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Genshin Impact - Mod Requests pt.2


Ashal

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Posted (edited)

Fixed it. image.png.17ea5fd840a0a710ab736106c730c2a9.png
 

I changed it to

"[TextureOverrideSandroneDress]
hash = 83dae443
match_first_index = 72768
ib = ResourceSandroneDressIB
ps-t1 = ResourceSandroneHeadNormalMap
ps-t2 = ResourceSandroneHeadDiffuse
ps-t0 = ResourceSandroneHeadLightMap"

 

where originally it was 

""[TextureOverrideSandroneDress]
hash = 83dae443
match_first_index = 72768
ib = ResourceSandroneDressIB
ps-t0 = ResourceSandroneHeadNormalMap
ps-t1 = ResourceSandroneHeadDiffuse
ps-t2 = ResourceSandroneHeadLightMap
run = CommandList\global\ORFix\ORFix"

 

 

did the same underneath "[TextureOverrideSandroneHead]"  since I saw it used the same HeadDiffuse that was giving me problems. Removing the "run = CommandList\global\ORFix\ORFix" is important once you've changed the ps-t1 numbers.

This was actually a fix someone posted for Escoffier on Gamebanana so it could work with other characters too if you know which texture is fucking up. I thought I knew this trick already but forgot to remove the run line. lol

SandroneMod.rar

Edited by gamebustadog
Posted
On 5/20/2025 at 5:19 PM, RandomGo001 said:


the .ini is missing some lines in the dress
 

[TextureOverrideEscoffierDress]
hash = 7ad7e69e
match_first_index = 69753
ib = ResourceEscoffierDressIB
ps-t1 = ResourceEscoffierBodyDiffuse     <----- Add this line
ps-t2 = ResourceEscoffierBodyLightMap     <----- Add this line

 

do you mean additional writing like this: <-----

Posted (edited)
5 hours ago, alexjams212017 said:

 

 

Thanks as always for this and also, thanks for all the options, the last one is just perfect! Cheers

Edited by 1qaz1qaz2
Posted
On 12/4/2025 at 6:43 AM, Reforged said:

Same issue for me

guys try 

escoffier

 

[TextureOverrideEscoffierDress]
hash = 7ad7e69e
match_first_index = 69753
ib = ResourceEscoffierDressIB
ps-t1 = ResourceEscoffierDressNormalMap
ps-t2 = ResourceEscoffierDressDiffuse
ps-t0 = ResourceEscoffierDressLightMapw

 

(delete the orfixline under this)

 

 

skirk
 

[TextureOverrideSkirkBody]
hash = dafe18b6
match_first_index = 13650
ib = ResourceSkirkBodyIB
ps-t0 = ResourceSkirkBodyDiffuse
ps-t1 = ResourceSkirkBodyLightMap
ps-t2 = ResourceSkirkBodyMaterialMap
 

(delete the orfixline under this)

 

orfix is the the newest one 

 

it was working for me

 

Posted
On 12/4/2025 at 6:43 AM, Reforged said:

Same issue for me

Update OrFix to the 0.8.0. You can copy it from the XXMI folder. The Github one is 0.7.8 and has texture bugs like the Escoffier one

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