Silvist Posted March 19, 2025 Posted March 19, 2025 (edited) These are my settings: [/spoiler} Edited March 19, 2025 by Silvist
andy91xxxx Posted March 20, 2025 Posted March 20, 2025 (edited) 56 minutes ago, Silvist said: That's really odd. I'm not sure what drivers you are running, but I'm running 572.60 which is not even the newest drivers. I also removed Nvidia app, because that was causing issues for me in Wilds. If you want I can take a clip of my game running maxed out at 4k so you can see the fps. I'm also on Win 10 22H2, so not sure if its a Win 11 issue. You should easily be getting better performance than me, since I'm just running a 4080 super with 5900x. Side note, has anyone tried the tools from Nioh 2 to see if it works the same with Ronin? I'll see if I can dig up the tools and give it a shot. yeah its happening on windows 11, plus Garuda linux, worse on linux which is to be expected its using proton. my cpu is a 9800x3d, in general the performance is perfect, i dont even need to use dlss with RT on. it just "locks up" once in a while its annoying but i've completed my first playthrough no issues nexus mods now has a mod loader https://www.nexusmods.com/riseoftheronin/mods/9?tab=files Edited March 20, 2025 by andy91xxxx 3
Foxdieholocaust Posted March 20, 2025 Posted March 20, 2025 my main problem with this game for me is that game cooks my cpu, it makes it reach temps of 95c on package. cores dont reach that temp and no other game makes my cpu as horny as this one. and yet i have no issues running it, no stutter no framedrops, nothing. also doesnt even make my cpu work at 100% its only 60 to 70%. lowering resolution or settings doesnt affect how hot my cpu gets. im planning to buy one of those after market giant coolers to play this thing without fear. also check my character and see why i want nude mods kek 1
Silvist Posted March 20, 2025 Posted March 20, 2025 (edited) Yea and I would love to have the underwear removed as well lol Yea I can def confirm that my cpu is running pretty hot as well: This is most likely due to the frame gen. I'm personally running a be quiet Dark rock pro cpu cooler, but at this point its starting to feel like AIO isn't enough for these games. Feels like without liquid cooling you will get up to higher temps Edited March 20, 2025 by Silvist 1
xlegendgame Posted March 20, 2025 Posted March 20, 2025 i'l refund the game my pc is safe and wait for optimisation of this bull shit mess and got some free space to buy last of us part 2 remastered i'l got 4 of my best game remove to install this mother fucker damn gess that good anyway
DactDi Posted March 20, 2025 Posted March 20, 2025 (edited) Something I noticed, the western vest items visibly remove the underwear. Not sure if the western pants do as well but it looks like they might, given how tight they are. idk if it's helpful or not, idk anything about modding Edited March 20, 2025 by DactDi 1
Raven_Dono Posted March 20, 2025 Posted March 20, 2025 This fixed the graphic problems and pop ins by a lot for me: https://steamcommunity.com/app/1340990/discussions/0/600772666094276627/?l=spanish * Change the in-game Frame Rate Cap from 120 to 60 (to avoid slow-motion movement and animations in Yokohama) * Change the Anisotropic Filtering setting from x16 to Off (for up to 40% performance boost, since it's currently broken) * Change the Global Illumination, Shadows, and Ambient Occlusion from Ultra to High (since the Ultra setting is currently broken and arguably looks worst than High) * Change DLSS/XeSS to a tier higher (i.e. from Performance to Balance, etc.) since you'll have a lot more headroom to spare * Still use the driver-level Frame Rate Cap but -3 for 120Hz users (124Hz and above users can just cap the frame rate at 120) * Still use the driver-level V-Sync option since it's always better than in-engine V-Sync options * Still use DLSS/FSR Frame Gen so you can have better visual fluidity at "120 FPS" while avoiding the in-engine slow-motion bug (because the game is capped at 60 but it's being interpolated to 120) And also frame gen causes the light glitches so turn that off if you see flashbangs 2
Silvist Posted March 20, 2025 Posted March 20, 2025 Yea I think the issue is alot of people are not capping fps before using frame gen. For consistent frame gen you want to have a stable base frame. So lock at 30 to hit 60, or 40 to hit 80 or 60 to hit 120.
movuzzo Posted March 21, 2025 Posted March 21, 2025 6 hours ago, Raven_Dono said: This fixed the graphic problems and pop ins by a lot for me: https://steamcommunity.com/app/1340990/discussions/0/600772666094276627/?l=spanish * Change the in-game Frame Rate Cap from 120 to 60 (to avoid slow-motion movement and animations in Yokohama) * Change the Anisotropic Filtering setting from x16 to Off (for up to 40% performance boost, since it's currently broken) * Change the Global Illumination, Shadows, and Ambient Occlusion from Ultra to High (since the Ultra setting is currently broken and arguably looks worst than High) * Change DLSS/XeSS to a tier higher (i.e. from Performance to Balance, etc.) since you'll have a lot more headroom to spare * Still use the driver-level Frame Rate Cap but -3 for 120Hz users (124Hz and above users can just cap the frame rate at 120) * Still use the driver-level V-Sync option since it's always better than in-engine V-Sync options * Still use DLSS/FSR Frame Gen so you can have better visual fluidity at "120 FPS" while avoiding the in-engine slow-motion bug (because the game is capped at 60 but it's being interpolated to 120) And also frame gen causes the light glitches so turn that off if you see flashbangs just updated. I think it runs slightly better with slightly better dlss visual too 1
Silvist Posted March 21, 2025 Posted March 21, 2025 (edited) Found another great lewd armor: In case you want the item name: Edited March 21, 2025 by Silvist 1
Silvist Posted March 21, 2025 Posted March 21, 2025 (edited) For any struggling with performance, you can use the same trick as MHWilds with DLSS swapper. https://github.com/beeradmoore/dlss-swapper/releases/tag/v1.1.6 I just grabbed the DLSS.Swapper-1.1.6.0-installer.exe In order to swap you have to click on the version numbers. Just choose the top one that is the latest. After you click on each, go to library and hit "export all". All you really need is the dlss/dlss frame gen files which should be like nvngx_dlss.dll and nvngx_dlssg.dll. Then just drag those into your game folder (make sure to back those files in the game folder first in case it runs worse for you). To make sure it applies correctly grab this: https://github.com/xHybred/NvidiaProfileInspectorRevamped/releases/tag/v3.9 Download the NVPI-Revamped.zip. Then go into the folder NV-Profile-Inspector-Revamped. You can ignore the other folder and files that come with it. Then just set it like the following, and make sure to choose the Rise of the Ronin Profile. Zoomed in view of what you are changing: Make sure you hit the save button in the top right corner. Edited March 21, 2025 by Silvist 1
Raven_Dono Posted March 21, 2025 Posted March 21, 2025 (edited) 2 hours ago, Silvist said: For any struggling with performance, you can use the same trick as MHWilds with DLSS swapper. https://github.com/beeradmoore/dlss-swapper/releases/tag/v1.1.6 I just grabbed the DLSS.Swapper-1.1.6.0-installer.exe In order to swap you have to click on the version numbers. Just choose the top one that is the latest. After you click on each, go to library and hit "export all". All you really need is the dlss/dlss frame gen files which should be like nvngx_dlss.dll and nvngx_dlssg.dll. Then just drag those into your game folder (make sure to back those files in the game folder first in case it runs worse for you). To make sure it applies correctly grab this: https://github.com/xHybred/NvidiaProfileInspectorRevamped/releases/tag/v3.9 Download the NVPI-Revamped.zip. Then go into the folder NV-Profile-Inspector-Revamped. You can ignore the other folder and files that come with it. Then just set it like the following, and make sure to choose the Rise of the Ronin Profile. Zoomed in view of what you are changing: Make sure you hit the save button in the top right corner. Does this fix the flashbangs happening all over the world? I've already done the dlss swapper thing but I can't use the FG because of blinding lights, also when I use FG on top of DLSS Vegetations start to flicker Edited March 21, 2025 by Raven_Dono
movuzzo Posted March 24, 2025 Posted March 24, 2025 On 3/21/2025 at 1:08 PM, Silvist said: For any struggling with performance, you can use the same trick as MHWilds with DLSS swapper. https://github.com/beeradmoore/dlss-swapper/releases/tag/v1.1.6 I just grabbed the DLSS.Swapper-1.1.6.0-installer.exe In order to swap you have to click on the version numbers. Just choose the top one that is the latest. After you click on each, go to library and hit "export all". All you really need is the dlss/dlss frame gen files which should be like nvngx_dlss.dll and nvngx_dlssg.dll. Then just drag those into your game folder (make sure to back those files in the game folder first in case it runs worse for you). To make sure it applies correctly grab this: https://github.com/xHybred/NvidiaProfileInspectorRevamped/releases/tag/v3.9 Download the NVPI-Revamped.zip. Then go into the folder NV-Profile-Inspector-Revamped. You can ignore the other folder and files that come with it. Then just set it like the following, and make sure to choose the Rise of the Ronin Profile. Zoomed in view of what you are changing: Make sure you hit the save button in the top right corner. works with RTX 3000 series?
hey28jef28 Posted March 31, 2025 Posted March 31, 2025 On 3/18/2025 at 7:02 AM, jmedia7 said: Good Job jmedia, can't wait ❤️ 7
elarabloom Posted March 31, 2025 Posted March 31, 2025 (edited) jmedia7? Edited March 31, 2025 by elarabloom 12
Gigabash Posted April 5, 2025 Posted April 5, 2025 like wo long the game is a disappointment that nobody care about still better than wo long by a mile but still less fun than nioh games and on top of that ITS A BROKEN FUCKING MESS OF A PORT THAT NOT EVEN KT KNOW HOW TO OPTIMIZE i beg the universe and satan please make it so its the last game on katana engine ! cast that engine in the fire of oblivion and let it be forgotten 2
davidkim99b Posted April 5, 2025 Posted April 5, 2025 game is fucken awesome! just bad optimization better than ghost satsuma by ages best historical era of EURO and JAP best combat game play, fucken revolutionizing game play just ugly bad damn title .... can't wait for fixed patch 3
linhan Posted April 6, 2025 Posted April 6, 2025 (edited) I've been playing it using Lossless Scaling x4 framegen. Works surprising well. I've noticed that the game, unfortunately, exhibits a lot of extra visual jank if the framerate isn't totally stable, or if the target FPS is set to anything over 30. I can run the game fine at 60 FPS, but I get a lot of very distracting lighting/texture glitches. So in-game I set target fps to 30 and then use Lossless Scaling framegen at x4 for a rock steady 120 FPS (minus a lot of visual jank). The input latency isn't ideal, but it's really not too bad, and there is minor ghosting artifacts but it's not intolerable (Lossless does a pretty good job of blending it's ghosting artifacts into a subtle predator-esque effect which isn't too distracting). This also allows me to run DLSS scaling at "quality" level which makes the game look a lot better. It seems worth noting that doing this in most games would result in a totally unacceptable mess. At most I would use Lossless Scaling's adaptive framegen to make up occasional small differences when I can't quite maintain a stable target FPS (maybe 60, more likely 80 or 100). Normally you want to be getting at very least 60 base FPS before applying framgen, but this game actually feels and plays remarkably well when applying framegen to a base 30 FPS. In most games, I generally avoid framegen wherever possible. Hopefully the next patch will fix things up better, but for now, this is working pretty well for me. Definitely override DLSS with latest version and preset K. Optiscaler can also work to use FSR3.1 instead of the game's FSR3.0 for framegen, and Optiscaler can also run FSR3.1 on top of the game's FSR3.0 for a budget x4 framegen, but for me Lossless seems to do much better job at that. Edited April 6, 2025 by linhan
Gigabash Posted April 6, 2025 Posted April 6, 2025 (edited) 19 hours ago, davidkim99b said: game is fucken awesome! just bad optimization better than ghost satsuma by ages best historical era of EURO and JAP best combat game play, fucken revolutionizing game play just ugly bad damn title .... can't wait for fixed patch ''best combat game play, fucken revolutionizing game play'' eehh well assuming you are not trolling for the sake of the joke no offense but you should try more games it is good but it is definitely neither the best combat system by a mile nor a revolutionizing one its quite mid and plenty of games have a better system one of them being Nioh 1 and 2 lol its a bad port of a game that have good ideas but ultimately got forgotten after a week both in its initial release and pc release its not bad but its sure not something memorable or 'revolutionizing '' by ages and objectively speaking at least ghost of tsushima had better focus , better budget and polish three things that KT keep lacking which is sad i sure want a fix but lets be honest themselves don't know how to fix their mess and making such an empty open world on the dreadfull katana engine was a big mistake and i really hope they just go back to linear or at the very least making focused open zones 16 hours ago, linhan said: I've been playing it using Lossless Scaling x4 framegen. Works surprising well. I've noticed that the game, unfortunately, exhibits a lot of extra visual jank if the framerate isn't totally stable, or if the target FPS is set to anything over 30. I can run the game fine at 60 FPS, but I get a lot of very distracting lighting/texture glitches. So in-game I set target fps to 30 and then use Lossless Scaling framegen at x4 for a rock steady 120 FPS (minus a lot of visual jank). The input latency isn't ideal, but it's really not too bad, and there is minor ghosting artifacts but it's not intolerable (Lossless does a pretty good job of blending it's ghosting artifacts into a subtle predator-esque effect which isn't too distracting). This also allows me to run DLSS scaling at "quality" level which makes the game look a lot better. It seems worth noting that doing this in most games would result in a totally unacceptable mess. At most I would use Lossless Scaling's adaptive framegen to make up occasional small differences when I can't quite maintain a stable target FPS (maybe 60, more likely 80 or 100). Normally you want to be getting at very least 60 base FPS before applying framgen, but this game actually feels and plays remarkably well when applying framegen to a base 30 FPS. In most games, I generally avoid framegen wherever possible. Hopefully the next patch will fix things up better, but for now, this is working pretty well for me. Definitely override DLSS with latest version and preset K. Optiscaler can also work to use FSR3.1 instead of the game's FSR3.0 for framegen, and Optiscaler can also run FSR3.1 on top of the game's FSR3.0 for a budget x4 framegen, but for me Lossless seems to do much better job at that. In game anti aliasing and Vsync are broken and in game FPS lock actually don't lock properly your fps if you put it to 60 it sometimes fluctuate to 65 or 70 and cause stutters disable Vsync and and the antialiasing in game then go in Nvidia panel to activate the Vsync on fast and the anti aliasing from there also still in the panel cap your framerate to 58 fps and run the game , it will be wayyyyy more smooth as it will mitigate the weird stutter caused by the fluctuations Edited April 6, 2025 by DoctorDementor 1
davidkim99b Posted April 8, 2025 Posted April 8, 2025 On 4/7/2025 at 1:48 AM, DoctorDementor said: ''best combat game play, fucken revolutionizing game play'' eehh well assuming you are not trolling for the sake of the joke no offense but you should try more games it is good but it is definitely neither the best combat system by a mile nor a revolutionizing one its quite mid and plenty of games have a better system one of them being Nioh 1 and 2 lol its a bad port of a game that have good ideas but ultimately got forgotten after a week both in its initial release and pc release its not bad but its sure not something memorable or 'revolutionizing '' by ages and objectively speaking at least ghost of tsushima had better focus , better budget and polish three things that KT keep lacking which is sad i sure want a fix but lets be honest themselves don't know how to fix their mess and making such an empty open world on the dreadfull katana engine was a big mistake and i really hope they just go back to linear or at the very least making focused open zones In game anti aliasing and Vsync are broken and in game FPS lock actually don't lock properly your fps if you put it to 60 it sometimes fluctuate to 65 or 70 and cause stutters disable Vsync and and the antialiasing in game then go in Nvidia panel to activate the Vsync on fast and the anti aliasing from there also still in the panel cap your framerate to 58 fps and run the game , it will be wayyyyy more smooth as it will mitigate the weird stutter caused by the fluctuations Nioh1 or 2....drown, cant swim .... ground and cant jump..... its not revolutionizing ? dude.... more conten of bloat magic, doesnt mean better game play. it's just over all direction of the game nature... you are into probably marine game that only take missionary possision .... KT alone isnt bad, but better at lease guide by Sony made em into big world....not a train reckening into dog war video game. idea of big open world, made for who those enjoy to waste their time on the world eye candy ....mate
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