AceGaming 27 Posted April 27 Posted April 27 On 2/16/2026 at 4:23 AM, W4ndering Soul said: This is the best I could do Reveal hidden contents But honestly, it's more for taking pictures, both because it greatly affects performance and because some shaders tend to have a ghosting effect when moving the character, making the gameplay not very good. Just Other WuWa Preset NR TEST 4.rar 33.83 kB · 38 downloads how people make it work for me it work just 1sec and stops for 30sec
Searanei Posted April 27 Posted April 27 anyone have this mod, pls https://arca.live/b/thingzyoa/165142604?category=Wwmi야&p=1
kurokoi1 Posted April 27 Posted April 27 21 minutes ago, Searanei said: anyone have this mod, pls https://arca.live/b/thingzyoa/165142604?category=Wwmi야&p=1 this? https://huihui168.org/?keyword=爱弥斯&page=2
Sangoku25 Posted April 27 Posted April 27 (edited) On 4/25/2026 at 5:28 AM, Iran0utofnames said: WUWA is running a new system because they changed something, and this system uses more memory. So you have the same problem as in ARK Endfield now. Anyone who wants to continue using mods in WUWA needs more than 16 GB of RAM. Or you should check what's using memory on your system and disable anything unnecessary. Many things get stuck in autostart; disabling them can help. But don't always do that, because even the latest version of Windows 11 uses more memory unnecessarily due to all the AI issues. It's important to only turn off what you know what it is. Like antivirus, you obviously shouldn't turn that off, haha. Because I always had problems with it, I upgraded a few years ago. And yeah, RAM prices are outrageous. I dread the day my RAM breaks down XD Edited April 27 by Sangoku25
yuukino9 Posted April 27 Posted April 27 9 minutes ago, Sangoku25 said: WUWA is running a new system because they changed something, and this system uses more memory. So you have the same problem as in ARK Endfield now. Anyone who wants to continue using mods in WUWA needs more than 16 GB of RAM. Or you should check what's using memory on your system and disable anything unnecessary. Many things get stuck in autostart; disabling them can help. But don't always do that, because even the latest version of Windows 11 uses more memory unnecessarily due to all the AI issues. It's important to only turn off what you know what it is. Like antivirus, you obviously shouldn't turn that off, haha. Because I always had problems with it, I upgraded a few years ago. And yeah, RAM prices are outrageous. I dread the day my RAM breaks down XD bc they use ue5 cache system it save or lead shaders to ram not disk u can twaek em in ur ini to clear faster and u can also tweak garbage collector to cut ram usage by half kuro keep porting stuff from ue5 thats why 3.0 run like shit and dx11 keep breaking on every patch u can google or ask ai for what each cvar do [DevOptions.Shaders] bAllowCompilingThroughWorkers=True bAllowAsynchronousShaderCompiling=True NumUnusedShaderCompilingThreads=3 NumUnusedShaderCompilingThreadsDuringGame=4 MaxShaderJobBatchSize=10 bPromptToRetryFailedShaderCompiles=True bLogJobCompletionTimes=False ProcessGameThreadTargetTime=.01 WorkerTimeToLive=20 BuildWorkerTimeToLive=1200 WorkerProcessPriority=-1 bUseVirtualCores=False bForceUseSCWMemoryPressureLimits=False NeedsShaderStableKeys=true [ShaderCompiler] r.Shaders.Symbols=0 r.Shaders.GenerateSymbols=0 r.Shaders.WriteSymbols=0 r.Shaders.WriteSymbols.Zip=0 r.Shaders.SymbolPathOverride= r.Shaders.AllowUniqueSymbols=0 [ShaderCompiler_BuildMachine] r.Shaders.Symbols=0 r.Shaders.GenerateSymbols=0 r.Shaders.WriteSymbols=0 r.Shaders.WriteSymbols.Zip=0 r.Shaders.SymbolPathOverride= r.Shaders.AllowUniqueSymbols=0 2
Futayuri Posted April 27 Posted April 27 (edited) 4 hours ago, AceGaming 27 said: it's not AI its an famous modder but dont remember his name , he always do this type of mod Modder is Mingchen, but this is a custom texture for his Lynae mod. Might not even be his own. People do make custom texture for their favorite mods. Even I made one for Changli even though I don't even make mods for gacha games, only FFxiv, so my experience in gacha modding is limited. Edited April 27 by Futayuri
Popular Post IncogACC Posted April 27 Popular Post Posted April 27 IRL been IRL'ing so I haven't had much time lately, finally catching up now. Surprised how much I could get out of this one, the toggles were pretty interesting to rewrite and the end result is quite nice. Toggles: 15 Up - Hair ribbons Down - Stockings Left - Leotard Right - Skirt Alt Up - Tiara / Earrings Alt Down - Shoes Alt Left - Bra ribbons Alt Right - Skirt front* Ctrl Up - Necklace Ctrl Down - Hair pins Ctrl Left - Gloves Ctrl Right - Skirt back / Back ribbon* < - Bracelets / Anklet > - Rings / - Leg thickness * Requires the skirt to be on. Things aren't exactly the most stable IRL, so it might take some time for me to get back into the swing of things, but hopefully all will be well for me to deal with the inevitable chaos of fixing mods for 3.3 Iuno Wedding.rar 31
infinitybelt Posted April 27 Posted April 27 (edited) 5 hours ago, IncogACC said: IRL been IRL'ing so I haven't had much time lately, finally catching up now. Surprised how much I could get out of this one, the toggles were pretty interesting to rewrite and the end result is quite nice. Toggles: 15 Up - Hair ribbons Down - Stockings Left - Leotard Right - Skirt Alt Up - Tiara / Earrings Alt Down - Shoes Alt Left - Bra ribbons Alt Right - Skirt front* Ctrl Up - Necklace Ctrl Down - Hair pins Ctrl Left - Gloves Ctrl Right - Skirt back / Back ribbon* < - Bracelets / Anklet > - Rings / - Leg thickness * Requires the skirt to be on. Things aren't exactly the most stable IRL, so it might take some time for me to get back into the swing of things, but hopefully all will be well for me to deal with the inevitable chaos of fixing mods for 3.3 Iuno Wedding.rar 115.95 MB · 1 download Hey welcome back! Hope life is looking up! If you don't mind I have a request, is it possible to make a toggle of Woju's newest Galbrena mod? I love the mod, but an option to remove other parts like the jacket and stuff would elevate it tbh. Either way thank you! [Woju Mod] Galbrena - Shadow Spectre.zip Edited April 27 by infinitybelt
emerymods Posted April 28 Posted April 28 On 4/27/2026 at 4:22 AM, Legacy57 said: cna you shaare the mod pleasee here you go have this from 2.4 but the texture keeps breaking if you have his discord you can share to DM him cantarella_thicc_nsfw.7z 1
IncogACC Posted April 28 Posted April 28 8 hours ago, infinitybelt said: Hey welcome back! Hope life is looking up! If you don't mind I have a request, is it possible to make a toggle of Woju's newest Galbrena mod? I love the mod, but an option to remove other parts like the jacket and stuff would elevate it tbh. Either way thank you! [Woju Mod] Galbrena - Shadow Spectre.zip I can't remove the jacket, it makes up the body itself so there's nothing actually below it. This is fairly common for Woju mods or rather just port mods in general, they're not working with a base body so much as they're borrowing the body of an existing model and for most official model rips, they don't have skin meshes below the clothing in order to save on resources. So in this case, I can do small things like earrings and piercings, the sleeve straps, the belt and the various leg straps, but I can't touch the shoes, the jacket or the body suit. 1
IncogACC Posted April 28 Posted April 28 On 4/24/2026 at 3:17 PM, cyrusx123 said: NEED A HERO FOR FULL VERSION~!!!!!!!! maybe it's crack-able? I toyed around with it for a while, playing with the textures and checking the whole of the mesh and I can confirm that the basic version uses a separate mesh from the complete one, there's no amount of texture/normal editing that will be able to get all of the extra stuff, those extra pieces just aren't physically a part of the basic version.
infinitybelt Posted April 28 Posted April 28 13 hours ago, IncogACC said: I can't remove the jacket, it makes up the body itself so there's nothing actually below it. This is fairly common for Woju mods or rather just port mods in general, they're not working with a base body so much as they're borrowing the body of an existing model and for most official model rips, they don't have skin meshes below the clothing in order to save on resources. So in this case, I can do small things like earrings and piercings, the sleeve straps, the belt and the various leg straps, but I can't touch the shoes, the jacket or the body suit. Ah ok, thank you, it was worth a shot! ^^
Unknown12313 Posted April 29 Posted April 29 On 6/29/2025 at 9:18 PM, W4ndering Soul said: Sure and an extra. I think I saw in a past post that someone requested the last one, there are 4 parts since it is an old mod where several models were used for each variant. Lingyang Varesa (GI).rar 19.18 MB · 320 downloads Lingyang - Nekomata (ZZZ) Fixed.rar 11.79 MB · 103 downloads Lingyang cheongsam-NSFW toggle Arrows.part01.rar 200 MB · 500 downloads Lingyang cheongsam-NSFW toggle Arrows.part02.rar 200 MB · 635 downloads Does the Varesa still work?
GownTwiceItself691764 Posted April 30 Posted April 30 anyone seen any patreons working on hiyuki skins? i see no in-development skins on GB so not sure if shes worth pulling.
darkcatro Posted April 30 Posted April 30 all the Aemeath mods are not working Anyone know how to fix them.
Rosseweiss Posted April 30 Posted April 30 1 hour ago, darkcatro said: all the Aemeath mods are not working Anyone know how to fix them. Same with F Rover, they probably changed the hash again. 2
sss19451450 Posted April 30 Posted April 30 Spoiler hoping someone makes a mod to turn Hiyuki into Shinguji Sakura
Adal01 Posted April 30 Posted April 30 And interface mods are broken as well, hoping it's only hashes related ...
exlect Posted April 30 Posted April 30 anyone has those fix? https://www.patreon.com/posts/wuthering-waves-156950012?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_fan&utm_content=web_share 1
IncogACC Posted April 30 Posted April 30 47 minutes ago, Lenain said: And interface mods are broken as well, hoping it's only hashes related ... It's not just hashes, it's almost never just hashes for UI stuff, it's gonna take some time for me to fix shit, I have a whole long ass list to go through. 3
Adal01 Posted April 30 Posted April 30 (edited) 52 minutes ago, IncogACC said: It's not just hashes, it's almost never just hashes for UI stuff, it's gonna take some time for me to fix shit, I have a whole long ass list to go through. bummer, i had some new styles ready for this update for my portrait mod...guess it will take more time than just getting Hiyuki hash. Wish you luck with your fixings. EDIT : In the portrait mod case it seems to be just hashes as I've just noticed that a few character survived. Edited April 30 by Lenain 1
IncogACC Posted April 30 Posted April 30 (edited) 3 hours ago, Lenain said: bummer, i had some new styles ready for this update for my portrait mod...guess it will take more time than just getting Hiyuki hash. Wish you luck with your fixings. EDIT : In the portrait mod case it seems to be just hashes as I've just noticed that a few character survived. I mean if you consider the current positioning to be fine then yeah, it is just shader and portrait hashes that changed, but if you don't consider the current position to be fine, then the mod needs a little more work. I've done a little writing in the shader to allow the default X, Y and Z(scale) values to be adjusted easily and made changes to have the portraits better fit with the new UI. I think this positioning looks good, just need to do some resolution testing to make sure nothing was fucked up. After that, it's just a matter of hunting all the new hashes for the characters/skins I own, maybe also adding an option to get rid of the background textures. It's the sort of thing that seems simple enough on the surface, but needs to be tested fairly vigorously, hence why it's gonna take a bit before I'm 100% comfortable, I'll have it out in like an hour or 2 I hope. Edit: FUNNY STORY... I had to do a lot of rewriting to get it to "sort of work" to a standard where I think 99% of users should be happy with it. Unfortunately I make up that last 1%, I can see the imperfections and they piss me off, but I'm also "responsible" for more than this single mod so for the time being, I'm gonna stop the dev work, hunt the hashes and get an update pushed. All of this time spent means that I'm probably not gonna have the rest of the UI mods done by the end of today, that's just unrealistic. Edited April 30 by IncogACC 7
Sangoku25 Posted April 30 Posted April 30 Yes, some splash mods no longer work. And a few other minor bugs. Even the new fixer can't fix them. Rover is missing a hash value. Aemeath The launcher needs a fix because on the upper world it's displayed briefly, i.e., without a body XD.
Sangoku25 Posted April 30 Posted April 30 10 minutes ago, bryen69 said: Any fix for lynae mingchen mod? The makeup is not showing up Wuwa_Mod_Fixer_v3.3.0.zip use this^^ 1
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