EternalDamned Posted December 3, 2013 Posted December 3, 2013 Trying to equip an outfit in CK and this pops up: "object has a skin instance that is not dismemberable. Add W array to object in max" I can get the outfit to work at 0 weight or 100 weight on NPC any other weight setting and CK crashes. Does anyone know how or know of a tutorial that can show me how to fix this? I have searched myself, and all I managed to find was several other people having the exact same problem and never getting an answer.
pclp2014 Posted December 3, 2013 Posted December 3, 2013 Trying to equip an outfit in CK and this pops up: "object has a skin instance that is not dismemberable. Add W array to object in max" I can get the outfit to work at 0 weight or 100 weight on NPC any other weight setting and CK crashes. Does anyone know how or know of a tutorial that can show me how to fix this? I have searched myself, and all I managed to find was several other people having the exact same problem and never getting an answer. A few screenshots from CK (Armor) etc. would be able to help.
EternalDamned Posted December 3, 2013 Author Posted December 3, 2013 http://hetia.tistory.com/770 Thats the armor I am having trouble with, and where I downloaded it. Like I said, it works and looks great at 0 or 100 weight. But gives me that error message when I try to equip it on an NPC in CK. And crashes the CK if any weight other than 0 or 100.
pclp2014 Posted December 4, 2013 Posted December 4, 2013 http://hetia.tistory.com/770 Thats the armor I am having trouble with, and where I downloaded it. Like I said, it works and looks great at 0 or 100 weight. But gives me that error message when I try to equip it on an NPC in CK. And crashes the CK if any weight other than 0 or 100. It should work now 0-100. However, the armor is anyway not Bodyslide. Combat Princess.7z
EternalDamned Posted December 6, 2013 Author Posted December 6, 2013 Appreciate your efforts, and it no-longer crashes creation kit at any weight. The W array thing is still there, but then I never expected someone to fix it for me. I just hoped someone could lead me to where I could learn to fix it.
pclp2014 Posted December 6, 2013 Posted December 6, 2013 Appreciate your efforts, and it no-longer crashes creation kit at any weight. The W array thing is still there, but then I never expected someone to fix it for me. I just hoped someone could lead me to where I could learn to fix it. This is pretty easy. Open in NifScope the xxx_0.nif and xxx_1.nif. This you need to "step by step" compare. If a armpr only works for 0 or 100 often wrong Slots (eg 32 for Body) or other differences. If a armor in the game invisible, it is often because differing slots are used in the ESP and in the Nif. This armor was so broken that I can not remember what I've corrected all
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