rissaroo0911 Posted February 6, 2025 Posted February 6, 2025 i dont know how to do that gurrr this is so frustrating
Loveternity Posted February 6, 2025 Posted February 6, 2025 2 hours ago, rissaroo0911 said: i dont know how to do that gurrr this is so frustrating There should be a PrtScn key on your keyboard. When you press that it should save the image on your screen to the clipboard, so you can open an application (Paint will do for this) and paste (Ctrl+V). You can then save that as an image. I'm sorry you're struggling, I do want to help out.
rissaroo0911 Posted February 6, 2025 Posted February 6, 2025 i found it thanks to a sims 3 youtuber i watch i am friends on discord she also downloaded your mod but is busy and cant help me this is what i took if u need anything else let me know
Chrissy90 Posted February 7, 2025 Posted February 7, 2025 @rissaroo0911 Your folders need to be named perfectly correctly. It should be "Overrides" 1
Loveternity Posted February 7, 2025 Posted February 7, 2025 (edited) Yup, that simple typo is what's causing your problem. 2 ways you can handle it: 1) Rename the folder to Overrides (makes the most sense) or 2) Edit resource.cfg so that it reads "overides" instead (weird solution but should also work) Edited February 7, 2025 by Loveternity
Loveternity Posted February 7, 2025 Posted February 7, 2025 Also, the resource.cfg file in your overrides is unnecessary. Just one of those in the Mods folder is more than enough!
rissaroo0911 Posted February 7, 2025 Posted February 7, 2025 omg thank u so much i am such a dyslexic audhd person i dont know how to spell lol it took me years to discover how to use mods and cc actually learned from another audhd person who i knew. thanks for all your help it now works!!!!!!! 2
aynasm Posted February 13, 2025 Posted February 13, 2025 (edited) I'm aware this was asked already, but someone got to manage make this mod work/sync with KW cycle? If yes, can you walk me through it? Edited February 13, 2025 by aynasm
Loveternity Posted February 13, 2025 Posted February 13, 2025 2 hours ago, aynasm said: I'm aware this was asked already, but someone got to manage make this mod work/sync with KW cycle? If yes, can you walk me through it? I think your best bet is to check out the discussion on the first page of comments on this thread, @Chrissy90 and I talked about this a fair bit. I have managed to make them overlap, but I actually prefer to keep the KW cycle much shorter than the more realistic one. The gist of it is that technically they're incompatible in the sense that if they overlap and your Sim is fertile for both this mod and KW, if they get pregnant with KW but do not pass the check of this mod (thus stopping the pregnancy immediately), that's going to make the ovulatory stage of KW glitch out. You'll know when that happens because it will go into the negatives. Thankfully that can be corrected by disabling the fertility system of this mod for a bit, or of course saving and reloading the game. However, it is very possible to pass both checks at the same time and in that case the pregnancy continues as expected. 1
aynasm Posted February 14, 2025 Posted February 14, 2025 23 hours ago, Loveternity said: I think your best bet is to check out the discussion on the first page of comments on this thread, @Chrissy90 and I talked about this a fair bit. I have managed to make them overlap, but I actually prefer to keep the KW cycle much shorter than the more realistic one. The gist of it is that technically they're incompatible in the sense that if they overlap and your Sim is fertile for both this mod and KW, if they get pregnant with KW but do not pass the check of this mod (thus stopping the pregnancy immediately), that's going to make the ovulatory stage of KW glitch out. You'll know when that happens because it will go into the negatives. Thankfully that can be corrected by disabling the fertility system of this mod for a bit, or of course saving and reloading the game. However, it is very possible to pass both checks at the same time and in that case the pregnancy continues as expected. Really apreciate the reply! I actually managed to get my sim pregnant. What i did was changed the settings inside KW to 0, all fases, and rased a bit the fertility rates of This mod. Gladly it worked! 👏🏻👏🏻👏🏻 1
aynasm Posted February 19, 2025 Posted February 19, 2025 Hello Again, my sim keeps getting pregnant after menopause, if this mod's system override the other, could that be a bug? Or am doing something wrong somehow?
Loveternity Posted February 19, 2025 Posted February 19, 2025 1 hour ago, aynasm said: Hello Again, my sim keeps getting pregnant after menopause, if this mod's system override the other, could that be a bug? Or am doing something wrong somehow? That would make sense if the fertility system is disabled, since that's what decides whether a pregnancy can happen or not. So if you have it disabled but kept menopause enabled, you'd be getting the menopausal moodlets but still be fertile. If the fertility system is enabled then that's a bug for sure. 1
aynasm Posted February 20, 2025 Posted February 20, 2025 21 hours ago, Loveternity said: That would make sense if the fertility system is disabled, since that's what decides whether a pregnancy can happen or not. So if you have it disabled but kept menopause enabled, you'd be getting the menopausal moodlets but still be fertile. If the fertility system is enabled then that's a bug for sure. So its a bug. My sim went through all the menopause moodlets, i thought pregnancies would be gone, but it keeps happening. Also, would be possible to make this mod identify kw condoms just like the ones from the cycle mod? like, tunning somehow? And vice versa?
Loveternity Posted February 20, 2025 Posted February 20, 2025 2 hours ago, aynasm said: So its a bug. My sim went through all the menopause moodlets, i thought pregnancies would be gone, but it keeps happening. Also, would be possible to make this mod identify kw condoms just like the ones from the cycle mod? like, tunning somehow? And vice versa? As far as I know nothing like that is possible at present, it's up to @MonocoDoll and @KinkyKatie89 to decide if compatibility can be implemented.
MonocoDoll Posted February 20, 2025 Author Posted February 20, 2025 (edited) 2 hours ago, aynasm said: So its a bug. My sim went through all the menopause moodlets, i thought pregnancies would be gone, but it keeps happening. Also, would be possible to make this mod identify kw condoms just like the ones from the cycle mod? like, tunning somehow? And vice versa? Not a bug. Disabling the fertility system basically disables the fertility system from my mod which decides whether a pregnancy is terminated or not. If you want menopause to actually prevent a pregnancy, you need to enable the fertility system Edited February 20, 2025 by MonocoDoll
MonocoDoll Posted February 20, 2025 Author Posted February 20, 2025 15 minutes ago, Loveternity said: As far as I know nothing like that is possible at present, it's up to @MonocoDoll and @KinkyKatie89 to decide if compatibility can be implemented. Compatibility shouldn't be needed for the kw condoms. As my fertility system simply decides to whether a pregnancy is kept or not. Therefore, if you use a KW condom, then pregnancy shouldn't occur. I also have no desire to work on KW 2
aynasm Posted February 21, 2025 Posted February 21, 2025 23 hours ago, MonocoDoll said: Not a bug. Disabling the fertility system basically disables the fertility system from my mod which decides whether a pregnancy is terminated or not. If you want menopause to actually prevent a pregnancy, you need to enable the fertility system enable the fertility system I understood as a bug, because the fertility system was enabled. Therefore, it should have prevented the preganancy, that's the reason i asked. Thanks for the response, anyway.
MonocoDoll Posted February 22, 2025 Author Posted February 22, 2025 (edited) 8 hours ago, aynasm said: I understood as a bug, because the fertility system was enabled. Therefore, it should have prevented the preganancy, that's the reason i asked. Thanks for the response, anyway. Sure, but could you provide further information. Did you at any point re add the menstrual cycle to the sims? Menopause simply removes the menstrual cycle when the sim initially gets the menopause moodlet. However, if it were to be re added, then they would have it once more. Additionally, it may be worth checking if they still have a menstrual cycle by checking it in the settings Edited February 22, 2025 by MonocoDoll
aynasm Posted February 22, 2025 Posted February 22, 2025 (edited) On 2/22/2025 at 1:53 AM, MonocoDoll said: Sure, but could you provide further information. Did you at any point re add the menstrual cycle to the sims? Menopause simply removes the menstrual cycle when the sim initially gets the menopause moodlet. However, if it were to be re added, then they would have it once more. Additionally, it may be worth checking if they still have a menstrual cycle by checking it in the settings No, i didn't reenabled. It was enabled for a long time, my sim went through menopause right after a pregnancy, all the moodlets appeard, and after this moodlets, the mentrual cycle app on phone was gone, the fertility check on toilets was gone, but my sim still gets pregnant somehow. I will keep playing to see if it will keep happening. Edited February 23, 2025 by aynasm
aynasm Posted February 27, 2025 Posted February 27, 2025 Hi, is this the proper place to suggest something? If not, sorry in advance. I'd like to suggest a notification about taking the contraceptive pills. I keep forgering to do so. I think would be nice if implemented along with the period tracker on the phone. 1
Loveternity Posted February 28, 2025 Posted February 28, 2025 16 hours ago, aynasm said: Hi, is this the proper place to suggest something? If not, sorry in advance. I'd like to suggest a notification about taking the contraceptive pills. I keep forgering to do so. I think would be nice if implemented along with the period tracker on the phone. Definitely the right place, don't worry about that. That's not a bad idea, the only "warning" you get with the pills is the moodlet, which may be easy to miss if your Sims tend to have a lot of moodlets often enough. So a notification would help. 1
aynasm Posted February 28, 2025 Posted February 28, 2025 (edited) 7 hours ago, Loveternity said: Definitely the right place, don't worry about that. That's not a bad idea, the only "warning" you get with the pills is the moodlet, which may be easy to miss if your Sims tend to have a lot of moodlets often enough. So a notification would help. Exactly, is really necessary, specially because of the "early on pills" thing. So if there was a toggle option to set reminders, would be very nice and helpful. It could be used to remind about the pills, also to inform wich part of the cycle the sim is gonna be. Like "Wow! Be careful (or enjoy) your entering your fetile fase of the cycle" or "Attention! PMS at sight, things are about to get tense". Edited February 28, 2025 by aynasm 1
dumboxox Posted March 1, 2025 Posted March 1, 2025 Hi! i downloaded this mod (with all the requirements downloaded correctly i.e Battery's script in overrides etc. ) however when moving to University this mod causes an infinite loading screen. Ive taken out all my mods and cc and turns out this mod is the culprit. Even made sure to put in the animation files once i removed vile ventures for testing. The only thing in my game at this point is Batterys script, the animation files and some of lazy duchess mods that are in my bin folder and yet university only loads when i take this out.... 1
Loveternity Posted March 3, 2025 Posted March 3, 2025 On 3/1/2025 at 10:08 PM, dumboxox said: Hi! i downloaded this mod (with all the requirements downloaded correctly i.e Battery's script in overrides etc. ) however when moving to University this mod causes an infinite loading screen. Ive taken out all my mods and cc and turns out this mod is the culprit. Even made sure to put in the animation files once i removed vile ventures for testing. The only thing in my game at this point is Batterys script, the animation files and some of lazy duchess mods that are in my bin folder and yet university only loads when i take this out.... Considering that the mod does quite a bit of work when a world loads combined with how finicky traveling is (with or without NRaas Traveler), that makes a lot of sense. I did not test traveling with it since my game is already quite "heavy" mod-wise, making traveling unreliable already. I imagine that the easiest fix to this would be to make the mod load none of its settings by default and only apply cycles etc. when the options are enabled from in-game settings, but that's up to @MonocoDoll really.
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