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What i doing wrong? Mesh invisible in game


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Posted

Hi, I really need your advice. The item mask is not visible in the game. It works in NifScope and OutfitStudio, I have prescribed all the paths for textures and materials and, it seems to me, filled in the ARMA and ARMA files correctly, but nothing comes out. The only thing I managed to do was make it become visible by selecting "30 - Hair Top" in the Biped Object. I suspect it's the bones, but I have no idea how to fix it.

NifScope screen: https://iimg.su/i/I8vM6

Invisible mask: https://iimg.su/i/B0Spi

It become visible by selecting "30 - Hair Top" in the Biped Object: https://iimg.su/i/j96XF

If you want to dig in person: https://drive.google.com/file/d/1_EDFkQ-4tOaR5FzpvbsRCt36VzE5Yc2r/view?usp=sharing

Posted
10 hours ago, SBenoS said:

Hi, I really need your advice. The item mask is not visible in the game. It works in NifScope and OutfitStudio, I have prescribed all the paths for textures and materials and, it seems to me, filled in the ARMA and ARMA files correctly, but nothing comes out. The only thing I managed to do was make it become visible by selecting "30 - Hair Top" in the Biped Object. I suspect it's the bones, but I have no idea how to fix it.

NifScope screen: https://iimg.su/i/I8vM6

Invisible mask: https://iimg.su/i/B0Spi

It become visible by selecting "30 - Hair Top" in the Biped Object: https://iimg.su/i/j96XF

If you want to dig in person: https://drive.google.com/file/d/1_EDFkQ-4tOaR5FzpvbsRCt36VzE5Yc2r/view?usp=sharing

 

The only thing I noticed:
- incorrect texture compression
- missing entry for race Synth Generation 2 in the esp

I have corrected textures - except for the cube map, but I think the cube map also has the wrong compression.

If the mask is not displayed in the game, it could also be because other meshes/Nifs are using the same slots.
So maybe test it without a hat etc.

Textures for Directx 11: 

 

BlackWidow_Mask_Textures.7z

Posted
17 hours ago, Andy14 said:

 

The only thing I noticed:
- incorrect texture compression
- missing entry for race Synth Generation 2 in the esp

I have corrected textures - except for the cube map, but I think the cube map also has the wrong compression.

If the mask is not displayed in the game, it could also be because other meshes/Nifs are using the same slots.
So maybe test it without a hat etc.

Textures for Directx 11: 

 

BlackWidow_Mask_Textures.7z 4.31 MB · 1 download

What does texture compression affect?
I added entry for race Synth Generation 2 in the esp, changed the textures to yours and tried without a hat (The hat came off by itself when I took off and put on the mask), it didn't help.
I'll think about compressing the cubic map.

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