Machiavelique Posted January 2 Author Posted January 2 Thank you for conducting these tests. I think someone was working on it, but I don't know what the status is. If I understand correctly, people are experiencing this problem with SexoutNG and Vanilla Plugins + or SexoutNG and MCM extender. This would suggest that the problem lies with SexoutNG. I would also be interested in testing Vanilla Plugins + MCM extender. I will be away for a few weeks, but I will try to do some tests myself when I return.
schermerhornchase Posted January 3 Posted January 3 can anyone help me on why the animations are so fucked?? is sexout sex assault not compatible anymore??
Allnarta Posted January 5 Posted January 5 I got very wierd issue with latest SNG WIP version: some furniture/statics refuse to work whenever I do. In my case pattern looks like update persistently broke non-furniture objects as refSurface; only two types I got to work (couch and navalChair) are furniture type, everything else (dumpster, desk, SexoutWall) are either static objects or containers. While it works perfectly fine when furniture type object is used, if it's anything else (static, container, etc.), I just have "in-and-out" immediate sex end and according to console SNG tries to use placeholder animation instead of the one it should (also sus that it treats act as both anal and oral in that cases): Here is video that shows difference between "correct" and "incorrect" refsurface targets (ttied to make it SFW so when act is succesfull there's nothing to see lol): If you wish to test it yourself, here is lates version of my mod with fresh new animations that refuse to work (desk, wall, dumpster). To get into testing cell, type coc aaSexoutTestCell. A Lewd Anims for WIP.7z
Allnarta Posted January 5 Posted January 5 (edited) UPD: I confirm, everything non-furniture is broken as RefSurface target at this point. I replaced furm= tags for my desk (container) animation to Bench02 (furniture) and it worked flawlessly (positioning is not right here because is was animated for OfficeDesk mesh that has different size): I really hope to see it fixed as about 80% of potential objects to use for "furniture" animations are not actual furniture (statics, containers, etc.); also, previously implemented SexoutWall mesh to be used for wall-leaning anims is static, so it does not work too. Edited January 5 by Allnarta
GoodBoiJun Posted January 6 Posted January 6 Hello, first of all tahnk you both so much for your work on these new sexout mods - doing gods work! Running into a bit of a bug and hoping I might be able to get some light shone on it. Did a fresh install of SexoutNG WIP SexoutNG 2.11.4 beta 3 - Full Pack - Just downloaded the zip file off LL and installed via MO2 - No issues, MCM is fine, runs fine. Execept when I try to actually initate a scene the animation just doesn't start and the NPC runs off. The debugging feature gave me this message: Interestingly, the masturbation animation works just fine when I press the hotkey. I then uninstalled (disabled) 2.11.4 and installed 2.10.98 beta 7. The animation ran just fine no issues. I would be happy to continue on using 2.10.98 if I've done the whole install process wrong, but would be sad to miss out on Allnarta's future animation work! Thanks for any advice you can give~
Fergdeed Posted January 7 Posted January 7 (edited) hey I got an issue where the female model (excluding the hands and head) are not appearing and I was wondering how I could fix this? (I'm using base BnB) is there a setting that I need to change? Edited January 16 by Fergdeed
shadowdaemon01 Posted January 13 Posted January 13 Hello, I'm experiencing trouble with the robot Victor always initiating dialogue in the presidential suit of Lucky 38. It seems like it's attempting to do the Naughty Greets script, but there's no way to exit the conversation. I tried turning off Naughty Greets in the menu but it hasn't helped. Any advice?
Allnarta Posted January 13 Posted January 13 (edited) 8 hours ago, shadowdaemon01 said: Hello, I'm experiencing trouble with the robot Victor always initiating dialogue in the presidential suit of Lucky 38. It seems like it's attempting to do the Naughty Greets script, but there's no way to exit the conversation. I tried turning off Naughty Greets in the menu but it hasn't helped. Any advice? There was one dialogue line where I overlooked creature condition. Will be fixed in next ND update (not sure where it be out though as we got severe power outages now so I barely can get to my main PC to mod). Also it's not naughty greets, it's naughty talk (aka sexoutsex re-implementation). Edited January 13 by Allnarta 1
Machamp623 Posted January 19 Posted January 19 two dumb questions im having trouble finding a solutions for what fires do i put where in the Sexout Folders to make it so the nude mod i have installed is used during the SexOut scenes and two, i have SexOut Fade To Black Revamped Tweaks installed, is the only sex act Beatrix will do the whipping one? i was kinda hoping to get ridden by the cowgirl...
Blueberrina Posted January 22 Posted January 22 (edited) Unfortunately, Sexout: Fade to Black Revamped does not work for me with SexoutNG 2.11.4 beta 3. Scenes just instantly end. Any way to fix it? Other parts of the sexout kit, mods and addons work without any problem. Edited January 22 by Blueberrina
Machiavelique Posted January 25 Author Posted January 25 (edited) On 1/3/2026 at 8:54 AM, schermerhornchase said: can anyone help me on why the animations are so fucked?? is sexout sex assault not compatible anymore?? Is sexoutNG 2.11.4 beta 3 or 2.10.98 beta 7 ? If 2.11.4 beta 3 make sure that FootIK is set to OFF. Also, Sexout does not handle positioning well when actors are on a slope. Sexout has an internal raycast-based function to scan the terrain and move actors to a nearby flat area, but this function has never really worked. Edited January 25 by Machiavelique
Machiavelique Posted January 25 Author Posted January 25 On 1/5/2026 at 8:53 PM, Allnarta said: I got very wierd issue with latest SNG WIP version: some furniture/statics refuse to work whenever I do. In my case pattern looks like update persistently broke non-furniture objects as refSurface; only two types I got to work (couch and navalChair) are furniture type, everything else (dumpster, desk, SexoutWall) are either static objects or containers. While it works perfectly fine when furniture type object is used, if it's anything else (static, container, etc.), I just have "in-and-out" immediate sex end and according to console SNG tries to use placeholder animation instead of the one it should (also sus that it treats act as both anal and oral in that cases): I have indeed added a check: all references marked “furn” must be of type furn (39). Do you know the list of types that can be accepted as furn, or should I just remove this check? I will add SexoutWall of type furn for the next version. On 1/5/2026 at 8:53 PM, Allnarta said: If you wish to test it yourself, here is lates version of my mod with fresh new animations that refuse to work (desk, wall, dumpster). I got your file, I'll test it before releasing the next version.
Machiavelique Posted January 25 Author Posted January 25 On 1/6/2026 at 2:11 AM, GoodBoiJun said: Hello, first of all tahnk you both so much for your work on these new sexout mods - doing gods work! Running into a bit of a bug and hoping I might be able to get some light shone on it. Did a fresh install of SexoutNG WIP SexoutNG 2.11.4 beta 3 - Full Pack - Just downloaded the zip file off LL and installed via MO2 - No issues, MCM is fine, runs fine. Execept when I try to actually initate a scene the animation just doesn't start and the NPC runs off. The debugging feature gave me this message: SexoutNG 2.11.4 checks that the parameters are correct before agreeing to operate with. Here the calling mod send a NULL reference as "RefSurface" parameter, so Sexout denied to start. I'll probably fix that by deleting the refSurface key
Machiavelique Posted January 25 Author Posted January 25 (edited) On 1/7/2026 at 11:39 PM, Fergdeed said: hey I got an issue where the female model (excluding the hands and head) are not appearing and I was wondering how I could fix this? (I'm using base BnB) is there a setting that I need to change? I've never tried installing a Nude Female Body. To be honest, I don't know why the body is invisible because Sexout only undresses female characters; it doesn't add Nude armor (unlike male characters). I always use SCR to switch bodies, and it works very well (including with BnB). On 1/19/2026 at 8:43 AM, Machamp623 said: what fires do i put where in the Sexout Folders to make it so the nude mod i have installed is used during the SexOut scenes and two, i have SexOut Fade To Black Revamped Tweaks installed, is the only sex act Beatrix will do the whipping one? i was kinda hoping to get ridden by the cowgirl... Same here, I've never installed Nude Female Body and I don't see what the problem could be. If you undress your female character yourself, your body isn't invisible. You shouldn't have any problems with the animation because Sexout only undresses female characters (unless the invisible body problem has something to do with the bones and .kf animation file, but it's a subject I'm not familiar with). On 1/22/2026 at 9:06 PM, Blueberrina said: Unfortunately, Sexout: Fade to Black Revamped does not work for me with SexoutNG 2.11.4 beta 3. Scenes just instantly end. Any way to fix it? Other parts of the sexout kit, mods and addons work without any problem. I think it's a problem with refSurface again. Can you send the logs to confirm? Edited January 25 by Machiavelique
_Cheburechek_ Posted January 25 Posted January 25 3 hours ago, Machiavelique said: I've never tried installing a Nude Female Body. To be honest, I don't know why the body is invisible because Sexout only undresses female characters; it doesn't add Nude armor (unlike male characters). I always use SCR to switch bodies, and it works very well (including with BnB). Same here, I've never installed Nude Female Body and I don't see what the problem could be. If you undress your female character yourself, your body isn't invisible. You shouldn't have any problems with the animation because Sexout only undresses female characters (unless the invisible body problem has something to do with the bones and .kf animation file, but it's a subject I'm not familiar with). I think it's a problem with refSurface again. Can you send the logs to confirm? I looked into the problem with invisible body. It's undressing by sexout issue. Game undressing characters with custom body on them leaving only head and hands.
_Cheburechek_ Posted January 25 Posted January 25 Just now, _Cheburechek_ said: I looked into the problem with invisible body. It's undressing by sexout issue. Game undressing characters with custom body on them leaving only head and hands. Need to choose visible body manually in SexOut Common resources menu
Allnarta Posted January 25 Posted January 25 6 hours ago, Machiavelique said: Do you know the list of types that can be accepted as furn, or should I just remove this check? I think there should not be check at all tbh, as basically anything could serve as base for object-based animations (statics, movable statics, containers, activators - anything).
joe225612 Posted January 26 Posted January 26 (edited) On 1/25/2026 at 4:27 AM, Machiavelique said: Is sexoutNG 2.11.4 beta 3 or 2.10.98 beta 7 ? If 2.11.4 beta 3 make sure that FootIK is set to OFF. Also, Sexout does not handle positioning well when actors are on a slope. Sexout has an internal raycast-based function to scan the terrain and move actors to a nearby flat area, but this function has never really worked. Whelp, that was a quick fix for the issue I was having, for sure. Was pretty much the same issue as the OP. I am on 2.11.4 beta 3. Edited January 26 by joe225612
Trickstar41 Posted January 28 Posted January 28 Is there something I'm missing to give men erect dicks during sex? As all my animations have the men only be not hard at all.
Blueberrina Posted January 28 Posted January 28 On 1/25/2026 at 3:01 PM, Machiavelique said: I think it's a problem with refSurface again. Can you send the logs to confirm? Sure. This one, right? String 1142. Tried scene with Joana. SexoutNG_Log.txt
Machiavelique Posted February 1 Author Posted February 1 (edited) On 1/28/2026 at 2:09 AM, Trickstar41 said: Is there something I'm missing to give men erect dicks during sex? As all my animations have the men only be not hard at all. I think you are probably using a male body that does not handle the penis correctly. Normally, only the naked male bodies Sexout, Sexout-Amra, and Robert-S from AllNarta work correctly. Try the following test: make sure you don't have any mods that modify male bodies, then in console mode, select a male character and type: AddItem SexoutNude, 1, 1 EquipItem SexoutNude 0, 1 You should have an erect penis. On 1/28/2026 at 6:48 PM, Blueberrina said: Sure. This one, right? String 1142. Tried scene with Joana. The problem is indeed related to the way NG now handles refSurfaces, and I don't know yet how I'm going to fix it. Try to open your DATA\Config\Sexout\AnimationsDef\GlobalTagsDef.ini Then add "XMarker", "VTStreetHookerDanceMarker01" to SexoutBeds values. Spoiler ;*** SexoutBeds ***; SexoutBeds=BedHeart, BedHeartSexy, BedQueenBothSides, BedQueenLeft, BedQueenRight, BedTwin01L, BedTwin01R, DukovsBed01, EnclaveBedL01, EnclaveBedR01, GomorrahBed01, HD01BedHeart, HD01DukovsBed01SingleSide, HD01PlayerBed02, HD02PlayerBed02, HotelBedQueenBothSides, HotelBedQueenLeft, HotelBedQueenRight, L38BedHeart, NovacQueenBedRight, NVbedqueen01, NVbedqueen01RedLucy, NVbedtwin01, NVBedTwinOnBack01L, NVBedTwinOnBack01R, NVBedTwinOnBackRestricted01L, NVBedTwinOnBackRestricted01R, SafehouseBed01, SafehouseBed02, SubQueenBed01BothSides, SubQueenBed01DirtyBothSides, SubQueenBed01DirtyR, SubQueenBed01R, SubSingleBed01DirtyL, SubSingleBed01DirtyR, VBedSingle01, VBedSingle01L01, VBedSingleL01, VBedSingleR01, SafehouseCot, NVBedrollR, NVBedrollL, NavalCot01R, NavalCot01L, BedMattress01R, BedMattress01L, BedMattress01FloorR, BedMattress01FloorL, SuperMutantBedR, SuperMutantBedL, OasisBed01, XMarker, VTStreetHookerDanceMarker01 This should solve the problem until I find a clean and suitable solution for mods that require modifying this list. Edited February 1 by Machiavelique
sirris_83 Posted February 2 Posted February 2 On 2/11/2025 at 7:05 AM, Machiavelique said: - Install "SexoutNG 2.10.98 beta 7 - Full Pack" I'm running Bazzite and hand to install this mod manually. As I don't have a mod loader I don't know what mod order it's loaded in. I've janked fallout mod manager to work and it tells me Sexout is 0b but I can't get it to spawn the holotape so I can edit the sexout settings. anyone got any ideas?
maddadicusrex Posted February 7 Posted February 7 Biggo problemo! I installed the new updated Sexout. Could not get it to work because game said update failed. Been running older versions for years without issues. That rejection was not the problem. When I wanted to delete the file, vortex gave me a delete error and said it couldnot because files were write protected. WTF! EVEN IN DISABLED MODE, my game would not load Sexout older files, in game. I TRIED ANY METHOD OF FINDING AND KILLING THE FILES, BUT THEY WOULD NOT GO AWAY. AS WE SPEAK, I AM REINSTALLING GAME WITH MY MODS DISABLED. Any ideas of what is going on? Thanks
Vexserval Posted February 8 Posted February 8 Sorry for the stupid question but if anyone has an answer it would be appreciated. Installed the 3 packs on to vortex but am getting a notification saying im missing plugin 'sextryout.esm' not sure where to get it,or if i made some sort of mistake.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now