Dorabella Posted April 18, 2024 Posted April 18, 2024 As per the title, what should I adjust in the ENB? . As can be seen , the eyes change from purple , to green . And , there is an annoying blur effect that , I would like to eliminate With ENB Spoiler Without ENB Spoiler Below , the ENB setup. Spoiler [PROXY] EnableProxyLibrary=false InitProxyFunctions=true ProxyLibrary=other_d3d9.dll [GLOBAL] AdditionalConfigFile=userconfig.ini UseEffect=true [FIX] ForceFakeVideocard=false FixGameBugs=true FixParallaxBugs=true ForceSingleCoreCPU=false IgnoreThreadManagement=false IgnoreThreadPriority=false AntiBSOD=true [GAME] SpeedHack=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=30.0 [INPUT] //back KeyReadConfig=8 //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=45 [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 SkipShaderOptimization=false [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableAdaptation=true EnableAmbientOcclusion=true EnableDepthOfField=true EnableDetailedShadow=true [BLOOM] Quality=1 AmountDay=0.25 AmountNight=0.25 BlueShiftAmountDay=0.3 BlueShiftAmountNight=1.0 ContrastDay=1.0 ContrastNight=1.0 [CAMERAFX] LenzReflectionIntensityDay=3.0 LenzReflectionIntensityNight=3.0 LenzReflectionPowerDay=2.0 LenzReflectionPowerNight=2.0 [SSAO_SSIL] UseIndirectLighting=true UseComplexIndirectLighting=false SamplingQuality=1 SamplingRange=0.6 FadeFogRangeDay=7.0 FadeFogRangeNight=7.0 SizeScale=0.35 SourceTexturesScale=0.35 FilterQuality=1 AOAmount=1.5 ILAmount=4.0 [NIGHTDAY] DetectorDefaultDay=false DetectorLevelDay=0.65 DetectorLevelNight=0.25 DetectorLevelCurve=2.0 [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.2 AdaptationTime=0.4 AdaptationMin=0.1 AdaptationMax=100.0 [ENVIRONMENT] DirectLightingIntensityDay=4.0 DirectLightingIntensityNight=1.0 DirectLightingCurveDay=1.0 DirectLightingCurveNight=1.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationNight=0.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierNight=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierNight=1.0 SpecularFromLightDay=0.0 SpecularFromLightNight=0.0 AmbientLightingIntensityDay=1.0 AmbientLightingIntensityNight=1.0 AmbientLightingCurveDay=1.0 AmbientLightingCurveNight=1.0 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationNight=0.0 PointLightingIntensityDay=2.0 PointLightingIntensityNight=2.0 PointLightingCurveDay=1.0 PointLightingCurveNight=1.0 PointLightingDesaturationDay=0.0 PointLightingDesaturationNight=0.0 FogColorMultiplierDay=0.6 FogColorMultiplierNight=0.3 FogColorCurveDay=1.0 FogColorCurveNight=1.0 ColorPowDay=1.7 ColorPowNight=1.7 [SKY] Enable=true StarsIntensity=1.0 StarsCurve=1.0 AuroraBorealisIntensity=1.0 AuroraBorealisCurve=1.5 CloudsIntensityDay=2.0 CloudsIntensityNight=0.1 CloudsCurveDay=2.0 CloudsCurveNight=1.5 CloudsDesaturationDay=0.0 CloudsDesaturationNight=0.0 GradientIntensity=1.0 GradientDesaturation=0.0 GradientTopIntensityDay=2.0 GradientTopIntensityNight=0.03 GradientTopCurveDay=1.0 GradientTopCurveNight=1.0 GradientMiddleIntensityDay=3.0 GradientMiddleIntensityNight=0.05 GradientMiddleCurveDay=1.0 GradientMiddleCurveNight=1.0 GradientHorizonIntensityDay=4.0 GradientHorizonIntensityNight=0.08 GradientHorizonCurveDay=1.0 GradientHorizonCurveNight=1.0 SunIntensity=5.0 SunDesaturation=0.0 SunCoronaIntensity=15.0 SunCoronaCurve=1.0 SunCoronaDesaturation=0.0 MoonIntensity=1.0 MoonCurve=2.0 MoonDesaturation=0.0 [OBJECT] SubSurfaceScatteringMultiplierDay=0.3 SubSurfaceScatteringMultiplierNight=0.5 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerNight=1.0 [LIGHTSPRITE] IntensityDay=1.0 IntensityNight=1.0 CurveDay=1.5 CurveNight=1.5 [WINDOWLIGHT] Intensity=10.0 Curve=1.0 [VOLUMETRICFOG] IntensityDay=1.0 IntensityNight=1.0 CurveDay=1.0 CurveNight=2.0 [FIRE] IntensityDay=3.0 IntensityNight=7.0 CurveDay=2.0 CurveNight=2.0 [COLORCORRECTION] UsePaletteTexture=true [SHADOW] ShadowCastersFix=false ShadowQualityFix=true DetailedShadowQuality=1 UseBilateralShadowFilter=true [DEPTHOFFIELD] FadeTime=0.1
donttouchmethere Posted May 1, 2024 Posted May 1, 2024 On 4/18/2024 at 4:03 PM, Dorabella said: what should I adjust in the ENB? Maybe post what ENB you are using (the ENB preset)
Dorabella Posted May 1, 2024 Author Posted May 1, 2024 v0112 My PC, it is a bit dated , and I use light Enb so as not to fatigue it I have tried replacing Enbseries with v0434 , and the problems reported, are not there . It seems to be due to configurations enbseries.ini V0112 enbseries.ini v0434 enbseries.ini
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