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Posted
1 hour ago, Nero183 said:

It is indeed a foolish question—though understandable given the insular nature of the Chinese internet.
In fact, the only party officially sued by HoYoverse to date was Kanousakura last year; a settlement was reached, so the case never went to court. The recent controversy centers on an individual named "Hui," who aggregated and distributed mods for profit via advertising; notably, the legal action was initiated by Chinese state authorities rather than HoYoverse. While mod creators themselves were not targeted in this instance, some have indeed chosen to lay low or hide their work to avoid getting caught in the crossfire.

What evidence do you have? HUIHUI himself stated that miHoYo was involved.

Posted (edited)
27 minutes ago, wetsdsd said:

What evidence do you have? HUIHUI himself stated that miHoYo was involved.

As an arrested suspect, Hui’s own statements are highly subjective—in fact, the messages he sent on QQ were also heavily charged with emotion. As for evidence… well, both Hui and I are in the same position: there’s no concrete evidence, is there? I think it’s best to wait until the case actually reaches court and see the official announcements then.

Furthermore—as Hui himself has stated—he is now facing the "procuratorate"  rather than the "court." This indicates that his current arrest is an action initiated by state authorities, not by  HoYoverse.

Edited by Nero183
Posted
On 10/13/2026 at 10:22 PM, mr_una_l said:

 

 

Here's what i use, not sure who the creator is but also a fan of OG proportions, might need some moonholder fixes to make it work for you
我用的是这个,不知道作者是谁,不过我也很喜欢原版比例,可能需要对月亮支架做一些调整才能适合你。

Taoqi Mod NSFW.zip 24.97 MB · 3 downloads
淘气 Mod NSFW.zip 正在获取信息...


By - Tamayo

https://www.patreon.com/tamayo_

Posted
On 10/14/2026 at 10:18 AM, Vex_71 said:

 

I was already working on this and made a separate version. The images are packed into one big texture array, which is why gimp and paint.net can't open it.

 

I've set everything up, so you don't need to download anything. Just follow the instructions in the README, and your custom loading screens will be back. You can swap them anytime the same way.

 

EDIT: You can also add custom videos. I forgot to mention that.

 

NSFWLoadingScreensCustom.zip 84.84 MB · 2 downloads

Oof, this set off my AV something crazy.

Posted (edited)
18 hours ago, Nero183 said:

As an arrested suspect, Hui’s own statements are highly subjective—in fact, the messages he sent on QQ were also heavily charged with emotion. As for evidence… well, both Hui and I are in the same position: there’s no concrete evidence, is there? I think it’s best to wait until the case actually reaches court and see the official announcements then.

Furthermore—as Hui himself has stated—he is now facing the "procuratorate"  rather than the "court." This indicates that his current arrest is an action initiated by state authorities, not by  HoYoverse.

Its clearly HoYo. This incident has been talked in many mod groups chat. Everyone says and also show evident that its HoYoverse legal team actions that caused the arrest for Hui. Even Hui himself stated. 

Chinese State authorities don't care, they wont do anything unless someone make request. There are many mods of other gacha games that even more illegal than Genshin, ZZZ, HRS but the modders are still fine.

 

Huihui website and this thread are the only place I know that I can test paid mods (thanks to IncogACC) without spending. Banana is good but half of the mods there locked behind paywall.

Edited by skylance
Posted (edited)
4 hours ago, mamahina said:

Need Hero

this goddamn mod phrolova already tried fix myself still got broken face(double face), and neck while ultimate. Mod by Jelly.

 

  Reveal hidden contents

Screenshot2026-10-17084922.png.5b5918a194ddc5bb8f969992f37966ff.png

 

Phrolova OG.rar 32.07 MB · 0 downloads

 

My favourite thing, downloading a mod someone is having trouble with (Bonus points if they've already tried to fix it themselves) and being greeted with a fuckin' wall of errors.

image.png.b69fdad87e2035cbcf1909042507acdd.png

 

Like imagine having any fucking QC, imagine knowing that error checking exists, imagine being a modder and actually knowing anything about what you're doing.

 

This whole thing is a pile of clusterfucks written by an idiot, I thought it might be worth investigating as a case to add to the FAQ, but this is just the result of the warning I put at the very top, issues on top of issues on top of issues creating a new and wonderful fuck up. I know I sound mean, but this shit deserves to be dragged through the mud, like it's down in the pits of garbage along side Kongxinrumeng and NoM for dogshit .inis.

 

If nothing else, this is a great case study to continue hammering home the point that the average modder doesn't know fuck all about modding lmao.

 

 

Anyway, the reason you had that face issue was due to a shitty application of the namespace script, leaving in a broken condition in comp 2 which forced the per-comp version's face to be drawn on top of the merged one.

Also, someone tried to force Direct slot replacement, TSR and hash based replacement to work together without issues which is just... incredible, so I took the liberty of setting up the mod for RabbitFX TSR, but I left in the Direct slot lines and I didn't delete the hashes or Checktextureoverrides either, just commented them all out so if you wanna use either of the other methods instead of TSR, then you can sort that out for yourself.

 

There's other shit like optimisations to the .ini 'n such, but that's your business, not mine. My "job" was just to get it working.

Phrolova OG Fixed.rar

Edited by IncogACC
Posted
1 hour ago, IncogACC said:

 

My favourite thing, downloading a mod someone is having trouble with (Bonus points if they've already tried to fix it themselves) and being greeted with a fuckin' wall of errors.

image.png.b69fdad87e2035cbcf1909042507acdd.png

 

Like imagine having any fucking QC, imagine knowing that error checking exists, imagine being a modder and actually knowing anything about what you're doing.

 

This whole thing is a pile of clusterfucks written by an idiot, I thought it might be worth investigating as a case to add to the FAQ, but this is just the result of the warning I put at the very top, issues on top of issues on top of issues creating a new and wonderful fuck up. I know I sound mean, but this shit deserves to be dragged through the mud, like it's down in the pits of garbage along side Kongxinrumeng and NoM for dogshit .inis.

 

If nothing else, this is a great case study to continue hammering home the point that the average modder doesn't know fuck all about modding lmao.

 

 

Anyway, the reason you had that face issue was due to a shitty application of the namespace script, leaving in a broken condition in comp 2 which forced the per-comp version's face to be drawn on top of the merged one.

Also, someone tried to force Direct slot replacement, TSR and hash based replacement to work together without issues which is just... incredible, so I took the liberty of setting up the mod for RabbitFX TSR, but I left in the Direct slot lines and I didn't delete the hashes or Checktextureoverrides either, just commented them all out so if you wanna use either of the other methods instead of TSR, then you can sort that out for yourself.

 

There's other shit like optimisations to the .ini 'n such, but that's your business, not mine. My "job" was just to get it working.

Phrolova OG Fixed.rar 34.41 MB · 1 download

Your "favorite" makes me think of an Indian ascetic—admirable, heroic.

Posted (edited)

@IncogACC


Hey Man! I’ve noticed how much effort you’ve put into troubleshooting and fixing mods within the WW community—thanks so much for everything you do here! I have a question I’d like to ask you.
 

I’m not very skilled at fixing mods myself; I only know how to use the "Wuwa_Mod_Fixer" tool. I’ve uploaded three mods—one for the character "Lucilla" and one for "Denia"—that share the same set of issues. Taking "Denia" as an example:

1. The character configuration in the open world doesn’t match the settings in the character menu. For instance, I might set it so there’s no chain around her neck, but the character menu still shows the chain—the settings aren’t syncing. In other cases, certain configurations appear in the character menu but fail to show up in the open world.
2. The "Echo" (visual effect) configuration for Denia’s hands and legs is set up incorrectly. This causes a bug where the "Resonance Phase 2" visual effect remains permanently active; her hands and legs are constantly covered in a purple glow that won't go away.
 

I’ve seen others report similar issues, and I suspect it’s because the game treats a single character as multiple separate models, which leads to errors when the game tries to load the configuration. I’m completely stumped on how to fix this—would you be interested in taking a look and helping me patch them? Thanks a ton!

(Supplement: My game screen setting is UHD. It is said that UHD is more prone to this problem)

The website often fails to upload, so we can only use Google:
1.https://drive.google.com/file/d/1-DHy4x7hfwmxLyWWuqx7ri-XR2BvuKH-/view?usp=sharing,
2.https://drive.google.com/file/d/19-3Uy2LWTpyPqVd8qriOTZSze288IjFF/view?usp=sharing,
3.https://drive.google.com/file/d/1npvwn8qtPGdR8QKjY7mWiCb8laWZ77RP/view?usp=sharing

Edited by Lxx55
Posted
1 hour ago, Lxx55 said:

@IncogACC


Hey Man! I’ve noticed how much effort you’ve put into troubleshooting and fixing mods within the WW community—thanks so much for everything you do here! I have a question I’d like to ask you.
 

I’m not very skilled at fixing mods myself; I only know how to use the "Wuwa_Mod_Fixer" tool. I’ve uploaded three mods—one for the character "Lucilla" and one for "Denia"—that share the same set of issues. Taking "Denia" as an example:

1. The character configuration in the open world doesn’t match the settings in the character menu. For instance, I might set it so there’s no chain around her neck, but the character menu still shows the chain—the settings aren’t syncing. In other cases, certain configurations appear in the character menu but fail to show up in the open world.
2. The "Echo" (visual effect) configuration for Denia’s hands and legs is set up incorrectly. This causes a bug where the "Resonance Phase 2" visual effect remains permanently active; her hands and legs are constantly covered in a purple glow that won't go away.
 

I’ve seen others report similar issues, and I suspect it’s because the game treats a single character as multiple separate models, which leads to errors when the game tries to load the configuration. I’m completely stumped on how to fix this—would you be interested in taking a look and helping me patch them? Thanks a ton!

(Supplement: My game screen setting is UHD. It is said that UHD is more prone to this problem)

The website often fails to upload, so we can only use Google:
1.https://drive.google.com/file/d/1-DHy4x7hfwmxLyWWuqx7ri-XR2BvuKH-/view?usp=sharing,
2.https://drive.google.com/file/d/19-3Uy2LWTpyPqVd8qriOTZSze288IjFF/view?usp=sharing,
3.https://drive.google.com/file/d/1npvwn8qtPGdR8QKjY7mWiCb8laWZ77RP/view?usp=sharing

 

This is another topic I debated adding to the FAQ, but it's something far too specific and is also something that should be handled by the modder to begin with.

 

1.  The modder didn't setup a namespace in order for the individual parts to communicate.

A namespace is an identifier that lets other .ini files interact with the namespaced .ini file, it's something that's commonly used for Denia, Lucilla, Zani and Rebecca mods specifically to sync settings, or for Phrolova mods to handle swapping between a merged and per-comp version of the mod during her ult animation.

 

2. I cover this in the TSR guide part of the FAQ, Level 5 specifically. Hash based replacement will simply load the modded texture when it detects the presence of the default texture, so all you have to do is attach the right textures to the right hashes, but slot based solutions don't have that separation since it's working with a single mesh, so a detector needs to be used to properly tell the mod when to swap between default and ult specific textures.

 

If I'm doing fixes, I WILL be using TSR, that's just how it is now, I play on UHD by choice and I'm not dealing with the copium bullshit of unguarded direct slot replacement, so it's either TSR or nothing, you better have RabbitFX.

 

Also I'm not doing that last one. MorningStar mods are fucking painful to do anything with, they're in the category of "mods I refuse to touch no matter how good they are" along side NoM mods as a matter of principle against their shitty .ini practices.

Lucilla Monsoon.rar Dania Sherry.rar

Posted (edited)
1 hour ago, IncogACC said:

 

This is another topic I debated adding to the FAQ, but it's something far too specific and is also something that should be handled by the modder to begin with.
这是我考虑要不要添加到常见问题解答中的另一个主题,但它太具体了,而且也应该首先由模组制作者来处理。

 

1.  The modder didn't setup a namespace in order for the individual parts to communicate.
1. 模组制作者没有设置命名空间,导致各个部分无法通信。

A namespace is an identifier that lets other .ini files interact with the namespaced .ini file, it's something that's commonly used for Denia, Lucilla, Zani and Rebecca mods specifically to sync settings, or for Phrolova mods to handle swapping between a merged and per-comp version of the mod during her ult animation.
命名空间是一个标识符,它允许其他 .ini 文件与命名空间 .ini 文件进行交互。它通常用于 Denia、Lucilla、Zani 和 Rebecca 的 mod,以同步设置;或者用于 Phrolova 的 mod,以在她终极动画期间处理 mod 的合并版本和每个组件版本之间的切换。

 

2. I cover this in the TSR guide part of the FAQ, Level 5 specifically. Hash based replacement will simply load the modded texture when it detects the presence of the default texture, so all you have to do is attach the right textures to the right hashes, but slot based solutions don't have that separation since it's working with a single mesh, so a detector needs to be used to properly tell the mod when to swap between default and ult specific textures.
2. 我在 TSR 指南的 FAQ 部分,特别是第 5 级中详细介绍了这一点。基于哈希的替换会在检测到默认纹理存在时加载修改后的纹理,因此您只需将正确的纹理附加到正确的哈希值即可。但基于槽位的解决方案由于处理的是单个网格,因此没有这种分离,所以需要使用检测器来正确地告诉模组何时在默认纹理和终极技能专用纹理之间切换。

 

If I'm doing fixes, I WILL be using TSR, that's just how it is now, I play on UHD by choice and I'm not dealing with the copium bullshit of unguarded direct slot replacement, so it's either TSR or nothing, you better have RabbitFX.
如果我要进行修复,我肯定会使用 TSR,现在就是这样。我选择在 UHD 上玩游戏,我不想处理那种未经保护的直接插槽替换的垃圾,所以要么用 TSR,要么就什么都不用,你最好有 RabbitFX。

 

Also I'm not doing that last one. MorningStar mods are fucking painful to do anything with, they're in the category of "mods I refuse to touch no matter how good they are" along side NoM mods as a matter of principle against their shitty .ini practices.
另外,最后一个我也不打算用。MorningStar 的 mod 简直难用到令人抓狂,它们和 NoM 的 mod 一样,都属于“无论多好我都拒绝碰的 mod”之列,这纯粹是出于原则,因为它们糟糕的.ini 文件处理方式实在令人反感。

Lucilla Monsoon.rar 38.42 MB · 0 downloads Dania Sherry.rar 14.18 MB · 0 downloads
Lucilla Monsoon.rar 38.42 MB · 0 次下载 Dania Sherry.rar 14.18 MB · 0 次下载

That’s fantastic! I really appreciate your incredibly quick response. You’ve managed to fix the configuration synchronization issue—everything is now syncing perfectly between the character selection screen and the open-world environment. Great work!
 

A few additional notes:
1. I reached out to the creator of the "Monsoon" mod, but they didn't seem to have any leads and didn't appear very interested in addressing this type of issue—likely because it works fine for them when using HD graphics settings.

2. I couldn't find a way to contact the creator of the "Sherry" mod. Given that it hasn't been updated in a while, it’s probably unlikely that the original author will fix it.

3. Although the "Sherry" mod is able to synchronize its configuration correctly, the issue with the persistent purple "resonance marks" (the purple textures that remain visible during the second stage of resonance) on the hands and feet still has not been resolved.While the "Sherry" mod syncs its configuration correctly, the persistent purple "sound wave" (visual artifact) issue still remains.

4. It’s such a shame—the swimsuit created by "MorningStar" is truly stunning; it’s on par with official content and absolutely adorable. That said, I’ll completely understand if you’d rather not fix it—you’ve already done more than enough. I’ve also uploaded another "Denia" mod; it still has the persistent "Phase 2" purple-hued hands and legs, as well as the issue where the configuration doesn't sync between the character menu and the open world.
(Link: https://drive.google.com/file/d/1YgdmCwKqaVsNuZMLSzAw-8Gv22kceW-9/view?usp=sharing)

5. I’ve been using "RabbitFXFixer" and "Wuwa_Mod_Fixer" to handle mod synchronization. I’ve gone through your tutorials, and I’m truly impressed by your contributions to the *Wuthering Waves* modding community—it’s clear that this comes from a place of genuine passion!

(P.S. I haven't managed to fix any mods myself yet; life has been a bit too hectic, making it hard to find the time to sit down and really dig into it. I’ll try to look into it when I can, but for now, I’ll have to remain a "leech" [someone who relies on others' work]—hope you don't mind my cheeky request! Haha!)

6.As far as I can tell, you’re the only author currently addressing or even paying attention to issues like these—or perhaps, as you put it, the modding scene for WW is just a total mess.

7.
I’d also like to recommend the "Denia" mod, available on Nexus Mods. If you install all the folders as instructed by the author, it results in some rather comical model-overlapping glitches—feel free to check it out if you're interested:
(Link:https://www.nexusmods.com/wutheringwaves/mods/191)

Edited by Lxx55
Posted (edited)

I'm trying to follow guides on manually fixing the mod files and ran into issues where there are options (leggings, skin, etc) and i might be missing something. I don't know which to to use for the diffuse or if i need to put in some sorta hook. Many of these files aren't using component names. Is there something I should take notice of when trying to fix these? I'm working on Lucilla Midnight Dutchess Black ver if that helps

 

edit: following the tsr OR hash methods doesn't seem to fix my carlotta's orange face. i'm running v832

Edited by Frustrated_Mod_Man

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