitAnim Dumping Anim[1] ========================================
SexoutNGAMR[1]: SEU: Stage -1 -> 0 (tElapsed 0.01)
SexoutNGAMR[1]: SEU: Stage 0 -> 1 (tElapsed 0.02)
SexoutNGAMR[1]: SEU: Stage 1 -> 2 (tElapsed 0.01)
SexoutNGAMR[1]: SEU: Stage 2 -> 5 (tElapsed 0.52)
SexoutNGPCQ: PCFd1: 0 0 0 0 0 0 0
SexoutNGAMR[1]: SEU: Stage 5 -> 10 (tElapsed 0.03)
pass 4 x -71277.13281|-71299.75781  y 3612.33105|3589.70361  z 8356.97852|8352.00000 (slope 2.7 -> 0.5)
Sexout: Begin legacy hooks event: 
** Dumping Array #857 **
Refs: 1 Owner 0C: Sexout.esm
[ ActorA ] : Jackson Ellis (00000014)
[ ActorB ] : Goodsprings Settler (00104F0A)
[ ActorC ] : <?NAME?> (00000000)
[ Anim ] : 0.000000
[ CallingMod ] : A_NaughtyDeeds.esm
[ CallingScript ] : <no name> (1100222C)
[ Duration ] : 30.000000
[ eventName ] : Sexout-Started
[ eventSender ] : Sexout.esm
[ IsAnal ] : 0.000000
[ IsMasturbation ] : 0.000000
[ IsNonGenital ] : 0.000000
[ IsOral ] : 0.000000
[ IsVaginal ] : 0.000000
[ nActID ] : 1.000000
[ Plugin ] : 
[ Raper ] : <?NAME?> (00000000)
Sexout Legacy hooks: Casting spunk spell start hook (2F004727) on Goodsprings Settler (00104F0A)
soAPS: Start. v 2025-04-14
soAPS: Start. v 2025-04-14
AnimManagement: Anim and/or plugin are Null. Operation Aborted.
SexoutNGAMR[1]: SEU: Stage 10 -> 11 (tElapsed 0.01)
talking effect starting
fnSexoutGetAnimDef- Bad call made by 'SexoutSpunk.esp'. Unknown animation: :0
SexoutNGAMR[1]: SEU: Stage 11 -> 12 (tElapsed 0.02)
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]## := ar_Construct "stringmap" (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0
    File: Sexout.esm Offset: 0x031D Command: Let
Pos: starting  0 Goodsprings Settler
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: ar_HasKey ##SexoutNGTASQ.arFull[plugin][anim]## (error wrapped in ##'s)
    Where SexoutNGTASQ.arFull=array keys ["AllnartaSexoutAnimations.esp", "AllnartaSexoutAnimationsFurn.esp", "Pregnancy", "Sexout-Amra.esp", "Sexout.esm", "ZAZ"], plugin="", anim=0
    File: Sexout.esm Offset: 0x038C Command: ar_HasKey
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNGTASQ.arFull[plugin][anim]##["adj"] := ar_Construct "stringmap" (error wrapped in ##'s)
    Where SexoutNGTASQ.arFull=array keys ["AllnartaSexoutAnimations.esp", "AllnartaSexoutAnimationsFurn.esp", "Pregnancy", "Sexout-Amra.esp", "Sexout.esm", "ZAZ"], plugin="", anim=0
    File: Sexout.esm Offset: 0x03B0 Command: Let
Pos: stringmap created.
Pos: valid form Jackson Ellis pos A 0.00
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Pos: valid form Goodsprings Settler pos B 0.00
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Pos" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x05BE Command: Let
Error in script 0C0D0E47 (SexoutNGPosControlScript) in mod Sexout.esm
Operator [ failed to evaluate to a valid result
Script line approximation: Let ##SexoutNG.PosOffsets[plugin][anim]##[(co + "Rot" + char)] := 0 (error wrapped in ##'s)
    Where SexoutNG.PosOffsets=array keys [""], plugin="", anim=0, co="", char=""
    File: Sexout.esm Offset: 0x0666 Command: Let
** Dumping Array #778 **
Refs: 1 Owner 0C: Sexout.esm
[ A ] : Jackson Ellis (00000014)
[ B ] : Goodsprings Settler (00104F0A)
Error in script 2F004725 (SpunkSpStartHookScpt) in mod SexoutSpunk.esp
Array does not contain key
Operator := failed to evaluate to a valid result
Script line approximation: Let ##ar_flags := ar_animdef["flags"]## (error wrapped in ##'s)
    Where ar_flags=uninitialized array, ar_animdef=array keys []
    File: SexoutSpunk.esp Offset: 0x0B7C Command: Let
Error in script 2F004447 (SpunkFuActDetailsDetect) in mod SexoutSpunk.esp
Array does not contain key
Operator := failed to evaluate to a valid result
Script line approximation: Let ##ar_flags := ar_animdef["flags"]## (error wrapped in ##'s)
    Where ar_flags=uninitialized array, ar_animdef=array keys []
    File: SexoutSpunk.esp Offset: 0x0128 Command: Let
Error in script 00000000 in mod Unknown or deleted script
Could not extract function script.
Error in script 2F004447 (SpunkFuActDetailsDetect) in mod SexoutSpunk.esp
Call failed! Script is NULL: 'Call SpunkVarz.ar_rolesforADD[($sv_flag)] iAnim iCnt rTarget ar_animdef'
    File: SexoutSpunk.esp Offset: 0x0227 Command: Call
SexoutNGAMR[1]: SEU: Stage 12 -> 13 (tElapsed 0.21)
SexoutNGAMR[1]: SEU: Stage 13 -> 14 (tElapsed 0.02)
SNGUndress (1): Found Vault 21 Jumpsuit (00104184) on Jackson Ellis (00000014)
SNGUndress (1): Added Vault 21 Jumpsuit (00104184) on Jackson Ellis (00000014)
SNGUndress (1): Found Pip-Boy Glove (00025B83) on Jackson Ellis (00000014)
SNGUndress (1): Added Pip-Boy Glove (00025B83) on Jackson Ellis (00000014)
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 0 -> 10
SNGUndress (1): Removing 'Vault 21 Jumpsuit' from Jackson Ellis (00000014)
SNGUndress (1): Removing 'Pip-Boy Glove' from Jackson Ellis (00000014)
SNGUndress (1): Found Field Hand Outfit (000EF1CC) on Goodsprings Settler (00104F0A)
SNGUndress (1): Added Field Hand Outfit (000EF1CC) on Goodsprings Settler (00104F0A)
SNGUndress (1): Found Varmint Rifle (0007EA24) on Goodsprings Settler (00104F0A)
SNGUndress (1): Added Varmint Rifle (0007EA24) on Goodsprings Settler (00104F0A)
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 0 -> 10
SNGUndress (1): Removing 'Field Hand Outfit' from Goodsprings Settler (00104F0A)
SNGUndress (1): Removing 'Varmint Rifle' from Goodsprings Settler (00104F0A)
SexoutNGAMR[1]: SEU: Stage 14 -> 15 (tElapsed 0.02)
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 10 -> 20
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 10 -> 20
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 20 -> 100
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 20 -> 100
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 100 -> 110
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 100 -> 110
SexoutNGAMR[1]: SEU: Stage 15 -> 16 (tElapsed 0.42)
SexoutNGAMR[1]: SEU: Stage 16 -> 17 (tElapsed 0.01)
SexoutNGAMR[1]: SEU: Stage 17 -> 18 (tElapsed 1.02)
SexoutNGAMR[1]: SEU: Stage 18 -> 19 (tElapsed 0.27)
SexoutNGAMR[1]: SEU: Stage 19 -> 100 (tElapsed 0.01)
SexoutNGAMR[1]: SEU: Stage 100 -> 101 (tElapsed 0.27)
SexoutNGAMR[1]: Finish now triggered on Jackson Ellis (00000014).
SexoutNGAMR[1]: SEU: Stage 101 -> 200 (tElapsed 28.30)
SexoutNGAMR[1]: Finish now triggered for this anim.
Sexout: Begin legacy hooks event: 
** Dumping Array #873 **
Refs: 1 Owner 0C: Sexout.esm
[ ActorA ] : Jackson Ellis (00000014)
[ ActorB ] : Goodsprings Settler (00104F0A)
[ ActorC ] : <?NAME?> (00000000)
[ Anim ] : 0.000000
[ CallingMod ] : A_NaughtyDeeds.esm
[ CallingScript ] : <no name> (1100222C)
[ Duration ] : 30.000000
[ eventName ] : Sexout-End
[ eventSender ] : Sexout.esm
[ IsAnal ] : 0.000000
[ IsMasturbation ] : 0.000000
[ IsNonGenital ] : 0.000000
[ IsOral ] : 0.000000
[ IsVaginal ] : 0.000000
[ nActID ] : 1.000000
[ Plugin ] : 
[ Raper ] : <?NAME?> (00000000)
Sexout Legacy hooks: Casting spunk spell end hook (2F005E16) on Goodsprings Settler (00104F0A)
SexoutNGAMR[1]: SEU: Stage 200 -> 201 (tElapsed 0.03)
Pos: Clean up
SexoutNGPCQ: PCFe1: 0 0 0 0 0 0 0
SexoutNGPCQ: PCFe2: 0 0 0 0 0 0 0
SexoutNGAMR[1]: SEU: Stage 201 -> 300 (tElapsed 0.23)
SexoutNGAMR[1]: Rescaling ActorA to 1.00
SexoutNGAMR[1]: Rescaling ActorB to 1.00
SexoutNGAMR[1]: SEU: Stage 300 -> 301 (tElapsed 0.32)
SexoutNGAMR[1]: SEU: Stage 301 -> 302 (tElapsed 0.12)
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 110 -> 200
SNGUndress (1): Equipping 'Vault 21 Jumpsuit' on Jackson Ellis (00000014)
SNGUndress (1): Equipping 'Pip-Boy Glove' on Jackson Ellis (00000014)
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 110 -> 200
SNGUndress (1): Equipping 'Field Hand Outfit' on Goodsprings Settler (00104F0A)
SNGUndress (1): Equipping 'Varmint Rifle' on Goodsprings Settler (00104F0A)
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 200 -> 1000
SNGUndress (1): Jackson Ellis (00000014) undress stage transition from 1000 -> 2000
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 200 -> 1000
SNGUndress (1): Goodsprings Settler (00104F0A) undress stage transition from 1000 -> 2000
NGCCBQ: ActID 1 --- Actor: Goodsprings Settler (00104F0A) --- Topic: aNDNTSexAfterAnalActive (11006B05)
fnSAU: 00104F0A (Goodsprings Settler) initial lock flag state: 1
fnSAU: 00104F0A (Goodsprings Settler) final lock flag state: 0   returning: 0
fnSAU: 00000014 (Jackson Ellis) initial lock flag state: 1
fnSAU: 00000014 (Jackson Ellis) final lock flag state: 0   returning: 0
SexoutNGAMR[1]: SEU: Stage 302 -> 303 (tElapsed 1.70)
fnSoNXClr Sexout:Start: Jackson Ellis (00000014)
fnSoNXClr Sexout:Conditions: Jackson Ellis (00000014)
fnSoNXClr Sexout:Started:: Jackson Ellis (00000014)
fnSoNXClr Sexout:TFlags: Jackson Ellis (00000014)
fnSoNXClr Sexout:Flags: Jackson Ellis (00000014)
fnSoNXClr Sexout:LockTime Jackson Ellis (00000014)
fnSoNXClr Sexout:Start: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:Conditions: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:Started:: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:TFlags: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:Flags: Goodsprings Settler (00104F0A)
fnSoNXClr Sexout:LockTime Goodsprings Settler (00104F0A)
SexoutNGAMR[1]: SEU: Stage 303 -> 304 (tElapsed 0.02)
NGCCBQ: ActID 1 --- Actor: Goodsprings Settler (00104F0A) --- Topic: aNDNTSexAfterAnalActive (11006B05)
NGCCBQ: Act 1, Starting conversation aNDNTSexAfterAnalActive (11006B05) on Goodsprings Settler (00104F0A). Attempt: 1
NGCCBQ: Success- Act 1, StartedConversation: aNDNTSexAfterAnalActive (11006B05) with Goodsprings Settler (00104F0A) on attempt 1


 

This fails because you have a mod that overwrites fnSexoutSAN (a sexout script) with an older version

 

Your logs show that you are indeed using SexoutNG 2.11.6b4, but your version of the ‘fnSexoutSAN’ sexout script being used is (v 2015-11-21)

Whilst the fnSexoutSAN version included in SexoutNG2.11.6b4 is (v 2026-07-04)

 

Everything I’ve highlighted in red comes from fnSexoutSAN (v 2015-11-21) and shouldn’t appear in your logs.

In orange, `fnSexoutResolveSexType` fails because your version of `fnSexoutSAN` is too old and is therefore not designed to generate the information required by `fnSexoutResolveSexType`. So this line is a consequence, not a cause

 

Based on your list of mods, the only one I’m aware of that could override fnSexoutSAN was A-Lust (at least the older versions), but I asked if you’d thought about updating A-Lust, so try disabling other mods until you find the one causing this issue

Edited by Machiavelique
Posted (edited)
On 8/15/2026 at 12:54 AM, Sergentmarine4002 said:

I have this issue that thanks to the dev from other mods figured out that its most likely from here, I am getting this error which softlocks the questline as its meant to be a subsequent chain of animations one after another.image.png.a4bdd868cb0ece1d0b2cd80b89036a4e.png

 

On 8/16/2026 at 5:12 AM, Jijodebuta189 said:

Hi. Having the same issue; here is the debug log:

 

 

I don’t know when Loogie will be able to release a fix, so could you both try this Fix in the meantime ?

SexoutTryoutFix.esp

 

Contains the following fixes:

- Epstein vault19 quest

- BodyGuard Powder Gangsters quest

 

Edited by Machiavelique
Posted
7 hours ago, Machiavelique said:

 

To be honest, I don’t know whether it’s better to load BNB before or after SCR. If your problem has been sorted, I think it’s best to stick with your current loading order.

 

 

Regarding your question about the best version, It depends on what you mean by ‘better':
-2.10.98 beta 9 is essentially the same as 2.10.97. It contains only minor fixes that won’t affect how it works with older mods. However, it also retains some big issues inherent in 2.10.97.
-2.11.6 beta 4 brings numerous fixes but a major overhaul of the scripts, so it resolves the issues inherent in 2.10.97 (in particular: stuck tokens issue and CBdialog issues when victim KO is higher than rapist KO) but also comes with its own set of problems (bugs,  issues not yet identified, issues with older mods overwritting sexout scripts).
  

 

 

 

 

 

The fact that the animation isn’t working is intentional. I’ve disabled the animation to avoid any consequences and focus on the cause. Once the cause has been clearly identified, I’ll apply the appropriate fix (if possible). As this is a sensitive issue, I can’t afford to apply a fix without careful consideration.

The file (SexoutNG_Log.txt) is located in the game’s root directory (in the same place as the FalloutNV.exe executable, where you must have manually installed NVSE)

You need to enable SexoutNG logs from the MCM menu (SexoutNG/Misc/Debug Message). Then start a Sexout animation with Bittercup and send me this file here so I can see what’s going on.

 

 

 

 

 

I was hoping that the fix suggested by Kerbouchard94 would help resolve this issue, but it seems that wasn’t the case after all. Apparently, this problem is also linked to Plugins Plus. So, do you use Plugins Plus or JIP PP LN (the JIP version of PistolPayback)?

I’ve tried installing Plugins Plus and JIP PP LN myself, but I haven’t encountered this problem (though others have experienced it after installing Plugins Plus). You could also try disabling all mods and plugins, and using only SexoutNG and its requirements, plus one other mod that has an MCM menu.

 

 

 

 


 

This fails because you have a mod that overwrites fnSexoutSAN (a sexout script) with an older version

 

Your logs show that you are indeed using SexoutNG 2.11.6b4, but your version of the ‘fnSexoutSAN’ sexout script being used is (v 2015-11-21)

Whilst the fnSexoutSAN version included in SexoutNG2.11.6b4 is (v 2026-07-04)

 

Everything I’ve highlighted in red comes from fnSexoutSAN (v 2015-11-21) and shouldn’t appear in your logs.

In orange, `fnSexoutResolveSexType` fails because your version of `fnSexoutSAN` is too old and is therefore not designed to generate the information required by `fnSexoutResolveSexType`. So this line is a consequence, not a cause

 

Based on your list of mods, the only one I’m aware of that could override fnSexoutSAN was A-Lust (at least the older versions), but I asked if you’d thought about updating A-Lust, so try disabling other mods until you find the one causing this issue

A lust was the problem. Now I just need to download small talk to initiate sex.

Posted
11 minutes ago, TNasty00 said:

A lust was the problem. Now I just need to download small talk to initiate sex.

 

A-Lust is not really the problem, problem is just your A-Lust version.
If you want to play with A-Lust, you just need to fully remove A-Lust then download and install it again from here to get the last version

 

You also should use the last version of AllNartaSexoutAnimation (same: delete your AllNartaSexoutAnimation mod and dowload and install it again from here to get the last version)
When using latest AllNartaSexoutAnimation, you don't need AllnartaSexoutAnimations-testsngfix.esp (so you should remove it)   

 

Posted (edited)

I Got the log, and will post it below. This time went a little different, This time, Jade and my daughter both disappeared again, but my map shows jade is still in Big Town, I just can't see either of them or interact with them. Anyone that was in the courtyard When sex began, disappeared. The dead supermutant in the courtyard also disappeared. Dusty who was asleep disappeared. Bittercup disappeared during sex. People who were in houses came out and walked around during sex, but after the sex act completed, Bittercup appeared and walked up to me to say it could have gone better. Dusty and anyone else in the courtyard (including Jade and my daughter) who disappeared stayed gone. I was able to fast travel home, and check my map. It showed Jade still at big town. I fast travelled back and they are all still gone. 

SexoutNG_Log.txt

Edited by Tattman
Posted
On 9/5/2026 at 10:19 AM, Machiavelique said:

 

 

 

I don’t know when Loogie will be able to release a fix, so could you both try this Fix in the meantime ?

SexoutTryoutFix.esp 4.26 kB · 1 download

 

Contains the following fixes:

- Epstein vault19 quest

- BodyGuard Powder Gangsters quest

 

The NCRF walk-of-shame quest seems to work fine. The event finishes, and Eddie gives the PC the clothes. When I have a little more time i gonna test a little more and see the Vault 19 quest too. Thanks!

Posted

sorry yall trying to update from sofa and i have both solicitation and fade to black revamp in vortex with those link updates do i just replace them entirely or do i need to move files around into my current versions? i see a config folder no idea what the purpose of animdefext is can someone help me out with some info?

Posted
14 hours ago, dr nuggy 27 said:

sorry yall trying to update from sofa and i have both solicitation and fade to black revamp in vortex with those link updates do i just replace them entirely or do i need to move files around into my current versions? i see a config folder no idea what the purpose of animdefext is can someone help me out with some info?

 

The easiest way, if you want to avoid making mistakes, is to replace them entirely

Posted (edited)
On 9/6/2026 at 3:08 PM, Tattman said:

I Got the log, and will post it below. This time went a little different, This time, Jade and my daughter both disappeared again, but my map shows jade is still in Big Town, I just can't see either of them or interact with them. Anyone that was in the courtyard When sex began, disappeared. The dead supermutant in the courtyard also disappeared. Dusty who was asleep disappeared. Bittercup disappeared during sex. People who were in houses came out and walked around during sex, but after the sex act completed, Bittercup appeared and walked up to me to say it could have gone better. Dusty and anyone else in the courtyard (including Jade and my daughter) who disappeared stayed gone. I was able to fast travel home, and check my map. It showed Jade still at big town. I fast travelled back and they are all still gone. 

 

You’ve forgotten to load TestDebugNG_2.esp

 

In your logs, I’ve noticed the same issue as before: Bittercup is treated as a ‘child’ and Sexout destroys Bittercup.

 

Once again, for the moment, I’m not trying to create a fix, I’m just trying to pinpoint what’s causing this, since you’ve told me you don’t have this problem with 2.10.97 (or was it 2.10.98b9? I can’t quite remember). I’m therefore assuming it must be a side effect of a feature added in version 2.11. As a reminder:

TestDebugNG.esp was intended to confirm that the problem was indeed caused by Bittercup being detected as a ‘child’. This has been confirmed.

TestDebugNG_2.esp is intended to pinpoint the cause of this, but also to block the sexout animation (this will prevent Bittercup from disappearing). I still don’t have the logs.

 

 

So, I need you to send me the same thing, but with TestDebugNG_2.esp loaded

Edited by Machiavelique
Posted
On 9/6/2026 at 2:21 PM, Jijodebuta189 said:

The NCRF walk-of-shame quest seems to work fine. The event finishes, and Eddie gives the PC the clothes. When I have a little more time i gonna test a little more and see the Vault 19 quest too. Thanks!

Epstein Vault 19 finally works. The only problem that happens with all Zaz animations (not just the Vault 19 scene) is that the male NPCs don't get naked. When I have some free time i post the log if is neccesary.

Posted
4 hours ago, Machiavelique said:

 

You’ve forgotten to load TestDebugNG_2.esp

 

In your logs, I’ve noticed the same issue as before: Bittercup is treated as a ‘child’ and Sexout destroys Bittercup.

 

Once again, for the moment, I’m not trying to create a fix, I’m just trying to pinpoint what’s causing this, since you’ve told me you don’t have this problem with 2.10.97 (or was it 2.10.98b9? I can’t quite remember). I’m therefore assuming it must be a side effect of a feature added in version 2.11. As a reminder:

TestDebugNG.esp was intended to confirm that the problem was indeed caused by Bittercup being detected as a ‘child’. This has been confirmed.

TestDebugNG_2.esp is intended to pinpoint the cause of this, but also to block the sexout animation (this will prevent Bittercup from disappearing). I still don’t have the logs.

 

 

So, I need you to send me the same thing, but with TestDebugNG_2.esp loaded

I am sorry about that, I found it in my list and checked it to turn it on this time. This time, NOTHING in the courtyard disappeared.  People stayed, Companions stayed, supermutant body and dusty stayed, nothing disappeared. Just wanted to say that is at least something. Here is the log.

SexoutNG_Log.txt

Posted
18 hours ago, Tattman said:

I am sorry about that, I found it in my list and checked it to turn it on this time. This time, NOTHING in the courtyard disappeared.  People stayed, Companions stayed, supermutant body and dusty stayed, nothing disappeared. Just wanted to say that is at least something. Here is the log.

 

Unfortunately I haven't added enough logs yet, but we're getting closer anyway. Can you try this ?

 

 

Load your game (a savegame before having any sex with Bittercup), then open the console and type
 

Print "Pers1: " +$(BittercupREF.IsPersistent)
Print "SAV1: " +$(Call fnSexoutActorValid BittercupREF)
BittercupREF.SetPersistent 1
Print "Pers2: " +$(BittercupREF.IsPersistent)
Print "SAV2: " +$(Call fnSexoutActorValid BittercupREF)

 

Close the console, let the game run for 2–3 seconds, then open the console again and type:
 

Print "Pers3: " +$(BittercupREF.IsPersistent)
Print "SAV3: " +$(Call fnSexoutActorValid BittercupREF)

 

Console paste plugin  may help you to copy/past in console

 

 

Can you tell me your console values ?

Pers1 :

SAV1 :

Pers2 :

SAV2 :

Pers3 :

SAV3 :

 

 

Posted
1 hour ago, Machiavelique said:

 

Unfortunately I haven't added enough logs yet, but we're getting closer anyway. Can you try this ?

 

 

Load your game (a savegame before having any sex with Bittercup), then open the console and type
 

Print "Pers1: " +$(BittercupREF.IsPersistent)
Print "SAV1: " +$(Call fnSexoutActorValid BittercupREF)
BittercupREF.SetPersistent 1
Print "Pers2: " +$(BittercupREF.IsPersistent)
Print "SAV2: " +$(Call fnSexoutActorValid BittercupREF)

 

Close the console, let the game run for 2–3 seconds, then open the console again and type:
 

Print "Pers3: " +$(BittercupREF.IsPersistent)
Print "SAV3: " +$(Call fnSexoutActorValid BittercupREF)

 

Console paste plugin  may help you to copy/past in console

 

 

Can you tell me your console values ?

Pers1 : 1

SAV1 : 1

Pers2 :1

SAV2 : 1

Pers3 : 1

SAV3 : 1

 

 

okay, I hope I got you the info, I messed up a couple of times but finally got it to output data you were asking for. I included the log and it shows the values. I will be glad to continue to help if I can. Thank you.

SexoutNG_Log.txt

Posted (edited)

So it’s not SetPersistent either…

I’ll have to send you a TestDebugNG_3.esp

 

In the meantime, could you try this:

Load this same savegame but without TestDebugNG_2.esp,  go close to Bittercup then in console type:

 

Call fnSexoutActRunFull (Ar_Map "ActorA"::PlayerREF, "ActorB"::BittercupREF)

 

It’s best not to load the ‘console paste’ plugin, otherwise the query may generate a lot of logs and take a good minute to execute.

Just let me know if you’re experiencing the same issue (the NPCs around you disappearing, or if it’s working).

 

 

 

 

EDIT:

 

Then can you load TestDebugNG_3.esp, try to have sex with Bittercup for the first time and send me your log again ? (of course do no longer load TestDebugNG_2.esp)

TestDebugNG_3.esp

Edited by Machiavelique
Posted (edited)
1 hour ago, Machiavelique said:

So it’s not SetPersistent either…

I’ll have to send you a TestDebugNG_3.esp

 

In the meantime, could you try this:

Load this same savegame but without TestDebugNG_2.esp,  go close to Bittercup then in console type:

 

Call fnSexoutActRunFull (Ar_Map "ActorA"::PlayerREF, "ActorB"::BittercupREF)

 

It’s best not to load the ‘console paste’ plugin, otherwise the query may generate a lot of logs and take a good minute to execute.

Just let me know if you’re experiencing the same issue (the NPCs around you disappearing, or if it’s working).

 

 

 

 

EDIT:

 

Then can you load TestDebugNG_3.esp, try to have sex with Bittercup for the first time and send me your log again ? (of course do no longer load TestDebugNG_2.esp)

TestDebugNG_3.esp 153.35 kB · 0 downloads

Okay, I am sorry, I had to leave the paste plugin active, I tried multiple times to type in your call string and it kept failing. Once I pasted it in, it worked. Bad news is, everyone in the courtyard including my companions and the dead supermutant body, all disappeared again same as before. I will now try again with the testdebug3  and upload the log as an edit to this reply

 

As for how it went with testdebug3, it went like testdebug2. Nobody disappeared, and sex happened without animations. I hope the log shows something helpful, but I will continue to help as I can.

SexoutNG_Log.txt

Edited by Tattman
Posted

Part of the logs has been cut off (this happens sometimes, it’s an issue on the NVSE side that was reported a while ago, but they probably don’t know how to fix it), so in the end the part of the logs I’m interested in has been deleted, I therefore need you try it again 

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