UTR_26 Posted February 2, 2025 Posted February 2, 2025 View File UTR's Dominant Male Role-Play Events (Captor&Enslavement events) Description Adds many events and images to BadListener’s “Captivity Events” framework. All events are made for “male player character” and focus on the theme of "male dominance in BDSM" Almost all event lines include Raping, Dicipline, Humiliation, and Prostitution flavor, which helps you to gain a dominant position over female NPCs within the game. It also adds new troop and items to the game. Disclaimer There is absolutely no compatibility with other events. (Sorry, my events won't work well with BadListener's default events.) Some events may influence the game balance by changing your gold , morale, skills, traits and relations. Some events are un-immersive. (e.g Use mythical power to mind controle your slave.) Some units in added troop tree is over-powerd. Load it to your game with your own risk. I don't usually speak English, so please excuse my limited vocabulary. Requirement BadListener’s “Captivity Events” (v1.3.11.1311) ButterLib (latest ver.) Harmony (latest ver.) UIExtenderEx (latest ver.) Mod Configuration Menu v5 Game (v1.3.11.1311) Installation Download, un-zip, and place the extracted file in Modules folder. Tips to get started ・Wait in town, buy a female slave for 500 gold. (Spawns a female companion as your prisoner.) ・Buy a brothel in town and take your female captives there. ・Capture a hostile female noble by winnning a battle. ・You should keep at least 3 female prisoner to maintain troop morale. ・Special events will trigger when you reach specific sexual activity points. (Try reaching 50, 125, 200, 300, 400) ・If you want more events to pop, tangle with Badlistner's CE Option. Shorten the "Event wait time" to 6 hours and set "Randome ratio" to 20%. Known issue Some events might not work due to recent update on CEEventsModal. (mostly fixed) Future plan ・Make it work on War Sails v1.2.5 and Bannerlord v1.4.5 ・Overhaul the Events. (On progress) Submitter UTR_26 Submitted 02/02/25 Category Mount & Blade II: Bannerlord Requirements Install Instructions 3
Jade514 Posted February 2, 2025 Posted February 2, 2025 question i know this is for 1.2.11 but can this be used on version 1.2.10 ?
UTR_26 Posted February 2, 2025 Author Posted February 2, 2025 12 minutes ago, Jade514 said: question i know this is for 1.2.11 but can this be used on version 1.2.10 ? I haven't tested it on 1.2.10, but it worked perfectly on 1.2.9. I think it should work on 1.2.10 if you have the right version of BadListener’s “Captivity Events”
Peace329 Posted February 6, 2025 Posted February 6, 2025 is there a sex level for break slaves? can't seem to trigger them reliably. on this campaign i can't trigger the breaking events at all
UTR_26 Posted February 9, 2025 Author Posted February 9, 2025 On 2/7/2025 at 6:19 AM, Peace329 said: is there a sex level for break slaves? can't seem to trigger them reliably. on this campaign i can't trigger the breaking events at all There are no sex level for break slaves. You need to have a NPC with slave flag (Max level of skill Id "IsSlave") in your prisoner to trigger a breaking events. <CESkill Id="IsSlave" Name="{=CEEVENTS1103}slave" MinLevel="0" MaxLevel="1" SetZeroOnEscape="true" /> The fastest way to gain a NPC with slave flag is... 1. wait in city and trigger random event 2. choose "Go buy a female slave. (100 gold)" 3. choose "Imperial woman" 4. win a battle 5. choose "Claim her as slave. (Gain slave)" Try this out.
Interstell Posted February 9, 2025 Posted February 9, 2025 It seems amazing, thank you for your work! I have a question though. Can this mod be safely installed or uninstalled during midgame?
UTR_26 Posted February 11, 2025 Author Posted February 11, 2025 (edited) On 2/10/2025 at 8:39 AM, Interstell said: It seems amazing, thank you for your work! I have a question though. Can this mod be safely installed or uninstalled during midgame? My file just adds an event to the BadListener “captivity event”, so technically it should be fine to add or remove it mid-game, but as with any LoversLab stuff, there is no guarantee that it will work correctly. Edited February 11, 2025 by UTR_26 1
nachtjaeger8888 Posted February 14, 2025 Posted February 14, 2025 Slightly off-topic but what visual mod(s) did you use to change the character models for the images posted to showcase your mod?
UTR_26 Posted February 17, 2025 Author Posted February 17, 2025 On 2/14/2025 at 9:35 AM, nachtjaeger8888 said: Slightly off-topic but what visual mod(s) did you use to change the character models for the images posted to showcase your mod? I didn't change the character model with mods. The images shown were taken from a completely different asset, ”Studio Neo version 2” [HoneySelect2]
Gambitp77 Posted March 18, 2025 Posted March 18, 2025 This mod may have a slight incompatibility with BC's event mods. With this mod, speaking with a captive lady gives you the option to make slave via the slave collar dialogue. But the BC mod overrides the prisoner dialogue so you never get the UTR dialogue options. I've tried placing this mod below in the order, it still seems BC dialogue takes priority. Not a huge deal. I think there are UTR events which makes someone a slave outside of the initial prisoner dialogue, maybe? Haven't looked into that.
SteamBaconChops Posted March 18, 2025 Posted March 18, 2025 How compatible is UTR with BC and Boukensha?
vukovii Posted March 20, 2025 Posted March 20, 2025 Really enjoying this mod, hope you're able to do more with it! It seems like courting your captives doesn't really do anything other than lower morale - there is no positive upswing from treating them nicely, I never see affection go up unless it's to step in and prevent them from being raped by your soldiers. Seems really hard to build affection.
UTR_26 Posted March 31, 2025 Author Posted March 31, 2025 (edited) On 3/18/2025 at 11:35 PM, Gambitp77 said: This mod may have a slight incompatibility with BC's event mods. With this mod, speaking with a captive lady gives you the option to make slave via the slave collar dialogue. But the BC mod overrides the prisoner dialogue so you never get the UTR dialogue options. I've tried placing this mod below in the order, it still seems BC dialogue takes priority. Not a huge deal. I think there are UTR events which makes someone a slave outside of the initial prisoner dialogue, maybe? Haven't looked into that. Thanks for your comments on compatibility. I wish to look into compatibility with other events in the future, but it will have to wait. I will try to update my events while taking care not to create further compatibility issues. Edited March 31, 2025 by UTR_26
UTR_26 Posted March 31, 2025 Author Posted March 31, 2025 (edited) On 3/19/2025 at 12:26 AM, SteamBaconChops said: How compatible is UTR with BC and Boukensha? BC and Boukensha events cannot be easily analyzed because of the sheer volume. I would like to look into compatibility with other events at some point, but that will have to wait. Edited March 31, 2025 by UTR_26
UTR_26 Posted March 31, 2025 Author Posted March 31, 2025 (edited) On 3/20/2025 at 7:58 PM, vukovii said: Really enjoying this mod, hope you're able to do more with it! It seems like courting your captives doesn't really do anything other than lower morale - there is no positive upswing from treating them nicely, I never see affection go up unless it's to step in and prevent them from being raped by your soldiers. Seems really hard to build affection. Thanks for the point about game balance. As you point out, it might be difficult to build relationships until you get used to my events. Sorry for the lack of explanation, but there is no benefit to being nice to a common NPC captives, so you might as well use them as a sexual outlet for your soldiers. There are benefits to being nice to noble NPC captives, so you might as well be nice to them. (Or make them hate you to trigger abusive events) Edited March 31, 2025 by UTR_26
Midnight Blues Posted April 2, 2025 Posted April 2, 2025 Does this mod fully break with a female main character or just assume you got a dick? If it just acts like your a guy that would be fine for a futa roleplay.
UTR_26 Posted April 2, 2025 Author Posted April 2, 2025 13 hours ago, Midnight Blues said: Does this mod fully break with a female main character or just assume you got a dick? If it just acts like your a guy that would be fine for a futa roleplay. These events won't show up when your main character is female. I haven't tested these events on femal player caracter, but I think It won't break your game. 1
MrYAo8863 Posted April 27, 2025 Posted April 27, 2025 Thank you very much. You've worked hard! Looking forward to your next version!! I like this MOD!
UTR_26 Posted July 2, 2025 Author Posted July 2, 2025 On 4/22/2025 at 8:51 PM, CTGR said: Does it compatible with 1.2.12??? Not sure. I tested it on 1.2.11 and it worked. I'm planning an update near future.
UTR_26 Posted July 2, 2025 Author Posted July 2, 2025 On 4/27/2025 at 3:10 PM, MrYAo8863 said: Thank you very much. You've worked hard! Looking forward to your next version!! I like this MOD! Thank you. I'm currently working on the next version. It may take some time. 2
liberater Posted July 3, 2025 Posted July 3, 2025 I don't seem to ever get any events is this normal or am I doing something wrong? When I go into the mods options and look at the captivity events optional events under the UTR tab all the event frequency and event image panels are blank is this the problem? I was able to capture a noble lady and have the dialogue option and if I use the slave collar I get the breaking events but that's it
liberater Posted July 3, 2025 Posted July 3, 2025 Oh just realized I apparently had random events in the captivity events tab turned off
samsam1414 Posted July 31, 2025 Posted July 31, 2025 Hi, where can i find the ame, it is only mod here i don t find the game... Thanks for help
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