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Posted
On 2/23/2026 at 9:08 PM, Haise Sasaki said:

we need people that know how to reverse engineer game engines so we can get file names and updating the g1m and g1t tools

With AI, that kind of thing might be more likely to happen now than before, since it can lower development costs and speed up content creation. But if the game doesn’t have solid core mechanics, I don’t think it will hold people’s interest for long. Visuals and presentation can attract attention at first, but they don’t create long-term engagement on their own.

To be honest, this game isn’t very strong where it matters most. The character designs look great and the animations are impressive, but the gameplay itself feels shallow and underdeveloped. It lacks depth, meaningful progression, and systems that reward skill or strategy. After the initial novelty wears off, there isn’t much that keeps you coming back. Without a compelling gameplay loop, even high production values won’t be enough to sustain a player base.

Posted

@joethebeast I personally think that the game actual has fun gameplay. Well, if you enjoy taking photos that is. Because the option for time stop any time during animations, combined with these graphics, is pretty amazing. When using the nude mod, these models are some of the most impressive ones around. Even though a complete free roam option would be even better than these prescripted scenes.

  • 2 weeks later...
Posted
On 5/18/2025 at 9:29 PM, Timnesia said:

Edited: fixed by starting a new game, is that mandatory? Cause after clearing first chapter I have everything in my other save too. Thx

 

Better late than never. For those who still can't unlock all the costumes correctly - you really need to start a new game.
 

Before starting a new game, you need to pre-set all the values in the addresses and activate them, BUT! Except for "Total Fans" - leave its value at 0 and do not activate it until you finish the first chapter and the fan count is calculated. Once the number of fans from the first chapter is shown in the game, the same number should appear in the CT. Manually change this value to a higher number so you can unlock all the costumes, and only after that, activate that specific address.
 

This was the only approach that truly worked for me to get the fan value and unlock my costumes. I hope this method will help others in the future.
 

image001-doa.png

  • 4 weeks later...
Posted

I colored nanami's shirt entirely pink, but that tie did not get colored for some weird reason, while it is supposed to be on the texture map. Modding Prism is a true struggle.

20260403131744_1.jpg

Posted (edited)

I use this mod, but how should I remove the necklace, earrings, and bracelet?
Like this figure. 

image.png.02fef19107886e3adefa0e76e36ffdc1.png

Edited by pigox12345
  • 2 weeks later...
Posted
On 4/5/2025 at 2:50 AM, xenodoax said:

If there's anyone serious about modding this game that's perusing this thread - send me a private message or reply to this post if you have expertise on the backwards engineering methods that were used to mod DOAXVV and if you'd like to collaborate with someone to mod the Prism engine.

I've been building DOAXVV mods on my own for years now and know how this is done with that engine + 3dmigoto. I do not believe 3dmigoto will work with Prism though.
I'm willing to assist in anyway possible on the efforts to make this game as mod-friendly as XVV. Thank you

Why can't we use 3DMigoto to make mods for PRISM like we do for DOAXVV?

 

Is it because the game is DX12-only?

 

  • 4 weeks later...
  • 2 weeks later...

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