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Genshin Impact - Mod Requests pt.2


Ashal

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Posted
6 hours ago, idfkh6 said:

That looks like a difefrent one, but the caimogu link is working now, so I got it from there.

Thanks anyways

Could you share the mod if it's not too much trouble?

Posted

Hi everyone, need some advise for fixing mods after latest update. I have already added following formula but still not working (run = CommandList\global\ORFix\ORFix
run = CommandList\global\ORFix\NNFix), please help thank you.

Screenshot 2026-02-26 185710.png

Posted
4 minutes ago, MaoMao5678 said:

Hi everyone, need some advise for fixing mods after latest update. I have already added following formula but still not working (run = CommandList\global\ORFix\ORFix
run = CommandList\global\ORFix\NNFix), please help thank you.

 

 

Just to double check, did you update your ORFix.ini file?

 

https://github.com/leotorrez/LeoTools/blob/main/releases/ORFix.ini

 

If you have already done this and it's still not working I guess go ahead and upload the file so I can take a look (or if it is from this thread just link back to it)

Posted
11 minutes ago, lolikingrentaro said:

 

Just to double check, did you update your ORFix.ini file?

 

https://github.com/leotorrez/LeoTools/blob/main/releases/ORFix.ini

 

If you have already done this and it's still not working I guess go ahead and upload the file so I can take a look (or if it is from this thread just link back to it)

I have no idea what do you ,means *update Orfix.ini*, i copy and past whole file does not work ; I copy and past the either one of the formula but does not wor. I doesn't understand what it means *update* . I'm sorry that I am dumb in mod fixing...

Posted
36 minutes ago, MaoMao5678 said:

I have no idea what do you ,means *update Orfix.ini*, i copy and past whole file does not work ; I copy and past the either one of the formula but does not wor. I doesn't understand what it means *update* . I'm sorry that I am dumb in mod fixing...

if ur using gimi, replace the orfix.ini with the newest one 

it should be in the *BufferValues* folder

sometimes the codes can be interchangeable, meaning change *run = CommandList\global\ORFix\ORFix*   with   *run = CommandList\global\ORFix\NNFix* and vice versa 

 

a general rule is put one of those formulas under the lines starting with *ps-t0 =*

exp =  

ps-t0 = ResourceColumbinaHeadNormalMap
ps-t1 = ResourceColumbinaHeadDiffuse
ps-t2 = ResourceColumbinaHeadLightMap
ps-t70 = ResourceColumbinaHeadOutlineMask
run = CommandList\global\ORFix\ORFix

 

if finding it is to long the edit section in the ini file, press find and put in *ps-t0 =*

 

if one formula doesn't work paste the other one onto it and press f10 to check

 

Posted
4 hours ago, jinacho said:

 

i instaled the orfix but not working

 

This one was a little bit weird. The main thing to note was that TextureOverrideXilonenCoatHead and TextureOverrideXilonenCoatBody were just fine. For TextureOverrideXilonenHead you are on the right track putting NNFix after the ps-t8 line, but note how right after there it runs CommandListXilonenHead, where it is redoing those ps-t0 and others meaning the NNFix line there is useless. Also, because of that ps-t8 glow line I guess we use ORFix there (haven't run into this before myself). The only other thing to watch out for is that I noticed in CommandListXilonenHead the "else if $color == 1" section has NNFix run in it. You want to take that out so it doesn't double up with your ORFix line (you would only see an issue when you toggle the mod so $color == 1 if you left it).

 

Also, at the very end of CommandListXilonenBody you are running NNFix in the "if $transparency == 1" section, so another case where you would have an issue when you are toggled to that specific setting. (CommandListXilonenCoatHead and CommandListXilonenCoatBody actually also had NNFix lines in them at certain spots which i had to remove, they just don't pop up with the default toggles that the mod loads in with)

Xilonen fixed ini.zip

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