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Commonwealth Captives - Dirty Skin


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Posted

https://www.nexusmods.com/fallout4/search/ 

 

These overlay/-s you can apply on CBBE bodies through Looksmenu on settlers. But only on default in game npcs, not on mods npc. If you will try to apply skin on any mod npc, like rescued settlers from Commonwealth captives, their body will became invisible. 

Posted
8 hours ago, deff_lv said:

https://www.nexusmods.com/fallout4/search/ 

 

These overlay/-s you can apply on CBBE bodies through Looksmenu on settlers. But only on default in game npcs, not on mods npc. If you will try to apply skin on any mod npc, like rescued settlers from Commonwealth captives, their body will became invisible. 

My apologies but was there a specific mod on this page you were referring to?

Posted
4 hours ago, Magnum717 said:

My apologies but was there a specific mod on this page you were referring to?

 

No. Just a search in nexus for "dirty skin" or "dirty skin overlay". I tried to put a link about search for dirty skin but looks like that it doesn't work that way

Posted (edited)
On 11/15/2024 at 8:16 AM, Magnum717 said:

The dirt effect on slaves skin, can I manually apply that onto the skins of regular NPCs?

 

Yes.  The dirt is a Shader (not an Overlay) that is applied by a Spell.  There are three levels: Soiled, Dirty, and Filthy.  You can find the form ID of the spell in the console with the command:

 

help dirty 4 SPEL

 

then apply it to an actor by selecting the actor and running the command

 

addspell DF0103D1

 

replacing DF0103D1 with the form ID that was returned in the first command.  You can remove the spell the same way with the "removespell" command.

 

Edited by EgoBallistic
Posted
On 11/22/2024 at 1:26 AM, EgoBallistic said:

 

Yes.  The dirt is a Shader (not an Overlay) that is applied by a Spell.  There are three levels: Soiled, Dirty, and Filthy.  You can find the form ID of the spell in the console with the command:

 

help dirty 4 SPEL

 

then apply it to an actor by selecting the actor and running the command

 

addspell DF0103D1

 

replacing DF0103D1 with the form ID that was returned in the first command.  You can remove the spell the same way with the "removespell" command.

 

It worked thank you!

Posted
On 11/22/2024 at 8:26 AM, EgoBallistic said:

 

Yes.  The dirt is a Shader (not an Overlay) that is applied by a Spell.  There are three levels: Soiled, Dirty, and Filthy.  You can find the form ID of the spell in the console with the command:

 

help dirty 4 SPEL

 

then apply it to an actor by selecting the actor and running the command

 

addspell DF0103D1

 

replacing DF0103D1 with the form ID that was returned in the first command.  You can remove the spell the same way with the "removespell" command.

 

 

Sh*t. I didn't know that. Thanks for info

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