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[Mod]Lemonlord Animation Pack for SCake - Male player/Female pal


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Posted (edited)
On 4/29/2024 at 5:13 PM, lemonlord123 said:
...

Hey there! Creator of SCake here, wanted to inform you of how the Update changed things in-case you're not in The Broken Chatbox Discord. PocketPair changed their packaging settings, so now when packing animations you need to enabled the "Io Store" setting in packaging settings, it'll make 3 files, you'll package those up and everything else is just as usual! (an update to SCake will be releasing soon that's compatible with the new update, test version already available in the Discord)

 

(That fox preview gif gets to me every time @.@) Amazing anims by the way, hope you can update/add more soon!

 

EDIT :

Ignore this! PocketPair reverted the packaging change so we can continue using the old packaging method
(leave io store unticked lol)

Edited by Spirit_Shard
updated info
Posted
58 minutes ago, lemonlord123 said:

... is the current file uploaded here fine as is?

...I first want to try adding a few more new pals and experiment with the stage system

Yeah, I can confirm that the existing pak works just fine after the revert, so should be all good for now! ^-^

 

There was a concerning report I got just a bit ago that gamepass versions may still be on io store pak files, but I haven't gotten that re-confirmed from others yet, but we'll pass that road when we get there. X.x

 

And yeah! More Stage Anims! It's worth checking out, SCake has some really cool features/capabilities that haven't really gotten used much yet.

Posted
On 5/27/2024 at 8:59 PM, lemonlord123 said:

 

You need to select the pal and press K. If you walk up to a pal, a UI box should come up when you're hovering over them. Press K at that moment and if there's an animation available and actors are compatible, the animation should play

 

Without seeing more, it's hard to say. I have a short install guide .txt file in the download, just make sure the lemonlordanimpak.json and .pak are in the appropriate folders, and make sure your loadlist.json looks right.

 

 

Sorry for late reply, I had some extra free time thanks to the long weekend though and I've made 10 more animations, plus went back to old animations and added wiggle bones/made adjustments to anims. There's still a few more things I wanna do before uploading it, but I will be releasing a new update soon™

still not working i did everything the files asked me to do and K is not doing anything

  • 3 weeks later...
Posted
On 6/13/2024 at 12:52 PM, lemonlord123 said:

 in the next update

It's been a while since I heard from you and I really like your stuff. Are you still around?

  • 2 weeks later...
Posted

I installed the SC, it says up and running when i launch the game.
In the animJSON, i ran the .bat and it's there in the load "{"LoadList":["Lemonlord_anim_pak",""]}"
I dropped the lemonpak.pak in the pak files

Still, i can't trigger the animation with a male character. I tried only the cat, since it's the easier to test in the beggining area, and it says "No compatible animations were found", tried capturing one and holding K, same thing; "Following pal: No compatible... yada yada Pinkcat."

Do i need to download something else besides the UE4SS, Sugar Cake and this pack? I was going to find a male body after, but maybe that's the issue? Temtem lovers mash pack is also needed to work? Or did i somehow screw up something? Some other mods, like extra weight in the camp and clothes are working, so i thought i dropped everything in the right place.

By the way, asking for help aside, these animations are pretty nice, good job. I didn't even planned to get a foxcicle before this mod.

Posted
25 minutes ago, Hyouhaku said:

I installed the SC, it says up and running when i launch the game.
In the animJSON, i ran the .bat and it's there in the load "{"LoadList":["Lemonlord_anim_pak",""]}"
I dropped the lemonpak.pak in the pak files

Still, i can't trigger the animation with a male character. I tried only the cat, since it's the easier to test in the beggining area, and it says "No compatible animations were found", tried capturing one and holding K, same thing; "Following pal: No compatible... yada yada Pinkcat."

Do i need to download something else besides the UE4SS, Sugar Cake and this pack? I was going to find a male body after, but maybe that's the issue? Temtem lovers mash pack is also needed to work? Or did i somehow screw up something? Some other mods, like extra weight in the camp and clothes are working, so i thought i dropped everything in the right place.

By the way, asking for help aside, these animations are pretty nice, good job. I didn't even planned to get a foxcicle before this mod.

Did you put it in just Content/Paks? I'm assuming you put the json in the right place based on what you said, but, just for posterity's sake:
Lemonlord_anim_pak.pak goes in Content/Paks/~mods
Lemonlord_anim_pak.json goes in Content/Paks/~mods/AnimJSON

Posted

Yeah, i somehow doubled the animJSON folder and was using the one outside the ~mods. Stupid mistake, anyway, thanks, it's working now.

Posted

Can someone please explain what I am doing wrong. All other animation mods work but this one. I've read through posts and the instructions a million times but it wont work. I even ran the create loadlist as an admin and nothing. Screenshot2024-08-02000300.thumb.jpg.61e7b5515ef63e360882c1ca7915efaf.jpg

Posted
1 hour ago, cptdomepiece said:

Can someone please explain what I am doing wrong. All other animation mods work but this one. I've read through posts and the instructions a million times but it wont work. I even ran the create loadlist as an admin and nothing.

Maybe try deleting the extra .pak file? You have two of them; one in the base directory, and one in ~mods.

Posted
On 8/2/2024 at 6:50 AM, Regretful Eskimo said:

Maybe try deleting the extra .pak file? You have two of them; one in the base directory, and one in ~mods.

Yeah, this seems plausible; the copy in the Paks folder isn't supposed to be there, just the one in ~mods is correct.

Posted
On 8/3/2024 at 6:52 PM, BroLetMeChooseName said:

in the debug menu it says there are not animations, let alone, anytime i try to use AnimEvent with summoned pal, it wont do that either, please help!

Make sure you put the actual animations (.pak) and the json file in the right places, and then afterward run the batch file in AnimJSON.
The .pak file goes in ~mods, the json goes in AnimJSON.

It might fail to compile LoadList.json for a few reasons. If this happens, while the batch file is convenient, it's fairly simple to manually do the same task. Should look something like this:
{"LoadList":["BakkasAnimPak","FeroxAnimPak","Lemonlord_anim_pak","TemtemAnimsDireWoof","TemtemAnimsPairings",""]}
Just make sure you have the names of the json files right, each one is in quotes, and there's a comma separating all of them, as in the example.

  • 1 month later...
  • 3 months later...
Posted
On 4/29/2024 at 8:13 PM, lemonlord123 said:

Lemonlord Animation Pack for SCake - Male player/Female pal


Rudimentary animation pack focused on the idea of submissive male player with female (or male) pals.

 

Currently, there are 18 different animations with 18 different pals. Mainly a proof of concept for now, as these animations were made rather quickly and some are also not made with any specific meshes or lewd bits in mind, so they may not look right currently. However, if models/compatibilities officially tied to SCake show up I'd like to go back and edit the animations as needed. Brief installation instructions included in the zip file.

 

Animations will function with male pals as well, but not female players. Pal gender is intentionally not checked to allow for the animations to play with male pals, but do note that how these may look in game has not been tested by me.

 

 

Animations:

 

  Hide contents

Cattiva, cremis, direhowl, dinobossom, eikthrdeer, foxparks, katress, leezpunk, rayhound, roobi, loupmoon, lunaris, melpaca, galeclaw, daedream, incineram, gobfin, foxcicle

 

 

UPDATED 5/28/2024:

-Added: rayhound, roobi, loupmoon, lunaris, melpaca, galeclaw, daedream, incineram, gobfin, foxcicle

 

-Most old animations were adjusted/improved to reduce clipping and smooth out animations a bit. Added wiggle bones, and aligned animations that have existing lewd parts


Not sure if it’s how I installed the mod, but my character is holding a torch.. but it’s not in there hands, help?

image.jpg

Posted (edited)

I cant get these to load, ive tried going over it so many times and just cant figure out why. At this point i feel like its something small i missed...

D4194046-A0F2-44AB-95CF-6EF5332E3FEB.thumb.png.2d96c51722025e93b8890a2b533a375f.png

7BA1F57F-8A9A-4C97-ABC3-70AB0DA400F1.thumb.png.611da884d3acf22b6623d381b183fafd.png

Edited by MauixD
Posted
On 1/27/2025 at 8:39 AM, MauixD said:

I cant get these to load, ive tried going over it so many times and just cant figure out why. At this point i feel like its something small i missed...

D4194046-A0F2-44AB-95CF-6EF5332E3FEB.thumb.png.2d96c51722025e93b8890a2b533a375f.png

7BA1F57F-8A9A-4C97-ABC3-70AB0DA400F1.thumb.png.611da884d3acf22b6623d381b183fafd.png

so just a heads up, it seems like you are on the xbox version, most of the pal mods here have two versions to work with, both steam and xbox's version of the game, but this mod is only set up for the steam version, meaning it simple won't work with palworld on pc gamepass, we'll have to wait until this mod gets a xbox version (which thankfully is not too hard to make!)

Posted
On 10/5/2024 at 12:12 AM, ant_9484 said:

anyone know if this is going to be updated?

It's starting to look like it's been abandoned. Been almost a year since the last time the mod author was active and the thread has just devolved into general lover's lab mod support.

  • 2 months later...
Posted

I was gonna ask if this works? I place both files in the correct spot and load the load list but it never places his animations into the load list.

I even manually placed his animations in the load list, game still doesn't recognise his animations, then I run the load list and it automatically removes his animations from the load list.

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