SBenoS Posted October 23, 2024 Posted October 23, 2024 Hi, I really need your advice. The item mask is not visible in the game. It works in NifScope and OutfitStudio, I have prescribed all the paths for textures and materials and, it seems to me, filled in the ARMA and ARMA files correctly, but nothing comes out. The only thing I managed to do was make it become visible by selecting "30 - Hair Top" in the Biped Object. I suspect it's the bones, but I have no idea how to fix it. NifScope screen: https://iimg.su/i/I8vM6 Invisible mask: https://iimg.su/i/B0Spi It become visible by selecting "30 - Hair Top" in the Biped Object: https://iimg.su/i/j96XF If you want to dig in person: https://drive.google.com/file/d/1_EDFkQ-4tOaR5FzpvbsRCt36VzE5Yc2r/view?usp=sharing
Andy14 Posted October 24, 2024 Posted October 24, 2024 10 hours ago, SBenoS said: Hi, I really need your advice. The item mask is not visible in the game. It works in NifScope and OutfitStudio, I have prescribed all the paths for textures and materials and, it seems to me, filled in the ARMA and ARMA files correctly, but nothing comes out. The only thing I managed to do was make it become visible by selecting "30 - Hair Top" in the Biped Object. I suspect it's the bones, but I have no idea how to fix it. NifScope screen: https://iimg.su/i/I8vM6 Invisible mask: https://iimg.su/i/B0Spi It become visible by selecting "30 - Hair Top" in the Biped Object: https://iimg.su/i/j96XF If you want to dig in person: https://drive.google.com/file/d/1_EDFkQ-4tOaR5FzpvbsRCt36VzE5Yc2r/view?usp=sharing The only thing I noticed: - incorrect texture compression - missing entry for race Synth Generation 2 in the esp I have corrected textures - except for the cube map, but I think the cube map also has the wrong compression. If the mask is not displayed in the game, it could also be because other meshes/Nifs are using the same slots. So maybe test it without a hat etc. Textures for Directx 11: BlackWidow_Mask_Textures.7z
SBenoS Posted October 25, 2024 Author Posted October 25, 2024 17 hours ago, Andy14 said: The only thing I noticed: - incorrect texture compression - missing entry for race Synth Generation 2 in the esp I have corrected textures - except for the cube map, but I think the cube map also has the wrong compression. If the mask is not displayed in the game, it could also be because other meshes/Nifs are using the same slots. So maybe test it without a hat etc. Textures for Directx 11: BlackWidow_Mask_Textures.7z 4.31 MB · 1 download What does texture compression affect? I added entry for race Synth Generation 2 in the esp, changed the textures to yours and tried without a hat (The hat came off by itself when I took off and put on the mask), it didn't help. I'll think about compressing the cubic map.
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