furiousforfast Posted July 18, 2024 Posted July 18, 2024 Audio plays normally but as said in the title, they just merge together, I determined this was probably due to FNIS, I downloaded the creature pack, but still have 2 warnings, here is what it says : Generator: D:\Vortex Mods\skyrim\FNIS Behavior 7_6-11811-7-6-1582308039\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skyrim 32bit: ??.??.?? - D:\Games\Skyrim - Legendary Edition\ Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.6 ... All Anim Lists scanned. Generating Behavior Files.... Create Creature Behaviors ... 0 animations for 2 mods successfully included (character). 1 Warning(s).
furiousforfast Posted July 18, 2024 Author Posted July 18, 2024 Also, I'm using vortex as a mod managed, and got a lot of mods in too, and being an extreme beginner to this, I kinda don't know how to access the mod load order, if anyone could tell me, that would really help.
furiousforfast Posted July 18, 2024 Author Posted July 18, 2024 So I added another mod and changed the load order for some of my mods after vortex gave me the option to (FNIS then SKYSA then Combat Overhaul ) and got a whole new FNIS thing : FNIS Behavior V7.6 18/07/2024 22:34:27 Skyrim 32bit: 1.9.32.0 - D:\Games\Skyrim - Legendary Edition\ Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) >>Warning: Custom skeleton found. Select SKELETON patch.<< FNIS.ini InstantExecute=1 FNIS.ini RedirectFiles=D:\Vortex Mods\skyrim\FNIS Data (Default) Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.6 ... Reading OSA V?.? ... Reading OSexBadBoys V?.? ... Reading OSexBadGirls V?.? ... Reading OSexDualWield V?.? ... Reading OSexVanillaDoggy V?.? ... Reading OSexVanillaKneeling V?.? ... Reading OSexVanillaMissionary V?.? ... Reading OSexVanillaStanding V?.? ... Reading OSexVanillaTumble V?.? ... Reading SexLab V1.62 ... Reading SexLabCreature V1.61 ... Reading skyrim romance animated V3.0 ... Reading XPMSE V7.2 ... All Anim Lists scanned. Generating Behavior Files.... Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... Reading SexLabCreature V1.62 ... 3398 animations for 15 mods successfully included (character). 322 animations for 1 mods and 18 creatures successfully included.. 2 Warning(s). Generated files redirected to D:\Vortex Mods\skyrim\FNIS Data (Default) - + consistency issues : Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S0_0 for character, mods OSexDualWield and OSexDualWield Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S0_1 for character, mods OSexDualWield and OSexDualWield Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S0_2 for character, mods OSexDualWield and OSexDualWield Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S1_0 for character, mods OSexDualWield and OSexDualWield Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S1_1 for character, mods OSexDualWield and OSexDualWield Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S1_2 for character, mods OSexDualWield and OSexDualWield Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S2_0 for character, mods OSexDualWield and OSexDualWield Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S2_1 for character, mods OSexDualWield and OSexDualWield Duplicate AnimEvent osex_dualwield_ParlorDHJO810A_S2_2 for character, mods OSexDualWield and OSexDualWield 9 possible consistence issues
furiousforfast Posted July 18, 2024 Author Posted July 18, 2024 Weirdly enough i only got this super long report once? From vortex when it was trying to deploy the game after the changes I said i've made in the last message, I closed it as it took very long and didn't seem to want to deploy, and now I ran FNIS and got the first report again.
furiousforfast Posted July 18, 2024 Author Posted July 18, 2024 Yet another update, I managed to get the FNIS log again by reinstalling the new sexlabs romance mod I had that caused it, and this time ticked the skeleton arm patch and ultimate combat patch, and got this : FNIS Behavior V7.6 18/07/2024 22:57:36 Skyrim 32bit: 1.9.32.0 - D:\Games\Skyrim - Legendary Edition\ Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) FNIS.ini InstantExecute=1 FNIS.ini RedirectFiles=D:\Vortex Mods\skyrim\FNIS Data (Default) Patch: "SKELETON Arm Fix" Patch: * tktk1's "TK Dodge / Ultimate Combat" (CTD:0.3%) Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.6 ... Reading OSA V?.? ... Reading OSexBadBoys V?.? ... Reading OSexBadGirls V?.? ... Reading OSexDualWield V?.? ... Reading OSexVanillaDoggy V?.? ... Reading OSexVanillaKneeling V?.? ... Reading OSexVanillaMissionary V?.? ... Reading OSexVanillaStanding V?.? ... Reading OSexVanillaTumble V?.? ... Reading SexLab V1.62 ... Reading SexLabCreature V1.61 ... Reading skyrim romance animated V3.0 ... Reading XPMSE V7.2 ... All Anim Lists scanned. Generating Behavior Files.... Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... Reading SexLabCreature V1.62 ... 3402 animations for 15 mods successfully included (character). 322 animations for 1 mods and 18 creatures successfully included.. 1 Warning(s). Generated files redirected to D:\Vortex Mods\skyrim\FNIS Data (Default) with still the same consistency issues.
furiousforfast Posted July 18, 2024 Author Posted July 18, 2024 So in total I have checked the skeleton arm patch, the vortex file redirection support patch and the ultimate combat patch, this is what i get : Skyrim 32bit: 1.9.32.0 - D:\Games\Skyrim - Legendary Edition\ Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) FNIS.ini InstantExecute=1 FNIS.ini RedirectFiles=D:\Vortex Mods\skyrim\FNIS Data (Default) Patch: "SKELETON Arm Fix" Patch: "File Redirection (Vortex/MO profiles support)" Patch: * tktk1's "TK Dodge / Ultimate Combat" (CTD:0.3%) Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.6 ... Reading OSA V?.? ... Reading OSexBadBoys V?.? ... Reading OSexBadGirls V?.? ... Reading OSexDualWield V?.? ... Reading OSexVanillaDoggy V?.? ... Reading OSexVanillaKneeling V?.? ... Reading OSexVanillaMissionary V?.? ... Reading OSexVanillaStanding V?.? ... Reading OSexVanillaTumble V?.? ... Reading SexLab V1.62 ... Reading SexLabCreature V1.61 ... Reading skyrim romance animated V3.0 ... Reading XPMSE V7.2 ... All Anim Lists scanned. Generating Behavior Files.... Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... Reading SexLabCreature V1.62 ... 3402 animations for 15 mods successfully included (character). 322 animations for 1 mods and 18 creatures successfully included.. 1 Warning(s). Generated files redirected to D:\Vortex Mods\skyrim\FNIS Data (Default) I have no idea what the final warning is about, any clues?
Grey Cloud Posted July 18, 2024 Posted July 18, 2024 (edited) 21 minutes ago, furiousforfast said: Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) This part is now correct. You originally either messed up installing the XPMSE skellie or you let something overwrite it. 21 minutes ago, furiousforfast said: Patch: "SKELETON Arm Fix" That should always be ticked. 21 minutes ago, furiousforfast said: Patch: * tktk1's "TK Dodge / Ultimate Combat" (CTD:0.3%) That (and any others) should only be ticked if you have the mod installed. Not sure why you have FNIS set up with the redirect thing. Run FNIS from the Vortex Dashboard. data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe is where the FNIS exe is. There are plenty of vids out there on how to set up FNIS with Vortex. 45 minutes ago, furiousforfast said: So I added another mod Worst idea. Never add more mods when you are trying to troubleshoot what you already have. Edited July 18, 2024 by Grey Cloud
furiousforfast Posted July 18, 2024 Author Posted July 18, 2024 My game crashes on already existing saves but can play on new game. Okay, so I've started a new game and it does work! The only weird thing is that the first new game I did the carriage was glitched, I and the other npcs were sitting besides it, I made another new game and we were in it, but the wheels were being crazy and it was occasionally doing flips, other than that and the HUD for OSEX being slightly (but not in a way thats unusable) off screen, everything is good, I wonder what the last warning I have in FNIS is about though.
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