diel Posted December 26, 2013 Posted December 26, 2013 I've recently attempted another playthrough and I've run into a strange bug. When I have had any sexout related talk, (i.e. this has happened for both tryout npcs and another kick in the head npcs), I get my own dialogue options but the npc just stands there mouthing at me for a few seconds when they are supposed to be saying something. Normal dialogue seems to work fine. I have a rather large number of non-sexout mods so I'm going to go redownload NV and see if this still happens when sexout is the only mod but I thought I'd mention the problem here as well to see if anyone's run into it before or has ideas as to what would cause it. (could it be smaller talk?)
ChancellorKremlin Posted December 26, 2013 Posted December 26, 2013 You should post your load order so we can see if there is anything obvious amiss.
diel Posted December 27, 2013 Author Posted December 27, 2013 I've redownloaded fallout and the problem still appears, here is my current load order: FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm Sexout.esm SexoutCommonResources.esm SexoutSlavery.esm SexoutLegion.esm The Mod Configuration Menu.esp NVRefugee Outfits.esp SunnyCompanion.esp Alternative Start.esp Tutorial Killer - Factions.esp Tutorial Killer.esp RaiderChains.esp SCS - CombatArmour.esp SexoutZAZ.esp SexoutFiends.esp SexoutKhans.esp SexoutKings.esp SexoutNCR.esp SexoutPowderGangers.esp SexoutWorkingGirl.esp SmallerTalk.esp Total active plugins: 30 Total plugins: 32
diel Posted December 27, 2013 Author Posted December 27, 2013 Update, this does not seem to be mod related. It seems to be caused by some fixes I'd done to get New Vegas working with eyefinity.
ChancellorKremlin Posted December 27, 2013 Posted December 27, 2013 Good to hear its working again. Don't know why eyefinity would screw that up, but if you fixed it, all the better.
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