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Sex Grants Experience


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Posted
3 hours ago, zeelok said:

None that I'm aware of.

 

Have you tried running the following console command to force your MCM list to rebuild?

setStage ski_configManagerInstance 1 

 

If that doesn't help, then a papyrus log might show if the MCM registration is running into some error preventing it from appearing.


I have tried and still doesnt work.
The odd thing is that I have enabled the esp, and the esp & esm count is below 255.
But yet when i disabled the esp and load game, it doesnt show a warning in game that the esp is disabled, where usually everytime when an esp is disabled, it will give a warning of the disabled esp if i load game where i used the mod in that save file before.

Posted
4 hours ago, Evanderxx said:


I have tried and still doesnt work.
The odd thing is that I have enabled the esp, and the esp & esm count is below 255.
But yet when i disabled the esp and load game, it doesnt show a warning in game that the esp is disabled, where usually everytime when an esp is disabled, it will give a warning of the disabled esp if i load game where i used the mod in that save file before.

 

If you enable the esp, save, disable the esp, then load that save it should absolutely give the warning - that sounds like the esp isn't enabling properly or is unable to be loaded by the game. After loading a game with it enabled, can you check the plugin list in skse64.log to make sure it appears there? Should start like this:

loading co-save
Loading plugin list:
	(0 -> 0)	Skyrim.esm
	(1 -> 1)	Update.esm
	(2 -> 2)	Dawnguard.esm
	(3 -> 3)	HearthFires.esm
	(4 -> 4)	Dragonborn.esm
...

And make sure there are no errors mentioning the esp in that file.

Posted (edited)
7 hours ago, zeelok said:

 

If you enable the esp, save, disable the esp, then load that save it should absolutely give the warning - that sounds like the esp isn't enabling properly or is unable to be loaded by the game. After loading a game with it enabled, can you check the plugin list in skse64.log to make sure it appears there? Should start like this:

loading co-save
Loading plugin list:
	(0 -> 0)	Skyrim.esm
	(1 -> 1)	Update.esm
	(2 -> 2)	Dawnguard.esm
	(3 -> 3)	HearthFires.esm
	(4 -> 4)	Dragonborn.esm
...

And make sure there are no errors mentioning the esp in that file.

When i open skse64.log, and try to find "sexgrantsexperience.esp" its not on the log. Altho i have enabled it in mo2, this is so weird, first time ive seen smth like this

Edited by Evanderxx
Posted
6 hours ago, Evanderxx said:

When i open skse64.log, and try to find "sexgrantsexperience.esp" its not on the log. Altho i have enabled it in mo2, this is so weird, first time ive seen smth like this

 

So then it isn't properly enabling for some reason, weird.

 

One nexus user reported the following

Quote
nvm my issue was very dumb in fact, sometimes mods needs to be enabled through the load order menu ingame to work and that was my case

 

I'm not sure what load order menu they mean ingame (I've always used only MO2 for Skyrim, never anything ingame), maybe something added in newer versions? I'm still on 1.5.97

 

You can also check the loadorder.txt file MO2 is generating to see if the esp is added to it. It is located in the profiles/profile-name directory for your MO2 profile.

Posted (edited)
3 hours ago, zeelok said:

 

So then it isn't properly enabling for some reason, weird.

 

One nexus user reported the following

 

I'm not sure what load order menu they mean ingame (I've always used only MO2 for Skyrim, never anything ingame), maybe something added in newer versions? I'm still on 1.5.97

 

You can also check the loadorder.txt file MO2 is generating to see if the esp is added to it. It is located in the profiles/profile-name directory for your MO2 profile.

uhh i dont know what load order menu ingame is. I also use mo2 everytime. 

and yeah, on loadorder.txt, there is the esp, modlist.txt also has it, even plugins.txt also has it.
Its just not appearing in game. It is active in mo2. Thats why i dont know what to do :((

Edited by Evanderxx
Posted
2 hours ago, Evanderxx said:

uhh i dont know what load order menu ingame is. I also use mo2 everytime. 

and yeah, on loadorder.txt, there is the esp, modlist.txt also has it, even plugins.txt also has it.
Its just not appearing in game. It is active in mo2. Thats why i dont know what to do :((

 

This is quite strange, I've never encountered a case where a mod is marked as enabled in MO2 but doesn't exist ingame...

 

You mentioned you aren't at the esp+esm cap, but this is an esp-fe - are you at the light plugin cap? It's much higher (4096 I think?) but if you have a huge amount of esl files that's a remote possibility - I don't know whether this is what would happen if you hit that limit as I've never come even close to it.

 

You could try completely deleting the mod in MO2 and then reinstalling it? Theoretically that shouldn't change anything, but I'm honestly unsure what else to try. It's in all the right places for the game to load the mod, it just isn't doing so.

  • 1 month later...
Posted (edited)
On 10/11/2024 at 10:36 PM, 3313793910 said:

I turn on the console debug message in the MCM,but there aren‘t debug messages about your mod。

In fact, during my testing, I found that if I disabled your mod and entered the game, installed the SexLab framework in a new save , and then opened your mod, it would work well. However, if I installed the SexLab framework while your mod was enabled, it would not work. I don't know what happened, but I am still testing.

On 10/11/2024 at 10:54 PM, zeelok said:

The messages won't actually contain the name of this mod. They would start with "[SexLabExperience]:", "[OStimExperience]:", or "[SexExpMCM]:".

 

It does recheck for the presence of SexLab at every game load, so it should pick it up if you install SexLab after already having this mod.

 

I just wanted to let you know I have this same issue on every new game. The MCM appears but no exp is gained on scene end and no debug messages anywhere.

The method the other user gave to fix it worked for me as well, which is to disable Sex Grants Experience before starting a new game, letting my game load/install/initialize all of its other mods and then making a save file. Closing the game and enabling SGE and then loading my save so it installs on its own seems to be necessary for people with large load orders.

My load order has a lot of mods that initialize on new game or require in-game installation (like Requiem), and it is likely causing something to break with SGE's scripts.

I am using version 1.7 from Nexus, everything seems to be fine as long as I install it after starting a new game.

Thank you for the great mod. 💗

Edited by Prurient Alchemist
Posted (edited)

I just started a new game today and I can confirm that the mod doesn't grant exp if the new game was started with the mod already installed.

 

To make SGE work on an existing save where you have this issue, you need to open your save file in Resaver, search for the .esp of this mod, and delete all of SGE's quests, changeforms, and scripts. Save the save file as a new file (do not overwrite just in case), load the game and load that savefile, you will need to redo any custom settings in the MCM but exp should be granted from here on.

Edited by just let me download
Posted
16 minutes ago, just let me download said:

I just started a new game today and I can confirm that the mod doesn't grant exp if the new game was started with the mod already installed.

 

To make SGE work on an existing save where you have this issue, you need to open your save file in Resaver, search for the .esp of this mod, and delete all of SGE's quests, changeforms, and scripts. Save the save file as a new file (do not overwrite just in case), load the game and load that savefile, you will need to redo any custom settings in the MCM but exp should be granted from here on.

 

The mod works fine for me on a new save without having to do any such things. If I start a new save and immediately run a solo OStim scene, I gain experience as expected.

 

I would be interested in seeing the debug logging from an instance of a new game started where the MCM appears but no EXP is granted. I've attached a slightly modified version which enables the debug logging by default and also logs to the papyrus log file, since needing to enable it would miss some of the initial messages on startup.

SexGrantsExperience.zip

Posted (edited)
5 hours ago, zeelok said:

 

The mod works fine for me on a new save without having to do any such things. If I start a new save and immediately run a solo OStim scene, I gain experience as expected.

 

I would be interested in seeing the debug logging from an instance of a new game started where the MCM appears but no EXP is granted. I've attached a slightly modified version which enables the debug logging by default and also logs to the papyrus log file, since needing to enable it would miss some of the initial messages on startup.

SexGrantsExperience.zip 17.31 kB · 0 downloads

 

I tested with your provided zip file as well as the already-released 1.7 version (separately of course) and strangely enough for both I was able to see SGE's console output and was able to get experience on a new character. There must be some condition where things screw up and SGE just doesn't "work" for some reason. I don't understand it myself, I kept the exact same load order during testing as when I created my new playthrough character.

Edited by just let me download
  • 2 weeks later...
Posted
On 9/6/2024 at 8:58 AM, Hakuna_Matata said:

Can you make a version that raises stats instead of giving you experience?

 

Like, sex with someone with a higher Block stat than you will raise your Block by 1?

 

I'm also using Experience but I'm getting more than enough experience from reading books and discovering and clearing places. I don't want new sources of XP. I need a way to level stats without grinding. Or rather, if I have to grind, I want the grinding to be sexlab scenes 🙂

I'm sorry but I didn't read through all pages to see if this was suggested but for people who are looking for more perk points to go with all the extra experience they are getting I suggest this mod.

Ancient Knowledge - Perk Acquisition

  • 3 weeks later...
Posted (edited)

Does SGE work with SL P+? I switched over from Ostim to SL and sex acts don't grant exp and no console messages appear from SGE during and after a scene. I've tried on both an existing and a new character.

 

Edit: Does not show console output even in a new game. I'm trying a new game with the debug version.

 

Edit #2: New character with the debug version does show the SexExpMCM entries. Weird.

 

Edit #3: Existing character + Debug version of SGE + SexLab P+ allows me to see SexExpMCM  in the console. Incredibly weird,

 

Edit #4: I tried using the default experience config file, enabling Solo Scenes Give EXP, disabling the orgasm requirement, and solo scenes done through SLP+'s solo matchmaking spell give no experience. Is this expected behavior? There isn't any console output from SGE at all from scene start to scene end. In previous testing, m/f scenes started through Simple Player Prostitution also gave no exp.

 

If there is anything I can do to help test please let me know, I am happy to help. SGE is a core part of my gameplay experience and I rely on this mod to gain exp.

Edited by just let me download
Posted
35 minutes ago, just let me download said:

Does SGE work with SL P+? I switched over from Ostim to SL and sex acts don't grant exp and no console messages appear from SGE during and after a scene. I've tried on both an existing and a new character.

 

Edit: Does not show console output even in a new game. I'm trying a new game with the debug version.

 

Edit #2: New character with the debug version does show the SexExpMCM entries. Weird.

 

Edit #3: Existing character + Debug version of SGE + SexLab P+ allows me to see SexExpMCM  in the console. Incredibly weird,

 

One person over on nexus asked this, and they did find that it works with SLP+. But I'll say the same thing here that I did there - I did not test it with SLP+, and won't make any special changes to make it work better with SLP+ if it doesn't. It is intended to support base SL and OStim, not extras like SLSO or SLP+.

Posted
21 minutes ago, zeelok said:

 

One person over on nexus asked this, and they did find that it works with SLP+. But I'll say the same thing here that I did there - I did not test it with SLP+, and won't make any special changes to make it work better with SLP+ if it doesn't. It is intended to support base SL and OStim, not extras like SLSO or SLP+.

 

Totally fair. I will re-test with base SL and report back later. I did some testing earlier with base SL and couldn't get exp either but I didn't record any details so I will do it all again.

Posted (edited)

Very sorry for the false alarm. I was able to get experience upon further testing, SexLab Cum Overlays was possibly responsible for the issue. I don't recall making any other significant changes on this test other than removing the Cum Overlays mod and SLP+.

Edited by just let me download
  • 2 weeks later...
Posted
On 2/13/2025 at 5:07 PM, just let me download said:

Does SGE work with SL P+? I switched over from Ostim to SL and sex acts don't grant exp and no console messages appear from SGE during and after a scene. I've tried on both an existing and a new character.

 

Edit: Does not show console output even in a new game. I'm trying a new game with the debug version.

 

Edit #2: New character with the debug version does show the SexExpMCM entries. Weird.

 

Edit #3: Existing character + Debug version of SGE + SexLab P+ allows me to see SexExpMCM  in the console. Incredibly weird,

 

Edit #4: I tried using the default experience config file, enabling Solo Scenes Give EXP, disabling the orgasm requirement, and solo scenes done through SLP+'s solo matchmaking spell give no experience. Is this expected behavior? There isn't any console output from SGE at all from scene start to scene end. In previous testing, m/f scenes started through Simple Player Prostitution also gave no exp.

 

If there is anything I can do to help test please let me know, I am happy to help. SGE is a core part of my gameplay experience and I rely on this mod to gain exp.

 

On 1/7/2025 at 3:55 PM, Prurient Alchemist said:

 

I just wanted to let you know I have this same issue on every new game. The MCM appears but no exp is gained on scene end and no debug messages anywhere.

The method the other user gave to fix it worked for me as well, which is to disable Sex Grants Experience before starting a new game, letting my game load/install/initialize all of its other mods and then making a save file. Closing the game and enabling SGE and then loading my save so it installs on its own seems to be necessary for people with large load orders.

My load order has a lot of mods that initialize on new game or require in-game installation (like Requiem), and it is likely causing something to break with SGE's scripts.

I am using version 1.7 from Nexus, everything seems to be fine as long as I install it after starting a new game.

Thank you for the great mod. 💗

 

On 12/3/2024 at 12:12 PM, Evanderxx said:

uhh i dont know what load order menu ingame is. I also use mo2 everytime. 

and yeah, on loadorder.txt, there is the esp, modlist.txt also has it, even plugins.txt also has it.
Its just not appearing in game. It is active in mo2. Thats why i dont know what to do :((

I know it's been a while since some of these posts but they were all reporting similar problems, and I have uploaded a new version 1.8 that may resolve these issues. There seemed to be a problem where the mod would simply not startup as the scripts would hit an error during their initialization. I worked with someone who reported this with useful details on Nexus, and I believe the mod should no longer have this issue.

 

Posted

Is it possible for ( SLSO) alternative? I'm using mods where player gets stat increases through gameplay than leveling, something like this complement it.

Basically, two things:

1. Sex increases stamina

2. Partner orgasms can increase their relationship rank.

Posted
21 minutes ago, Kanerah said:

Is it possible for ( SLSO) alternative? I'm using mods where player gets stat increases through gameplay than leveling, something like this complement it.

Basically, two things:

1. Sex increases stamina

2. Partner orgasms can increase their relationship rank.

 

As far as I am aware based on hearing from users, it should still grant EXP when SLSO is installed. I'm not doing much special to support SLSO (and have no plans to do so), but it should still send the basic events I'm listening for and respond.

As long as you using a version >= 1.6, even the "Require Orgasm" feature should function with SLSO installed.

  • 1 month later...
Posted

Hi there,

 

I tried this mod, and I have some feedbacks and suggestions. Most of these will be just IMO, so don't take them too seriously.

 

1) The base xp numbers feel too high, compared to how much xp you get for the other things. I edited the config to lower them.

 

2) I don't like when a config file has the name of config.cfg/ini/json . I prefer when it has proper name, like SexExperienceConfig.json  This way it can be found more easily, when you work with several files. For example I move all configs to a separate mod, but with this file, I need to look into it every time to know what this is.

 

3) The MCM is misleading if the player is not a programmer (so basically for almost everybody). I was sure that the 0.25 setting means that I will get 25% of the xp. If you would make it a simple 0 - 100% scale, it would be more clear.

 

4) Suggestion: Please consider adding a configurable modifier according to SL proficiency in the various sex skills. The more proficient you are in a specific skill the less xp you should get for doing it again. Experience handles this with fighting, if you are high level, you will get less xp for the enemies, based on level difference. In this case, for example if your character is Grandmaster in Foreplay, then you should get only 1 base xp for each such event.

 

5) Thank you for this mod, it will solve my long playthrough problems, where I am too high level to earn useful amount of xp by fighting/reading/exploring. This will give me a way to earn more xp beside the quest xp-s.

 

Peace,

M

Posted
5 hours ago, monsta88 said:

Hi there,

 

I tried this mod, and I have some feedbacks and suggestions. Most of these will be just IMO, so don't take them too seriously.

 

1) The base numbers are just an example of how to configure it, they aren't necessarily meant for actual use. How much EXP people want to earn varies. I have adjusted my EXP curve (how much is required per level), so those numbers are actually reasonable in my game and don't represent too much of my EXP bar.

 

2) This is a fair point. It's in a mod-specific directory so I didn't think it needed the mod name in the config file as well, that seemed redundant, and I think it's too late to change now as everyone would need to change their config file name to update. I do the same thing, I have an MO2 mod called "Config Files" which collects the config files from all of the mods I have. It sits near the end of my load order.

 

3) This is kind of fair too. I explained it in the first post here, with lines like "0.1 results in a 10% increase in EXP per actor (other than the player character) involved", but I guess it isn't as clear within the actual MCM. I'm not sure this has anything to do with being a programmer though - it's just understanding that they are multipliers added to the base EXP, so 0.25 actually means (1 [base] + 0.25 [setting] = 1.25 multiplier = 125% EXP gained). The MCM does call them a bonus so I thought it would be understood that they are added on top of the default EXP. I'm not sure relabelling it from "Creature bonus - 0.25" to "Creature bonus - 25%" makes it any clearer. I do see those two entries don't actually have explainer text at the bottom like most do, so maybe adding some would help?

 

4) The problem with this is that OStim has no such proficiencies. My goal with this mod was to treat SexLab and OStim the same as far as possible, adding this big a feature that would be SexLab exclusive is not something I'm interested in doing. I want it to always be the case that if you perform essentially the same scene in SexLab or OStim you would get the same amount of EXP. Right now the only SexLab specific feature is the creature bonus, which is a very simple check. And technically if OStim were to start supporting creature it would also work there as the code checks if any actors are creatures.

Posted

Thanks for the answer.

 

Tbh the 2nd point is not too important, as the cfg is in an aptly named directory.

 

On 3/28/2025 at 2:30 PM, zeelok said:

I'm not sure relabelling it from "Creature bonus - 0.25" to "Creature bonus - 25%" makes it any clearer.

 

For the 3rd point I'd say your suggestion is much better then the current one. It is because the 0.25 can bu understood both ways. Maybe if you name the setting as "Bonus Experience for Creatures - 25%" it would make it clear. (For me at least) :) 

 

On 3/28/2025 at 2:30 PM, zeelok said:

My goal with this mod was to treat SexLab and OStim the same as far as possible, adding this big a feature that would be SexLab exclusive is not something I'm interested in doing.

 

I see, thanks for explaining.

  • 2 weeks later...
Posted

this mod used to work for me, but now i get no xp increments though i get all the debug logs.

I had Experience installed

I added Experience MCM but no change

 

Any id eas what I could try to fix?

  • 1 month later...
Posted (edited)
On 12/3/2024 at 2:48 PM, zeelok said:

 

This is quite strange, I've never encountered a case where a mod is marked as enabled in MO2 but doesn't exist ingame...

 

I had this issue with a number of mods, and I think I know the reason.

 

It's dependant upon the version of the game an author is running, thus affecting the version of the CK they would be using. Some mods

built in the newer version of the CK will refuse to load their MCMs in older versions of the game (like 1.5.97.0). The solution to this is available

by installing this mod. After installing it myself, numerous mod MCMs appeared in my game.

 

Credit for this discovery goes to botticelli. I just came across it when looking at his BAC mod.

Edited by Trykz
Posted
On 4/12/2025 at 11:22 PM, Fraying9981 said:

this mod used to work for me, but now i get no xp increments though i get all the debug logs.

I had Experience installed

I added Experience MCM but no change

 

Any id eas what I could try to fix?

Same here. Any fix or what to do? I'm isntalling thsi with nefaram btw

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