Jump to content

req Wuthering waves


Recommended Posts

Posted
6 hours ago, BuddingNip said:

image.thumb.png.b3a980cd89c476c144cc4e07ef6d4259.png

 

Tried to combine the two Carlotta mods I liked so the thicc version had better panties. After editing textures there is leftover shadow from black shorts that make the skin tone have different colors around that area. Can anyone help, I'm a noob lol. Here is the mode I have so far tho:

 

 

CarlottaModWhitePantyThicc.7z 45.55 MB · 415 downloads

can u teach me how to combine mod?

 

Posted
11 minutes ago, genggar666 said:

can u teach me how to combine mod?

 

didn't technically combine it, took the texture from one mod and slapped it onto the texture of the other, you can still see the outline from the original, as the skin nor the model lines up.

Posted

All of Kanou Sakura’s mods including Changli, Camellya, Yinlin, and the peach breast shorekeeper I downloaded from here have ruined textures with the update. Anyone have the same issue?

Posted (edited)
40 minutes ago, fCal said:

You just need to change hash number on [TextureOverrideComponent01234567] by this number 8ac49d65. For the tattoo I don't know why nothing appear.

 

Yangyang.png

 

The seven "hash number changes" (in the mod.ini) do not work. I get a brown version of Yangyang - with a white face. I posted this earlier. There must be another step. Do you happen to know it?

 

Edited by greedo75
Posted
2 hours ago, greedo75 said:

 

Yangyang.png

 

The seven "hash number changes" (in the mod.ini) do not work. I get a brown version of Yangyang - with a white face. I posted this earlier. There must be another step. Do you happen to know it?

 

I might have an idea, as I've checked the ini. The current known yangyang hash is for the TextureOverrideComponent's, which handle the model, but there are also hashes for every single ResourceTexture's, which are the ones that actually applies the textures to the body, yeah the current hash works for the body model, but the textures don't as they are still trying to go onto the old hash which messes things up.

This is my thought after having gotten really familiar with modding, but I might be wrong

Posted

Can someone confirm, cant check as cant play right now but apparently there's a "Injured" status that might mess up some of the mods, can someone confirm this? there is no further information about this, just remembered someone mentioning it somewhere last night so it might only happen if your in the red??

Posted
6 hours ago, IncogACC said:

 

 

e1f6e567 > 483d11c2

 

 

image.png.3cdac26e10f11f7044e8065d705cf852.png

 

 

Oh, thank you very much for your guidance. I understand now

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...