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[Zenless Zone Zero] Mods


Nyandred

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Posted

Does anyone know the authors of these mods?

Someone posted this on X but didn't reply to me

I've been looking for two days but couldn't find it

 

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Posted

how do I use only the skin version of yixuan chronopattern? i want the original outfit to come from a different mod.

Posted
8 hours ago, niumuye said:

Does anyone know the authors of these mods?

Someone posted this on X but didn't reply to me

I've been looking for two days but couldn't find it

 

QQ截图20250814145100.png

QQ截图20250814152626.png

QQ截图20250814152638.png

QQ截图20250814152646.png

QQ截图20250814152700.png

QQ截图20250814152712.png

You could dowload the base mod then retexture its yourself, ya

Posted
1 hour ago, koroyanami said:

set the material maps for the skin to a pure yellow with hex code FFDD1E (255,221,030 in RGB) for maximum reflection sharpness and the lighting map for the skin to 4D0080. And make sure you save the .DDS file with a BC7 Linear DX11+ 

Apply these colors to areas where you want a glossy finish.

You can adjust the brightness of the 4D0080 so that the surface is not too dark.

The program used to edit Material Maps and Light Maps is Paint.net or Adobe Photoshop.

Hope you enjoy your oily skin.

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He won't be the only one to do so

CDN media

Thanks a lot for your detailed explanation 

Posted
20 hours ago, niumuye said:

Does anyone know the authors of these mods?

Someone posted this on X but didn't reply to me

I've been looking for two days but couldn't find it

 

QQ截图20250814145100.png

QQ截图20250814152626.png

QQ截图20250814152638.png

QQ截图20250814152646.png

QQ截图20250814152700.png

QQ截图20250814152712.png

YYMeiLi makes mods like these but I'm not sure if it's them.

Posted
11 hours ago, koroyanami said:

set the material maps for the skin to a pure yellow with hex code FFDD1E (255,221,030 in RGB) for maximum reflection sharpness and the lighting map for the skin to 4D0080. And make sure you save the .DDS file with a BC7 Linear DX11+ 

Apply these colors to areas where you want a glossy finish.

You can adjust the brightness of the 4D0080 so that the surface is not too dark.

The program used to edit Material Maps and Light Maps is Paint.net or Adobe Photoshop.

Hope you enjoy your oily skin.

223fef06ffe1e3f6.jpg

that just applied for some characters , most characters have unique lightmap and materialmap so its hard to find correct color or way to chang the value 

Posted (edited)
1 hour ago, renxoo said:

that just applied for some characters , most characters have unique lightmap and materialmap so its hard to find correct color or way to chang the value 

Most material maps use FFDD1E almost exclusively for maximum reflection clarity, and the light map is up to you on how bright you want the skin to be, so I recommend 4D0080 to you guys as it's a good baseline.

And mostly in the game zzz works best on girls with a rich skin tone with some red/pink flushing.


In short, almost every character in the game can be made into an oil skin.

Even the surface of the clothes can be done.
 

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สกรีนช็อต 2025-08-15 145510.png

Edited by koroyanami

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