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How to use PSBoss' models on Sexlab


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Posted

I have the model replacers from PSBoss, but everytime I enter a scene with falmer, hagravens, dwarven centurions, etc they change back to the original model. Is there a way or a mod that prevents this from happening?

Posted

That's weird. I've never experienced anything like this before. It should be as easy as having PSBoss' models lower in your mod order (not load order) than More Nasty Critters or whatever other creature model replacers you're using. I'm able to run it just fine without any issues.

 

In MO2, click on your PSBoss models and look for files that could be conflicting with it. Move the PSBoss mods so that they are lower than all other conflicting mods.

Posted (edited)

I have this in the notes of PSBoss' hagraven mod:

Quote

Changes:

 

* Changed folder structure to match that of MNC.

 

PSBoss' falmer mod:

Quote

Issues:

 

* For some reason this mod replaces 2 of male falmer with female variants. Conflicts with CF/MNC.

 

Don't know about centurions, but most likely there's similar issues.

 

So basically gonna have to rearrange and fix things to make them work with MNC.

 

Edit: If you have the variants that add physics, there's even more issues that need fixing. Some so bad I didn't bother fixing them myself.

Edited by traison
Posted

PSBoss posted a solution on their Hagraven replacer mod, I'm gonna do that and see if it fixes my issues, but thanks for the tips

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