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OSurrender - Suggest Enemies to Surrender and Make Them Do Something Interesting in Ostim Standalone.


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Posted
On 4/20/2025 at 9:03 PM, raijinkaze said:

Does anybody know where I can download rough/violent Ostim Standalone animations?

this guy ported SL animations to Ostim

  • 2 weeks later...
Posted (edited)

seen a weird behavior a few times

 

males npc work fine when defeated, a few times they remain kneeled down for the surrender dialog.

 

for female npc i havent seen it worked.  I have male disabled in osurrender.

when i click quickly, the defeated female npc does show surrender dialogue option, but the npc stands up right away pacing around as if nothing happened and is not hostile, AND the surrender dialogue option disappeared

Edited by loversusers
  • 3 months later...
  • 1 month later...
Posted (edited)
On 9/9/2025 at 5:30 AM, 4nthera said:

how can you guys make it work while mine is not working xD

 

abandon this mod if it doesn't work.  it seems this mod author is using a light load order.  his mod is great but not easy to use for heavily modded load order

I just found out the latest diary of mine is now a standalone mod and supports ostim also.

Edited by loversusers
  • 1 month later...
Posted (edited)

suggestion:

 

- option to disable surrender by gender.

i'm not interested in male at all.

u can expand this to disable by race, etc.

 

* update *

i only enable for female.

 

but when male defeated, they still limp down like the female, and i need to put extra efforts to finish them, else they will raise up and fully healed and start fight again. 

Edited by handsome2
  • 2 weeks later...
  • 1 month later...
Posted

I honestly thought the nexus variant was called Osurrender so I was really confused when I learned that there are 2 variants. I love all your Omods! I was wondering if you'd be able to edit the text, or make it so that we don't need to recompile any files to edit the words used to demand an Ostim scene?

For instance, having a fomod that'll let you select the desire for having solo scenes enabled in this mod, or without, and the ability to edit the text dialogue, so instead of:

"I want to have sex with you"

It can be:

"Your body is now mine!"
"Good fuckmeat." (Adam Smasher reference)
"Submit to me!"
"Your flesh exists for me!" (Idk, kinda Dom/Sub esque?)
"Let's see how well you can move that mouth!/waist/ those hips"
"Let's see how many shapes you can bend in to"
"You won't be able to move after I'm done with you" (Otootiredtomove, ily)
"Let's see what's under that armor" (Idk reminds me of Master roshi?)

Or maybe a way to cycle what is said every time for every scene? Anyway I really appreciate your mods and hope you make more!

Also since I have your attention:

ODirt and Blood: Idk I didn't think this through but they exclaim loudly about how clean/dirty/bloody you are lmao
OhNo/OhSorry: If someone dies and triggers the letter from the courier about inheritance, any NPC has a 100% chance to comfort you with an Ostim scene (idk bru)
OhMyGod: Like Olewdpriests, but followers of specigic gods are more likely to accept your ODragonSeed if you wear a necklace repping their fav god, + have a blessing from them, plus are actively praying to a shrine.
OhYes/Oh Gold Digger: Give gifts to other followers to raise the chance of them accepting your ODragonSeed. (this is the only good one outta the other ones)
OhMaybe/OhEventually: Flip a coin, win a bet or do a task to get favour granted for ODragonseed, like an infinite quest/missive that enables a single session when complete. (honestly this suggestion is good too. wow look at me idea man! {i high five myself and miss, but such is life.})

 

  • 2 weeks later...
Posted (edited)

It's so painful looking to be someone looking forward to a functional and easy-to-use defeat mod for Ostim. There's just very little content for people interested in submission besides plain old roleplay when it comes to Ostim.

 

I know it comes down to mod author preferences, but it's crazy how laser-accurate people carve a perfectly defeat-shaped hole into Ostim feature category. It's really surprising how little interest there is in player submission upon defeat, especially since it pairs really well with Death Alternative mods.

Edited by MiyuShinonomiya
  • 2 months later...
  • 2 weeks later...
Posted

Title: CTD when initiating OStim scene through OSurrender — null thread pointer in AlignMenu

OStim version: 7.4.0.2 OSurrender version: [your version here] Skyrim version: 1.5.97

Description: Game crashes immediately when attempting to initiate an OStim scene through OSurrender (surrendered enemy). The crash occurs before the scene starts.

Crash location: OStim.dll+00ADD3FThread::getActorAlignment in Thread.cpp:181

Root cause from crash log: RCX = 0x0 (null pointer) when AlignMenu::NodeChanged calls LoadCurrentAlignmentgetActorAlignment. The alignment menu is being triggered before the OStim thread object is properly initialized, causing an access violation.

Call stack summary:

 
Thread::getActorAlignment(int) — null thread pointer
AlignMenu::LoadCurrentAlignment
AlignMenu::NodeChanged
UIState::loop

Steps to reproduce:

  1. Encounter an enemy in combat
  2. Use OSurrender to make them surrender
  3. Initiate an OStim scene through the surrender menu
  4. Game crashes before scene starts

Notes:

  • OStim works fine when scenes are initiated normally without OSurrender
  • This appears to be a race condition where OSurrender triggers the alignment menu before OStim's thread object is fully initialized

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