anjenthedog Posted September 16, 2024 Posted September 16, 2024 I wrote this little SL Triggers script (which to my eyes, looks more like a simple hash) to toggle god mode for SL scenes, (triggers on a begin event to enter god mode and on end event to step back out), but it doesn't seem to fire. { "cmd" : [ ["console", "$self", "ToggleGodMode"] ] } And yes, I tried using the abbreviated form (both TGM and tgm, fwiw) too. Anyone know what I did wrong?
traison Posted September 16, 2024 Posted September 16, 2024 Don't know about SLT, never used it, but first thing that comes to mind is, can you actually do this in the in-game console? player.tgm If its like tcl then it won't work if there's a reference selected. So what I'm saying is, can you remove that $self bit from it? Make it "tgm" rather than (presumably) "player.tgm"?
anjenthedog Posted September 16, 2024 Author Posted September 16, 2024 no I don't think you can. However, you can run tgm by itself from console, which I *thought was what I was doing. Oh... so the "self" part of that ?array? is screwing things up. I see now. Or think I do anyway
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