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[REQUEST] A transformation mod using race menu


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Posted

Hey hey people, I have a request for a transformation mod. The idea is to take a race menu preset and over time either through a trigger or manual setting, gradually turn the player character into that preset. Bonus points if you can work in things like changing race or a gradual slider change instead of simply copying the value (going -1, -0.99, -0.98...etc. as opposed to -1 to 0.6 or whatever directly). For overlays it would probably have to be more instantaneous. I imagine it would be more flexible if it could read what sliders were available for it instead of hard coding for certain mods, but I don't know if that's possible. I lack the knowledge and can not do it.

 

I use se64 1170 right now so making it work for that is preferable.

 

Thanks

- your fellow degenerate

  • 2 months later...
Posted

I supose it can cause working problems with a lot of armor/clothes asociated with race detection for body correct adaptation. I supose it could cause errors too during in game race dependant dialoges. Can you explain more your objetives of gameplay to that kind of mod? Something related with custom/new  race mods?

  • 3 weeks later...
Posted

If I understand your question right, I'm thinking you could go 2 ways. one way is to have it trigger the player race command and use the racemorph sliders to essentially swap from for ex: a nord with 0.57 imperial, to an imperial with the equivalent nord value and then gradually adjust to the desired imperial preset's values. Admittedly I don't know enough about specifics and doing argonian/khajit would be more finicky graphically. I hope that the player race command would solve gameplay issues for the most part. let me know if you need more details on the idea.

Posted

and I guess the second would be to just fully morph depending on the original and destination race within the original, essentially visually changing them to the desired form, but not mechanically. I can't speak to which is easier, but the first option I think would give a better result.

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