barjack Posted January 12, 2014 Author Posted January 12, 2014 yea,,i finally remember the link,,it's oblivion's modding tutorial, http://www.nexusmods.com/oblivion/mods/18566/? This is not only a tutorial,it also has console tool to extract egt textures. EGT is a texture set responsible for face/body color masking!
winny257 Posted January 12, 2014 Posted January 12, 2014 why only those hungry hook? there are already so many slim body, UNP, CBBE, Lady body and so on.but that is because our society is sick.
barjack Posted January 12, 2014 Author Posted January 12, 2014 why only those hungry hook? there are already so many slim body, UNP, CBBE, Lady body and so on. but that is because our society is sick. Â yes,,too skinny looks sick,and it's the same as too fat,,,i'm trying to find a balanced point. I'll try to sculpture body less skinny in the future update,,btw,,the non-mirrored body is fixed,,will release it when i make some tests with new head,,i've lots of stuff to read about CK now.
winny257 Posted January 12, 2014 Posted January 12, 2014 no offense, I wanted their work not criticize anyone can use what he wants! for me, a healthy body should look like this. http://cloud-3.steampowered.com/ugc/666829239955488115/DEB2C860CB2B3BBD10713339CF14C80EC5AFFB4E/ http://cloud-3.steampowered.com/ugc/666829239955468106/68A57C84108347929E135CB5ACF2425B1BD99224/ http://cloud-2.steampowered.com/ugc/666829239955631933/1CAA7C0AF771E2CE6DC32EF1C054B90490A0C5BB/
barjack Posted January 13, 2014 Author Posted January 13, 2014 Finally i registered a working new race in CK,,damn,,1 hour of modelling,,10 hours to get everything right in CK,,,here are some screenshots of hair,facial expressions,,still have massive of problems need to be solved,,like neck seam,hand skinning,lighting of eyes,hair,skinng of hands,,,,....><
barjack Posted January 15, 2014 Author Posted January 15, 2014 Fixed hands size/skinning,neck normal map,weird lighting of hair,eyes,,some bumping area of body normal map,make lip thicker,added 1 more type eyebrow/eye color. added earring,eye environment mapping. still some major problems 1.some facial expressions are distorted. 2.still visible body/head seam 3.more facial morphs for characters..
barjack Posted January 19, 2014 Author Posted January 19, 2014 Updated all files in nexus,including head.including resource files.
barjack Posted January 28, 2014 Author Posted January 28, 2014 I installed enb,and tested it's SSS shader,,i found it doesn't use the femalebody_sk.dds this texure's color much. No matter i paint this texure full red or full black,,,the skin's looking doesn't have big change.It's affected by it's build in shader paramenters and skin's diffuse color more...I'll keep testing more stuff,,I probablly need to repaint sub-surface layer map if i was wrong about this.here is a quick screen shot of my 1st enb with SSS shader on. Â By the way,,ENB's shadow/smoke/light effects are much much better:)
barjack Posted January 31, 2014 Author Posted January 31, 2014 I painted some water droplets,,tried to create sweaty skin like that one in nexus,,In addition,i added normal map to let the droplets have bumping looking,,,it's really hard to adjust color without refraction shader,,tried to make it look doesn't like cum,lol
barjack Posted February 13, 2014 Author Posted February 13, 2014 Updated to version 0.6,fixed some major problems,see change log in nexus.
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