NIND (jimmyyu) Posted January 7, 2020 Posted January 7, 2020 Needless to say the slidergroup file is the first one I make along with the .osp file itself lol
MaSOneTwo Posted January 7, 2020 Posted January 7, 2020 36 minutes ago, NIND (jimmyyu) said: OK, now I know that mega upload does not automatically change the version of the file. When I uploaded it last night I realized my mistake and changed the file in my mega sync folder this new zip file has a different mega upload link. It should fix the issue looking good now For the EbonyKai Outfit the file still misses the lines. I added them according to your file for the Unkown armour and it works like a charm. I can upload the file here for others to use, if you are ok with it.
NIND (jimmyyu) Posted January 7, 2020 Posted January 7, 2020 1 hour ago, MaSOneTwo said: looking good now For the EbonyKai Outfit the file still misses the lines. I added them according to your file for the Unkown armour and it works like a charm. I can upload the file here for others to use, if you are ok with it. Oh i made the fix as soon as you had the issue, and updated the files. Please do that next time if I forget again though 1
Imperfection Posted January 8, 2020 Posted January 8, 2020 6 hours ago, RedMonika said: So, I'm messing with textures and I have this. How does one go about to remove this black portion sleeves or is someone who is experienced enough able to edit this for me? Hide contents Use the mask vertices function (4th button on toolbar) in Outfit Studio to select the parts you want removed, then tool menu > invert mask, then shape menu > delete vertices Hope that helps
RedMonika Posted January 8, 2020 Posted January 8, 2020 2 hours ago, Imperfection said: Use the mask vertices function (4th button on toolbar) in Outfit Studio to select the parts you want removed, then tool menu > invert mask, then shape menu > delete vertices Hope that helps That easy? Thank you! OO that worked... thank you!
RedMonika Posted January 8, 2020 Posted January 8, 2020 7 hours ago, NIND (jimmyyu) said: Uhhh arent there a decent amount of 2B-type mashup armors already in CBBE? Like this one for example: http://mitakusaner.blog.fc2.com/blog-entry-3002.html That also has the same shape as the one that was asked for. The textures might work from that one to this one.
NIND (jimmyyu) Posted January 8, 2020 Posted January 8, 2020 8 hours ago, NIND (jimmyyu) said: Using the mask tool, Select that section of the mesh, press ctrl+i to invert the selection, then right click on "Pants_1" and select delete vertices. That should get rid of it! 47 minutes ago, RedMonika said: That easy? Thank you! OO that worked... thank you! Lol I guess someone didnt see my message
RedMonika Posted January 8, 2020 Posted January 8, 2020 1 hour ago, NIND (jimmyyu) said: Lol I guess someone didnt see my message lol... I suppose not
RedMonika Posted January 8, 2020 Posted January 8, 2020 5 hours ago, Imperfection said: Use the mask vertices function (4th button on toolbar) in Outfit Studio to select the parts you want removed, then tool menu > invert mask, then shape menu > delete vertices Hope that helps I'm sorry to go on but you just opened a whole new world for me of possibilities for mashups
NIND (jimmyyu) Posted January 8, 2020 Posted January 8, 2020 CBBE HDT Bodyslide Standalone by: NIND \ slingray120 \ jimmyyu DM me with your slider numbers and a picture of the clipping if you want something specific fixed! Tracer Armor CBBE HDT Bodyslide (NOW ZAPPED) IMAGE PREVIEWS: Spoiler HDT DEMO: Credits: Possibly to xxdeathknight72xx.....This is a pretty old mod 3
NIND (jimmyyu) Posted January 8, 2020 Posted January 8, 2020 Next up for conversion, Adroid 18 the Follower
Imperfection Posted January 8, 2020 Posted January 8, 2020 3 hours ago, RedMonika said: I'm sorry to go on but you just opened a whole new world for me of possibilities for mashups You can also use that same process to split shapes. just use shape menu > separate vertices at end instead and give new name to shape. New shapes need to be re-conformed and possibly re-weighted depending on what your doing. No option to combine shapes unfortunately. Glad it will help unleash your creativity! 13 hours ago, NIND (jimmyyu) said: Using the mask tool, Select that section of the mesh, press ctrl+i to invert the selection, then right click on "Pants_1" and select delete vertices. That should get rid of it! Sorry did not see your post either...so yes what he said. ? 1
NoNickNeeded Posted January 8, 2020 Posted January 8, 2020 And there I always thought seperating meshes into pieces was something complicated that needs experience in modelling and thus stayed away from it. But no, it's just painting on a mask and making a single click (plus some potential cleanup afterwards). ^^ Even though it wasn't directed at me, you still have my thanks. 1
NIND (jimmyyu) Posted January 8, 2020 Posted January 8, 2020 4 hours ago, Imperfection said: You can also use that same process to split shapes. just use shape menu > separate vertices at end instead and give new name to shape. New shapes need to be re-conformed and possibly re-weighted depending on what your doing. No option to combine shapes unfortunately. Glad it will help unleash your creativity! Sorry did not see your post either...so yes what he said. ? This is extremely useful! It should help with adding the difficult zaps! Another Tip for Outfit Studio: If you need a finer zoom than scrolling, you can hold shift, click the scroll wheel. Moving the mouse up zooms in, down zooms out. 3
RedMonika Posted January 8, 2020 Posted January 8, 2020 7 hours ago, NIND (jimmyyu) said: This is extremely useful! It should help with adding the difficult zaps! Another Tip for Outfit Studio: If you need a finer zoom than scrolling, you can hold shift, click the scroll wheel. Moving the mouse up zooms in, down zooms out. I've been using it to remove pieces from other armor... I always wanted to remove one side of the pauldrons from the studded leather set. Working on this to replace the nord ranger in Armonizer Spoiler
Imperfection Posted January 9, 2020 Posted January 9, 2020 Thanks to everyone who shares their tips, workflows and workarounds as these are invaluable. It just takes some experimentation and a willingness to make mistakes, its the only way to find the correct method cause lets face it documentation on OS is "sparse". With a combination of masking, deleting, duplication and mirroring you can do some seemingly complex things with Outfit Studio like the harness on this skirt.
Jappa123 Posted January 9, 2020 Posted January 9, 2020 On 1/6/2020 at 9:30 AM, hp4068 said: UUNP Kziitd XXX Toolset v2.0 +CBBE Bodyslide HDT (Sorry I can't speak English well I'm using Google Translate) This is made by someone I know. He's busy now There is no 2.1 version. Version 2.1 should be made by others. I'm waiting for version 2.1 CBBE Bodyslide HDT To use only version 2.0, download it. Download CBBE Bodyslide HDT No one is interested to convert it? I mean from what i see there are bodyslide files, only need to change reference from unnp to cbbe. here is download link. 6
gamers3236 Posted January 9, 2020 Posted January 9, 2020 +1 for the KziitdXXXToolset 2.1 CBBE Bodyslide 1
Maik_Ashhh Posted January 9, 2020 Posted January 9, 2020 for people that might be interested in my CosioHD conversions i have now my official personal thread for it i still gonna do cbbe conversions adjacently but im gonna mainly focus on CosioHD from now on 4
RedMonika Posted January 9, 2020 Posted January 9, 2020 48 minutes ago, meikel1403 said: for people that might be interested in my CosioHD conversions i have now my official personal thread for it i still gonna do cbbe conversions adjacently but im gonna mainly focus on CosioHD from now on Meikel, These would still work with CBBE, right? Just need the body to be swapped out?
Maik_Ashhh Posted January 9, 2020 Posted January 9, 2020 1 hour ago, RedMonika said: Meikel, These would still work with CBBE, right? Just need the body to be swapped out? Yes but you have to remove the additional boneweights that came from CosioHD and re add the boneweights from CBBE HDT but i really recommend CosioHD if you don't use it since you can build with it both body's that means CBBE and CosioHD or UNP and CosioHD the only thing u have to watch out then is that you bodyslide preset dosent increase any body sliders from CosioHD that CBBE dosen't contain so that u wont see any difference between CBBE and CosioHD with the outfits that's how i do it atleast since i like to use CBBE conversions to.
NIND (jimmyyu) Posted January 9, 2020 Posted January 9, 2020 9 hours ago, Jappa123 said: No one is interested to convert it? I mean from what i see there are bodyslide files, only need to change reference from unnp to cbbe. here is download link. I can take a first pass at it. 3
orgs1n Posted January 9, 2020 Posted January 9, 2020 25 minutes ago, NIND (jimmyyu) said: I can take a first pass at it. Are any guide or instructions available on how to convert an outfit/body (to CBBE SE) when the body isn't in a standard T-pose?
NIND (jimmyyu) Posted January 9, 2020 Posted January 9, 2020 7 minutes ago, orgs1n said: Are any guide or instructions available on how to convert an outfit/body (to CBBE SE) when the body isn't in a standard T-pose? That looks like a modified baseshape.......select a conversion reference based on the bodytype that matches best, add the cbbe reference (and remove the arms from it) so you can see better. Then conform and check for clipping as normal. Are you taking care of this pack? oh nvm youre doing SE. I only do LE
NIND (jimmyyu) Posted January 9, 2020 Posted January 9, 2020 19 hours ago, Imperfection said: Thanks to everyone who shares their tips, workflows and workarounds as these are invaluable. It just takes some experimentation and a willingness to make mistakes, its the only way to find the correct method cause lets face it documentation on OS is "sparse". With a combination of masking, deleting, duplication and mirroring you can do some seemingly complex things with Outfit Studio like the harness on this skirt. In general, what was the strategy you used to do this lol
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