Popular Post lemonlord123 Posted April 30, 2024 Popular Post Posted April 30, 2024 (edited) View File Lemonlord Animation Pack for SCake - Male player/Female pal animation pack focused on submissive male player with female (or male) pals. there are 18 different animations with 18 different pals. a proof of concept for now, as some animations were not made with any specific meshes or genitals in mind cause they dont yet exist, so they may not look right currently. animations will function with male pals as well, but not female players. Pal gender is intentionally not checked to allow for the animations to play with male pals, but note that how these may look in game has not been tested by me. Animations: Spoiler Cattiva, cremis, direhowl, dinobossom, eikthrdeer, foxparks, katress, leezpunk, rayhound, roobi, loupmoon, lunaris, melpaca, galeclaw, daedream, incineram, gobfin, foxcicle Submitter lemonlord123 Submitted 04/29/2024 Category Palworld Edited May 29, 2024 by lemonlord123 Additional info/update 23
TemtemLover Posted April 30, 2024 Posted April 30, 2024 Ooh, that's something that I was planning to do too, as females need a way to "top" too. Animations look very pretty <: Soon I'll get a first revision of community mesh pack out, it'll include cattiva, direhowl, foxpark and katress for now, so you can align with those (although foxpark gonne be tough due to size. And we are still not really investing into controlling the genitalia much, as new bones it will have a decent chance of breakign the game and completely break compatibility with anyone else) Although meanwhile on SCake discord you can get a big blender file with everything we got so far, proxy rigged and meshed and ready for use for animations, if you are interested! 2
Ranos Posted May 1, 2024 Posted May 1, 2024 Would it be possable to get some gifs showing the animations?
TemtemLover Posted May 1, 2024 Posted May 1, 2024 1 hour ago, lemonlord123 said: I don't think there is currently. I'm hoping one of those turns up eventually lol I joined the dc a few days ago and downloaded those proxy rigs, without those I probably would've given up for the time being because I can't stand even attempting to deal with non IK rigs, nor do I know how to rig at all haha. I appreciate you taking the time to include those meshes, I'll def take some time myself to go back and adjust them as needed. I've been really busy with work lately but when I get some more free time I wanna work on this some more and try to get more involved in the discord. 100% understand stuff can break easily from changing the skeletons so frankly in terms of game modding I'm only really concerned with animation alignment and the parts being there to begin with... Unless something like shapekeys would work as a scuffed solution? Do you know how that would translate over to UE? We discussed it plenty on discord. For now we are gonna use shapekeys gor arousal states in near future and possibly custom animations. Maybe at some point someone will have time to make a SOSlike implementation for genitalia. And happy to hear it! I'm sure Boko is gonna be glad that his work is used. 1
ant_9484 Posted May 5, 2024 Posted May 5, 2024 I would like to see a preview of all the animations if possible.
Algene Posted May 6, 2024 Posted May 6, 2024 Fuck man, you're making want to make my own anims, maybe i'll bite the bullet and make some for my girl Lyleen 2
TemtemLover Posted May 7, 2024 Posted May 7, 2024 16 hours ago, Algene said: Fuck man, you're making want to make my own anims, maybe i'll bite the bullet and make some for my girl Lyleen 12 hours ago, lemonlord123 said: You should go for it, once you get through the initial setup it's actually quite easy and fast to get your animations into the game That was our intent to make stuff as simple as possible, so we would be happy to see more people join in xD (Well by us I mean Michael who did the framework and Boko who rigged *every* pal. I am just being cute and I guess spreading the word with my own work)
unnamed one Posted May 11, 2024 Posted May 11, 2024 I need a hand to figure out how to trigger the animation. I have loaded files correctly and the framework is working well. Even there are animation events shown on the list.
Nimus1 Posted May 13, 2024 Posted May 13, 2024 Hello, I'm trying to get this mod on my computer, but it doesn't work because it keeps telling me Loadlist failed to load. What exactly do I have to do to make this mod work?
Talbadare Posted June 2, 2024 Posted June 2, 2024 what pals are next? the foxcicle anim is really nice
Braix382 Posted June 14, 2024 Posted June 14, 2024 9 hours ago, lemonlord123 said: That said, if anyone has any pals they want to see, mention it here and I'll try to do an animation with that pal in the next update Nox, flopie, mau, vixy, petalia, ribbuny, dazzy, kelpsea are some ideas. I am glad to hear that you might go over some existing pals with new animations.
TemtemLover Posted June 14, 2024 Posted June 14, 2024 10 hours ago, Braix382 said: Nox, flopie Nox and flopie sadly are not supported by OK @>@
hzack Posted June 19, 2024 Posted June 19, 2024 ya for some reason it isn't working do i have to load it up a certain way?
hzack Posted June 19, 2024 Posted June 19, 2024 34 minutes ago, hzack said: ya for some reason it isn't working do i have to load it up a certain way? let me be more specific I cand find Scake
hzack Posted June 21, 2024 Posted June 21, 2024 On 6/19/2024 at 12:57 AM, hzack said: let me be more specific I cand find Scake I you could specify how to get the softwire or link it that would be greatly appreciated also maybe make a short video on how to get everything to work because with the instructions on file without knowing how to get the softwire it makes no sense please and thank you
Ranos Posted June 21, 2024 Posted June 21, 2024 2 hours ago, hzack said: I you could specify how to get the softwire or link it that would be greatly appreciated also maybe make a short video on how to get everything to work because with the instructions on file without knowing how to get the softwire it makes no sense please and thank you Here you go ^w^
hzack Posted June 26, 2024 Posted June 26, 2024 On 6/21/2024 at 2:57 AM, Ranos said: Here you go ^w^ If we are being kinda honest im not really grasping it can you like give me step by step or a video to follow because right now im stuck on the AnimJSON so it would really help if i got a step by step or video please and thank you
hzack Posted June 26, 2024 Posted June 26, 2024 Just now, hzack said: If we are being kinda honest im not really grasping it can you like give me step by step or a video to follow because right now im stuck on the AnimJSON so it would really help if i got a step by step or video please and thank you also thanks for the link
Ranos Posted June 26, 2024 Posted June 26, 2024 9 hours ago, hzack said: also thanks for the link Seems like I may have linked the wrong post. This is the post with the download link and how to install. Below is the how to install instructions. On 4/14/2024 at 2:08 PM, Spirit_Shard said: (_) How to install the SCake framework (_) - Unzip the archive and place the LogicMods and ~mods folder in "[Palworld Install]/Pal/Content/Paks" - In the ~mods folder, enter the "AnimJSON" folder and run the "__Create_Load_List__.bat" file to auto-fill the load list (You'll need to run this any time you install new animation .json files) - Install the proper version of UE4SS (Latest version with updated Palworld) - https://github.com/UE4SS-RE/RE-UE4SS [Optional, sort of] - Must install animation packs (Detailed below) - Remember to run the "__Create_Load_List__.bat" file every time you install new animations with .json files! (If the .bat file doesn't run, you can enter the .json file names for animations you want to load in-game manually into the _LoadList.json file)
zileteh Posted June 26, 2024 Posted June 26, 2024 The .bat that makes the load list .json file often doesn't work right. Try running it, copying the json string it generated starting with { ending with } and opening -> pasting that string in the load list json file manually
zileteh Posted June 26, 2024 Posted June 26, 2024 On 4/29/2024 at 6:13 PM, lemonlord123 said: UPDATED 5/28/2024: Last update was a while ago and what you have so far is very appreciated - anything else coming down the pipeline? With the new update I expect to see a surge of new users entering the scene, it's a good time to update
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