Nero183 Posted June 1 Posted June 1 Can anyone tell me why most of my other mods fail when I run this mod? Even Denia's mods only work in the open world and don't show up in the character interface. Dania-Bunny Bunny Puff (All Accessories) V1.0.rar 4
Remuru1334 Posted June 1 Posted June 1 6 hours ago, IncogACC said: Moonholder fixer, bookmark it it worked thanks my dude ur a fking legend
IncogACC Posted June 1 Posted June 1 1 hour ago, Nero183 said: Can anyone tell me why most of my other mods fail when I run this mod? Even Denia's mods only work in the open world and don't show up in the character interface. Dania-Bunny Bunny Puff (All Accessories) V1.0.rar 156.46 MB · 1 download I don't know why this'd break your other mods, but the reason the interface version wasn't working was because the interface file was disabled. Lesson for all of you, XXMI won't load any mods if the ini or folder containing the ini has "disabled" in the name. Anyway, this being a Huiyoo mod, I can probably do my usual texture and ini edits to make it into a full nudity toggle, but it being Huiyoo, I'd expect new versions of this to pop up so it'd probably be better to just wait on those anyway, unless you're really desperate or something.
XenoNy8mar3 Posted June 1 Posted June 1 20 hours ago, Adal01 said: 守岸人.zip 45.77 MB · 1 download Sigrika.zip 19.14 MB · 1 download Does this mod creator also released a Cartethyia/Fleurdelys mod?
peter1730 Posted June 1 Posted June 1 3 hours ago, IncogACC said: This error isn't the kind of thing the fix tool was designed for, the problems run deeper than that. Moonholders fix tool is a hash replacer, but the issue here was completely different, this mod was designed with 7 components, but the 7th component block was deleted manually causing leftovers to bug out which is what all the jagged lines were. The other issue was manually and incorrectly assigned texture hashes which caused the fixer to skip the mod even though the texture hashes needed updating, meaning a manual job. To be clear, I'm explaining for the sake of explaining, I didn't expect you to know the difference between a normal hash issue and a mesh issue, the problem 100% lies with the modder or with whoever last modified the mod. I can't tell if it's fixed properly or not because it still looks like trash to me, bad texture seams and broke UVs, but that might have just been the quality of the mod from the beginning. LunoBodyModification1.5.rar 12.36 MB · 1 download My goodness, you really are a genius. After looking at the model preview images, it seems the mod itself may indeed have quite a few issues. You've already restored it to how it was originally supposed to look. Thank you so much for all the help you've been providing to this community. Having someone like you around is incredibly reassuring. I just wanted to express my gratitude. 2
synek Posted June 1 Posted June 1 9 hours ago, Sangoku25 said: I messed around with a friend for a bit and got a rough idea of how to do it myself. Splash Nude v3.3.zip 26.42 MB · 1 download If I feel like it sometime, I'll take a look and see if I can find a better version for Denia. However, people can actually edit the images themselves—provided someone explains exactly what needs to be changed and where. Plus, the images should all be the same size to make the process easier. You can even do this using standard Windows tools! Catch my file if u want, lckz droped for free on patreon for path 3.3 (contains Denia, Hiyuki etc). I just replaced the boys with graphics from Wuwa School, always u can change with tool --> https://gamebanana.com/mods/658343 <--, its easy to use rly. I hope your Denia will be happy now. And I hope someone finally leaks SUSUJI's wedding dress portraits. MS Portraits changed.zip 5
Adal01 Posted June 1 Posted June 1 2 hours ago, XenoNy8mar3 said: Does this mod creator also released a Cartethyia/Fleurdelys mod? 卡提西亚Cartethyia.zip 1
xxNED Posted June 1 Posted June 1 1 hour ago, synek said: 如果你想要的話,可以下載我的文件,lckz 在 Patreon 上免費發布了 3.3 版本(包含 Denia、Hiyuki 等角色)。我只是把裡面的男生換成了 Wuwa School 的素材,你也可以用這個工具修改 --> https://gamebanana.com/mods/658343 <--,真的很容易上手。希望你的 Denia 現在會開心。也希望有人能盡快洩漏 SUSUJI 的婚紗照。 MS Portraits changed.zip 31.94 MB · 1 次下載 Thank you so much for sharing.
Rebirth and destruction Posted June 1 Posted June 1 23 hours ago, Adal01 said: 守岸人.zip 45.77 MB · 1 次下载 Sigrika.zip 19.14 MB · 1 次下载 Thank you 1
abahkau9393 Posted June 1 Posted June 1 7 hours ago, prinz0204 said: mine is fixed after using the fixer here: https://github.com/Moonholder/Wuwa_Mod_Fixer/releases/tag/v3.3.1
Hikoyore Posted June 2 Posted June 2 (edited) 7 hours ago, IncogACC said: Huiyoo mod For the first time, I decided to see what was wrong with the mod - and... yeah. He’s a cunning guy. But if you have at least a little understanding of what you’re doing, the result can be quite pleasing Spoiler I don't really have time to analyze mods, so I'll just wait until he finishes the fixes and the full version appears here 🤧 Edited June 2 by Hikoyore
Nero183 Posted June 2 Posted June 2 8 hours ago, IncogACC said: I don't know why this'd break your other mods, but the reason the interface version wasn't working was because the interface file was disabled. Lesson for all of you, XXMI won't load any mods if the ini or folder containing the ini has "disabled" in the name. Anyway, this being a Huiyoo mod, I can probably do my usual texture and ini edits to make it into a full nudity toggle, but it being Huiyoo, I'd expect new versions of this to pop up so it'd probably be better to just wait on those anyway, unless you're really desperate or something. But it did break my other mods—like this. It's as if I didn't use any of the other mods, but you can actually see subtle differences from the original model, which is proof that I used mods. Could this be because the Denia-mod uses too much VRAM?
yummyo Posted June 2 Posted June 2 (edited) Does anyone have the weapon mod for this Carlotta skin they could please share? It affects her pistol and rifle Edited June 3 by yummyo 1
prinz0204 Posted June 2 Posted June 2 https://github.com/Moonholder/Wuwa_Mod_Fixer/releases/tag/v3.3.1 )を使用したら直りました。すみません 使用方法がわからないです
neverlandgidle Posted June 2 Posted June 2 Would anyone be kind enough to help me modify this mod back to the vanilla body shape? I’d really appreciate it! 卡提希娅 女武神.zip
IncogACC Posted June 2 Posted June 2 6 hours ago, Nero183 said: But it did break my other mods—like this. It's as if I didn't use any of the other mods, but you can actually see subtle differences from the original model, which is proof that I used mods. Could this be because the Denia-mod uses too much VRAM? If you run out of VRAM, then XXMI will just start using system memory (normal RAM) instead, if you run out of normal RAM as well, then DX11 will start unloading assets to avoid crashing your game/system. The only way to actually break the game via too much memory consumption is if a singular asset was bigger than your entire VRAM+RAM buffer. Source: I've tested this extensively back when I used to make Genshin card mods There's nothing in this Dania mod that should disable other mods, my Hiyuki and Mornye mods are working just fine, so instead of guessing at the problem go turn on errors and see what pops up. You turn on errors by opening d3dx.ini and changing the LAST line in the file from 0 to 1, that turns on warnings.
landian Posted June 2 Posted June 2 (edited) Anyone have the solution to this mod not working anymore? Hiyuki Scarlet Frost Full v3.3.rar Edited June 2 by landian
Nero183 Posted June 2 Posted June 2 1 hour ago, IncogACC said: If you run out of VRAM, then XXMI will just start using system memory (normal RAM) instead, if you run out of normal RAM as well, then DX11 will start unloading assets to avoid crashing your game/system. The only way to actually break the game via too much memory consumption is if a singular asset was bigger than your entire VRAM+RAM buffer. Source: I've tested this extensively back when I used to make Genshin card mods There's nothing in this Dania mod that should disable other mods, my Hiyuki and Mornye mods are working just fine, so instead of guessing at the problem go turn on errors and see what pops up. You turn on errors by opening d3dx.ini and changing the LAST line in the file from 0 to 1, that turns on warnings. I used the version 1.1 and then problem solved. Thank you.
yeeta2 Posted June 2 Posted June 2 Anyone had any nice and lewd mod for base Sanhua? Most mods I can find are either broken or for her skin(which I don't have)
Krysha Posted June 2 Posted June 2 16 hours ago, synek said: Catch my file if u want, lckz droped for free on patreon for path 3.3 (contains Denia, Hiyuki etc). I just replaced the boys with graphics from Wuwa School, always u can change with tool --> https://gamebanana.com/mods/658343 <--, its easy to use rly. I hope your Denia will be happy now. And I hope someone finally leaks SUSUJI's wedding dress portraits. MS Portraits changed.zip 31.94 MB · 1 download for me only changli skin dont work? what i have to change? the hash look correct
Sylvie023 Posted June 2 Posted June 2 On 5/30/2026 at 10:21 AM, Gscsdex said: daniya.7zUnavailable Thank you >:3 !
IncogACC Posted June 2 Posted June 2 Fuckin' wasting away cracking kongxinrumeng's Dania mod, it's a pain as one would expect from a Dania mod but the issue is, of course, the shapekeys and for some reason my dumbass decided to spend like an hour + trying to cope getting the shapekeys functioning at least partially only to remember the patch is in less than a week and I'd be better off just ignoring this mod for my own sanity. I'm not gonna bother cracking it until I hear something from Spectrum on the topic of custom shapekeys, whether it be them being fixed or that Spectrum has a plan to fix them. If someone desperately needs specifically this default toggle and can't make do with origin toggle, then I'll crack it ONLY under the acceptance that the sliders won't work. This is me throwing in the towel for my own sanity. 2
HotaOsh708 Posted June 2 Posted June 2 (edited) 2 hours ago, IncogACC said: Fuckin' wasting away cracking kongxinrumeng's Dania mod, it's a pain as one would expect from a Dania mod but the issue is, of course, the shapekeys and for some reason my dumbass decided to spend like an hour + trying to cope getting the shapekeys functioning at least partially only to remember the patch is in less than a week and I'd be better off just ignoring this mod for my own sanity. I'm not gonna bother cracking it until I hear something from Spectrum on the topic of custom shapekeys, whether it be them being fixed or that Spectrum has a plan to fix them. If someone desperately needs specifically this default toggle and can't make do with origin toggle, then I'll crack it ONLY under the acceptance that the sliders won't work. This is me throwing in the towel for my own sanity. Is it at all possible through ini editing to change what the default boob size is in the overworld even if we can't adjust it through sliders in-game? I ask because my Aemeath mod by kong is able to change body shape in overworld but I can't get the same results with Denia Edit: Double checking Denia mod and just noticed the nipple size in the overworld appear to be fixed to the max size but I can't see what in the ini is causing that Edited June 2 by HotaOsh708
IncogACC Posted June 2 Posted June 2 1 hour ago, HotaOsh708 said: Is it at all possible through ini editing to change what the default boob size is in the overworld even if we can't adjust it through sliders in-game? I ask because my Aemeath mod by kong is able to change body shape in overworld but I can't get the same results with Denia Edit: Double checking Denia mod and just noticed the nipple size in the overworld appear to be fixed to the max size but I can't see what in the ini is causing that Yes it's possible, you just have to override the shapekey updater block with a static value instead of taking input from the slider, you're looking for this line "$\WWMIv1\shapekey_value = $BoobsSize" and you replace the variable with a static value between 0 and 1 depending on the size you want, but the problem is that shapekeys are broken right now so you're going to be stuck with inconsistent results. From my very limited knowledge, WWMI uses the existing shapekey pipelines to overwrite default shapekey applications with the custom ones so it requires perfect detection of when WuWa applies shapekeys in order to properly apply custom shapekeys. Up until 3.3 WuWa kept that shapekey pipeline open all the time so it was "easy" to constantly update custom shapekeys but that changed in 3.3 and now shapekeys can only be applied to certain animations which is why they don't work consistently in overworld. The patch is in less than a week and I'd assume that Spectrum is just waiting to see how WuWa's shapekey behaviour changes before making any decisions about what to do, and until that happens I don't really see any point messing with shapekeys.
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