rubber_duck Posted November 25, 2024 Posted November 25, 2024 Hi there! I'm currently working on a neat little tool that generates BodyGen files the simple way. It also patches the generated files based on your default body preset. This allows users such as myself, who have a bunch of meshes built using a certain body preset, to use BodyGen without needing to re-build all the meshes with zeroed sliders body preset. However, I've run into a minor issue - the Player Character. I've created a new save, created a new character, loaded into the game World, set up all my mods - everything. I played for a bit, and exited the game. The next time I started and loaded the save - my Player character (whose LooksMenu preset doesn't contain any body modifications whatsoever) got applied one of the body presets I've made for BodyGen. How can I make it so BodyGen applies to all Human Female NPCs, except the Female Player Character? I've thought of adding a line which determines the PC's body, but I'm running into a problem because I've actually got 2 body presets: one for nude body, the other for clothes. What do I do and what are my options? Thanks in advance! By the way, I'm planning to release the tool in December of this year! Here's to hoping it proves itself useful!
lee3310 Posted November 28, 2024 Posted November 28, 2024 In morphs.ini, you can single out the PC like this: Fallout4.esm|7=Fusion-ZeroSliders All other female NPCs will use whatever presets you put in "All|Female|HumanRace".
rubber_duck Posted December 7, 2024 Author Posted December 7, 2024 On 11/28/2024 at 1:34 AM, lee3310 said: In morphs.ini, you can single out the PC like this: Fallout4.esm|7=Fusion-ZeroSliders All other female NPCs will use whatever presets you put in "All|Female|HumanRace". Hey, thanks and sorry for late reply... I know I can separate certain NPCs that way, but is there a way to prevent the morphs in "All|Female|HumanRace" applying on PC? Your suggested solution would definitely work, but the problem is that I'm actually running two separate body presets on Females: one for nude body, and one for clothes. I don't know which one should I put in the ini. The difference is only in breasts area of the body (clothed preset has smaller gap between the breasts and a bit of push-up applied). What if I leave it empty, like this: #FemalePlayer Fallout4.esm|7= #Piper Fallout4.esm|XXX=BP1 #Cait Fallout4.esm|XXX=BP1 ... Would that work, or would I break something?
lee3310 Posted December 8, 2024 Posted December 8, 2024 12 hours ago, rubber_duck said: Hey, thanks and sorry for late reply... I know I can separate certain NPCs that way, but is there a way to prevent the morphs in "All|Female|HumanRace" applying on PC? Your suggested solution would definitely work, but the problem is that I'm actually running two separate body presets on Females: one for nude body, and one for clothes. I don't know which one should I put in the ini. The difference is only in breasts area of the body (clothed preset has smaller gap between the breasts and a bit of push-up applied). What if I leave it empty, like this: #FemalePlayer Fallout4.esm|7= #Piper Fallout4.esm|XXX=BP1 #Cait Fallout4.esm|XXX=BP1 ... Would that work, or would I break something? Use the nude preset as default for the player in the ini and the clothes one in outfit studio (build preset). They should add up (cancel out) in game. 1
rubber_duck Posted December 8, 2024 Author Posted December 8, 2024 (edited) 1 hour ago, lee3310 said: Use the nude preset as default for the player in the ini and the clothes one in outfit studio (build preset). They should add up (cancel out) in game. Huh, that could work! But, I've found a solution just as good - simply set the non-existent preset for the Player. Specifically, I've set it as this: #FemalePlayer Fallout4.esm|7=[default] And it seems to do the trick. I have a lot of body presets, but none of them is named '[default]'. On top of that, the mentioned non-existing preset doesn't exist in templates.ini, so as a result it will try to apply something that doesn't exist - and thus leave the body unchanged. Thanks for replying! Edited December 8, 2024 by rubber_duck 2
MysticDaedra Posted December 9, 2024 Posted December 9, 2024 Ooh, looks intriguing, definitely following!
rubber_duck Posted December 9, 2024 Author Posted December 9, 2024 1 hour ago, MysticDaedra said: Ooh, looks intriguing, definitely following! Glad I interested you! I'll hopefully have a stable release this month, but I can't make any promises because I'm in the process of starting my new company, so I have a lot of going on at the moment 😅 Take care & thanks for the interest! 1
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